Descriptioncc: Remove ValidateRenderSurfaces debug check
This function is trying to test when a layer should have a render
surface by partially duplicating / reimplementing logic from
ShouldHaveRenderSurface. It creates render surfaces, then in the same
stack checks to see if a render surface should have been created, but it
doesn't use the exact same logic. (This is likely what is causing it
to fail.)
Rather than trying to make it equal, remove this test, as render
surface creation is already well-tested in unit tests.
BUG=457217
Committed: https://crrev.com/1e447ad6426b03803cf6cf091ffc8edede265e71
Cr-Commit-Position: refs/heads/master@{#315703}
Patch Set 1 #
Messages
Total messages: 7 (2 generated)
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