Index: cc/trees/layer_tree_host.cc |
diff --git a/cc/trees/layer_tree_host.cc b/cc/trees/layer_tree_host.cc |
index f4780789394c447a1b3a56cfb5925ef325dec6a1..6aec98f6b3bb1c91c15e1a6942582d9d7689874b 100644 |
--- a/cc/trees/layer_tree_host.cc |
+++ b/cc/trees/layer_tree_host.cc |
@@ -133,7 +133,6 @@ LayerTreeHost::LayerTreeHost( |
partial_texture_update_requests_(0), |
did_complete_scale_animation_(false), |
in_paint_layer_contents_(false), |
- total_frames_used_for_lcd_text_metrics_(0), |
id_(s_layer_tree_host_sequence_number.GetNext() + 1), |
next_commit_forces_redraw_(false), |
shared_bitmap_manager_(shared_bitmap_manager), |
@@ -809,18 +808,6 @@ void LayerTreeHost::RecordGpuRasterizationHistogram() { |
gpu_rasterization_histogram_recorded_ = true; |
} |
-void LayerTreeHost::CalculateLCDTextMetricsCallback(Layer* layer) { |
- if (!layer->SupportsLCDText()) |
- return; |
- |
- lcd_text_metrics_.total_num_cc_layers++; |
- if (layer->draw_properties().can_use_lcd_text) { |
- lcd_text_metrics_.total_num_cc_layers_can_use_lcd_text++; |
- if (layer->contents_opaque()) |
- lcd_text_metrics_.total_num_cc_layers_will_use_lcd_text++; |
- } |
-} |
- |
bool LayerTreeHost::UsingSharedMemoryResources() { |
return GetRendererCapabilities().using_shared_memory_resources; |
} |
@@ -861,29 +848,6 @@ bool LayerTreeHost::UpdateLayers(Layer* root_layer, |
settings_.verify_property_trees, &update_list, |
render_surface_layer_list_id); |
LayerTreeHostCommon::CalculateDrawProperties(&inputs); |
- |
- if (total_frames_used_for_lcd_text_metrics_ <= |
- kTotalFramesToUseForLCDTextMetrics) { |
- LayerTreeHostCommon::CallFunctionForSubtree( |
- root_layer, |
- base::Bind(&LayerTreeHost::CalculateLCDTextMetricsCallback, |
- base::Unretained(this))); |
- total_frames_used_for_lcd_text_metrics_++; |
- } |
- |
- if (total_frames_used_for_lcd_text_metrics_ == |
- kTotalFramesToUseForLCDTextMetrics) { |
- total_frames_used_for_lcd_text_metrics_++; |
- |
- UMA_HISTOGRAM_PERCENTAGE( |
danakj
2015/02/18 01:24:10
Are these not being used anymore?
|
- "Renderer4.LCDText.PercentageOfCandidateLayers", |
- lcd_text_metrics_.total_num_cc_layers_can_use_lcd_text * 100.0 / |
- lcd_text_metrics_.total_num_cc_layers); |
- UMA_HISTOGRAM_PERCENTAGE( |
- "Renderer4.LCDText.PercentageOfAALayers", |
- lcd_text_metrics_.total_num_cc_layers_will_use_lcd_text * 100.0 / |
- lcd_text_metrics_.total_num_cc_layers_can_use_lcd_text); |
- } |
} |
// Reset partial texture update requests. |