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1 /* | |
2 * Copyright (C) 2011 University of Szeged | |
3 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> | |
4 * All rights reserved. | |
5 * | |
6 * Redistribution and use in source and binary forms, with or without | |
7 * modification, are permitted provided that the following conditions | |
8 * are met: | |
9 * 1. Redistributions of source code must retain the above copyright | |
10 * notice, this list of conditions and the following disclaimer. | |
11 * 2. Redistributions in binary form must reproduce the above copyright | |
12 * notice, this list of conditions and the following disclaimer in the | |
13 * documentation and/or other materials provided with the distribution. | |
14 * | |
15 * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY | |
16 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
18 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR | |
19 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
20 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
26 */ | |
27 | |
28 #ifndef RenderSVGRect_h | |
29 #define RenderSVGRect_h | |
30 | |
31 #include "core/rendering/svg/RenderSVGShape.h" | |
32 | |
33 namespace blink { | |
34 | |
35 class RenderSVGRect final : public RenderSVGShape { | |
36 public: | |
37 explicit RenderSVGRect(SVGRectElement*); | |
38 virtual ~RenderSVGRect(); | |
39 | |
40 virtual ShapeGeometryCodePath geometryCodePath() const override { return m_u
sePathFallback ? PathGeometry : RectGeometryFastPath; } | |
41 | |
42 private: | |
43 virtual const char* renderName() const override { return "RenderSVGRect"; } | |
44 | |
45 virtual void updateShapeFromElement() override; | |
46 virtual bool isShapeEmpty() const override { return m_usePathFallback ? Rend
erSVGShape::isShapeEmpty() : m_fillBoundingBox.isEmpty(); } | |
47 virtual bool shapeDependentStrokeContains(const FloatPoint&) override; | |
48 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst override; | |
49 bool definitelyHasSimpleStroke() const; | |
50 | |
51 private: | |
52 FloatRect m_innerStrokeRect; | |
53 FloatRect m_outerStrokeRect; | |
54 bool m_usePathFallback; | |
55 }; | |
56 | |
57 } | |
58 | |
59 #endif | |
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