Index: LayoutTests/webaudio/audiobuffersource-loop-grain-no-duration.html |
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+<!doctype html> |
+<html> |
+ <head> |
+ <title>Test AudioBufferSourceNode looping without explicit duration</title> |
+ <script src="resources/compatibility.js"></script> |
+ <script src="resources/audio-testing.js"></script> |
+ <script src="../resources/js-test.js"></script> |
+ </head> |
+ |
+ <body> |
+ <script> |
+ description("Test AudioBufferSourceNode looping without explicit duration"); |
+ |
+ var context; |
+ var buffer; |
+ var output; |
+ var expected; |
+ var sampleRate = 44100; |
+ var sourceFrames = 8; |
+ // How many loops of the source we want to render. Any whole number greater than 1 will work. |
+ var loopCount = 4; |
+ var renderFrames = sourceFrames * loopCount; |
+ |
+ |
+ function checkResult(renderedBuffer) { |
+ var badIndex = -1; |
+ var success = true; |
+ |
+ expected = buffer.getChannelData(0); |
+ output = renderedBuffer.getChannelData(0); |
+ |
+ // Verify the output has the expected data. The actual output should be a loopCount copies |
+ // of the source buffer. |
+ for (var k = 0; k < loopCount; ++k) { |
+ // Check that this current subset is a linear ramp matching the original source. |
+ for (var n = 0; n < sourceFrames; ++n) { |
+ if (expected[n] != output[n + k * sourceFrames]) { |
+ // Remember the first bad sample and exit all loops now. |
+ badIndex = n + k * sourceFrames; |
+ success = false; |
+ break; |
+ } |
+ } |
+ if (!success) |
+ break; |
+ } |
+ |
+ if (success) { |
+ testPassed("Source looped correctly"); |
+ } else { |
+ testFailed("First incorrect sample at index " + badIndex); |
+ } |
+ } |
+ |
+ function runTest() { |
+ window.jsTestIsAsync = true; |
+ |
+ // Create a short linear ramp and enable looping. The test will verify that the ramp was |
+ // looped the appropriate number of times. |
+ context = new OfflineAudioContext(1, renderFrames, sampleRate); |
+ buffer = createLinearRampBuffer(context, sourceFrames); |
+ var source = context.createBufferSource(); |
+ source.buffer = buffer; |
+ source.connect(context.destination); |
+ |
+ // Loop the source, and start the source with an offset, but without a duration. In this |
+ // case, the source should loop "forever". See crbug.com/457009. The case where the |
+ // duration is given is covered in other tests. |
+ source.loop = true; |
+ source.start(0, 0); |
+ context.startRendering() |
+ .then(checkResult) |
+ .then(finishJSTest); |
+ } |
+ |
+ runTest(); |
+ </script> |
+ </body> |
+</html> |