Index: src/gpu/GrAARectRenderer.cpp |
diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp |
index 7e86c0b49d10ea022bbb38df53aea0acb2dff6bf..fa755dce5d700484129e8d0f2974f75bbd59d193 100644 |
--- a/src/gpu/GrAARectRenderer.cpp |
+++ b/src/gpu/GrAARectRenderer.cpp |
@@ -97,16 +97,15 @@ public: |
bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage(); |
SkMatrix localMatrix; |
- if (!this->viewMatrix().invert(&localMatrix)) { |
+ if (this->usesLocalCoords() && !this->viewMatrix().invert(&localMatrix)) { |
SkDebugf("Cannot invert\n"); |
return; |
} |
- const GrGeometryProcessor* gp = create_fill_rect_gp(canTweakAlphaForCoverage, |
- localMatrix); |
+ SkAutoTUnref<const GrGeometryProcessor> gp(create_fill_rect_gp(canTweakAlphaForCoverage, |
+ localMatrix)); |
batchTarget->initDraw(gp, pipeline); |
- gp->unref(); |
// TODO this is hacky, but the only way we have to initialize the GP is to use the |
// GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch |
@@ -130,7 +129,7 @@ public: |
const GrVertexBuffer* vertexBuffer; |
int firstVertex; |
- void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride, |
+ void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride, |
vertexCount, |
&vertexBuffer, |
&firstVertex); |
@@ -138,13 +137,13 @@ public: |
for (int i = 0; i < instanceCount; i++) { |
const Geometry& args = fGeoData[i]; |
this->generateAAFillRectGeometry(vertices, |
- i * kVertsPerAAFillRect * vertexStride, |
- vertexStride, |
- args.fColor, |
- args.fViewMatrix, |
- args.fRect, |
- args.fDevRect, |
- canTweakAlphaForCoverage); |
+ i * kVertsPerAAFillRect * vertexStride, |
+ vertexStride, |
+ args.fColor, |
+ args.fViewMatrix, |
+ args.fRect, |
+ args.fDevRect, |
+ canTweakAlphaForCoverage); |
} |
GrDrawTarget::DrawInfo drawInfo; |
@@ -534,163 +533,334 @@ void GrAARectRenderer::strokeAARect(GrDrawTarget* target, |
devOutsideAssist, devInside, miterStroke); |
} |
-static const GrGeometryProcessor* create_rect_gp(const GrPipelineBuilder& pipelneBuilder, |
- GrColor color, |
- CoverageAttribType* type, |
- const SkMatrix& localMatrix) { |
- uint32_t flags = GrDefaultGeoProcFactory::kColor_GPType; |
- const GrGeometryProcessor* gp; |
- if (pipelneBuilder.canTweakAlphaForCoverage()) { |
- gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix); |
- SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); |
- *type = kUseColor_CoverageAttribType; |
- } else { |
- flags |= GrDefaultGeoProcFactory::kCoverage_GPType; |
- gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix, |
- GrColorIsOpaque(color)); |
- SkASSERT(gp->getVertexStride()==sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr)); |
- *type = kUseCoverage_CoverageAttribType; |
+class AAStrokeRectBatch : public GrBatch { |
+public: |
+ // TODO support AA rotated stroke rects by copying around view matrices |
+ struct Geometry { |
+ GrColor fColor; |
+ SkRect fDevOutside; |
+ SkRect fDevOutsideAssist; |
+ SkRect fDevInside; |
+ bool fMiterStroke; |
+ }; |
+ |
+ static GrBatch* Create(const Geometry& geometry, const SkMatrix& viewMatrix, |
+ const GrIndexBuffer* indexBuffer) { |
+ return SkNEW_ARGS(AAStrokeRectBatch, (geometry, viewMatrix, indexBuffer)); |
} |
- return gp; |
-} |
+ const char* name() const SK_OVERRIDE { return "AAStrokeRect"; } |
-void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target, |
- GrPipelineBuilder* pipelineBuilder, |
- GrColor color, |
- const SkMatrix& viewMatrix, |
- const SkRect& devOutside, |
- const SkRect& devOutsideAssist, |
- const SkRect& devInside, |
- bool miterStroke) { |
- SkMatrix localMatrix; |
- if (!viewMatrix.invert(&localMatrix)) { |
- SkDebugf("Cannot invert\n"); |
- return; |
+ void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE { |
+ // When this is called on a batch, there is only one geometry bundle |
+ out->setKnownFourComponents(fGeoData[0].fColor); |
} |
- CoverageAttribType type; |
- SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(*pipelineBuilder, color, &type, |
- localMatrix)); |
+ void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { |
+ out->setUnknownSingleComponent(); |
+ } |
- int innerVertexNum = 4; |
- int outerVertexNum = miterStroke ? 4 : 8; |
- int totalVertexNum = (outerVertexNum + innerVertexNum) * 2; |
+ void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE { |
+ // Handle any color overrides |
+ if (init.fColorIgnored) { |
+ fGeoData[0].fColor = GrColor_ILLEGAL; |
+ } else if (GrColor_ILLEGAL != init.fOverrideColor) { |
+ fGeoData[0].fColor = init.fOverrideColor; |
+ } |
- size_t vstride = gp->getVertexStride(); |
- GrDrawTarget::AutoReleaseGeometry geo(target, totalVertexNum, vstride, 0); |
- if (!geo.succeeded()) { |
- SkDebugf("Failed to get space for vertices!\n"); |
- return; |
- } |
- GrIndexBuffer* indexBuffer = this->aaStrokeRectIndexBuffer(miterStroke); |
- if (NULL == indexBuffer) { |
- SkDebugf("Failed to create index buffer!\n"); |
- return; |
+ // setup batch properties |
+ fBatch.fColorIgnored = init.fColorIgnored; |
+ fBatch.fColor = fGeoData[0].fColor; |
+ fBatch.fUsesLocalCoords = init.fUsesLocalCoords; |
+ fBatch.fCoverageIgnored = init.fCoverageIgnored; |
+ fBatch.fMiterStroke = fGeoData[0].fMiterStroke; |
+ fBatch.fCanTweakAlphaForCoverage = init.fCanTweakAlphaForCoverage; |
} |
- intptr_t verts = reinterpret_cast<intptr_t>(geo.vertices()); |
- |
- // We create vertices for four nested rectangles. There are two ramps from 0 to full |
- // coverage, one on the exterior of the stroke and the other on the interior. |
- // The following pointers refer to the four rects, from outermost to innermost. |
- SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts); |
- SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vstride); |
- SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vstride); |
- SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts + (2 * outerVertexNum + innerVertexNum) * vstride); |
- |
-#ifndef SK_IGNORE_THIN_STROKED_RECT_FIX |
- // TODO: this only really works if the X & Y margins are the same all around |
- // the rect (or if they are all >= 1.0). |
- SkScalar inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight); |
- inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft); |
- inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop); |
- if (miterStroke) { |
- inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom); |
- } else { |
- inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom - devInside.fBottom); |
+ void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) SK_OVERRIDE { |
+ bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage(); |
+ |
+ // Local matrix is ignored if we don't have local coords. If we have localcoords we only |
+ // batch with identical view matrices |
+ SkMatrix localMatrix; |
+ if (this->usesLocalCoords() && !this->viewMatrix().invert(&localMatrix)) { |
+ SkDebugf("Cannot invert\n"); |
+ return; |
+ } |
+ |
+ SkAutoTUnref<const GrGeometryProcessor>gp(create_fill_rect_gp(canTweakAlphaForCoverage, |
+ localMatrix)); |
+ |
+ batchTarget->initDraw(gp, pipeline); |
+ |
+ // TODO this is hacky, but the only way we have to initialize the GP is to use the |
+ // GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch |
+ // everywhere we can remove this nastiness |
+ GrPipelineInfo init; |
+ init.fColorIgnored = fBatch.fColorIgnored; |
+ init.fOverrideColor = GrColor_ILLEGAL; |
+ init.fCoverageIgnored = fBatch.fCoverageIgnored; |
+ init.fUsesLocalCoords = this->usesLocalCoords(); |
+ gp->initBatchTracker(batchTarget->currentBatchTracker(), init); |
+ |
+ size_t vertexStride = gp->getVertexStride(); |
+ |
+ SkASSERT(canTweakAlphaForCoverage ? |
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) : |
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr)); |
+ |
+ int innerVertexNum = 4; |
+ int outerVertexNum = this->miterStroke() ? 4 : 8; |
+ int totalVertexNum = (outerVertexNum + innerVertexNum) * 2; |
+ |
+ int instanceCount = fGeoData.count(); |
+ int vertexCount = totalVertexNum * instanceCount; |
+ |
+ const GrVertexBuffer* vertexBuffer; |
+ int firstVertex; |
+ |
+ void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride, |
+ vertexCount, |
+ &vertexBuffer, |
+ &firstVertex); |
+ |
+ for (int i = 0; i < instanceCount; i++) { |
+ const Geometry& args = fGeoData[i]; |
+ this->generateAAStrokeRectGeometry(vertices, |
+ i * totalVertexNum * vertexStride, |
+ vertexStride, |
+ outerVertexNum, |
+ innerVertexNum, |
+ args.fColor, |
+ args.fDevOutside, |
+ args.fDevOutsideAssist, |
+ args.fDevInside, |
+ args.fMiterStroke, |
+ canTweakAlphaForCoverage); |
+ } |
+ |
+ GrDrawTarget::DrawInfo drawInfo; |
+ drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType); |
+ drawInfo.setStartVertex(0); |
+ drawInfo.setStartIndex(0); |
+ drawInfo.setVerticesPerInstance(totalVertexNum); |
+ drawInfo.setIndicesPerInstance(aa_stroke_rect_index_count(this->miterStroke())); |
+ drawInfo.adjustStartVertex(firstVertex); |
+ drawInfo.setVertexBuffer(vertexBuffer); |
+ drawInfo.setIndexBuffer(fIndexBuffer); |
+ |
+ int maxInstancesPerDraw = kNumBevelStrokeRectsInIndexBuffer; |
+ |
+ while (instanceCount) { |
+ drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw)); |
+ drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance()); |
+ drawInfo.setIndexCount(drawInfo.instanceCount() * drawInfo.indicesPerInstance()); |
+ |
+ batchTarget->draw(drawInfo); |
+ |
+ drawInfo.setStartVertex(drawInfo.startVertex() + drawInfo.vertexCount()); |
+ instanceCount -= drawInfo.instanceCount(); |
+ } |
} |
- SkASSERT(inset >= 0); |
-#else |
- SkScalar inset = SK_ScalarHalf; |
-#endif |
- if (miterStroke) { |
- // outermost |
- set_inset_fan(fan0Pos, vstride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf); |
- // inner two |
- set_inset_fan(fan1Pos, vstride, devOutside, inset, inset); |
- set_inset_fan(fan2Pos, vstride, devInside, -inset, -inset); |
- // innermost |
- set_inset_fan(fan3Pos, vstride, devInside, SK_ScalarHalf, SK_ScalarHalf); |
- } else { |
- SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vstride); |
- SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts + (outerVertexNum + 4) * vstride); |
- // outermost |
- set_inset_fan(fan0Pos, vstride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf); |
- set_inset_fan(fan0AssistPos, vstride, devOutsideAssist, -SK_ScalarHalf, -SK_ScalarHalf); |
- // outer one of the inner two |
- set_inset_fan(fan1Pos, vstride, devOutside, inset, inset); |
- set_inset_fan(fan1AssistPos, vstride, devOutsideAssist, inset, inset); |
- // inner one of the inner two |
- set_inset_fan(fan2Pos, vstride, devInside, -inset, -inset); |
- // innermost |
- set_inset_fan(fan3Pos, vstride, devInside, SK_ScalarHalf, SK_ScalarHalf); |
+ SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } |
+ |
+private: |
+ AAStrokeRectBatch(const Geometry& geometry, const SkMatrix& viewMatrix, |
+ const GrIndexBuffer* indexBuffer) |
+ : fIndexBuffer(indexBuffer) { |
+ this->initClassID<AAStrokeRectBatch>(); |
+ fBatch.fViewMatrix = viewMatrix; |
+ fGeoData.push_back(geometry); |
} |
- // Make verts point to vertex color and then set all the color and coverage vertex attrs values. |
- // The outermost rect has 0 coverage |
- verts += sizeof(SkPoint); |
- for (int i = 0; i < outerVertexNum; ++i) { |
- if (kUseCoverage_CoverageAttribType == type) { |
- *reinterpret_cast<GrColor*>(verts + i * vstride) = color; |
- *reinterpret_cast<float*>(verts + i * vstride + sizeof(GrColor)) = 0; |
- } else { |
- *reinterpret_cast<GrColor*>(verts + i * vstride) = 0; |
+ GrColor color() const { return fBatch.fColor; } |
+ bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } |
+ bool canTweakAlphaForCoverage() const { return fBatch.fCanTweakAlphaForCoverage; } |
+ bool colorIgnored() const { return fBatch.fColorIgnored; } |
+ const SkMatrix& viewMatrix() const { return fBatch.fViewMatrix; } |
+ bool miterStroke() const { return fBatch.fMiterStroke; } |
+ |
+ bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { |
+ AAStrokeRectBatch* that = t->cast<AAStrokeRectBatch>(); |
+ |
+ // TODO batch across miterstroke changes |
+ if (this->miterStroke() != that->miterStroke()) { |
+ return false; |
} |
- } |
- // scale is the coverage for the the inner two rects. |
- int scale; |
- if (inset < SK_ScalarHalf) { |
- scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf)); |
- SkASSERT(scale >= 0 && scale <= 255); |
- } else { |
- scale = 0xff; |
+ // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses |
+ // local coords then we won't be able to batch. We could actually upload the viewmatrix |
+ // using vertex attributes in these cases, but haven't investigated that |
+ if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) { |
+ return false; |
+ } |
+ |
+ // In the event of two batches, one who can tweak, one who cannot, we just fall back to |
+ // not tweaking |
+ if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) { |
+ fBatch.fCanTweakAlphaForCoverage = false; |
+ } |
+ |
+ if (this->color() != that->color()) { |
+ fBatch.fColor = GrColor_ILLEGAL; |
+ } |
+ fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); |
+ return true; |
} |
- float innerCoverage = GrNormalizeByteToFloat(scale); |
- GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale); |
+ void generateAAStrokeRectGeometry(void* vertices, |
+ size_t offset, |
+ size_t vertexStride, |
+ int outerVertexNum, |
+ int innerVertexNum, |
+ GrColor color, |
+ const SkRect& devOutside, |
+ const SkRect& devOutsideAssist, |
+ const SkRect& devInside, |
+ bool miterStroke, |
+ bool tweakAlphaForCoverage) const { |
+ intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset; |
- verts += outerVertexNum * vstride; |
- for (int i = 0; i < outerVertexNum + innerVertexNum; ++i) { |
- if (kUseCoverage_CoverageAttribType == type) { |
- *reinterpret_cast<GrColor*>(verts + i * vstride) = color; |
- *reinterpret_cast<float*>(verts + i * vstride + sizeof(GrColor)) = innerCoverage; |
+ // We create vertices for four nested rectangles. There are two ramps from 0 to full |
+ // coverage, one on the exterior of the stroke and the other on the interior. |
+ // The following pointers refer to the four rects, from outermost to innermost. |
+ SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts); |
+ SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vertexStride); |
+ SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vertexStride); |
+ SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts + |
+ (2 * outerVertexNum + innerVertexNum) * |
+ vertexStride); |
+ |
+ #ifndef SK_IGNORE_THIN_STROKED_RECT_FIX |
+ // TODO: this only really works if the X & Y margins are the same all around |
+ // the rect (or if they are all >= 1.0). |
+ SkScalar inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight); |
+ inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft); |
+ inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop); |
+ if (miterStroke) { |
+ inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom); |
} else { |
- *reinterpret_cast<GrColor*>(verts + i * vstride) = scaledColor; |
+ inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom - |
+ devInside.fBottom); |
+ } |
+ SkASSERT(inset >= 0); |
+ #else |
+ SkScalar inset = SK_ScalarHalf; |
+ #endif |
+ |
+ if (miterStroke) { |
+ // outermost |
+ set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf); |
+ // inner two |
+ set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset); |
+ set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset); |
+ // innermost |
+ set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf); |
+ } else { |
+ SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride); |
+ SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts + |
+ (outerVertexNum + 4) * |
+ vertexStride); |
+ // outermost |
+ set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf); |
+ set_inset_fan(fan0AssistPos, vertexStride, devOutsideAssist, -SK_ScalarHalf, |
+ -SK_ScalarHalf); |
+ // outer one of the inner two |
+ set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset); |
+ set_inset_fan(fan1AssistPos, vertexStride, devOutsideAssist, inset, inset); |
+ // inner one of the inner two |
+ set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset); |
+ // innermost |
+ set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf); |
+ } |
+ |
+ // Make verts point to vertex color and then set all the color and coverage vertex attrs |
+ // values. The outermost rect has 0 coverage |
+ verts += sizeof(SkPoint); |
+ for (int i = 0; i < outerVertexNum; ++i) { |
+ if (tweakAlphaForCoverage) { |
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0; |
+ } else { |
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color; |
+ *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0; |
+ } |
} |
- } |
- // The innermost rect has 0 coverage |
- verts += (outerVertexNum + innerVertexNum) * vstride; |
- for (int i = 0; i < innerVertexNum; ++i) { |
- if (kUseCoverage_CoverageAttribType == type) { |
- *reinterpret_cast<GrColor*>(verts + i * vstride) = color; |
- *reinterpret_cast<GrColor*>(verts + i * vstride + sizeof(GrColor)) = 0; |
+ // scale is the coverage for the the inner two rects. |
+ int scale; |
+ if (inset < SK_ScalarHalf) { |
+ scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf)); |
+ SkASSERT(scale >= 0 && scale <= 255); |
} else { |
- *reinterpret_cast<GrColor*>(verts + i * vstride) = 0; |
+ scale = 0xff; |
+ } |
+ |
+ float innerCoverage = GrNormalizeByteToFloat(scale); |
+ GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale); |
+ |
+ verts += outerVertexNum * vertexStride; |
+ for (int i = 0; i < outerVertexNum + innerVertexNum; ++i) { |
+ if (tweakAlphaForCoverage) { |
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor; |
+ } else { |
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color; |
+ *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = |
+ innerCoverage; |
+ } |
+ } |
+ |
+ // The innermost rect has 0 coverage |
+ verts += (outerVertexNum + innerVertexNum) * vertexStride; |
+ for (int i = 0; i < innerVertexNum; ++i) { |
+ if (tweakAlphaForCoverage) { |
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0; |
+ } else { |
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color; |
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride + sizeof(GrColor)) = 0; |
+ } |
} |
} |
- target->setIndexSourceToBuffer(indexBuffer); |
- target->drawIndexedInstances(pipelineBuilder, |
- gp, |
- kTriangles_GrPrimitiveType, |
- 1, |
- totalVertexNum, |
- aa_stroke_rect_index_count(miterStroke)); |
- target->resetIndexSource(); |
+ struct BatchTracker { |
+ SkMatrix fViewMatrix; |
+ GrColor fColor; |
+ bool fUsesLocalCoords; |
+ bool fColorIgnored; |
+ bool fCoverageIgnored; |
+ bool fMiterStroke; |
+ bool fCanTweakAlphaForCoverage; |
+ }; |
+ |
+ BatchTracker fBatch; |
+ const GrIndexBuffer* fIndexBuffer; |
+ SkSTArray<1, Geometry, true> fGeoData; |
+}; |
+ |
+ |
+void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target, |
+ GrPipelineBuilder* pipelineBuilder, |
+ GrColor color, |
+ const SkMatrix& viewMatrix, |
+ const SkRect& devOutside, |
+ const SkRect& devOutsideAssist, |
+ const SkRect& devInside, |
+ bool miterStroke) { |
+ GrIndexBuffer* indexBuffer = this->aaStrokeRectIndexBuffer(miterStroke); |
+ if (NULL == indexBuffer) { |
+ SkDebugf("Failed to create index buffer!\n"); |
+ return; |
+ } |
+ |
+ AAStrokeRectBatch::Geometry geometry; |
+ geometry.fColor = color; |
+ geometry.fDevOutside = devOutside; |
+ geometry.fDevOutsideAssist = devOutsideAssist; |
+ geometry.fDevInside = devInside; |
+ geometry.fMiterStroke = miterStroke; |
+ |
+ SkAutoTUnref<GrBatch> batch(AAStrokeRectBatch::Create(geometry, viewMatrix, indexBuffer)); |
+ target->drawBatch(pipelineBuilder, batch); |
} |
void GrAARectRenderer::fillAANestedRects(GrDrawTarget* target, |