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Side by Side Diff: components/nacl/renderer/progress_event.h

Issue 911463003: NaCl cleanup: Move ppb_nacl_private.h into components/nacl/renderer/ (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Rebase Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_NACL_RENDERER_NEXE_PROGRESS_EVENT_H_ 5 #ifndef COMPONENTS_NACL_RENDERER_NEXE_PROGRESS_EVENT_H_
6 #define COMPONENTS_NACL_RENDERER_NEXE_PROGRESS_EVENT_H_ 6 #define COMPONENTS_NACL_RENDERER_NEXE_PROGRESS_EVENT_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "components/nacl/renderer/ppb_nacl_private.h"
10 #include "ppapi/c/pp_instance.h" 11 #include "ppapi/c/pp_instance.h"
11 #include "ppapi/c/private/ppb_nacl_private.h"
12 12
13 namespace nacl { 13 namespace nacl {
14 14
15 // See http://www.w3.org/TR/progress-events/ for more details on progress 15 // See http://www.w3.org/TR/progress-events/ for more details on progress
16 // events. 16 // events.
17 struct ProgressEvent { 17 struct ProgressEvent {
18 explicit ProgressEvent(PP_NaClEventType event_type_param) 18 explicit ProgressEvent(PP_NaClEventType event_type_param)
19 : event_type(event_type_param), 19 : event_type(event_type_param),
20 length_is_computable(false), 20 length_is_computable(false),
21 loaded_bytes(0), 21 loaded_bytes(0),
(...skipping 22 matching lines...) Expand all
44 // Dispatches a progress event to the DOM frame corresponding to the specified 44 // Dispatches a progress event to the DOM frame corresponding to the specified
45 // plugin instance. 45 // plugin instance.
46 // This posts a task to the main thread to perform the actual dispatch, since 46 // This posts a task to the main thread to perform the actual dispatch, since
47 // it's usually intended for progress events to be dispatched after all other 47 // it's usually intended for progress events to be dispatched after all other
48 // state changes are handled. 48 // state changes are handled.
49 void DispatchProgressEvent(PP_Instance instance, const ProgressEvent& event); 49 void DispatchProgressEvent(PP_Instance instance, const ProgressEvent& event);
50 50
51 } // namespace nacl 51 } // namespace nacl
52 52
53 #endif // COMPONENTS_NACL_RENDERER_NEXE_PROGRESS_EVENT_H_ 53 #endif // COMPONENTS_NACL_RENDERER_NEXE_PROGRESS_EVENT_H_
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