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Side by Side Diff: ash/system/chromeos/power/power_event_observer.cc

Issue 910393002: Disable rendering when suspending on chrome os (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Make PowerEventObserver getter cros-specific Created 5 years, 10 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/system/chromeos/power/power_event_observer.h" 5 #include "ash/system/chromeos/power/power_event_observer.h"
6 6
7 #include "ash/session/session_state_delegate.h" 7 #include "ash/session/session_state_delegate.h"
8 #include "ash/shell.h" 8 #include "ash/shell.h"
9 #include "ash/system/tray/system_tray_notifier.h" 9 #include "ash/system/tray/system_tray_notifier.h"
10 #include "ash/wm/power_button_controller.h" 10 #include "ash/wm/power_button_controller.h"
11 #include "base/prefs/pref_service.h" 11 #include "base/prefs/pref_service.h"
12 #include "chromeos/dbus/dbus_thread_manager.h" 12 #include "chromeos/dbus/dbus_thread_manager.h"
13 #include "ui/aura/window.h"
14 #include "ui/aura/window_tree_host.h"
13 #include "ui/base/user_activity/user_activity_detector.h" 15 #include "ui/base/user_activity/user_activity_detector.h"
16 #include "ui/compositor/compositor.h"
14 #include "ui/display/chromeos/display_configurator.h" 17 #include "ui/display/chromeos/display_configurator.h"
15 18
16 namespace ash { 19 namespace ash {
17 20
21 namespace {
22
23 // Tells the compositor for each of the displays to finish all pending
24 // rendering requests and block any new ones.
25 void StopRenderingRequests() {
26 for (aura::Window* window : Shell::GetAllRootWindows()) {
27 ui::Compositor* compositor = window->GetHost()->compositor();
28 compositor->SetVisible(false);
29 compositor->FinishAllRendering();
30 }
31 }
32
33 // Tells the compositor for each of the displays to resume sending rendering
34 // requests to the GPU.
35 void ResumeRenderingRequests() {
36 for (aura::Window* window : Shell::GetAllRootWindows())
37 window->GetHost()->compositor()->SetVisible(true);
38 }
39
40 } // namespace
41
18 PowerEventObserver::PowerEventObserver() 42 PowerEventObserver::PowerEventObserver()
19 : screen_locked_(false) { 43 : screen_locked_(false), waiting_for_lock_screen_animations_(false) {
20 chromeos::DBusThreadManager::Get()->GetPowerManagerClient()-> 44 chromeos::DBusThreadManager::Get()->GetPowerManagerClient()->
21 AddObserver(this); 45 AddObserver(this);
22 chromeos::DBusThreadManager::Get()->GetSessionManagerClient()-> 46 chromeos::DBusThreadManager::Get()->GetSessionManagerClient()->
23 AddObserver(this); 47 AddObserver(this);
24 } 48 }
25 49
26 PowerEventObserver::~PowerEventObserver() { 50 PowerEventObserver::~PowerEventObserver() {
27 chromeos::DBusThreadManager::Get()->GetPowerManagerClient()-> 51 chromeos::DBusThreadManager::Get()->GetPowerManagerClient()->
28 RemoveObserver(this); 52 RemoveObserver(this);
29 chromeos::DBusThreadManager::Get()->GetSessionManagerClient()-> 53 chromeos::DBusThreadManager::Get()->GetSessionManagerClient()->
30 RemoveObserver(this); 54 RemoveObserver(this);
31 } 55 }
32 56
57 void PowerEventObserver::OnLockAnimationsComplete() {
58 VLOG(1) << "Screen locker animations have completed.";
59 waiting_for_lock_screen_animations_ = false;
60
61 if (!screen_lock_callback_.is_null()) {
62 StopRenderingRequests();
63
64 screen_lock_callback_.Run();
65 screen_lock_callback_.Reset();
66 }
67 }
68
33 void PowerEventObserver::BrightnessChanged(int level, bool user_initiated) { 69 void PowerEventObserver::BrightnessChanged(int level, bool user_initiated) {
34 Shell::GetInstance()->power_button_controller()->OnScreenBrightnessChanged( 70 Shell::GetInstance()->power_button_controller()->OnScreenBrightnessChanged(
35 static_cast<double>(level)); 71 static_cast<double>(level));
36 } 72 }
37 73
38 void PowerEventObserver::SuspendImminent() { 74 void PowerEventObserver::SuspendImminent() {
39 Shell* shell = Shell::GetInstance(); 75 Shell* shell = Shell::GetInstance();
40 SessionStateDelegate* delegate = shell->session_state_delegate(); 76 SessionStateDelegate* delegate = shell->session_state_delegate();
41 77
42 // If the lock-before-suspending pref is set, get a callback to block 78 // This class is responsible for disabling all rendering requests at suspend
43 // suspend and ask the session manager to lock the screen. 79 // time and then enabling them at resume time. When the
80 // lock-before-suspending pref is not set this is easy to do since
81 // StopRenderingRequests() is just called directly from this function. If the
82 // lock-before-suspending pref _is_ set, then the suspend needs to be delayed
83 // until the lock screen is fully visible. While it is sufficient from a
84 // security perspective to block only until the lock screen is ready, which
85 // guarantees that the contents of the user's screen are no longer visible,
86 // this leads to poor UX on the first resume since neither the user pod nor
87 // the header bar will be visible for a few hundred milliseconds until the GPU
88 // process starts rendering again. To deal with this, the suspend is delayed
89 // until all the lock screen animations have completed and the suspend request
90 // is unblocked from OnLockAnimationsComplete().
44 if (!screen_locked_ && delegate->ShouldLockScreenBeforeSuspending() && 91 if (!screen_locked_ && delegate->ShouldLockScreenBeforeSuspending() &&
45 delegate->CanLockScreen()) { 92 delegate->CanLockScreen()) {
46 screen_lock_callback_ = chromeos::DBusThreadManager::Get()-> 93 screen_lock_callback_ = chromeos::DBusThreadManager::Get()->
47 GetPowerManagerClient()->GetSuspendReadinessCallback(); 94 GetPowerManagerClient()->GetSuspendReadinessCallback();
48 VLOG(1) << "Requesting screen lock from PowerEventObserver"; 95 VLOG(1) << "Requesting screen lock from PowerEventObserver";
49 chromeos::DBusThreadManager::Get()->GetSessionManagerClient()-> 96 chromeos::DBusThreadManager::Get()->GetSessionManagerClient()->
50 RequestLockScreen(); 97 RequestLockScreen();
98 } else if (waiting_for_lock_screen_animations_) {
99 // The lock-before-suspending pref has been set and the lock screen is ready
100 // but the animations have not completed yet. This can happen if a suspend
101 // request is canceled after the lock screen is ready but before the
102 // animations have completed and then another suspend request is immediately
103 // started. In practice, it is highly unlikely that this will ever happen
104 // but it's better to be safe since the cost of not dealing with it properly
105 // is a memory leak in the GPU and weird artifacts on the screen.
106 screen_lock_callback_ = chromeos::DBusThreadManager::Get()
107 ->GetPowerManagerClient()
108 ->GetSuspendReadinessCallback();
109 } else {
110 // The lock-before-suspending pref is not set or the screen has already been
111 // locked and the animations have completed. Rendering can be stopped now.
112 StopRenderingRequests();
51 } 113 }
52 114
53 ui::UserActivityDetector::Get()->OnDisplayPowerChanging(); 115 ui::UserActivityDetector::Get()->OnDisplayPowerChanging();
54 shell->display_configurator()->SuspendDisplays(); 116 shell->display_configurator()->SuspendDisplays();
55 } 117 }
56 118
57 void PowerEventObserver::SuspendDone(const base::TimeDelta& sleep_duration) { 119 void PowerEventObserver::SuspendDone(const base::TimeDelta& sleep_duration) {
58 Shell::GetInstance()->display_configurator()->ResumeDisplays(); 120 Shell::GetInstance()->display_configurator()->ResumeDisplays();
59 Shell::GetInstance()->system_tray_notifier()->NotifyRefreshClock(); 121 Shell::GetInstance()->system_tray_notifier()->NotifyRefreshClock();
122
123 // If the suspend request was being blocked while waiting for the lock
124 // animation to complete, clear the blocker since the suspend has already
125 // completed. This prevents rendering requests from being blocked after a
126 // resume if the lock screen took too long to show.
127 screen_lock_callback_.Reset();
128
129 ResumeRenderingRequests();
60 } 130 }
61 131
62 void PowerEventObserver::ScreenIsLocked() { 132 void PowerEventObserver::ScreenIsLocked() {
63 screen_locked_ = true; 133 screen_locked_ = true;
134 waiting_for_lock_screen_animations_ = true;
64 135
65 // Stop blocking suspend after the screen is locked. 136 // The screen is now locked but the pending suspend, if any, will be blocked
137 // until all the animations have completed.
66 if (!screen_lock_callback_.is_null()) { 138 if (!screen_lock_callback_.is_null()) {
67 VLOG(1) << "Screen locked due to suspend"; 139 VLOG(1) << "Screen locked due to suspend";
68 // Run the callback asynchronously. ScreenIsLocked() is currently
69 // called asynchronously after RequestLockScreen(), but this guards
70 // against it being made synchronous later.
71 base::MessageLoop::current()->PostTask(FROM_HERE, screen_lock_callback_);
72 screen_lock_callback_.Reset();
73 } else { 140 } else {
74 VLOG(1) << "Screen locked without suspend"; 141 VLOG(1) << "Screen locked without suspend";
75 } 142 }
76 } 143 }
77 144
78 void PowerEventObserver::ScreenIsUnlocked() { 145 void PowerEventObserver::ScreenIsUnlocked() {
79 screen_locked_ = false; 146 screen_locked_ = false;
80 } 147 }
81 148
82 } // namespace ash 149 } // namespace ash
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