Chromium Code Reviews| Index: ui/accessibility/platform/ax_platform_node_win.cc |
| diff --git a/ui/accessibility/platform/ax_platform_node_win.cc b/ui/accessibility/platform/ax_platform_node_win.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..4d654f32f184c41e7fd4d8350e6ee0b6ab2aad56 |
| --- /dev/null |
| +++ b/ui/accessibility/platform/ax_platform_node_win.cc |
| @@ -0,0 +1,1030 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include <atlbase.h> |
| +#include <atlcom.h> |
| +#include <oleacc.h> |
| + |
| +#include "base/containers/hash_tables.h" |
| +#include "base/lazy_instance.h" |
| +#include "base/win/scoped_comptr.h" |
| +#include "third_party/iaccessible2/ia2_api_all.h" |
| +#include "ui/accessibility/ax_node_data.h" |
| +#include "ui/accessibility/ax_text_utils.h" |
| +#include "ui/accessibility/platform/ax_platform_node_delegate.h" |
| +#include "ui/accessibility/platform/ax_platform_node_win.h" |
| +#include "ui/base/win/atl_module.h" |
| + |
| +namespace ui { |
| + |
| +namespace { |
| + |
| +typedef base::hash_map<LONG, IAccessible*> UniqueIdWinMap; |
| +base::LazyInstance<UniqueIdWinMap> g_unique_id_win_map = |
|
David Tseng
2015/02/14 00:09:01
What are you mapping here? hwnd's to AXPlatformWin
dmazzoni
2015/02/17 22:48:05
Done.
|
| + LAZY_INSTANCE_INITIALIZER; |
| + |
| +typedef base::hash_set<AXPlatformNodeWin*> AXPlatformNodeWinSet; |
|
David Tseng
2015/02/14 00:09:01
nit: comment
dmazzoni
2015/02/17 22:48:05
Done.
|
| +base::LazyInstance<AXPlatformNodeWinSet> g_alert_targets = |
| + LAZY_INSTANCE_INITIALIZER; |
| + |
| +} // namespace |
| + |
| +LONG GetNextNegativeUniqueIdForWinAccessibility(IAccessible* obj) { |
|
David Tseng
2015/02/14 00:09:01
Want to wrap these in the anonymous namespace?
dmazzoni
2015/02/17 22:48:05
Done.
|
| + static LONG next_unique_id = -1; |
| + LONG unique_id = next_unique_id; |
| + if (next_unique_id == LONG_MIN) |
| + next_unique_id = -1; |
| + else |
| + next_unique_id--; |
| + |
| + g_unique_id_win_map.Get().insert(std::make_pair(unique_id, obj)); |
| + |
| + return unique_id; |
| +} |
| + |
| +void UnregisterNegativeUniqueId(LONG unique_id) { |
| + g_unique_id_win_map.Get().erase(unique_id); |
| +} |
| + |
| +// static |
| +AXPlatformNode* AXPlatformNode::Create(AXPlatformNodeDelegate* delegate) { |
| + // Make sure ATL is initialized in this module. |
| + ui::win::CreateATLModuleIfNeeded(); |
| + |
| + CComObject<AXPlatformNodeWin>* instance = nullptr; |
| + HRESULT hr = CComObject<AXPlatformNodeWin>::CreateInstance(&instance); |
| + DCHECK(SUCCEEDED(hr)); |
| + instance->Init(delegate); |
| + instance->AddRef(); |
| + return instance; |
| +} |
| + |
| +// static |
| +AXPlatformNode* AXPlatformNode::FromNativeViewAccessible( |
| + gfx::NativeViewAccessible accessible) { |
| + base::win::ScopedComPtr<AXPlatformNodeWin> ax_platform_node; |
| + accessible->QueryInterface(ax_platform_node.Receive()); |
| + return ax_platform_node.get(); |
| +} |
| + |
| +AXPlatformNodeWin::AXPlatformNodeWin() { |
| + unique_id_win_ = GetNextNegativeUniqueIdForWinAccessibility(this); |
|
David Tseng
2015/02/14 00:09:01
CAn't you do this in an initializer list?
dmazzoni
2015/02/17 22:48:05
Done.
|
| +} |
| + |
| +AXPlatformNodeWin::~AXPlatformNodeWin() { |
| + CHECK(!delegate_); |
| +} |
| + |
| +// |
| +// AXPlatformNode. |
|
David Tseng
2015/02/14 00:09:01
... implementation?
dmazzoni
2015/02/17 22:48:05
Done.
|
| +// |
| + |
| +void AXPlatformNodeWin::Destroy() { |
| + delegate_ = nullptr; |
| + UnregisterNegativeUniqueId(unique_id_win_); |
| + RemoveAlertTarget(); |
| + Release(); |
| +} |
| + |
| +gfx::NativeViewAccessible AXPlatformNodeWin::GetNativeViewAccessible() { |
| + return this; |
| +} |
| + |
| +void AXPlatformNodeWin::NotifyAccessibilityEvent(ui::AXEvent event_type) { |
| + HWND hwnd = delegate_->GetTargetForNativeAccessibilityEvent(); |
| + if (!hwnd) |
| + return; |
| + |
| + int native_event = MSAAEvent(event_type); |
| + if (native_event < EVENT_MIN) |
| + return; |
| + |
| + ::NotifyWinEvent(native_event, hwnd, OBJID_CLIENT, unique_id_win_); |
| + |
| + // Keep track of objects that are a target of an alert event. |
| + if (event_type == ui::AX_EVENT_ALERT) |
| + AddAlertTarget(); |
| +} |
| + |
| +// |
| +// IAccessible. |
| +// |
| + |
| +STDMETHODIMP AXPlatformNodeWin::accHitTest( |
| + LONG x_left, LONG y_top, VARIANT* child) { |
| + if (!delegate_) |
|
David Tseng
2015/02/14 00:09:01
How about a macro to capture this pattern?
dmazzoni
2015/02/17 22:48:05
Done.
|
| + return E_FAIL; |
| + |
| + if (!child) |
| + return E_INVALIDARG; |
| + |
| + gfx::NativeViewAccessible hit_child = delegate_->HitTest(x_left, y_top); |
| + if (!hit_child) { |
| + child->vt = VT_EMPTY; |
| + return S_FALSE; |
| + } |
| + |
| + if (hit_child == this) { |
| + // This object is the best match, so return CHILDID_SELF. It's tempting to |
| + // simplify the logic and use VT_DISPATCH everywhere, but the Windows |
| + // call AccessibleObjectFromPoint will keep calling accHitTest until some |
| + // object returns CHILDID_SELF. |
| + child->vt = VT_I4; |
| + child->lVal = CHILDID_SELF; |
| + return S_OK; |
| + } |
| + |
| + // Call accHitTest recursively on the result, which may be a recursive call |
| + // to this function or it may be overridden, for example in the case of a |
| + // WebView. |
| + HRESULT result = hit_child->accHitTest(x_left, y_top, child); |
| + |
| + // If the recursive call returned CHILDID_SELF, we have to convert that |
| + // into a VT_DISPATCH for the return value to this call. |
| + if (S_OK == result && child->vt == VT_I4 && child->lVal == CHILDID_SELF) { |
| + child->vt = VT_DISPATCH; |
| + child->pdispVal = hit_child; |
| + // Always increment ref when returning a reference to a COM object. |
| + child->pdispVal->AddRef(); |
| + } |
| + return result; |
| +} |
| + |
| +HRESULT AXPlatformNodeWin::accDoDefaultAction(VARIANT var_id) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!IsValidId(var_id)) |
| + return E_INVALIDARG; |
| + |
| + delegate_->DoDefaultAction(); |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::accLocation( |
| + LONG* x_left, LONG* y_top, LONG* width, LONG* height, VARIANT var_id) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!IsValidId(var_id) || !x_left || !y_top || !width || !height) |
| + return E_INVALIDARG; |
| + |
| + gfx::Rect bounds = GetData().location; |
| + bounds += delegate_->GetGlobalCoordinateOffset(); |
| + *x_left = bounds.x(); |
| + *y_top = bounds.y(); |
| + *width = bounds.width(); |
| + *height = bounds.height(); |
| + |
| + if (bounds.IsEmpty()) |
| + return S_FALSE; |
| + |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::accNavigate( |
| + LONG nav_dir, VARIANT start, VARIANT* end) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!IsValidId(start) || !end) |
| + return E_INVALIDARG; |
| + |
| + IAccessible* result = nullptr; |
| + |
| + switch (nav_dir) { |
| + case NAVDIR_DOWN: |
| + case NAVDIR_UP: |
| + case NAVDIR_LEFT: |
| + case NAVDIR_RIGHT: |
| + // These directions are not implemented, matching Mozilla and IE. |
| + return E_NOTIMPL; |
| + |
| + case NAVDIR_FIRSTCHILD: |
| + if (delegate_->GetChildCount() > 0) |
| + result = delegate_->ChildAtIndex(0); |
| + break; |
| + |
| + case NAVDIR_LASTCHILD: |
| + if (delegate_->GetChildCount() > 0) |
| + result = delegate_->ChildAtIndex(delegate_->GetChildCount() - 1); |
| + break; |
| + |
| + case NAVDIR_NEXT: |
| + result = GetNextSibling()->GetNativeViewAccessible(); |
| + break; |
| + |
| + case NAVDIR_PREVIOUS: |
| + result = GetPreviousSibling()->GetNativeViewAccessible(); |
| + break; |
| + |
| + default: |
| + return E_INVALIDARG; |
| + } |
| + |
| + if (!result) { |
| + end->vt = VT_EMPTY; |
| + return S_FALSE; |
| + } |
| + |
| + end->vt = VT_DISPATCH; |
| + end->pdispVal = result; |
| + // Always increment ref when returning a reference to a COM object. |
| + end->pdispVal->AddRef(); |
| + |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accChild(VARIANT var_child, |
| + IDispatch** disp_child) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!disp_child) |
| + return E_INVALIDARG; |
| + |
| + LONG child_id = V_I4(&var_child); |
| + if (child_id == CHILDID_SELF) { |
| + *disp_child = this; |
| + (*disp_child)->AddRef(); |
| + return S_OK; |
| + } |
| + |
| + if (child_id >= 1 && child_id <= delegate_->GetChildCount()) { |
| + // Positive child ids are a 1-based child index, used by clients |
| + // that want to enumerate all immediate children. |
| + *disp_child = delegate_->ChildAtIndex(child_id - 1); |
| + (*disp_child)->AddRef(); |
| + return S_OK; |
| + } |
| + |
| + if (child_id >= 0) |
| + return E_FAIL; |
| + |
| + // Negative child ids can be used to map to any descendant. |
| + UniqueIdWinMap* unique_ids = g_unique_id_win_map.Pointer(); |
| + auto iter = unique_ids->find(child_id); |
| + if (iter != unique_ids->end()) { |
| + *disp_child = iter->second; |
| + (*disp_child)->AddRef(); |
| + return S_OK; |
| + } |
| + |
| + *disp_child = nullptr; |
| + return E_FAIL; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accChildCount(LONG* child_count) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!child_count) |
| + return E_INVALIDARG; |
| + |
| + *child_count = delegate_->GetChildCount(); |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accDefaultAction( |
| + VARIANT var_id, BSTR* def_action) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!IsValidId(var_id) || !def_action) |
| + return E_INVALIDARG; |
| + |
| + return GetStringAttributeAsBstr(ui::AX_ATTR_ACTION, def_action); |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accDescription( |
| + VARIANT var_id, BSTR* desc) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!IsValidId(var_id) || !desc) |
| + return E_INVALIDARG; |
| + |
| + return GetStringAttributeAsBstr(ui::AX_ATTR_DESCRIPTION, desc); |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accFocus(VARIANT* focus_child) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!focus_child) |
| + return E_INVALIDARG; |
| + |
| + gfx::NativeViewAccessible focus_accessible = delegate_->GetFocus(); |
| + if (focus_accessible == this) { |
| + focus_child->vt = VT_I4; |
| + focus_child->lVal = CHILDID_SELF; |
| + } else if (focus_accessible) { |
| + focus_child->vt = VT_DISPATCH; |
| + focus_child->pdispVal = focus_accessible; |
| + focus_child->pdispVal->AddRef(); |
| + return S_OK; |
| + } else { |
| + focus_child->vt = VT_EMPTY; |
| + } |
| + |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accKeyboardShortcut( |
| + VARIANT var_id, BSTR* acc_key) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!IsValidId(var_id) || !acc_key) |
| + return E_INVALIDARG; |
| + |
| + return GetStringAttributeAsBstr(ui::AX_ATTR_SHORTCUT, acc_key); |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accName( |
| + VARIANT var_id, BSTR* name) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!IsValidId(var_id) || !name) |
| + return E_INVALIDARG; |
| + |
| + return GetStringAttributeAsBstr(ui::AX_ATTR_NAME, name); |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accParent( |
| + IDispatch** disp_parent) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!disp_parent) |
| + return E_INVALIDARG; |
| + |
| + *disp_parent = GetParent(); |
| + if (*disp_parent) { |
| + (*disp_parent)->AddRef(); |
| + return S_OK; |
| + } |
| + |
| + return S_FALSE; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accRole( |
| + VARIANT var_id, VARIANT* role) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!IsValidId(var_id) || !role) |
| + return E_INVALIDARG; |
| + |
| + role->vt = VT_I4; |
| + role->lVal = MSAARole(); |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accState( |
| + VARIANT var_id, VARIANT* state) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!IsValidId(var_id) || !state) |
| + return E_INVALIDARG; |
| + |
| + state->vt = VT_I4; |
| + state->lVal = MSAAState(); |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accHelp( |
| + VARIANT var_id, BSTR* help) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!IsValidId(var_id) || !help) |
| + return E_INVALIDARG; |
| + |
| + return GetStringAttributeAsBstr(ui::AX_ATTR_HELP, help); |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accValue(VARIANT var_id, BSTR* value) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!IsValidId(var_id) || !value) |
| + return E_INVALIDARG; |
| + |
| + return GetStringAttributeAsBstr(ui::AX_ATTR_VALUE, value); |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::put_accValue(VARIANT var_id, |
| + BSTR new_value) { |
| + if (!IsValidId(var_id)) |
| + return E_INVALIDARG; |
| + |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (delegate_->SetStringValue(new_value)) |
| + return S_OK; |
| + return E_FAIL; |
| +} |
| + |
| +// IAccessible functions not supported. |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accSelection(VARIANT* selected) { |
| + if (selected) |
| + selected->vt = VT_EMPTY; |
| + return E_NOTIMPL; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::accSelect( |
| + LONG flagsSelect, VARIANT var_id) { |
| + return E_NOTIMPL; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_accHelpTopic( |
| + BSTR* help_file, VARIANT var_id, LONG* topic_id) { |
| + if (help_file) { |
| + *help_file = nullptr; |
| + } |
| + if (topic_id) { |
| + *topic_id = static_cast<LONG>(-1); |
| + } |
| + return E_NOTIMPL; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::put_accName( |
| + VARIANT var_id, BSTR put_name) { |
| + // Deprecated. |
| + return E_NOTIMPL; |
| +} |
| + |
| +// |
| +// IAccessible2 |
| +// |
| + |
| +STDMETHODIMP AXPlatformNodeWin::role(LONG* role) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!role) |
| + return E_INVALIDARG; |
| + |
| + *role = MSAARole(); |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_states(AccessibleStates* states) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!states) |
| + return E_INVALIDARG; |
| + |
| + // There are only a couple of states we need to support |
| + // in IAccessible2. If any more are added, we may want to |
| + // add a helper function like MSAAState. |
| + *states = IA2_STATE_OPAQUE; |
| + if (GetData().state & (1 << ui::AX_STATE_EDITABLE)) |
| + *states |= IA2_STATE_EDITABLE; |
| + |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_uniqueID(LONG* unique_id) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!unique_id) |
| + return E_INVALIDARG; |
| + |
| + *unique_id = unique_id_win_; |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_windowHandle(HWND* window_handle) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!window_handle) |
| + return E_INVALIDARG; |
| + |
| + *window_handle = delegate_->GetTargetForNativeAccessibilityEvent(); |
| + return *window_handle ? S_OK : S_FALSE; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_relationTargetsOfType( |
| + BSTR type_bstr, |
| + long max_targets, |
| + IUnknown ***targets, |
| + long *n_targets) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!targets || !n_targets) |
| + return E_INVALIDARG; |
| + |
| + *n_targets = 0; |
| + *targets = nullptr; |
| + |
| + // Only respond to requests for relations of type "alerts". |
| + base::string16 type(type_bstr); |
| + if (type != L"alerts") |
| + return S_FALSE; |
| + |
| + // Collect all of the objects that have had an alert fired on them that |
| + // are a descendant of this object. |
| + std::vector<AXPlatformNodeWin*> alert_targets; |
| + for (auto iter = g_alert_targets.Get().begin(); |
| + iter != g_alert_targets.Get().end(); |
| + ++iter) { |
| + AXPlatformNodeWin* target = *iter; |
| + if (IsDescendant(target)) |
| + alert_targets.push_back(target); |
| + } |
| + |
| + long count = static_cast<long>(alert_targets.size()); |
| + if (count == 0) |
| + return S_FALSE; |
| + |
| + // Don't return more targets than max_targets - but note that the caller |
| + // is allowed to specify max_targets=0 to mean no limit. |
| + if (max_targets > 0 && count > max_targets) |
| + count = max_targets; |
| + |
| + // Return the number of targets. |
| + *n_targets = count; |
| + |
| + // Allocate COM memory for the result array and populate it. |
| + *targets = static_cast<IUnknown**>( |
| + CoTaskMemAlloc(count * sizeof(IUnknown*))); |
| + for (long i = 0; i < count; ++i) { |
| + (*targets)[i] = static_cast<IAccessible*>(alert_targets[i]); |
| + (*targets)[i]->AddRef(); |
| + } |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_attributes(BSTR* attributes) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!attributes) |
| + return E_INVALIDARG; |
| + |
| + base::string16 attributes_str; |
| + |
| + // Text fields need to report the attribute "text-model:a1" to instruct |
| + // screen readers to use IAccessible2 APIs to handle text editing in this |
| + // object (as opposed to treating it like a native Windows text box). |
| + // The text-model:a1 attribute is documented here: |
| + // http://www.linuxfoundation.org/collaborate/workgroups/accessibility/ia2/ia2_implementation_guide |
| + if (GetData().role == ui::AX_ROLE_TEXT_FIELD) { |
| + attributes_str = L"text-model:a1;"; |
| + } |
| + |
| + *attributes = SysAllocString(attributes_str.c_str()); |
| + DCHECK(*attributes); |
| + return S_OK; |
| +} |
| + |
| +// |
| +// IAccessibleText |
| +// |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_nCharacters(LONG* n_characters) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!n_characters) |
| + return E_INVALIDARG; |
| + |
| + base::string16 text = TextForIAccessibleText(); |
| + *n_characters = static_cast<LONG>(text.size()); |
| + |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_caretOffset(LONG* offset) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!offset) |
| + return E_INVALIDARG; |
| + |
| + *offset = static_cast<LONG>(GetIntAttribute(ui::AX_ATTR_TEXT_SEL_END)); |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_nSelections(LONG* n_selections) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!n_selections) |
| + return E_INVALIDARG; |
| + |
| + int sel_start = GetIntAttribute(ui::AX_ATTR_TEXT_SEL_START); |
| + int sel_end = GetIntAttribute(ui::AX_ATTR_TEXT_SEL_END); |
| + if (sel_start != sel_end) |
| + *n_selections = 1; |
| + else |
| + *n_selections = 0; |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_selection(LONG selection_index, |
| + LONG* start_offset, |
| + LONG* end_offset) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!start_offset || !end_offset || selection_index != 0) |
| + return E_INVALIDARG; |
| + |
| + *start_offset = static_cast<LONG>( |
| + GetIntAttribute(ui::AX_ATTR_TEXT_SEL_START)); |
| + *end_offset = static_cast<LONG>( |
| + GetIntAttribute(ui::AX_ATTR_TEXT_SEL_END)); |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_text(LONG start_offset, |
| + LONG end_offset, |
| + BSTR* text) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + int sel_end = GetIntAttribute(ui::AX_ATTR_TEXT_SEL_START); |
| + base::string16 text_str = TextForIAccessibleText(); |
| + LONG len = static_cast<LONG>(text_str.size()); |
| + |
| + if (start_offset == IA2_TEXT_OFFSET_LENGTH) { |
| + start_offset = len; |
| + } else if (start_offset == IA2_TEXT_OFFSET_CARET) { |
| + start_offset = static_cast<LONG>(sel_end); |
| + } |
| + if (end_offset == IA2_TEXT_OFFSET_LENGTH) { |
| + end_offset = static_cast<LONG>(text_str.size()); |
| + } else if (end_offset == IA2_TEXT_OFFSET_CARET) { |
| + end_offset = static_cast<LONG>(sel_end); |
| + } |
| + |
| + // The spec allows the arguments to be reversed. |
| + if (start_offset > end_offset) { |
| + LONG tmp = start_offset; |
| + start_offset = end_offset; |
| + end_offset = tmp; |
| + } |
| + |
| + // The spec does not allow the start or end offsets to be out or range; |
| + // we must return an error if so. |
| + if (start_offset < 0) |
| + return E_INVALIDARG; |
| + if (end_offset > len) |
| + return E_INVALIDARG; |
| + |
| + base::string16 substr = |
| + text_str.substr(start_offset, end_offset - start_offset); |
| + if (substr.empty()) |
| + return S_FALSE; |
| + |
| + *text = SysAllocString(substr.c_str()); |
| + DCHECK(*text); |
| + return S_OK; |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_textAtOffset( |
| + LONG offset, |
| + enum IA2TextBoundaryType boundary_type, |
| + LONG* start_offset, LONG* end_offset, |
| + BSTR* text) { |
| + if (!start_offset || !end_offset || !text) |
| + return E_INVALIDARG; |
| + |
| + // The IAccessible2 spec says we don't have to implement the "sentence" |
| + // boundary type, we can just let the screen reader handle it. |
| + if (boundary_type == IA2_TEXT_BOUNDARY_SENTENCE) { |
| + *start_offset = 0; |
| + *end_offset = 0; |
| + *text = nullptr; |
| + return S_FALSE; |
| + } |
| + |
| + const base::string16& text_str = TextForIAccessibleText(); |
| + |
| + *start_offset = FindBoundary( |
| + text_str, boundary_type, offset, ui::BACKWARDS_DIRECTION); |
| + *end_offset = FindBoundary( |
| + text_str, boundary_type, offset, ui::FORWARDS_DIRECTION); |
| + return get_text(*start_offset, *end_offset, text); |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_textBeforeOffset( |
| + LONG offset, |
| + enum IA2TextBoundaryType boundary_type, |
| + LONG* start_offset, LONG* end_offset, |
| + BSTR* text) { |
| + if (!start_offset || !end_offset || !text) |
| + return E_INVALIDARG; |
| + |
| + // The IAccessible2 spec says we don't have to implement the "sentence" |
| + // boundary type, we can just let the screenreader handle it. |
| + if (boundary_type == IA2_TEXT_BOUNDARY_SENTENCE) { |
| + *start_offset = 0; |
| + *end_offset = 0; |
| + *text = nullptr; |
| + return S_FALSE; |
| + } |
| + |
| + const base::string16& text_str = TextForIAccessibleText(); |
| + |
| + *start_offset = FindBoundary( |
| + text_str, boundary_type, offset, ui::BACKWARDS_DIRECTION); |
| + *end_offset = offset; |
| + return get_text(*start_offset, *end_offset, text); |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_textAfterOffset( |
| + LONG offset, |
| + enum IA2TextBoundaryType boundary_type, |
| + LONG* start_offset, LONG* end_offset, |
| + BSTR* text) { |
| + if (!start_offset || !end_offset || !text) |
| + return E_INVALIDARG; |
| + |
| + // The IAccessible2 spec says we don't have to implement the "sentence" |
| + // boundary type, we can just let the screenreader handle it. |
| + if (boundary_type == IA2_TEXT_BOUNDARY_SENTENCE) { |
| + *start_offset = 0; |
| + *end_offset = 0; |
| + *text = nullptr; |
| + return S_FALSE; |
| + } |
| + |
| + const base::string16& text_str = TextForIAccessibleText(); |
| + |
| + *start_offset = offset; |
| + *end_offset = FindBoundary( |
| + text_str, boundary_type, offset, ui::FORWARDS_DIRECTION); |
| + return get_text(*start_offset, *end_offset, text); |
| +} |
| + |
| +STDMETHODIMP AXPlatformNodeWin::get_offsetAtPoint( |
| + LONG x, LONG y, enum IA2CoordinateType coord_type, LONG* offset) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (!offset) |
| + return E_INVALIDARG; |
| + |
| + // We don't support this method, but we have to return something |
| + // rather than E_NOTIMPL or screen readers will complain. |
| + *offset = 0; |
| + return S_OK; |
| +} |
| + |
| +// |
| +// IServiceProvider methods. |
| +// |
| + |
| +STDMETHODIMP AXPlatformNodeWin::QueryService( |
| + REFGUID guidService, REFIID riid, void** object) { |
| + if (!delegate_) |
| + return E_FAIL; |
| + |
| + if (guidService == IID_IAccessible || |
| + guidService == IID_IAccessible2 || |
| + guidService == IID_IAccessible2_2 || |
| + guidService == IID_IAccessibleText) { |
| + return QueryInterface(riid, object); |
| + } |
| + |
| + *object = nullptr; |
| + return E_FAIL; |
| +} |
| + |
| +// |
| +// Private member functions. |
| +// |
| + |
| +bool AXPlatformNodeWin::IsValidId(const VARIANT& child) const { |
| + // Since we have a separate IAccessible COM object for each node, we only |
| + // support the CHILDID_SELF id. |
| + return (VT_I4 == child.vt) && (CHILDID_SELF == child.lVal); |
| +} |
| + |
| +int AXPlatformNodeWin::MSAARole() { |
| + switch (GetData().role) { |
| + case ui::AX_ROLE_ALERT: |
| + return ROLE_SYSTEM_ALERT; |
| + case ui::AX_ROLE_APPLICATION: |
| + return ROLE_SYSTEM_APPLICATION; |
| + case ui::AX_ROLE_BUTTON_DROP_DOWN: |
| + return ROLE_SYSTEM_BUTTONDROPDOWN; |
| + case ui::AX_ROLE_POP_UP_BUTTON: |
| + return ROLE_SYSTEM_BUTTONMENU; |
| + case ui::AX_ROLE_CHECK_BOX: |
| + return ROLE_SYSTEM_CHECKBUTTON; |
| + case ui::AX_ROLE_COMBO_BOX: |
| + return ROLE_SYSTEM_COMBOBOX; |
| + case ui::AX_ROLE_DIALOG: |
| + return ROLE_SYSTEM_DIALOG; |
| + case ui::AX_ROLE_GROUP: |
| + return ROLE_SYSTEM_GROUPING; |
| + case ui::AX_ROLE_IMAGE: |
| + return ROLE_SYSTEM_GRAPHIC; |
| + case ui::AX_ROLE_LINK: |
| + return ROLE_SYSTEM_LINK; |
| + case ui::AX_ROLE_LOCATION_BAR: |
| + return ROLE_SYSTEM_GROUPING; |
| + case ui::AX_ROLE_MENU_BAR: |
| + return ROLE_SYSTEM_MENUBAR; |
| + case ui::AX_ROLE_MENU_ITEM: |
| + return ROLE_SYSTEM_MENUITEM; |
| + case ui::AX_ROLE_MENU_LIST_POPUP: |
| + return ROLE_SYSTEM_MENUPOPUP; |
| + case ui::AX_ROLE_TREE: |
| + return ROLE_SYSTEM_OUTLINE; |
| + case ui::AX_ROLE_TREE_ITEM: |
| + return ROLE_SYSTEM_OUTLINEITEM; |
| + case ui::AX_ROLE_TAB: |
| + return ROLE_SYSTEM_PAGETAB; |
| + case ui::AX_ROLE_TAB_LIST: |
| + return ROLE_SYSTEM_PAGETABLIST; |
| + case ui::AX_ROLE_PANE: |
| + return ROLE_SYSTEM_PANE; |
| + case ui::AX_ROLE_PROGRESS_INDICATOR: |
| + return ROLE_SYSTEM_PROGRESSBAR; |
| + case ui::AX_ROLE_BUTTON: |
| + return ROLE_SYSTEM_PUSHBUTTON; |
| + case ui::AX_ROLE_RADIO_BUTTON: |
| + return ROLE_SYSTEM_RADIOBUTTON; |
| + case ui::AX_ROLE_SCROLL_BAR: |
| + return ROLE_SYSTEM_SCROLLBAR; |
| + case ui::AX_ROLE_SPLITTER: |
| + return ROLE_SYSTEM_SEPARATOR; |
| + case ui::AX_ROLE_SLIDER: |
| + return ROLE_SYSTEM_SLIDER; |
| + case ui::AX_ROLE_STATIC_TEXT: |
| + return ROLE_SYSTEM_STATICTEXT; |
| + case ui::AX_ROLE_TEXT_FIELD: |
| + return ROLE_SYSTEM_TEXT; |
| + case ui::AX_ROLE_TITLE_BAR: |
| + return ROLE_SYSTEM_TITLEBAR; |
| + case ui::AX_ROLE_TOOLBAR: |
| + return ROLE_SYSTEM_TOOLBAR; |
| + case ui::AX_ROLE_WEB_VIEW: |
| + return ROLE_SYSTEM_GROUPING; |
| + case ui::AX_ROLE_WINDOW: |
| + return ROLE_SYSTEM_WINDOW; |
| + case ui::AX_ROLE_CLIENT: |
| + default: |
| + // This is the default role for MSAA. |
| + return ROLE_SYSTEM_CLIENT; |
| + } |
| +} |
| + |
| +int AXPlatformNodeWin::MSAAState() { |
| + uint32 state = GetData().state; |
| + |
| + int msaa_state = 0; |
| + if (state & (1 << ui::AX_STATE_CHECKED)) |
| + msaa_state |= STATE_SYSTEM_CHECKED; |
| + if (state & (1 << ui::AX_STATE_COLLAPSED)) |
| + msaa_state |= STATE_SYSTEM_COLLAPSED; |
| + if (state & (1 << ui::AX_STATE_DEFAULT)) |
| + msaa_state |= STATE_SYSTEM_DEFAULT; |
| + if (state & (1 << ui::AX_STATE_EXPANDED)) |
| + msaa_state |= STATE_SYSTEM_EXPANDED; |
| + if (state & (1 << ui::AX_STATE_FOCUSABLE)) |
| + msaa_state |= STATE_SYSTEM_FOCUSABLE; |
| + if (state & (1 << ui::AX_STATE_FOCUSED)) |
| + msaa_state |= STATE_SYSTEM_FOCUSED; |
| + if (state & (1 << ui::AX_STATE_HASPOPUP)) |
| + msaa_state |= STATE_SYSTEM_HASPOPUP; |
| + if (state & (1 << ui::AX_STATE_HOVERED)) |
| + msaa_state |= STATE_SYSTEM_HOTTRACKED; |
| + if (state & (1 << ui::AX_STATE_INVISIBLE)) |
| + msaa_state |= STATE_SYSTEM_INVISIBLE; |
| + if (state & (1 << ui::AX_STATE_LINKED)) |
| + msaa_state |= STATE_SYSTEM_LINKED; |
| + if (state & (1 << ui::AX_STATE_OFFSCREEN)) |
| + msaa_state |= STATE_SYSTEM_OFFSCREEN; |
| + if (state & (1 << ui::AX_STATE_PRESSED)) |
| + msaa_state |= STATE_SYSTEM_PRESSED; |
| + if (state & (1 << ui::AX_STATE_PROTECTED)) |
| + msaa_state |= STATE_SYSTEM_PROTECTED; |
| + if (state & (1 << ui::AX_STATE_READ_ONLY)) |
| + msaa_state |= STATE_SYSTEM_READONLY; |
| + if (state & (1 << ui::AX_STATE_SELECTABLE)) |
| + msaa_state |= STATE_SYSTEM_SELECTABLE; |
| + if (state & (1 << ui::AX_STATE_SELECTED)) |
| + msaa_state |= STATE_SYSTEM_SELECTED; |
| + if (state & (1 << ui::AX_STATE_DISABLED)) |
| + msaa_state |= STATE_SYSTEM_UNAVAILABLE; |
| + |
| + return msaa_state; |
| +} |
| + |
| +int AXPlatformNodeWin::MSAAEvent(ui::AXEvent event) { |
| + switch (event) { |
| + case ui::AX_EVENT_ALERT: |
| + return EVENT_SYSTEM_ALERT; |
| + case ui::AX_EVENT_FOCUS: |
| + return EVENT_OBJECT_FOCUS; |
| + case ui::AX_EVENT_MENU_START: |
| + return EVENT_SYSTEM_MENUSTART; |
| + case ui::AX_EVENT_MENU_END: |
| + return EVENT_SYSTEM_MENUEND; |
| + case ui::AX_EVENT_MENU_POPUP_START: |
| + return EVENT_SYSTEM_MENUPOPUPSTART; |
| + case ui::AX_EVENT_MENU_POPUP_END: |
| + return EVENT_SYSTEM_MENUPOPUPEND; |
| + case ui::AX_EVENT_SELECTION: |
| + return EVENT_OBJECT_SELECTION; |
| + case ui::AX_EVENT_SELECTION_ADD: |
| + return EVENT_OBJECT_SELECTIONADD; |
| + case ui::AX_EVENT_SELECTION_REMOVE: |
| + return EVENT_OBJECT_SELECTIONREMOVE; |
| + case ui::AX_EVENT_TEXT_CHANGED: |
| + return EVENT_OBJECT_NAMECHANGE; |
| + case ui::AX_EVENT_TEXT_SELECTION_CHANGED: |
| + return IA2_EVENT_TEXT_CARET_MOVED; |
| + case ui::AX_EVENT_VALUE_CHANGED: |
| + return EVENT_OBJECT_VALUECHANGE; |
| + default: |
| + return -1; |
| + } |
| +} |
| + |
| +HRESULT AXPlatformNodeWin::GetStringAttributeAsBstr( |
| + ui::AXStringAttribute attribute, |
| + BSTR* value_bstr) const { |
| + base::string16 str; |
| + |
| + if (!GetString16Attribute(attribute, &str)) |
| + return S_FALSE; |
| + |
| + if (str.empty()) |
| + return S_FALSE; |
| + |
| + *value_bstr = SysAllocString(str.c_str()); |
| + DCHECK(*value_bstr); |
| + |
| + return S_OK; |
| +} |
| + |
| +void AXPlatformNodeWin::AddAlertTarget() { |
| + g_alert_targets.Get().insert(this); |
| +} |
| + |
| +void AXPlatformNodeWin::RemoveAlertTarget() { |
| + if (g_alert_targets.Get().find(this) != g_alert_targets.Get().end()) |
| + g_alert_targets.Get().erase(this); |
| +} |
| + |
| +base::string16 AXPlatformNodeWin::TextForIAccessibleText() { |
| + if (GetData().role == ui::AX_ROLE_TEXT_FIELD) |
| + return GetString16Attribute(ui::AX_ATTR_VALUE); |
| + else |
| + return GetString16Attribute(ui::AX_ATTR_NAME); |
| +} |
| + |
| +void AXPlatformNodeWin::HandleSpecialTextOffset( |
| + const base::string16& text, LONG* offset) { |
| + if (*offset == IA2_TEXT_OFFSET_LENGTH) { |
| + *offset = static_cast<LONG>(text.size()); |
| + } else if (*offset == IA2_TEXT_OFFSET_CARET) { |
| + get_caretOffset(offset); |
| + } |
| +} |
| + |
| +ui::TextBoundaryType AXPlatformNodeWin::IA2TextBoundaryToTextBoundary( |
| + IA2TextBoundaryType ia2_boundary) { |
| + switch(ia2_boundary) { |
| + case IA2_TEXT_BOUNDARY_CHAR: return ui::CHAR_BOUNDARY; |
| + case IA2_TEXT_BOUNDARY_WORD: return ui::WORD_BOUNDARY; |
| + case IA2_TEXT_BOUNDARY_LINE: return ui::LINE_BOUNDARY; |
| + case IA2_TEXT_BOUNDARY_SENTENCE: return ui::SENTENCE_BOUNDARY; |
| + case IA2_TEXT_BOUNDARY_PARAGRAPH: return ui::PARAGRAPH_BOUNDARY; |
| + case IA2_TEXT_BOUNDARY_ALL: return ui::ALL_BOUNDARY; |
| + default: |
| + NOTREACHED(); |
| + return ui::CHAR_BOUNDARY; |
| + } |
| +} |
| + |
| +LONG AXPlatformNodeWin::FindBoundary( |
| + const base::string16& text, |
| + IA2TextBoundaryType ia2_boundary, |
| + LONG start_offset, |
| + ui::TextBoundaryDirection direction) { |
| + HandleSpecialTextOffset(text, &start_offset); |
| + ui::TextBoundaryType boundary = IA2TextBoundaryToTextBoundary(ia2_boundary); |
| + std::vector<int32> line_breaks; |
| + return ui::FindAccessibleTextBoundary( |
| + text, line_breaks, boundary, start_offset, direction); |
| +} |
| + |
| +} // namespace ui |