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Unified Diff: ui/accessibility/platform/ax_platform_node_base.cc

Issue 909143003: Re-land: Implement NativeViewAccessibilityWin using AXPlatformNodeWin. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add unit tests Created 5 years, 10 months ago
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Index: ui/accessibility/platform/ax_platform_node_base.cc
diff --git a/ui/accessibility/platform/ax_platform_node_base.cc b/ui/accessibility/platform/ax_platform_node_base.cc
index 3479af14ab5d1daa5204100454b551f02c3e67d9..7210f329df05854040e6f715737953f999b19335 100644
--- a/ui/accessibility/platform/ax_platform_node_base.cc
+++ b/ui/accessibility/platform/ax_platform_node_base.cc
@@ -4,6 +4,7 @@
#include "ui/accessibility/platform/ax_platform_node_base.h"
+#include "base/strings/utf_string_conversions.h"
#include "ui/accessibility/ax_node_data.h"
#include "ui/accessibility/platform/ax_platform_node_delegate.h"
@@ -19,8 +20,12 @@ void AXPlatformNodeBase::Init(AXPlatformNodeDelegate* delegate) {
delegate_ = delegate;
}
-AXRole AXPlatformNodeBase::GetRole() const {
- return delegate_ ? delegate_->GetData()->role : AX_ROLE_UNKNOWN;
+const AXNodeData& AXPlatformNodeBase::GetData() const {
+ CR_DEFINE_STATIC_LOCAL(ui::AXNodeData, empty_data, ());
+ if (!delegate_)
+ return empty_data;
+ const AXNodeData* data = delegate_->GetData();
+ return data ? *data : empty_data;
}
gfx::Rect AXPlatformNodeBase::GetBoundsInScreen() const {
@@ -43,7 +48,11 @@ gfx::NativeViewAccessible AXPlatformNodeBase::ChildAtIndex(int index) {
return delegate_ ? delegate_->ChildAtIndex(index) : NULL;
}
-// AXPlatformNode
+int AXPlatformNodeBase::GetIndexInParent() {
+ return delegate_ ? delegate_->GetIndexInParent() : 0;
David Tseng 2015/02/13 20:10:10 Is this index 0-based?
nektarios 2015/02/13 22:44:29 Yes.
David Tseng 2015/02/13 23:34:25 Concern is 0 is also being used as the "error" val
dmazzoni 2015/02/17 22:48:05 Good point. Thinking about this some more, trying
+}
+
+// AXPlatformNode.
David Tseng 2015/02/13 20:10:10 ?
dmazzoni 2015/02/17 22:48:05 Changed to "AXPlatformNode overrides". Some Chrome
void AXPlatformNodeBase::Destroy() {
delegate_ = NULL;
@@ -54,5 +63,208 @@ gfx::NativeViewAccessible AXPlatformNodeBase::GetNativeViewAccessible() {
return NULL;
}
+// Helpers.
+
+AXPlatformNodeBase* AXPlatformNodeBase::GetPreviousSibling() {
+ gfx::NativeViewAccessible parent_accessible = GetParent();
+ AXPlatformNodeBase* parent = static_cast<AXPlatformNodeBase*>(
nektarios 2015/02/13 22:44:29 Are all the static_casts in this file really neces
dmazzoni 2015/02/17 22:48:04 Good point - I added an additional helper function
+ AXPlatformNode::FromNativeViewAccessible(parent_accessible));
+ if (!parent)
+ return NULL;
+
+ int index_in_parent = GetIndexInParent();
+ if (index_in_parent > 0 &&
nektarios 2015/02/13 22:44:29 Use >= 1 and <= .count instead. Clearer.
dmazzoni 2015/02/17 22:48:05 Agreed about the first, but I think that the secon
+ index_in_parent - 1 < parent->GetChildCount()) {
+ return static_cast<AXPlatformNodeBase*>(
+ AXPlatformNode::FromNativeViewAccessible(
+ parent->ChildAtIndex(index_in_parent - 1)));
+ }
+ return NULL;
+}
+
+AXPlatformNodeBase* AXPlatformNodeBase::GetNextSibling() {
+ gfx::NativeViewAccessible parent_accessible = GetParent();
+ AXPlatformNodeBase* parent = static_cast<AXPlatformNodeBase*>(
+ AXPlatformNode::FromNativeViewAccessible(parent_accessible));
+ if (!parent)
+ return NULL;
+
+ int index_in_parent = GetIndexInParent();
nektarios 2015/02/13 22:44:29 Do the plus one here. Clearer.
dmazzoni 2015/02/17 22:48:05 Great idea.
+ if (index_in_parent + 1 < parent->GetChildCount()) {
David Tseng 2015/02/13 20:10:10 No lower bound?
nektarios 2015/02/13 22:44:29 Non-user provided. Supposed to be error-free.
dmazzoni 2015/02/17 22:48:05 Done.
dmazzoni 2015/02/17 22:48:05 Done.
+ return static_cast<AXPlatformNodeBase*>(
+ AXPlatformNode::FromNativeViewAccessible(
+ parent->ChildAtIndex(index_in_parent + 1)));
+ }
+ return NULL;
+}
+
+bool AXPlatformNodeBase::IsDescendant(AXPlatformNodeBase* descendant) {
David Tseng 2015/02/13 20:10:10 I find this param name confusing. Perhaps just nod
+ if (!descendant)
+ return false;
+ if (descendant == this)
+ return true;
+ AXPlatformNodeBase* parent = static_cast<AXPlatformNodeBase*>(
+ AXPlatformNode::FromNativeViewAccessible(descendant->GetParent()));
David Tseng 2015/02/13 20:10:10 Suggestion: refactor this static_cast... pattern i
dmazzoni 2015/02/17 22:48:05 Done.
+ return IsDescendant(parent);
+}
+
+bool AXPlatformNodeBase::HasBoolAttribute(
+ ui::AXBoolAttribute attribute) const {
+ const ui::AXNodeData& data = GetData();
+ for (size_t i = 0; i < data.bool_attributes.size(); ++i) {
nektarios 2015/02/13 22:44:29 Instead of these for loops I prefer a function tha
dmazzoni 2015/02/17 22:48:05 OK. I created a templated helper function FindInVe
+ if (data.bool_attributes[i].first == attribute)
+ return true;
+ }
+
+ return false;
+}
+
+
David Tseng 2015/02/13 20:10:10 nit: extra line
dmazzoni 2015/02/17 22:48:05 Done.
+bool AXPlatformNodeBase::GetBoolAttribute(
+ ui::AXBoolAttribute attribute) const {
+ const ui::AXNodeData& data = GetData();
+ for (size_t i = 0; i < data.bool_attributes.size(); ++i) {
+ if (data.bool_attributes[i].first == attribute)
+ return data.bool_attributes[i].second;
+ }
+
+ return false;
+}
David Tseng 2015/02/13 20:10:10 The below method is a generalization of this one.
dmazzoni 2015/02/17 22:48:05 Sure. Done for bool, int, and float. I kept the Ge
+
+bool AXPlatformNodeBase::GetBoolAttribute(
+ ui::AXBoolAttribute attribute, bool* value) const {
+ const ui::AXNodeData& data = GetData();
+ for (size_t i = 0; i < data.bool_attributes.size(); ++i) {
+ if (data.bool_attributes[i].first == attribute) {
+ *value = data.bool_attributes[i].second;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool AXPlatformNodeBase::HasFloatAttribute(
+ ui::AXFloatAttribute attribute) const {
+ const ui::AXNodeData& data = GetData();
+ for (size_t i = 0; i < data.float_attributes.size(); ++i) {
+ if (data.float_attributes[i].first == attribute)
+ return true;
+ }
+
+ return false;
+}
David Tseng 2015/02/13 20:10:10 Same for this one. Just use the return value of th
dmazzoni 2015/02/17 22:48:04 Done.
+
+float AXPlatformNodeBase::GetFloatAttribute(
+ ui::AXFloatAttribute attribute) const {
+ const ui::AXNodeData& data = GetData();
+ for (size_t i = 0; i < data.float_attributes.size(); ++i) {
+ if (data.float_attributes[i].first == attribute)
+ return data.float_attributes[i].second;
+ }
+
+ return 0.0;
+}
David Tseng 2015/02/13 20:10:10 ditto.
+
+bool AXPlatformNodeBase::GetFloatAttribute(
+ ui::AXFloatAttribute attribute, float* value) const {
+ const ui::AXNodeData& data = GetData();
+ for (size_t i = 0; i < data.float_attributes.size(); ++i) {
+ if (data.float_attributes[i].first == attribute) {
+ *value = data.float_attributes[i].second;
+ return true;
+ }
+ }
+
+ return false;
+}
David Tseng 2015/02/13 20:10:10 ditto
+
+bool AXPlatformNodeBase::HasIntAttribute(
+ ui::AXIntAttribute attribute) const {
+ const ui::AXNodeData& data = GetData();
+ for (size_t i = 0; i < data.int_attributes.size(); ++i) {
+ if (data.int_attributes[i].first == attribute)
+ return true;
+ }
+
+ return false;
+}
David Tseng 2015/02/13 20:10:10 ditto
+
+int AXPlatformNodeBase::GetIntAttribute(ui::AXIntAttribute attribute) const {
+ const ui::AXNodeData& data = GetData();
+ for (size_t i = 0; i < data.int_attributes.size(); ++i) {
+ if (data.int_attributes[i].first == attribute)
+ return data.int_attributes[i].second;
+ }
+
+ return 0;
+}
David Tseng 2015/02/13 20:10:10 ditto
+
+bool AXPlatformNodeBase::GetIntAttribute(
+ ui::AXIntAttribute attribute, int* value) const {
+ const ui::AXNodeData& data = GetData();
+ for (size_t i = 0; i < data.int_attributes.size(); ++i) {
+ if (data.int_attributes[i].first == attribute) {
+ *value = data.int_attributes[i].second;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool AXPlatformNodeBase::HasStringAttribute(
+ ui::AXStringAttribute attribute) const {
+ const ui::AXNodeData& data = GetData();
+ for (size_t i = 0; i < data.string_attributes.size(); ++i) {
+ if (data.string_attributes[i].first == attribute)
+ return true;
+ }
+
+ return false;
+}
David Tseng 2015/02/13 20:10:11 ditto
+
+const std::string& AXPlatformNodeBase::GetStringAttribute(
+ ui::AXStringAttribute attribute) const {
+ const ui::AXNodeData& data = GetData();
+ CR_DEFINE_STATIC_LOCAL(std::string, empty_string, ());
+ for (size_t i = 0; i < data.string_attributes.size(); ++i) {
+ if (data.string_attributes[i].first == attribute)
+ return data.string_attributes[i].second;
+ }
+
+ return empty_string;
+}
David Tseng 2015/02/13 20:10:11 ditto
+
+bool AXPlatformNodeBase::GetStringAttribute(
+ ui::AXStringAttribute attribute, std::string* value) const {
+ const ui::AXNodeData& data = GetData();
+ for (size_t i = 0; i < data.string_attributes.size(); ++i) {
+ if (data.string_attributes[i].first == attribute) {
+ *value = data.string_attributes[i].second;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+base::string16 AXPlatformNodeBase::GetString16Attribute(
+ ui::AXStringAttribute attribute) const {
+ std::string value_utf8;
+ if (!GetStringAttribute(attribute, &value_utf8))
+ return base::string16();
+ return base::UTF8ToUTF16(value_utf8);
+}
+
+bool AXPlatformNodeBase::GetString16Attribute(
+ ui::AXStringAttribute attribute,
+ base::string16* value) const {
+ std::string value_utf8;
+ if (!GetStringAttribute(attribute, &value_utf8))
+ return false;
+ *value = base::UTF8ToUTF16(value_utf8);
+ return true;
+}
} // namespace ui

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