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Unified Diff: ui/accessibility/platform/ax_platform_node.h

Issue 909143003: Re-land: Implement NativeViewAccessibilityWin using AXPlatformNodeWin. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add unit tests Created 5 years, 10 months ago
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Index: ui/accessibility/platform/ax_platform_node.h
diff --git a/ui/accessibility/platform/ax_platform_node.h b/ui/accessibility/platform/ax_platform_node.h
index 10ecba2064d0d76b9243d7a590ea98dbc969411b..b450121a52a3a55328a81a96585ff8b2ea5a5227 100644
--- a/ui/accessibility/platform/ax_platform_node.h
+++ b/ui/accessibility/platform/ax_platform_node.h
@@ -5,6 +5,7 @@
#ifndef UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_H_
#define UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_H_
+#include "ui/accessibility/ax_enums.h"
#include "ui/accessibility/ax_export.h"
#include "ui/gfx/native_widget_types.h"
@@ -12,17 +13,35 @@ namespace ui {
class AXPlatformNodeDelegate;
+// AXPlatformNode is the abstract base class for an implementation of
+// native accessibility APIs on supported platforms (e.g. Windows, Mac OS X).
+// An object that wants to be accessible can derive from AXPlatformNodeDelegate
+// and then call AXPlatformNode::Create. The delegate implementation should
+// own the AXPlatformNode instance (or otherwise manage its lifecycle).
class AX_EXPORT AXPlatformNode {
public:
- // Create a platform appropriate instance.
+ // Create an appropriate platform-specific instance. The delegate owns the
+ // AXPlatformNode instance (or manages its lifecycle in some other way).
static AXPlatformNode* Create(AXPlatformNodeDelegate* delegate);
+ // Cast a gfx::NativeViewAccessible to an AXPlatformNode if it is one,
David Tseng 2015/02/13 20:10:10 Is the relationship a cast or a lookup by the dele
dmazzoni 2015/02/17 22:48:04 It's a cast, like the comment says. The actual imp
+ // or return NULL if it's not an instance of this class.
+ static AXPlatformNode* FromNativeViewAccessible(
+ gfx::NativeViewAccessible accessible);
+
// Call Destroy rather than deleting this, because the subclass may
// use reference counting.
virtual void Destroy() = 0;
+ // Get the platform-specific accessible object type for this instance.
+ // On some platforms this is just a type cast, on others it may be a
+ // wrapper object or handle.
virtual gfx::NativeViewAccessible GetNativeViewAccessible() = 0;
+ // Fire a platform-specific notification that an event has occurred on
+ // this object.
+ virtual void NotifyAccessibilityEvent(ui::AXEvent event_type) = 0;
David Tseng 2015/02/13 20:10:10 Any thoughts to how actions are handled? (e.g. set
dmazzoni 2015/02/17 22:48:04 Yes, each subclass of AXPlatformNode implelments p
+
protected:
AXPlatformNode();
virtual ~AXPlatformNode();

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