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Side by Side Diff: tools/gn/command_clean.cc

Issue 909103003: gn: Add 'clean' command. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Err instead of DeleteFile Created 5 years, 10 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/files/file_path.h"
6 #include "base/files/file_util.h"
7 #include "base/files/scoped_file.h"
8 #include "base/strings/string_split.h"
9 #include "base/strings/stringprintf.h"
10 #include "tools/gn/commands.h"
11 #include "tools/gn/err.h"
12 #include "tools/gn/setup.h"
13
14 namespace {
15
16 // Extracts from a build.ninja the commands to run GN.
17 //
18 // The commands to run GN are the gn rule and build.ninja build step at the top
19 // of the build.ninja file. We want to keep these when deleting GN builds since
20 // we want to preserve the command-line flags to GN.
21 //
22 // On error, returns the empty string.
23 std::string ExtractGNBuildCommands(const base::FilePath& build_ninja_file) {
24 std::string file_contents;
25 if (!base::ReadFileToString(build_ninja_file, &file_contents)) {
26 return std::string();
27 }
28
29 std::vector<std::string> lines;
30 base::SplitString(file_contents, '\n', &lines);
31
32 std::string result;
33 int num_blank_lines = 0;
34 for (size_t i = 0; i < lines.size(); ++i) {
35 result += lines[i];
36 result += "\n";
37 if (lines[i].empty()) {
38 ++num_blank_lines;
39 }
40 if (num_blank_lines == 2)
41 break;
42 }
43
44 return result;
45 }
46
47 const char kDefaultNinjaFile[] =
48 "rule gn\n"
49 " command = gn -q gen //out/%s/\n"
50 " description = Regenerating ninja files\n"
51 "\n"
52 "build build.ninja: gn\n"
53 " generator = 1\n"
54 " depfile = build.ninja.d\n";
55
56 } // namespace
57
58 namespace commands {
59
60 const char kClean[] = "clean";
61 const char kClean_HelpShort[] =
62 "clean: Cleans the output directory.";
63 const char kClean_Help[] =
64 "gn clean <out_dir>\n"
65 "\n"
66 " Deletes the contents of the output directory except for args.gn and\n"
67 " creates a Ninja build environment sufficient to regenerate the build.\n";
68
69 int RunClean(const std::vector<std::string>& args) {
70 if (args.size() != 1) {
71 Err(Location(), "You're holding it wrong.",
72 "Usage: \"gn clean <out_dir>\"").PrintToStdout();
73 return 1;
74 }
75
76 Setup* setup = new Setup;
77 if (!setup->DoSetup(args[0], false))
78 return 1;
79
80 base::FilePath build_dir(setup->build_settings().GetFullPath(
81 SourceDir(setup->build_settings().build_dir().value())));
82
83 // NOTE: Not all GN builds have args.gn file hence we check here
84 // if a build.ninja.d files exists instead.
85 base::FilePath build_ninja_d_file = build_dir.AppendASCII("build.ninja.d");
86 if (!base::PathExists(build_ninja_d_file)) {
87 Err(Location(),
88 base::StringPrintf("%s does not look like a build directory.\n",
89 build_ninja_d_file.DirName().value().c_str()))
90 .PrintToStdout();
91 return 1;
92 }
93
94 // Erase everything but the args file, and write a dummy build.ninja file that
95 // will automatically rerun GN the next time Ninja is run.
96 base::FilePath build_ninja_file = build_dir.AppendASCII("build.ninja");
97 std::string build_commands = ExtractGNBuildCommands(build_ninja_file);
98
99 // Read the args.gn file, if any. Not all GN builds have one.
100 base::FilePath gn_args_file = build_dir.AppendASCII("args.gn");
101 std::string args_contents;
102 base::ReadFileToString(gn_args_file, &args_contents);
103
104 base::DeleteFile(build_dir, true);
105
106 // Put back the args.gn file (if any).
107 base::CreateDirectory(build_dir);
108 if (!args_contents.empty()) {
109 if (base::WriteFile(gn_args_file, args_contents.data(),
110 static_cast<int>(args_contents.size())) == -1) {
111 Err(Location(), std::string("Failed to write args.gn.")).PrintToStdout();
112 return 1;
113 }
114 }
115
116 // Write the build.ninja file sufficiently to regenerate itself.
117 if (!build_commands.empty()) {
118 if (base::WriteFile(build_ninja_file, build_commands.data(),
119 static_cast<int>(build_commands.size())) == -1) {
120 Err(Location(), std::string("Failed to write build.ninja."))
121 .PrintToStdout();
122 return 1;
123 }
124 } else {
125 // Couldn't parse the build.ninja file, write a default thing.
126 std::vector<base::FilePath::StringType> components;
127 build_ninja_file.GetComponents(&components);
128 std::string default_build_file = base::StringPrintf(
129 kDefaultNinjaFile, components[components.size() - 2].c_str());
130 if (base::WriteFile(build_ninja_file, default_build_file.data(),
131 static_cast<int>(default_build_file.size())) == -1) {
132 Err(Location(), std::string("Failed to write build.ninja."))
133 .PrintToStdout();
134 return 1;
135 }
136 }
137
138 // Write a .d file for the build which references a nonexistant file.
139 // This will make Ninja always mark the build as dirty.
140 std::string dummy_content("build.ninja: nonexistant_file.gn\n");
141 if (base::WriteFile(build_ninja_d_file, dummy_content.data(),
142 static_cast<int>(dummy_content.size())) == -1) {
143 Err(Location(), std::string("Failed to write build.ninja.d."))
144 .PrintToStdout();
145 return 1;
146 }
147
148 return 0;
149 }
150
151 } // namespace commands
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