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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "base/files/file_path.h" | |
6 #include "base/files/file_util.h" | |
7 #include "base/files/scoped_file.h" | |
8 #include "base/strings/stringprintf.h" | |
9 #include "tools/gn/commands.h" | |
10 #include "tools/gn/err.h" | |
11 #include "tools/gn/setup.h" | |
12 | |
13 namespace { | |
14 | |
15 const int kLineBufferLen = 65535; | |
16 char line_buffer[kLineBufferLen]; | |
17 | |
18 std::string ReadLine(FILE* file) { | |
19 const char* line = fgets(line_buffer, kLineBufferLen - 1, file); | |
20 if (!line) | |
21 return std::string(); | |
22 | |
23 std::string str(line); | |
24 return str; | |
25 } | |
26 | |
27 // Extracts from a build.ninja the commands to run GN. | |
28 // | |
29 // The commands to run GN are the gn rule and build.ninja build step at the top | |
30 // of the build.ninja file. We want to keep these when deleting GN builds since | |
31 // we want to preserve the command-line flags to GN. | |
32 // | |
33 // On error, returns the empty string. | |
34 std::string ExtractGNBuildCommands(const base::FilePath& build_ninja_file) { | |
35 std::string file_contents; | |
36 if (!base::ReadFileToString(build_ninja_file, &file_contents)) { | |
scottmg
2015/02/11 00:16:36
It looks like you meant to remove this.
Alternati
tfarina
2015/02/11 12:29:26
Hey, that was nice. Done.
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37 return std::string(); | |
38 } | |
39 | |
40 base::ScopedFILE fp(base::OpenFile(build_ninja_file, "r")); | |
41 | |
42 std::string result; | |
43 std::string line; | |
44 int num_blank_lines = 0; | |
45 while (num_blank_lines < 2) { | |
46 std::string line = ReadLine(fp.get()); | |
47 result += line; | |
48 if (line[0] == '\n') { | |
49 ++num_blank_lines; | |
50 } | |
51 } | |
52 | |
53 return result; | |
54 } | |
55 | |
56 const char kDefaultNinjaFile[] = | |
57 "rule gn\n" | |
58 " command = gn -q gen //out/%s/\n" | |
59 " description = Regenerating ninja files\n" | |
60 "\n" | |
61 "build build.ninja: gn\n" | |
62 " generator = 1\n" | |
63 " depfile = build.ninja.d\n"; | |
64 | |
65 } // namespace | |
66 | |
67 namespace commands { | |
68 | |
69 const char kClean[] = "clean"; | |
70 const char kClean_HelpShort[] = | |
71 "clean: Cleans the output directory."; | |
72 const char kClean_Help[] = | |
73 "gn clean <out_dir>\n" | |
74 "\n" | |
75 " Deletes the contents of the output directory except for args.gn.\n"; | |
76 | |
77 int RunClean(const std::vector<std::string>& args) { | |
78 if (args.size() != 1) { | |
79 Err(Location(), "You're holding it wrong.", | |
80 "Usage: \"gn clean <out_dir> \"").PrintToStdout(); | |
81 return 1; | |
82 } | |
83 | |
84 Setup* setup = new Setup; | |
85 if (!setup->DoSetup(args[0], false) || !setup->Run()) | |
86 return 1; | |
87 | |
88 base::FilePath build_dir(setup->build_settings().GetFullPath( | |
89 SourceDir(setup->build_settings().build_dir().value()))); | |
90 | |
91 // GN writes a build.ninja.d file. Note that not all GN builds have args.gn. | |
scottmg
2015/02/11 00:16:37
This is GN, so it seems odd to say "GN writes a bu
tfarina
2015/02/11 12:29:26
Done.
| |
92 base::FilePath build_ninja_d_file = build_dir.AppendASCII("build.ninja.d"); | |
93 | |
94 if (!base::PathExists(build_ninja_d_file)) { | |
95 base::DeleteFile(build_dir, true); | |
96 return 1; | |
97 } | |
98 | |
99 // GN builds aren't automatically regenerated when you sync. To avoid | |
scottmg
2015/02/11 00:16:37
I guess this changes what the command does somewha
cjhopman
2015/02/11 01:59:42
I guess there's this weird issue that we treat gn
| |
100 // messing with the GN workflow, erase everything but the args file, and | |
101 // write a dummy build.ninja file that will automatically rerun GN the next | |
102 // time Ninja is run. | |
103 base::FilePath build_ninja_file = build_dir.AppendASCII("build.ninja"); | |
104 std::string build_commands = ExtractGNBuildCommands(build_ninja_file); | |
105 | |
106 base::FilePath gn_args_file = build_dir.AppendASCII("args.gn"); | |
107 std::string args_contents; | |
108 if (!base::ReadFileToString(gn_args_file, &args_contents)) { | |
109 // Not all GN builds have a args.gn file. | |
110 } | |
111 | |
112 base::DeleteFile(build_dir, true); | |
113 | |
114 // Put back the args.gn file (if any). | |
115 base::CreateDirectory(build_dir); | |
116 if (!args_contents.empty()) { | |
117 if (base::WriteFile(gn_args_file, args_contents.data(), | |
118 static_cast<int>(args_contents.size())) == -1) { | |
119 Err(Location(), std::string("Failed to write args.gn.")).PrintToStdout(); | |
120 return 1; | |
121 } | |
122 } | |
123 | |
124 // Write the build.ninja file sufficiently to regenerate itself. | |
125 if (!build_commands.empty()) { | |
126 if (base::WriteFile(build_ninja_file, build_commands.data(), | |
127 static_cast<int>(build_commands.size())) == -1) { | |
128 Err(Location(), std::string("Failed to write build.ninja.")) | |
129 .PrintToStdout(); | |
130 return 1; | |
131 } | |
132 } else { | |
133 // Couldn't parse the build.ninja file, write a default thing. | |
134 std::vector<base::FilePath::StringType> components; | |
135 build_ninja_file.GetComponents(&components); | |
136 std::string default_build_file = base::StringPrintf( | |
137 kDefaultNinjaFile, components[components.size() - 2].c_str()); | |
138 if (base::WriteFile(build_ninja_file, default_build_file.data(), | |
139 static_cast<int>(default_build_file.size())) == -1) { | |
140 Err(Location(), std::string("Failed to write build.ninja.")) | |
141 .PrintToStdout(); | |
142 return 1; | |
143 } | |
144 } | |
145 | |
146 // Write a .d file for the build which references a nonexistant file. | |
147 // This will make Ninja always mark the build as dirty. | |
148 std::string dummy_content("build.ninja: nonexistant_file.gn\n"); | |
149 if (base::WriteFile(build_ninja_d_file, dummy_content.data(), | |
150 static_cast<int>(dummy_content.size())) == -1) { | |
151 Err(Location(), std::string("Failed to write build.ninja.d.")) | |
152 .PrintToStdout(); | |
153 return 1; | |
154 } | |
155 | |
156 return 0; | |
157 } | |
158 | |
159 } // namespace commands | |
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