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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/files/file_path.h" | |
| 6 #include "base/files/file_util.h" | |
| 7 #include "base/files/scoped_file.h" | |
| 8 #include "base/strings/stringprintf.h" | |
| 9 #include "tools/gn/commands.h" | |
| 10 #include "tools/gn/err.h" | |
| 11 #include "tools/gn/setup.h" | |
| 12 | |
| 13 namespace { | |
| 14 | |
| 15 const int kLineBufferLen = 65535; | |
| 16 char line_buffer[kLineBufferLen]; | |
| 17 | |
| 18 std::string ReadLine(FILE* file) { | |
| 19 const char* line = fgets(line_buffer, kLineBufferLen - 1, file); | |
| 20 if (!line) | |
| 21 return std::string(); | |
| 22 | |
| 23 std::string str(line); | |
| 24 return str; | |
| 25 } | |
| 26 | |
| 27 // Extracts from a build.ninja the commands to run GN. | |
| 28 // | |
| 29 // The commands to run GN are the gn rule and build.ninja build step at the top | |
| 30 // of the build.ninja file. We want to keep these when deleting GN builds since | |
| 31 // we want to preserve the command-line flags to GN. | |
| 32 // | |
| 33 // On error, returns the empty string. | |
| 34 std::string ExtractGNBuildCommands(const base::FilePath& build_ninja_file) { | |
| 35 std::string file_contents; | |
| 36 if (!base::ReadFileToString(build_ninja_file, &file_contents)) { | |
|
scottmg
2015/02/11 00:16:36
It looks like you meant to remove this.
Alternati
tfarina
2015/02/11 12:29:26
Hey, that was nice. Done.
| |
| 37 return std::string(); | |
| 38 } | |
| 39 | |
| 40 base::ScopedFILE fp(base::OpenFile(build_ninja_file, "r")); | |
| 41 | |
| 42 std::string result; | |
| 43 std::string line; | |
| 44 int num_blank_lines = 0; | |
| 45 while (num_blank_lines < 2) { | |
| 46 std::string line = ReadLine(fp.get()); | |
| 47 result += line; | |
| 48 if (line[0] == '\n') { | |
| 49 ++num_blank_lines; | |
| 50 } | |
| 51 } | |
| 52 | |
| 53 return result; | |
| 54 } | |
| 55 | |
| 56 const char kDefaultNinjaFile[] = | |
| 57 "rule gn\n" | |
| 58 " command = gn -q gen //out/%s/\n" | |
| 59 " description = Regenerating ninja files\n" | |
| 60 "\n" | |
| 61 "build build.ninja: gn\n" | |
| 62 " generator = 1\n" | |
| 63 " depfile = build.ninja.d\n"; | |
| 64 | |
| 65 } // namespace | |
| 66 | |
| 67 namespace commands { | |
| 68 | |
| 69 const char kClean[] = "clean"; | |
| 70 const char kClean_HelpShort[] = | |
| 71 "clean: Cleans the output directory."; | |
| 72 const char kClean_Help[] = | |
| 73 "gn clean <out_dir>\n" | |
| 74 "\n" | |
| 75 " Deletes the contents of the output directory except for args.gn.\n"; | |
| 76 | |
| 77 int RunClean(const std::vector<std::string>& args) { | |
| 78 if (args.size() != 1) { | |
| 79 Err(Location(), "You're holding it wrong.", | |
| 80 "Usage: \"gn clean <out_dir> \"").PrintToStdout(); | |
| 81 return 1; | |
| 82 } | |
| 83 | |
| 84 Setup* setup = new Setup; | |
| 85 if (!setup->DoSetup(args[0], false) || !setup->Run()) | |
| 86 return 1; | |
| 87 | |
| 88 base::FilePath build_dir(setup->build_settings().GetFullPath( | |
| 89 SourceDir(setup->build_settings().build_dir().value()))); | |
| 90 | |
| 91 // GN writes a build.ninja.d file. Note that not all GN builds have args.gn. | |
|
scottmg
2015/02/11 00:16:37
This is GN, so it seems odd to say "GN writes a bu
tfarina
2015/02/11 12:29:26
Done.
| |
| 92 base::FilePath build_ninja_d_file = build_dir.AppendASCII("build.ninja.d"); | |
| 93 | |
| 94 if (!base::PathExists(build_ninja_d_file)) { | |
| 95 base::DeleteFile(build_dir, true); | |
| 96 return 1; | |
| 97 } | |
| 98 | |
| 99 // GN builds aren't automatically regenerated when you sync. To avoid | |
|
scottmg
2015/02/11 00:16:37
I guess this changes what the command does somewha
cjhopman
2015/02/11 01:59:42
I guess there's this weird issue that we treat gn
| |
| 100 // messing with the GN workflow, erase everything but the args file, and | |
| 101 // write a dummy build.ninja file that will automatically rerun GN the next | |
| 102 // time Ninja is run. | |
| 103 base::FilePath build_ninja_file = build_dir.AppendASCII("build.ninja"); | |
| 104 std::string build_commands = ExtractGNBuildCommands(build_ninja_file); | |
| 105 | |
| 106 base::FilePath gn_args_file = build_dir.AppendASCII("args.gn"); | |
| 107 std::string args_contents; | |
| 108 if (!base::ReadFileToString(gn_args_file, &args_contents)) { | |
| 109 // Not all GN builds have a args.gn file. | |
| 110 } | |
| 111 | |
| 112 base::DeleteFile(build_dir, true); | |
| 113 | |
| 114 // Put back the args.gn file (if any). | |
| 115 base::CreateDirectory(build_dir); | |
| 116 if (!args_contents.empty()) { | |
| 117 if (base::WriteFile(gn_args_file, args_contents.data(), | |
| 118 static_cast<int>(args_contents.size())) == -1) { | |
| 119 Err(Location(), std::string("Failed to write args.gn.")).PrintToStdout(); | |
| 120 return 1; | |
| 121 } | |
| 122 } | |
| 123 | |
| 124 // Write the build.ninja file sufficiently to regenerate itself. | |
| 125 if (!build_commands.empty()) { | |
| 126 if (base::WriteFile(build_ninja_file, build_commands.data(), | |
| 127 static_cast<int>(build_commands.size())) == -1) { | |
| 128 Err(Location(), std::string("Failed to write build.ninja.")) | |
| 129 .PrintToStdout(); | |
| 130 return 1; | |
| 131 } | |
| 132 } else { | |
| 133 // Couldn't parse the build.ninja file, write a default thing. | |
| 134 std::vector<base::FilePath::StringType> components; | |
| 135 build_ninja_file.GetComponents(&components); | |
| 136 std::string default_build_file = base::StringPrintf( | |
| 137 kDefaultNinjaFile, components[components.size() - 2].c_str()); | |
| 138 if (base::WriteFile(build_ninja_file, default_build_file.data(), | |
| 139 static_cast<int>(default_build_file.size())) == -1) { | |
| 140 Err(Location(), std::string("Failed to write build.ninja.")) | |
| 141 .PrintToStdout(); | |
| 142 return 1; | |
| 143 } | |
| 144 } | |
| 145 | |
| 146 // Write a .d file for the build which references a nonexistant file. | |
| 147 // This will make Ninja always mark the build as dirty. | |
| 148 std::string dummy_content("build.ninja: nonexistant_file.gn\n"); | |
| 149 if (base::WriteFile(build_ninja_d_file, dummy_content.data(), | |
| 150 static_cast<int>(dummy_content.size())) == -1) { | |
| 151 Err(Location(), std::string("Failed to write build.ninja.d.")) | |
| 152 .PrintToStdout(); | |
| 153 return 1; | |
| 154 } | |
| 155 | |
| 156 return 0; | |
| 157 } | |
| 158 | |
| 159 } // namespace commands | |
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