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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_OZONE_PLATFORM_DRI_NATIVE_DISPLAY_DELEGATE_DRI_H_ | 5 #ifndef UI_OZONE_PLATFORM_DRI_NATIVE_DISPLAY_DELEGATE_DRI_H_ |
| 6 #define UI_OZONE_PLATFORM_DRI_NATIVE_DISPLAY_DELEGATE_DRI_H_ | 6 #define UI_OZONE_PLATFORM_DRI_NATIVE_DISPLAY_DELEGATE_DRI_H_ |
| 7 | 7 |
| 8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/memory/scoped_vector.h" | 10 #include "base/memory/scoped_vector.h" |
| 11 #include "ui/ozone/common/gpu/ozone_gpu_message_params.h" | 11 #include "ui/ozone/common/gpu/ozone_gpu_message_params.h" |
| 12 | 12 |
| 13 namespace base { | 13 namespace base { |
| 14 class FilePath; | 14 class FilePath; |
| 15 class SingleThreadTaskRunner; | 15 class SingleThreadTaskRunner; |
| 16 struct FileDescriptor; | 16 struct FileDescriptor; |
| 17 } | 17 } |
| 18 | 18 |
| 19 namespace ui { | 19 namespace ui { |
| 20 | 20 |
| 21 class DeviceManager; | 21 class DeviceManager; |
| 22 class DisplaySnapshotDri; | 22 class DisplaySnapshotDri; |
| 23 class DisplayMode; | 23 class DisplayMode; |
| 24 class DisplayModeDri; | 24 class DisplayModeDri; |
| 25 class DriWrapper; | 25 class DrmDevice; |
| 26 class DrmDeviceGenerator; | 26 class DrmDeviceGenerator; |
| 27 class ScreenManager; | 27 class ScreenManager; |
| 28 | 28 |
| 29 class NativeDisplayDelegateDri { | 29 class NativeDisplayDelegateDri { |
| 30 public: | 30 public: |
| 31 NativeDisplayDelegateDri(ScreenManager* screen_manager, | 31 NativeDisplayDelegateDri(ScreenManager* screen_manager, |
| 32 const scoped_refptr<DriWrapper>& primary_device, | 32 const scoped_refptr<DrmDevice>& primary_device, |
| 33 scoped_ptr<DrmDeviceGenerator> device_generator); | 33 scoped_ptr<DrmDeviceGenerator> device_generator); |
| 34 ~NativeDisplayDelegateDri(); | 34 ~NativeDisplayDelegateDri(); |
| 35 | 35 |
| 36 void InitializeIOTaskRunner( | 36 void InitializeIOTaskRunner( |
| 37 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner); | 37 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner); |
| 38 | 38 |
| 39 // Returns a list of the connected displays. When this is called the list of | 39 // Returns a list of the connected displays. When this is called the list of |
| 40 // displays is refreshed. | 40 // displays is refreshed. |
| 41 std::vector<DisplaySnapshot_Params> GetDisplays(); | 41 std::vector<DisplaySnapshot_Params> GetDisplays(); |
| 42 | 42 |
| (...skipping 27 matching lines...) Expand all Loading... |
| 70 | 70 |
| 71 // Notify ScreenManager of all the displays that were present before the | 71 // Notify ScreenManager of all the displays that were present before the |
| 72 // update but are gone after the update. | 72 // update but are gone after the update. |
| 73 void NotifyScreenManager( | 73 void NotifyScreenManager( |
| 74 const std::vector<DisplaySnapshotDri*>& new_displays, | 74 const std::vector<DisplaySnapshotDri*>& new_displays, |
| 75 const std::vector<DisplaySnapshotDri*>& old_displays) const; | 75 const std::vector<DisplaySnapshotDri*>& old_displays) const; |
| 76 | 76 |
| 77 ScreenManager* screen_manager_; // Not owned. | 77 ScreenManager* screen_manager_; // Not owned. |
| 78 scoped_ptr<DrmDeviceGenerator> drm_device_generator_; | 78 scoped_ptr<DrmDeviceGenerator> drm_device_generator_; |
| 79 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | 79 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
| 80 std::vector<scoped_refptr<DriWrapper>> devices_; | 80 std::vector<scoped_refptr<DrmDevice>> devices_; |
| 81 // Modes can be shared between different displays, so we need to keep track | 81 // Modes can be shared between different displays, so we need to keep track |
| 82 // of them independently for cleanup. | 82 // of them independently for cleanup. |
| 83 ScopedVector<const DisplayMode> cached_modes_; | 83 ScopedVector<const DisplayMode> cached_modes_; |
| 84 ScopedVector<DisplaySnapshotDri> cached_displays_; | 84 ScopedVector<DisplaySnapshotDri> cached_displays_; |
| 85 | 85 |
| 86 DISALLOW_COPY_AND_ASSIGN(NativeDisplayDelegateDri); | 86 DISALLOW_COPY_AND_ASSIGN(NativeDisplayDelegateDri); |
| 87 }; | 87 }; |
| 88 | 88 |
| 89 } // namespace ui | 89 } // namespace ui |
| 90 | 90 |
| 91 #endif // UI_OZONE_PLATFORM_DRI_NATIVE_DISPLAY_DELEGATE_DRI_H_ | 91 #endif // UI_OZONE_PLATFORM_DRI_NATIVE_DISPLAY_DELEGATE_DRI_H_ |
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