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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/dri/dri_surface.h" | 5 #include "ui/ozone/platform/dri/dri_surface.h" |
6 | 6 |
7 #include "base/bind_helpers.h" | 7 #include "base/bind_helpers.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/message_loop/message_loop.h" | 9 #include "base/message_loop/message_loop.h" |
10 #include "third_party/skia/include/core/SkCanvas.h" | 10 #include "third_party/skia/include/core/SkCanvas.h" |
11 #include "third_party/skia/include/core/SkSurface.h" | 11 #include "third_party/skia/include/core/SkSurface.h" |
12 #include "ui/gfx/geometry/rect.h" | 12 #include "ui/gfx/geometry/rect.h" |
13 #include "ui/gfx/skia_util.h" | 13 #include "ui/gfx/skia_util.h" |
14 #include "ui/ozone/platform/dri/dri_buffer.h" | 14 #include "ui/ozone/platform/dri/dri_buffer.h" |
15 #include "ui/ozone/platform/dri/dri_vsync_provider.h" | 15 #include "ui/ozone/platform/dri/dri_vsync_provider.h" |
16 #include "ui/ozone/platform/dri/dri_window_delegate_impl.h" | 16 #include "ui/ozone/platform/dri/dri_window_delegate_impl.h" |
17 #include "ui/ozone/platform/dri/dri_wrapper.h" | 17 #include "ui/ozone/platform/dri/drm_device.h" |
18 #include "ui/ozone/platform/dri/hardware_display_controller.h" | 18 #include "ui/ozone/platform/dri/hardware_display_controller.h" |
19 | 19 |
20 namespace ui { | 20 namespace ui { |
21 | 21 |
22 namespace { | 22 namespace { |
23 | 23 |
24 scoped_refptr<DriBuffer> AllocateBuffer(const scoped_refptr<DriWrapper>& dri, | 24 scoped_refptr<DriBuffer> AllocateBuffer(const scoped_refptr<DrmDevice>& drm, |
25 const gfx::Size& size) { | 25 const gfx::Size& size) { |
26 scoped_refptr<DriBuffer> buffer(new DriBuffer(dri)); | 26 scoped_refptr<DriBuffer> buffer(new DriBuffer(drm)); |
27 SkImageInfo info = SkImageInfo::MakeN32Premul(size.width(), size.height()); | 27 SkImageInfo info = SkImageInfo::MakeN32Premul(size.width(), size.height()); |
28 | 28 |
29 bool initialized = | 29 bool initialized = |
30 buffer->Initialize(info, true /* should_register_framebuffer */); | 30 buffer->Initialize(info, true /* should_register_framebuffer */); |
31 DCHECK(initialized) << "Failed to create drm buffer."; | 31 DCHECK(initialized) << "Failed to create drm buffer."; |
32 | 32 |
33 return buffer; | 33 return buffer; |
34 } | 34 } |
35 | 35 |
36 } // namespace | 36 } // namespace |
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51 viewport_size.width(), viewport_size.height(), kOpaque_SkAlphaType); | 51 viewport_size.width(), viewport_size.height(), kOpaque_SkAlphaType); |
52 surface_ = skia::AdoptRef(SkSurface::NewRaster(info)); | 52 surface_ = skia::AdoptRef(SkSurface::NewRaster(info)); |
53 | 53 |
54 HardwareDisplayController* controller = window_delegate_->GetController(); | 54 HardwareDisplayController* controller = window_delegate_->GetController(); |
55 if (!controller) | 55 if (!controller) |
56 return; | 56 return; |
57 | 57 |
58 // For the display buffers use the mode size since a |viewport_size| smaller | 58 // For the display buffers use the mode size since a |viewport_size| smaller |
59 // than the display size will not scanout. | 59 // than the display size will not scanout. |
60 for (size_t i = 0; i < arraysize(buffers_); ++i) | 60 for (size_t i = 0; i < arraysize(buffers_); ++i) |
61 buffers_[i] = AllocateBuffer(controller->GetAllocationDriWrapper(), | 61 buffers_[i] = AllocateBuffer(controller->GetAllocationDrmDevice(), |
62 controller->GetModeSize()); | 62 controller->GetModeSize()); |
63 } | 63 } |
64 | 64 |
65 void DriSurface::PresentCanvas(const gfx::Rect& damage) { | 65 void DriSurface::PresentCanvas(const gfx::Rect& damage) { |
66 DCHECK(base::MessageLoopForUI::IsCurrent()); | 66 DCHECK(base::MessageLoopForUI::IsCurrent()); |
67 | 67 |
68 HardwareDisplayController* controller = window_delegate_->GetController(); | 68 HardwareDisplayController* controller = window_delegate_->GetController(); |
69 if (!controller) | 69 if (!controller) |
70 return; | 70 return; |
71 | 71 |
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92 SkRect real_damage = RectToSkRect(UnionRects(damage, last_damage_)); | 92 SkRect real_damage = RectToSkRect(UnionRects(damage, last_damage_)); |
93 | 93 |
94 // Copy damage region. | 94 // Copy damage region. |
95 skia::RefPtr<SkImage> image = skia::AdoptRef(surface_->newImageSnapshot()); | 95 skia::RefPtr<SkImage> image = skia::AdoptRef(surface_->newImageSnapshot()); |
96 canvas->drawImageRect(image.get(), &real_damage, real_damage, NULL); | 96 canvas->drawImageRect(image.get(), &real_damage, real_damage, NULL); |
97 | 97 |
98 last_damage_ = damage; | 98 last_damage_ = damage; |
99 } | 99 } |
100 | 100 |
101 } // namespace ui | 101 } // namespace ui |
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