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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_ | 5 #ifndef UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_ |
6 #define UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_ | 6 #define UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 | 9 |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/stl_util.h" |
12 #include "ui/accessibility/ax_tree_source.h" | 13 #include "ui/accessibility/ax_tree_source.h" |
13 #include "ui/accessibility/ax_tree_update.h" | 14 #include "ui/accessibility/ax_tree_update.h" |
14 | 15 |
15 namespace ui { | 16 namespace ui { |
16 | 17 |
17 struct ClientTreeNode; | 18 struct ClientTreeNode; |
18 | 19 |
19 // AXTreeSerializer is a helper class that serializes incremental | 20 // AXTreeSerializer is a helper class that serializes incremental |
20 // updates to an AXTreeSource as a vector of AXNodeData structs. | 21 // updates to an AXTreeSource as a AXTreeUpdate struct. |
21 // These structs can be unserialized by an AXTree. An AXTreeSerializer | 22 // These structs can be unserialized by a client object such as an |
22 // keeps track of the tree of node ids that its client is aware of, so | 23 // AXTree. An AXTreeSerializer keeps track of the tree of node ids that its |
23 // it will automatically include, as part of any update, any additional nodes | 24 // client is aware of so that it will never generate an AXTreeUpdate that |
24 // that the client is not aware of yet. | 25 // results in an invalid tree. |
25 // | 26 // |
26 // When the AXTreeSource changes, call SerializeChanges to serialize the | 27 // Every node in the source tree must have an id that's a unique positive |
27 // changes to the tree as an AXTreeUpdate. If a single node has changed, | 28 // integer, the same node must not appear twice. |
28 // pass that node to SerializeChanges. If a node has been added or removed, | |
29 // pass the parent of that node to SerializeChanges and it will automatically | |
30 // handle changes to its set of children. | |
31 // | 29 // |
32 // TODO(dmazzoni): add sample usage code. | 30 // Usage: |
| 31 // |
| 32 // You must call SerializeChanges() every time a node in the tree changes, |
| 33 // and send the generated AXTreeUpdate to the client. |
| 34 // |
| 35 // If a node is added, call SerializeChanges on its parent. |
| 36 // If a node is removed, call SerializeChanges on its parent. |
| 37 // If a whole new subtree is added, just call SerializeChanges on its root. |
| 38 // If the root of the tree changes, call SerializeChanges on the new root. |
| 39 // |
| 40 // AXTreeSerializer will avoid re-serializing nodes that do not change. |
| 41 // For example, if node 1 has children 2, 3, 4, 5 and then child 2 is |
| 42 // removed and a new child 6 is added, the AXTreeSerializer will only |
| 43 // update nodes 1 and 6 (and any children of node 6 recursively). It will |
| 44 // assume that nodes 3, 4, and 5 are not modified unless you explicitly |
| 45 // call SerializeChanges() on them. |
| 46 // |
| 47 // As long as the source tree has unique ids for every node and no loops, |
| 48 // and as long as every update is applied to the client tree, AXTreeSerializer |
| 49 // will continue to work. If the source tree makes a change but fails to |
| 50 // call SerializeChanges properly, the trees may get out of sync - but |
| 51 // because AXTreeSerializer always keeps track of what updates it's sent, |
| 52 // it will never send an invalid update and the client tree will not break, |
| 53 // it just may not contain all of the changes. |
33 template<class AXSourceNode> | 54 template<class AXSourceNode> |
34 class AXTreeSerializer { | 55 class AXTreeSerializer { |
35 public: | 56 public: |
36 explicit AXTreeSerializer(AXTreeSource<AXSourceNode>* tree); | 57 explicit AXTreeSerializer(AXTreeSource<AXSourceNode>* tree); |
| 58 ~AXTreeSerializer(); |
37 | 59 |
38 // Throw out the internal state that keeps track of the nodes the client | 60 // Throw out the internal state that keeps track of the nodes the client |
39 // knows about. This has the effect that the next update will send the | 61 // knows about. This has the effect that the next update will send the |
40 // entire tree over because it assumes the client knows nothing. | 62 // entire tree over because it assumes the client knows nothing. |
41 void Reset(); | 63 void Reset(); |
42 | 64 |
43 // Serialize all changes to |node| and append them to |out_update|. | 65 // Serialize all changes to |node| and append them to |out_update|. |
44 void SerializeChanges(const AXSourceNode* node, | 66 void SerializeChanges(const AXSourceNode* node, |
45 AXTreeUpdate* out_update); | 67 AXTreeUpdate* out_update); |
46 | 68 |
| 69 // Only for unit testing. Normally this class relies on getting a call |
| 70 // to SerializeChanges() every time the source tree changes. For unit |
| 71 // testing, it's convenient to create a static AXTree for the initial |
| 72 // state and then call ChangeTreeSourceForTesting and then SerializeChanges |
| 73 // to simulate the changes you'd get if a tree changed from the initial |
| 74 // state to the second tree's state. |
| 75 void ChangeTreeSourceForTesting(AXTreeSource<AXSourceNode>* new_tree); |
| 76 |
47 private: | 77 private: |
| 78 // Return the least common ancestor of a node in the source tree |
| 79 // and a node in the client tree, or NULL if there is no such node. |
| 80 // The least common ancestor is the closest ancestor to |node| (which |
| 81 // may be |node| itself) that's in both the source tree and client tree, |
| 82 // and for which both the source and client tree agree on their ancestor |
| 83 // chain up to the root. |
| 84 // |
| 85 // Example 1: |
| 86 // |
| 87 // Client Tree Source tree |
| 88 // 1 1 |
| 89 // / \ / \ |
| 90 // 2 3 2 4 |
| 91 // |
| 92 // LCA(source node 2, client node 2) is node 2. |
| 93 // LCA(source node 3, client node 4) is node 1. |
| 94 // |
| 95 // Example 2: |
| 96 // |
| 97 // Client Tree Source tree |
| 98 // 1 1 |
| 99 // / \ / \ |
| 100 // 2 3 2 3 |
| 101 // / \ / / |
| 102 // 4 7 8 4 |
| 103 // / \ / \ |
| 104 // 5 6 5 6 |
| 105 // |
| 106 // LCA(source node 8, client node 7) is node 2. |
| 107 // LCA(source node 5, client node 5) is node 1. |
| 108 // It's not node 5, because the two trees disagree on the parent of |
| 109 // node 4, so the LCA is the first ancestor both trees agree on. |
| 110 const AXSourceNode* LeastCommonAncestor(const AXSourceNode* node, |
| 111 ClientTreeNode* client_node); |
| 112 |
| 113 // Return the least common ancestor of |node| that's in the client tree. |
| 114 // This just walks up the ancestors of |node| until it finds a node that's |
| 115 // also in the client tree, and then calls LeastCommonAncestor on the |
| 116 // source node and client node. |
| 117 const AXSourceNode* LeastCommonAncestor(const AXSourceNode* node); |
| 118 |
| 119 // Walk the subtree rooted at |node| and return true if any nodes that |
| 120 // would be updated are being reparented. If so, update |lca| to point |
| 121 // to the least common ancestor of the previous LCA and the previous |
| 122 // parent of the node being reparented. |
| 123 bool AnyDescendantWasReparented(const AXSourceNode* node, |
| 124 const AXSourceNode** lca); |
| 125 |
| 126 ClientTreeNode* ClientTreeNodeById(int32 id); |
| 127 |
48 // Delete the given client tree node and recursively delete all of its | 128 // Delete the given client tree node and recursively delete all of its |
49 // descendants. | 129 // descendants. |
50 void DeleteClientSubtree(ClientTreeNode* client_node); | 130 void DeleteClientSubtree(ClientTreeNode* client_node); |
51 | 131 |
| 132 // Helper function, called recursively with each new node to serialize. |
52 void SerializeChangedNodes(const AXSourceNode* node, | 133 void SerializeChangedNodes(const AXSourceNode* node, |
53 std::set<int>* ids_serialized, | |
54 AXTreeUpdate* out_update); | 134 AXTreeUpdate* out_update); |
55 | 135 |
56 // The tree source. | 136 // The tree source. |
57 AXTreeSource<AXSourceNode>* tree_; | 137 AXTreeSource<AXSourceNode>* tree_; |
58 | 138 |
59 // Our representation of the client tree. | 139 // Our representation of the client tree. |
60 ClientTreeNode* client_root_; | 140 ClientTreeNode* client_root_; |
61 | 141 |
62 // A map from IDs to nodes in the client tree. | 142 // A map from IDs to nodes in the client tree. |
63 base::hash_map<int32, ClientTreeNode*> client_id_map_; | 143 base::hash_map<int32, ClientTreeNode*> client_id_map_; |
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75 }; | 155 }; |
76 | 156 |
77 template<class AXSourceNode> | 157 template<class AXSourceNode> |
78 AXTreeSerializer<AXSourceNode>::AXTreeSerializer( | 158 AXTreeSerializer<AXSourceNode>::AXTreeSerializer( |
79 AXTreeSource<AXSourceNode>* tree) | 159 AXTreeSource<AXSourceNode>* tree) |
80 : tree_(tree), | 160 : tree_(tree), |
81 client_root_(NULL) { | 161 client_root_(NULL) { |
82 } | 162 } |
83 | 163 |
84 template<class AXSourceNode> | 164 template<class AXSourceNode> |
| 165 AXTreeSerializer<AXSourceNode>::~AXTreeSerializer() { |
| 166 Reset(); |
| 167 } |
| 168 |
| 169 template<class AXSourceNode> |
85 void AXTreeSerializer<AXSourceNode>::Reset() { | 170 void AXTreeSerializer<AXSourceNode>::Reset() { |
86 if (client_root_) { | 171 if (client_root_) { |
87 DeleteClientSubtree(client_root_); | 172 DeleteClientSubtree(client_root_); |
88 client_root_ = NULL; | 173 client_root_ = NULL; |
89 } | 174 } |
90 } | 175 } |
91 | 176 |
92 template<class AXSourceNode> | 177 template<class AXSourceNode> |
| 178 void AXTreeSerializer<AXSourceNode>::ChangeTreeSourceForTesting( |
| 179 AXTreeSource<AXSourceNode>* new_tree) { |
| 180 tree_ = new_tree; |
| 181 } |
| 182 |
| 183 template<class AXSourceNode> |
| 184 const AXSourceNode* AXTreeSerializer<AXSourceNode>::LeastCommonAncestor( |
| 185 const AXSourceNode* node, ClientTreeNode* client_node) { |
| 186 if (node == NULL || client_node == NULL) |
| 187 return NULL; |
| 188 |
| 189 std::vector<const AXSourceNode*> ancestors; |
| 190 while (node) { |
| 191 ancestors.push_back(node); |
| 192 node = tree_->GetParent(node); |
| 193 } |
| 194 |
| 195 std::vector<ClientTreeNode*> client_ancestors; |
| 196 while (client_node) { |
| 197 client_ancestors.push_back(client_node); |
| 198 client_node = client_node->parent; |
| 199 } |
| 200 |
| 201 // Start at the root. Keep going until the source ancestor chain and |
| 202 // client ancestor chain disagree. The last node before they disagree |
| 203 // is the LCA. |
| 204 const AXSourceNode* lca = NULL; |
| 205 int source_index = static_cast<int>(ancestors.size() - 1); |
| 206 int client_index = static_cast<int>(client_ancestors.size() - 1); |
| 207 while (source_index >= 0 && client_index >= 0) { |
| 208 if (tree_->GetId(ancestors[source_index]) != |
| 209 client_ancestors[client_index]->id) { |
| 210 return lca; |
| 211 } |
| 212 lca = ancestors[source_index]; |
| 213 source_index--; |
| 214 client_index--; |
| 215 } |
| 216 return lca; |
| 217 } |
| 218 |
| 219 template<class AXSourceNode> |
| 220 const AXSourceNode* AXTreeSerializer<AXSourceNode>::LeastCommonAncestor( |
| 221 const AXSourceNode* node) { |
| 222 // Walk up the tree until the source node's id also exists in the |
| 223 // client tree, then call LeastCommonAncestor on those two nodes. |
| 224 ClientTreeNode* client_node = ClientTreeNodeById(tree_->GetId(node)); |
| 225 while (node && !client_node) { |
| 226 node = tree_->GetParent(node); |
| 227 if (node) |
| 228 client_node = ClientTreeNodeById(tree_->GetId(node)); |
| 229 } |
| 230 return LeastCommonAncestor(node, client_node); |
| 231 } |
| 232 |
| 233 template<class AXSourceNode> |
| 234 bool AXTreeSerializer<AXSourceNode>::AnyDescendantWasReparented( |
| 235 const AXSourceNode* node, const AXSourceNode** lca) { |
| 236 bool result = false; |
| 237 int id = tree_->GetId(node); |
| 238 int child_count = tree_->GetChildCount(node); |
| 239 for (int i = 0; i < child_count; ++i) { |
| 240 const AXSourceNode* child = tree_->GetChildAtIndex(node, i); |
| 241 int child_id = tree_->GetId(child); |
| 242 ClientTreeNode* client_child = ClientTreeNodeById(child_id); |
| 243 if (client_child) { |
| 244 if (!client_child->parent) { |
| 245 // If the client child has no parent, it must have been the |
| 246 // previous root node, so there is no LCA and we can exit early. |
| 247 *lca = NULL; |
| 248 return true; |
| 249 } else if (client_child->parent->id != id) { |
| 250 // If the client child's parent is not this node, update the LCA |
| 251 // and return true (reparenting was found). |
| 252 *lca = LeastCommonAncestor(*lca, client_child); |
| 253 result = true; |
| 254 } else { |
| 255 // This child is already in the client tree, we won't |
| 256 // recursively serialize it so we don't need to check this |
| 257 // subtree recursively for reparenting. |
| 258 continue; |
| 259 } |
| 260 } |
| 261 |
| 262 // This is a new child or reparented child, check it recursively. |
| 263 if (AnyDescendantWasReparented(child, lca)) |
| 264 result = true; |
| 265 } |
| 266 return result; |
| 267 } |
| 268 |
| 269 template<class AXSourceNode> |
| 270 ClientTreeNode* AXTreeSerializer<AXSourceNode>::ClientTreeNodeById(int32 id) { |
| 271 base::hash_map<int32, ClientTreeNode*>::iterator iter = |
| 272 client_id_map_.find(id); |
| 273 if (iter != client_id_map_.end()) |
| 274 return iter->second; |
| 275 else |
| 276 return NULL; |
| 277 } |
| 278 |
| 279 template<class AXSourceNode> |
93 void AXTreeSerializer<AXSourceNode>::SerializeChanges( | 280 void AXTreeSerializer<AXSourceNode>::SerializeChanges( |
94 const AXSourceNode* node, | 281 const AXSourceNode* node, |
95 AXTreeUpdate* out_update) { | 282 AXTreeUpdate* out_update) { |
96 std::set<int> ids_serialized; | 283 // If the node isn't in the client tree, we need to serialize starting |
97 SerializeChangedNodes(node, &ids_serialized, out_update); | 284 // with the LCA. |
| 285 const AXSourceNode* lca = LeastCommonAncestor(node); |
| 286 |
| 287 if (client_root_) { |
| 288 // If the LCA is anything other than the node itself, tell the |
| 289 // client to first delete the subtree rooted at the LCA. |
| 290 bool need_delete = (lca != node); |
| 291 if (lca) { |
| 292 // Check for any reparenting within this subtree - if there is |
| 293 // any, we need to delete and reserialize the whole subtree |
| 294 // that contains the old and new parents of the reparented node. |
| 295 if (AnyDescendantWasReparented(lca, &lca)) |
| 296 need_delete = true; |
| 297 } |
| 298 |
| 299 if (lca == NULL) { |
| 300 // If there's no LCA, just tell the client to destroy the whole |
| 301 // tree and then we'll serialize everything from the new root. |
| 302 out_update->node_id_to_clear = client_root_->id; |
| 303 DeleteClientSubtree(client_root_); |
| 304 client_id_map_.erase(client_root_->id); |
| 305 client_root_ = NULL; |
| 306 } else if (need_delete) { |
| 307 // Otherwise, if we need to reserialize a subtree, first we need |
| 308 // to delete those nodes in our client tree so that |
| 309 // SerializeChangedNodes() will be sure to send them again. |
| 310 out_update->node_id_to_clear = tree_->GetId(lca); |
| 311 ClientTreeNode* client_lca = ClientTreeNodeById(tree_->GetId(lca)); |
| 312 CHECK(client_lca); |
| 313 for (size_t i = 0; i < client_lca->children.size(); ++i) { |
| 314 client_id_map_.erase(client_lca->children[i]->id); |
| 315 DeleteClientSubtree(client_lca->children[i]); |
| 316 } |
| 317 client_lca->children.clear(); |
| 318 } |
| 319 } |
| 320 |
| 321 // Serialize from the LCA, or from the root if there isn't one. |
| 322 if (!lca) |
| 323 lca = tree_->GetRoot(); |
| 324 SerializeChangedNodes(lca, out_update); |
98 } | 325 } |
99 | 326 |
100 template<class AXSourceNode> | 327 template<class AXSourceNode> |
101 void AXTreeSerializer<AXSourceNode>::DeleteClientSubtree( | 328 void AXTreeSerializer<AXSourceNode>::DeleteClientSubtree( |
102 ClientTreeNode* client_node) { | 329 ClientTreeNode* client_node) { |
103 for (size_t i = 0; i < client_node->children.size(); ++i) { | 330 for (size_t i = 0; i < client_node->children.size(); ++i) { |
104 client_id_map_.erase(client_node->children[i]->id); | 331 client_id_map_.erase(client_node->children[i]->id); |
105 DeleteClientSubtree(client_node->children[i]); | 332 DeleteClientSubtree(client_node->children[i]); |
106 } | 333 } |
107 client_node->children.clear(); | 334 client_node->children.clear(); |
108 } | 335 } |
109 | 336 |
110 template<class AXSourceNode> | 337 template<class AXSourceNode> |
111 void AXTreeSerializer<AXSourceNode>::SerializeChangedNodes( | 338 void AXTreeSerializer<AXSourceNode>::SerializeChangedNodes( |
112 const AXSourceNode* node, | 339 const AXSourceNode* node, |
113 std::set<int>* ids_serialized, | |
114 AXTreeUpdate* out_update) { | 340 AXTreeUpdate* out_update) { |
115 int id = tree_->GetId(node); | |
116 if (ids_serialized->find(id) != ids_serialized->end()) | |
117 return; | |
118 ids_serialized->insert(id); | |
119 | |
120 // This method has three responsibilities: | 341 // This method has three responsibilities: |
121 // 1. Serialize |node| into an AXNodeData, and append it to | 342 // 1. Serialize |node| into an AXNodeData, and append it to |
122 // the AXTreeUpdate to be sent to the client. | 343 // the AXTreeUpdate to be sent to the client. |
123 // 2. Determine if |node| has any new children that the client doesn't | 344 // 2. Determine if |node| has any new children that the client doesn't |
124 // know about yet, and call SerializeChangedNodes recursively on those. | 345 // know about yet, and call SerializeChangedNodes recursively on those. |
125 // 3. Update our internal data structure that keeps track of what nodes | 346 // 3. Update our internal data structure that keeps track of what nodes |
126 // the client knows about. | 347 // the client knows about. |
127 | 348 |
128 // First, find the ClientTreeNode for this id in our data structure where | 349 // First, find the ClientTreeNode for this id in our data structure where |
129 // we keep track of what accessibility objects the client already knows | 350 // we keep track of what accessibility objects the client already knows |
130 // about. If we don't find it, then this must be the new root of the | 351 // about. If we don't find it, then this must be the new root of the |
131 // accessibility tree. | 352 // accessibility tree. |
132 // | 353 int id = tree_->GetId(node); |
133 // TODO(dmazzoni): handle the case where the root changes. | 354 ClientTreeNode* client_node = ClientTreeNodeById(id); |
134 ClientTreeNode* client_node = NULL; | 355 if (!client_node) { |
135 base::hash_map<int32, ClientTreeNode*>::iterator iter = | |
136 client_id_map_.find(id); | |
137 if (iter != client_id_map_.end()) { | |
138 client_node = iter->second; | |
139 } else { | |
140 if (client_root_) { | 356 if (client_root_) { |
141 client_id_map_.erase(client_root_->id); | 357 client_id_map_.erase(client_root_->id); |
142 DeleteClientSubtree(client_root_); | 358 DeleteClientSubtree(client_root_); |
143 } | 359 } |
144 client_root_ = new ClientTreeNode(); | 360 client_root_ = new ClientTreeNode(); |
145 client_node = client_root_; | 361 client_node = client_root_; |
146 client_node->id = id; | 362 client_node->id = id; |
147 client_node->parent = NULL; | 363 client_node->parent = NULL; |
148 client_id_map_[client_node->id] = client_node; | 364 client_id_map_[client_node->id] = client_node; |
149 } | 365 } |
150 | 366 |
151 // Iterate over the ids of the children of |node|. | 367 // Iterate over the ids of the children of |node|. |
152 // Create a set of the child ids so we can quickly look | 368 // Create a set of the child ids so we can quickly look |
153 // up which children are new and which ones were there before. | 369 // up which children are new and which ones were there before. |
154 // Also catch the case where a child is already in the client tree | |
155 // data structure with a different parent, and make sure the old parent | |
156 // clears this node first. | |
157 base::hash_set<int32> new_child_ids; | 370 base::hash_set<int32> new_child_ids; |
158 int child_count = tree_->GetChildCount(node); | 371 int child_count = tree_->GetChildCount(node); |
159 for (int i = 0; i < child_count; ++i) { | 372 for (int i = 0; i < child_count; ++i) { |
160 AXSourceNode* child = tree_->GetChildAtIndex(node, i); | 373 AXSourceNode* child = tree_->GetChildAtIndex(node, i); |
161 int new_child_id = tree_->GetId(child); | 374 int new_child_id = tree_->GetId(child); |
162 new_child_ids.insert(new_child_id); | 375 new_child_ids.insert(new_child_id); |
163 | 376 |
| 377 // This is a sanity check - there shouldn't be any reparenting |
| 378 // because we've already handled it above. |
164 ClientTreeNode* client_child = client_id_map_[new_child_id]; | 379 ClientTreeNode* client_child = client_id_map_[new_child_id]; |
165 if (client_child && client_child->parent != client_node) { | 380 CHECK(!client_child || client_child->parent == client_node); |
166 // The child is being reparented. Find the source tree node | |
167 // corresponding to the old parent, or the closest ancestor | |
168 // still in the tree. | |
169 ClientTreeNode* client_parent = client_child->parent; | |
170 AXSourceNode* parent = NULL; | |
171 while (client_parent) { | |
172 parent = tree_->GetFromId(client_parent->id); | |
173 if (parent) | |
174 break; | |
175 client_parent = client_parent->parent; | |
176 } | |
177 CHECK(parent); | |
178 | |
179 // Call SerializeChangedNodes recursively on the old parent, | |
180 // so that the update that clears |child| from its old parent | |
181 // occurs stricly before the update that adds |child| to its | |
182 // new parent. | |
183 SerializeChangedNodes(parent, ids_serialized, out_update); | |
184 } | |
185 } | 381 } |
186 | 382 |
187 // Go through the old children and delete subtrees for child | 383 // Go through the old children and delete subtrees for child |
188 // ids that are no longer present, and create a map from | 384 // ids that are no longer present, and create a map from |
189 // id to ClientTreeNode for the rest. It's important to delete | 385 // id to ClientTreeNode for the rest. It's important to delete |
190 // first in a separate pass so that nodes that are reparented | 386 // first in a separate pass so that nodes that are reparented |
191 // don't end up children of two different parents in the middle | 387 // don't end up children of two different parents in the middle |
192 // of an update, which can lead to a double-free. | 388 // of an update, which can lead to a double-free. |
193 base::hash_map<int32, ClientTreeNode*> client_child_id_map; | 389 base::hash_map<int32, ClientTreeNode*> client_child_id_map; |
194 std::vector<ClientTreeNode*> old_children; | 390 std::vector<ClientTreeNode*> old_children; |
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237 new_child->id = child_id; | 433 new_child->id = child_id; |
238 new_child->parent = client_node; | 434 new_child->parent = client_node; |
239 client_node->children.push_back(new_child); | 435 client_node->children.push_back(new_child); |
240 client_id_map_[child_id] = new_child; | 436 client_id_map_[child_id] = new_child; |
241 children_to_serialize.push_back(child); | 437 children_to_serialize.push_back(child); |
242 } | 438 } |
243 } | 439 } |
244 | 440 |
245 // Serialize all of the new children, recursively. | 441 // Serialize all of the new children, recursively. |
246 for (size_t i = 0; i < children_to_serialize.size(); ++i) | 442 for (size_t i = 0; i < children_to_serialize.size(); ++i) |
247 SerializeChangedNodes(children_to_serialize[i], ids_serialized, out_update); | 443 SerializeChangedNodes(children_to_serialize[i], out_update); |
248 } | 444 } |
249 | 445 |
250 } // namespace ui | 446 } // namespace ui |
251 | 447 |
252 #endif // UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_ | 448 #endif // UI_ACCESSIBILITY_AX_TREE_SERIALIZER_H_ |
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