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Unified Diff: Source/core/layout/svg/LayoutSVGResourceMasker.cpp

Issue 908243002: Move rendering/svg/RenderSVGResource* to layout/svg. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/layout/svg/LayoutSVGResourceMasker.cpp
diff --git a/Source/core/rendering/svg/RenderSVGResourceMasker.cpp b/Source/core/layout/svg/LayoutSVGResourceMasker.cpp
similarity index 89%
rename from Source/core/rendering/svg/RenderSVGResourceMasker.cpp
rename to Source/core/layout/svg/LayoutSVGResourceMasker.cpp
index bb330f7ef4d435a0d7708e1cd15d45a5f4a0c5e9..10524d9a199c3e86a963dfc996a598bc49d14302 100644
--- a/Source/core/rendering/svg/RenderSVGResourceMasker.cpp
+++ b/Source/core/layout/svg/LayoutSVGResourceMasker.cpp
@@ -18,7 +18,7 @@
*/
#include "config.h"
-#include "core/rendering/svg/RenderSVGResourceMasker.h"
+#include "core/layout/svg/LayoutSVGResourceMasker.h"
#include "core/dom/ElementTraversal.h"
#include "core/layout/svg/SVGLayoutSupport.h"
@@ -30,29 +30,29 @@
namespace blink {
-RenderSVGResourceMasker::RenderSVGResourceMasker(SVGMaskElement* node)
- : RenderSVGResourceContainer(node)
+LayoutSVGResourceMasker::LayoutSVGResourceMasker(SVGMaskElement* node)
+ : LayoutSVGResourceContainer(node)
{
}
-RenderSVGResourceMasker::~RenderSVGResourceMasker()
+LayoutSVGResourceMasker::~LayoutSVGResourceMasker()
{
}
-void RenderSVGResourceMasker::removeAllClientsFromCache(bool markForInvalidation)
+void LayoutSVGResourceMasker::removeAllClientsFromCache(bool markForInvalidation)
{
m_maskContentPicture.clear();
m_maskContentBoundaries = FloatRect();
markAllClientsForInvalidation(markForInvalidation ? LayoutAndBoundariesInvalidation : ParentOnlyInvalidation);
}
-void RenderSVGResourceMasker::removeClientFromCache(LayoutObject* client, bool markForInvalidation)
+void LayoutSVGResourceMasker::removeClientFromCache(LayoutObject* client, bool markForInvalidation)
{
ASSERT(client);
markClientForInvalidation(client, markForInvalidation ? BoundariesInvalidation : ParentOnlyInvalidation);
}
-bool RenderSVGResourceMasker::prepareEffect(LayoutObject* object, GraphicsContext* context)
+bool LayoutSVGResourceMasker::prepareEffect(LayoutObject* object, GraphicsContext* context)
{
ASSERT(object);
ASSERT(context);
@@ -71,7 +71,7 @@ bool RenderSVGResourceMasker::prepareEffect(LayoutObject* object, GraphicsContex
return true;
}
-void RenderSVGResourceMasker::finishEffect(LayoutObject* object, GraphicsContext* context)
+void LayoutSVGResourceMasker::finishEffect(LayoutObject* object, GraphicsContext* context)
{
ASSERT(object);
ASSERT(context);
@@ -102,7 +102,7 @@ void RenderSVGResourceMasker::finishEffect(LayoutObject* object, GraphicsContext
context->endLayer();
}
-void RenderSVGResourceMasker::drawMaskForRenderer(GraphicsContext* context, const FloatRect& targetBoundingBox)
+void LayoutSVGResourceMasker::drawMaskForRenderer(GraphicsContext* context, const FloatRect& targetBoundingBox)
{
ASSERT(context);
@@ -122,7 +122,7 @@ void RenderSVGResourceMasker::drawMaskForRenderer(GraphicsContext* context, cons
context->drawPicture(m_maskContentPicture.get());
}
-void RenderSVGResourceMasker::createPicture(GraphicsContext* context)
+void LayoutSVGResourceMasker::createPicture(GraphicsContext* context)
{
ASSERT(context);
@@ -144,7 +144,7 @@ void RenderSVGResourceMasker::createPicture(GraphicsContext* context)
m_maskContentPicture = context->endRecording();
}
-void RenderSVGResourceMasker::calculateMaskContentPaintInvalidationRect()
+void LayoutSVGResourceMasker::calculateMaskContentPaintInvalidationRect()
{
for (SVGElement* childElement = Traversal<SVGElement>::firstChild(*element()); childElement; childElement = Traversal<SVGElement>::nextSibling(*childElement)) {
LayoutObject* renderer = childElement->renderer();
@@ -152,12 +152,12 @@ void RenderSVGResourceMasker::calculateMaskContentPaintInvalidationRect()
continue;
const LayoutStyle* style = renderer->style();
if (!style || style->display() == NONE || style->visibility() != VISIBLE)
- continue;
+ continue;
m_maskContentBoundaries.unite(renderer->localToParentTransform().mapRect(renderer->paintInvalidationRectInLocalCoordinates()));
}
}
-FloatRect RenderSVGResourceMasker::resourceBoundingBox(const LayoutObject* object)
+FloatRect LayoutSVGResourceMasker::resourceBoundingBox(const LayoutObject* object)
{
SVGMaskElement* maskElement = toSVGMaskElement(element());
ASSERT(maskElement);
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