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Unified Diff: Source/core/rendering/svg/RenderSVGResourceMarker.cpp

Issue 908243002: Move rendering/svg/RenderSVGResource* to layout/svg. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/rendering/svg/RenderSVGResourceMarker.cpp
diff --git a/Source/core/rendering/svg/RenderSVGResourceMarker.cpp b/Source/core/rendering/svg/RenderSVGResourceMarker.cpp
deleted file mode 100644
index 8a9a5cdee08f00b9f6a92c616d406b189b6e2d31..0000000000000000000000000000000000000000
--- a/Source/core/rendering/svg/RenderSVGResourceMarker.cpp
+++ /dev/null
@@ -1,156 +0,0 @@
-/*
- * Copyright (C) 2004, 2005, 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
- * Copyright (C) 2004, 2005, 2006, 2007, 2008 Rob Buis <buis@kde.org>
- * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
-#include "config.h"
-#include "core/rendering/svg/RenderSVGResourceMarker.h"
-
-#include "core/layout/svg/SVGLayoutSupport.h"
-#include "core/rendering/svg/RenderSVGContainer.h"
-#include "wtf/TemporaryChange.h"
-
-namespace blink {
-
-RenderSVGResourceMarker::RenderSVGResourceMarker(SVGMarkerElement* node)
- : RenderSVGResourceContainer(node)
-{
-}
-
-RenderSVGResourceMarker::~RenderSVGResourceMarker()
-{
-}
-
-void RenderSVGResourceMarker::layout()
-{
- ASSERT(needsLayout());
- if (m_isInLayout)
- return;
-
- TemporaryChange<bool> inLayoutChange(m_isInLayout, true);
-
- // RenderSVGHiddenContainer overwrites layout(). We need the
- // layouting of RenderSVGContainer for calculating local
- // transformations and paint invalidation.
- RenderSVGContainer::layout();
-
- clearInvalidationMask();
-}
-
-void RenderSVGResourceMarker::removeAllClientsFromCache(bool markForInvalidation)
-{
- markAllClientsForInvalidation(markForInvalidation ? LayoutAndBoundariesInvalidation : ParentOnlyInvalidation);
-}
-
-void RenderSVGResourceMarker::removeClientFromCache(LayoutObject* client, bool markForInvalidation)
-{
- ASSERT(client);
- markClientForInvalidation(client, markForInvalidation ? BoundariesInvalidation : ParentOnlyInvalidation);
-}
-
-FloatRect RenderSVGResourceMarker::markerBoundaries(const AffineTransform& markerTransformation) const
-{
- FloatRect coordinates = RenderSVGContainer::paintInvalidationRectInLocalCoordinates();
-
- // Map paint invalidation rect into parent coordinate space, in which the marker boundaries have to be evaluated
- coordinates = localToParentTransform().mapRect(coordinates);
-
- return markerTransformation.mapRect(coordinates);
-}
-
-const AffineTransform& RenderSVGResourceMarker::localToParentTransform() const
-{
- m_localToParentTransform = AffineTransform::translation(m_viewport.x(), m_viewport.y()) * viewportTransform();
- return m_localToParentTransform;
- // If this class were ever given a localTransform(), then the above would read:
- // return viewportTranslation * localTransform() * viewportTransform();
-}
-
-FloatPoint RenderSVGResourceMarker::referencePoint() const
-{
- SVGMarkerElement* marker = toSVGMarkerElement(element());
- ASSERT(marker);
-
- SVGLengthContext lengthContext(marker);
- return FloatPoint(marker->refX()->currentValue()->value(lengthContext), marker->refY()->currentValue()->value(lengthContext));
-}
-
-float RenderSVGResourceMarker::angle() const
-{
- SVGMarkerElement* marker = toSVGMarkerElement(element());
- ASSERT(marker);
-
- float angle = -1;
- if (marker->orientType()->currentValue()->enumValue() == SVGMarkerOrientAngle)
- angle = marker->orientAngle()->currentValue()->value();
-
- return angle;
-}
-
-AffineTransform RenderSVGResourceMarker::markerTransformation(const FloatPoint& origin, float autoAngle, float strokeWidth) const
-{
- SVGMarkerElement* marker = toSVGMarkerElement(element());
- ASSERT(marker);
-
- float markerAngle = angle();
- bool useStrokeWidth = marker->markerUnits()->currentValue()->enumValue() == SVGMarkerUnitsStrokeWidth;
-
- AffineTransform transform;
- transform.translate(origin.x(), origin.y());
- transform.rotate(markerAngle == -1 ? autoAngle : markerAngle);
- transform = markerContentTransformation(transform, referencePoint(), useStrokeWidth ? strokeWidth : -1);
- return transform;
-}
-
-AffineTransform RenderSVGResourceMarker::markerContentTransformation(const AffineTransform& contentTransformation, const FloatPoint& origin, float strokeWidth) const
-{
- // The 'origin' coordinate maps to SVGs refX/refY, given in coordinates relative to the viewport established by the marker
- FloatPoint mappedOrigin = viewportTransform().mapPoint(origin);
-
- AffineTransform transformation = contentTransformation;
- if (strokeWidth != -1)
- transformation.scaleNonUniform(strokeWidth, strokeWidth);
-
- transformation.translate(-mappedOrigin.x(), -mappedOrigin.y());
- return transformation;
-}
-
-AffineTransform RenderSVGResourceMarker::viewportTransform() const
-{
- SVGMarkerElement* marker = toSVGMarkerElement(element());
- ASSERT(marker);
-
- return marker->viewBoxToViewTransform(m_viewport.width(), m_viewport.height());
-}
-
-void RenderSVGResourceMarker::calcViewport()
-{
- if (!selfNeedsLayout())
- return;
-
- SVGMarkerElement* marker = toSVGMarkerElement(element());
- ASSERT(marker);
-
- SVGLengthContext lengthContext(marker);
- float w = marker->markerWidth()->currentValue()->value(lengthContext);
- float h = marker->markerHeight()->currentValue()->value(lengthContext);
- m_viewport = FloatRect(0, 0, w, h);
-}
-
-}
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