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Side by Side Diff: Source/core/rendering/svg/RenderSVGResourceMasker.h

Issue 908243002: Move rendering/svg/RenderSVGResource* to layout/svg. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /*
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 */
19
20 #ifndef RenderSVGResourceMasker_h
21 #define RenderSVGResourceMasker_h
22
23 #include "core/rendering/svg/RenderSVGResourceContainer.h"
24 #include "core/svg/SVGMaskElement.h"
25 #include "core/svg/SVGUnitTypes.h"
26 #include "platform/geometry/FloatRect.h"
27 #include "platform/geometry/IntSize.h"
28 #include "platform/graphics/ImageBuffer.h"
29
30 #include "wtf/HashMap.h"
31 #include "wtf/OwnPtr.h"
32
33 class SkPicture;
34
35 namespace blink {
36
37 class GraphicsContext;
38
39 class RenderSVGResourceMasker final : public RenderSVGResourceContainer {
40 public:
41 explicit RenderSVGResourceMasker(SVGMaskElement*);
42 virtual ~RenderSVGResourceMasker();
43
44 virtual const char* renderName() const override { return "RenderSVGResourceM asker"; }
45
46 virtual void removeAllClientsFromCache(bool markForInvalidation = true) over ride;
47 virtual void removeClientFromCache(LayoutObject*, bool markForInvalidation = true) override;
48
49 bool prepareEffect(LayoutObject*, GraphicsContext*);
50 void finishEffect(LayoutObject*, GraphicsContext*);
51
52 FloatRect resourceBoundingBox(const LayoutObject*);
53
54 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen t())->maskUnits()->currentValue()->enumValue(); }
55 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement (element())->maskContentUnits()->currentValue()->enumValue(); }
56
57 static const RenderSVGResourceType s_resourceType = MaskerResourceType;
58 virtual RenderSVGResourceType resourceType() const override { return s_resou rceType; }
59
60 private:
61 void calculateMaskContentPaintInvalidationRect();
62 void drawMaskForRenderer(GraphicsContext*, const FloatRect& targetBoundingBo x);
63 void createPicture(GraphicsContext*);
64
65 RefPtr<const SkPicture> m_maskContentPicture;
66 FloatRect m_maskContentBoundaries;
67 };
68
69 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceMasker, MaskerResourceTyp e);
70
71 }
72
73 #endif
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