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1 /* | |
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | |
3 * | |
4 * This library is free software; you can redistribute it and/or | |
5 * modify it under the terms of the GNU Library General Public | |
6 * License as published by the Free Software Foundation; either | |
7 * version 2 of the License, or (at your option) any later version. | |
8 * | |
9 * This library is distributed in the hope that it will be useful, | |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
12 * Library General Public License for more details. | |
13 * | |
14 * You should have received a copy of the GNU Library General Public License | |
15 * along with this library; see the file COPYING.LIB. If not, write to | |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
17 * Boston, MA 02110-1301, USA. | |
18 */ | |
19 | |
20 #ifndef RenderSVGResourceMasker_h | |
21 #define RenderSVGResourceMasker_h | |
22 | |
23 #include "core/rendering/svg/RenderSVGResourceContainer.h" | |
24 #include "core/svg/SVGMaskElement.h" | |
25 #include "core/svg/SVGUnitTypes.h" | |
26 #include "platform/geometry/FloatRect.h" | |
27 #include "platform/geometry/IntSize.h" | |
28 #include "platform/graphics/ImageBuffer.h" | |
29 | |
30 #include "wtf/HashMap.h" | |
31 #include "wtf/OwnPtr.h" | |
32 | |
33 class SkPicture; | |
34 | |
35 namespace blink { | |
36 | |
37 class GraphicsContext; | |
38 | |
39 class RenderSVGResourceMasker final : public RenderSVGResourceContainer { | |
40 public: | |
41 explicit RenderSVGResourceMasker(SVGMaskElement*); | |
42 virtual ~RenderSVGResourceMasker(); | |
43 | |
44 virtual const char* renderName() const override { return "RenderSVGResourceM
asker"; } | |
45 | |
46 virtual void removeAllClientsFromCache(bool markForInvalidation = true) over
ride; | |
47 virtual void removeClientFromCache(LayoutObject*, bool markForInvalidation =
true) override; | |
48 | |
49 bool prepareEffect(LayoutObject*, GraphicsContext*); | |
50 void finishEffect(LayoutObject*, GraphicsContext*); | |
51 | |
52 FloatRect resourceBoundingBox(const LayoutObject*); | |
53 | |
54 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen
t())->maskUnits()->currentValue()->enumValue(); } | |
55 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement
(element())->maskContentUnits()->currentValue()->enumValue(); } | |
56 | |
57 static const RenderSVGResourceType s_resourceType = MaskerResourceType; | |
58 virtual RenderSVGResourceType resourceType() const override { return s_resou
rceType; } | |
59 | |
60 private: | |
61 void calculateMaskContentPaintInvalidationRect(); | |
62 void drawMaskForRenderer(GraphicsContext*, const FloatRect& targetBoundingBo
x); | |
63 void createPicture(GraphicsContext*); | |
64 | |
65 RefPtr<const SkPicture> m_maskContentPicture; | |
66 FloatRect m_maskContentBoundaries; | |
67 }; | |
68 | |
69 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceMasker, MaskerResourceTyp
e); | |
70 | |
71 } | |
72 | |
73 #endif | |
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