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| 1 /* | |
| 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | |
| 3 * | |
| 4 * This library is free software; you can redistribute it and/or | |
| 5 * modify it under the terms of the GNU Library General Public | |
| 6 * License as published by the Free Software Foundation; either | |
| 7 * version 2 of the License, or (at your option) any later version. | |
| 8 * | |
| 9 * This library is distributed in the hope that it will be useful, | |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 12 * Library General Public License for more details. | |
| 13 * | |
| 14 * You should have received a copy of the GNU Library General Public License | |
| 15 * along with this library; see the file COPYING.LIB. If not, write to | |
| 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
| 17 * Boston, MA 02110-1301, USA. | |
| 18 */ | |
| 19 | |
| 20 #ifndef RenderSVGResourceMasker_h | |
| 21 #define RenderSVGResourceMasker_h | |
| 22 | |
| 23 #include "core/rendering/svg/RenderSVGResourceContainer.h" | |
| 24 #include "core/svg/SVGMaskElement.h" | |
| 25 #include "core/svg/SVGUnitTypes.h" | |
| 26 #include "platform/geometry/FloatRect.h" | |
| 27 #include "platform/geometry/IntSize.h" | |
| 28 #include "platform/graphics/ImageBuffer.h" | |
| 29 | |
| 30 #include "wtf/HashMap.h" | |
| 31 #include "wtf/OwnPtr.h" | |
| 32 | |
| 33 class SkPicture; | |
| 34 | |
| 35 namespace blink { | |
| 36 | |
| 37 class GraphicsContext; | |
| 38 | |
| 39 class RenderSVGResourceMasker final : public RenderSVGResourceContainer { | |
| 40 public: | |
| 41 explicit RenderSVGResourceMasker(SVGMaskElement*); | |
| 42 virtual ~RenderSVGResourceMasker(); | |
| 43 | |
| 44 virtual const char* renderName() const override { return "RenderSVGResourceM
asker"; } | |
| 45 | |
| 46 virtual void removeAllClientsFromCache(bool markForInvalidation = true) over
ride; | |
| 47 virtual void removeClientFromCache(LayoutObject*, bool markForInvalidation =
true) override; | |
| 48 | |
| 49 bool prepareEffect(LayoutObject*, GraphicsContext*); | |
| 50 void finishEffect(LayoutObject*, GraphicsContext*); | |
| 51 | |
| 52 FloatRect resourceBoundingBox(const LayoutObject*); | |
| 53 | |
| 54 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen
t())->maskUnits()->currentValue()->enumValue(); } | |
| 55 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement
(element())->maskContentUnits()->currentValue()->enumValue(); } | |
| 56 | |
| 57 static const RenderSVGResourceType s_resourceType = MaskerResourceType; | |
| 58 virtual RenderSVGResourceType resourceType() const override { return s_resou
rceType; } | |
| 59 | |
| 60 private: | |
| 61 void calculateMaskContentPaintInvalidationRect(); | |
| 62 void drawMaskForRenderer(GraphicsContext*, const FloatRect& targetBoundingBo
x); | |
| 63 void createPicture(GraphicsContext*); | |
| 64 | |
| 65 RefPtr<const SkPicture> m_maskContentPicture; | |
| 66 FloatRect m_maskContentBoundaries; | |
| 67 }; | |
| 68 | |
| 69 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceMasker, MaskerResourceTyp
e); | |
| 70 | |
| 71 } | |
| 72 | |
| 73 #endif | |
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