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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SVGShapePainter_h | 5 #ifndef SVGShapePainter_h |
6 #define SVGShapePainter_h | 6 #define SVGShapePainter_h |
7 | 7 |
8 namespace blink { | 8 namespace blink { |
9 | 9 |
10 struct MarkerPosition; | 10 struct MarkerPosition; |
11 struct PaintInfo; | 11 struct PaintInfo; |
12 class FloatPoint; | 12 class FloatPoint; |
13 class GraphicsContext; | 13 class GraphicsContext; |
14 class Path; | 14 class Path; |
15 class RenderSVGResourceMarker; | 15 class LayoutSVGResourceMarker; |
16 class RenderSVGShape; | 16 class RenderSVGShape; |
17 | 17 |
18 class SVGShapePainter { | 18 class SVGShapePainter { |
19 public: | 19 public: |
20 SVGShapePainter(RenderSVGShape& renderSVGShape) : m_renderSVGShape(renderSVG
Shape) { } | 20 SVGShapePainter(RenderSVGShape& renderSVGShape) : m_renderSVGShape(renderSVG
Shape) { } |
21 | 21 |
22 void paint(const PaintInfo&); | 22 void paint(const PaintInfo&); |
23 | 23 |
24 private: | 24 private: |
25 void fillShape(GraphicsContext*); | 25 void fillShape(GraphicsContext*); |
26 void strokeShape(GraphicsContext*); | 26 void strokeShape(GraphicsContext*); |
27 | 27 |
28 void paintMarkers(const PaintInfo&); | 28 void paintMarkers(const PaintInfo&); |
29 void paintMarker(const PaintInfo&, RenderSVGResourceMarker&, const MarkerPos
ition&, float); | 29 void paintMarker(const PaintInfo&, LayoutSVGResourceMarker&, const MarkerPos
ition&, float); |
30 void strokeZeroLengthLineCaps(GraphicsContext*); | 30 void strokeZeroLengthLineCaps(GraphicsContext*); |
31 Path* zeroLengthLinecapPath(const FloatPoint&) const; | 31 Path* zeroLengthLinecapPath(const FloatPoint&) const; |
32 | 32 |
33 RenderSVGShape& m_renderSVGShape; | 33 RenderSVGShape& m_renderSVGShape; |
34 }; | 34 }; |
35 | 35 |
36 } // namespace blink | 36 } // namespace blink |
37 | 37 |
38 #endif // SVGShapePainter_h | 38 #endif // SVGShapePainter_h |
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