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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 */ | 18 */ |
19 | 19 |
20 #ifndef RenderSVGResourceMasker_h | 20 #ifndef LayoutSVGResourceMasker_h |
21 #define RenderSVGResourceMasker_h | 21 #define LayoutSVGResourceMasker_h |
22 | 22 |
23 #include "core/rendering/svg/RenderSVGResourceContainer.h" | 23 #include "core/layout/svg/LayoutSVGResourceContainer.h" |
24 #include "core/svg/SVGMaskElement.h" | 24 #include "core/svg/SVGMaskElement.h" |
25 #include "core/svg/SVGUnitTypes.h" | 25 #include "core/svg/SVGUnitTypes.h" |
26 #include "platform/geometry/FloatRect.h" | 26 #include "platform/geometry/FloatRect.h" |
27 #include "platform/geometry/IntSize.h" | 27 #include "platform/geometry/IntSize.h" |
28 #include "platform/graphics/ImageBuffer.h" | 28 #include "platform/graphics/ImageBuffer.h" |
29 | 29 |
30 #include "wtf/HashMap.h" | 30 #include "wtf/HashMap.h" |
31 #include "wtf/OwnPtr.h" | 31 #include "wtf/OwnPtr.h" |
32 | 32 |
33 class SkPicture; | 33 class SkPicture; |
34 | 34 |
35 namespace blink { | 35 namespace blink { |
36 | 36 |
37 class GraphicsContext; | 37 class GraphicsContext; |
38 | 38 |
39 class RenderSVGResourceMasker final : public RenderSVGResourceContainer { | 39 class LayoutSVGResourceMasker final : public LayoutSVGResourceContainer { |
40 public: | 40 public: |
41 explicit RenderSVGResourceMasker(SVGMaskElement*); | 41 explicit LayoutSVGResourceMasker(SVGMaskElement*); |
42 virtual ~RenderSVGResourceMasker(); | 42 virtual ~LayoutSVGResourceMasker(); |
43 | 43 |
44 virtual const char* renderName() const override { return "RenderSVGResourceM
asker"; } | 44 virtual const char* renderName() const override { return "LayoutSVGResourceM
asker"; } |
45 | 45 |
46 virtual void removeAllClientsFromCache(bool markForInvalidation = true) over
ride; | 46 virtual void removeAllClientsFromCache(bool markForInvalidation = true) over
ride; |
47 virtual void removeClientFromCache(LayoutObject*, bool markForInvalidation =
true) override; | 47 virtual void removeClientFromCache(LayoutObject*, bool markForInvalidation =
true) override; |
48 | 48 |
49 bool prepareEffect(LayoutObject*, GraphicsContext*); | 49 bool prepareEffect(LayoutObject*, GraphicsContext*); |
50 void finishEffect(LayoutObject*, GraphicsContext*); | 50 void finishEffect(LayoutObject*, GraphicsContext*); |
51 | 51 |
52 FloatRect resourceBoundingBox(const LayoutObject*); | 52 FloatRect resourceBoundingBox(const LayoutObject*); |
53 | 53 |
54 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen
t())->maskUnits()->currentValue()->enumValue(); } | 54 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen
t())->maskUnits()->currentValue()->enumValue(); } |
55 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement
(element())->maskContentUnits()->currentValue()->enumValue(); } | 55 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement
(element())->maskContentUnits()->currentValue()->enumValue(); } |
56 | 56 |
57 static const RenderSVGResourceType s_resourceType = MaskerResourceType; | 57 static const LayoutSVGResourceType s_resourceType = MaskerResourceType; |
58 virtual RenderSVGResourceType resourceType() const override { return s_resou
rceType; } | 58 virtual LayoutSVGResourceType resourceType() const override { return s_resou
rceType; } |
59 | 59 |
60 private: | 60 private: |
61 void calculateMaskContentPaintInvalidationRect(); | 61 void calculateMaskContentPaintInvalidationRect(); |
62 void drawMaskForRenderer(GraphicsContext*, const FloatRect& targetBoundingBo
x); | 62 void drawMaskForRenderer(GraphicsContext*, const FloatRect& targetBoundingBo
x); |
63 void createPicture(GraphicsContext*); | 63 void createPicture(GraphicsContext*); |
64 | 64 |
65 RefPtr<const SkPicture> m_maskContentPicture; | 65 RefPtr<const SkPicture> m_maskContentPicture; |
66 FloatRect m_maskContentBoundaries; | 66 FloatRect m_maskContentBoundaries; |
67 }; | 67 }; |
68 | 68 |
69 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceMasker, MaskerResourceTyp
e); | 69 DEFINE_LAYOUT_SVG_RESOURCE_TYPE_CASTS(LayoutSVGResourceMasker, MaskerResourceTyp
e); |
70 | 70 |
71 } | 71 } |
72 | 72 |
73 #endif | 73 #endif |
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