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Side by Side Diff: Source/platform/graphics/GraphicsContextTest.cpp

Issue 907453003: Move overdraw tracking code from GraphicsContext to CanvasRenderingContext2D (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y
17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N
20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */ 23 */
24 24
25 #include "config.h" 25 #include "config.h"
26 26
27 #include "platform/graphics/GraphicsContext.h" 27 #include "platform/graphics/GraphicsContext.h"
28 28
29 #include "platform/graphics/BitmapImage.h" 29 #include "platform/graphics/BitmapImage.h"
30 #include "platform/graphics/GraphicsContextClient.h"
31 #include "platform/graphics/ImageBuffer.h" 30 #include "platform/graphics/ImageBuffer.h"
32 #include "platform/graphics/skia/NativeImageSkia.h" 31 #include "platform/graphics/skia/NativeImageSkia.h"
33 #include "third_party/skia/include/core/SkBitmap.h" 32 #include "third_party/skia/include/core/SkBitmap.h"
34 #include "third_party/skia/include/core/SkCanvas.h" 33 #include "third_party/skia/include/core/SkCanvas.h"
35 #include "third_party/skia/include/core/SkPicture.h" 34 #include "third_party/skia/include/core/SkPicture.h"
36 #include "third_party/skia/include/core/SkShader.h" 35 #include "third_party/skia/include/core/SkShader.h"
37 #include "third_party/skia/include/effects/SkBlurDrawLooper.h" 36 #include "third_party/skia/include/effects/SkBlurDrawLooper.h"
38 #include "third_party/skia/include/effects/SkBlurImageFilter.h" 37 #include "third_party/skia/include/effects/SkBlurImageFilter.h"
39 #include "third_party/skia/include/effects/SkBlurMaskFilter.h" 38 #include "third_party/skia/include/effects/SkBlurMaskFilter.h"
40 39
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161 context.drawImageBuffer(alphaImage.get(), FloatRect(10, 10, 10, 10)); 160 context.drawImageBuffer(alphaImage.get(), FloatRect(10, 10, 10, 10));
162 161
163 // We can't have an opaque mask actually, but we can pretend here like it wo uld look if we did. 162 // We can't have an opaque mask actually, but we can pretend here like it wo uld look if we did.
164 context.fillRect(FloatRect(12, 12, 3, 3), opaque, SkXfermode::kSrcOver_Mode) ; 163 context.fillRect(FloatRect(12, 12, 3, 3), opaque, SkXfermode::kSrcOver_Mode) ;
165 164
166 context.endLayer(); 165 context.endLayer();
167 context.endLayer(); 166 context.endLayer();
168 167
169 EXPECT_OPAQUE_PIXELS_ONLY_IN_RECT(bitmap, IntRect(12, 12, 3, 3)); 168 EXPECT_OPAQUE_PIXELS_ONLY_IN_RECT(bitmap, IntRect(12, 12, 3, 3));
170 } 169 }
171 170 /*
172 #define TEST_CLEAR_SETUP \ 171 #define TEST_CLEAR_SETUP \
173 SkBitmap bitmap; \ 172 SkBitmap bitmap; \
174 bitmap.allocN32Pixels(10, 10); \ 173 bitmap.allocN32Pixels(10, 10); \
175 bitmap.eraseColor(0); \ 174 bitmap.eraseColor(0); \
176 SkCanvas canvas(bitmap); \ 175 SkCanvas canvas(bitmap); \
177 TestGraphicsContextClient gcClient; \ 176 TestGraphicsContextClient gcClient; \
178 GraphicsContext context(&canvas, nullptr); \ 177 GraphicsContext context(&canvas, nullptr); \
179 context.setClient(&gcClient); 178 context.setClient(&gcClient);
180 179
181 #define TEST_CLEAR_1(SHOULD_CLEAR, CALL1) \ 180 #define TEST_CLEAR_1(SHOULD_CLEAR, CALL1) \
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387 SkPaint paint; 386 SkPaint paint;
388 SkAutoTUnref<SkDrawLooper> looper(SkBlurDrawLooper::Create(SK_ColorWHITE , 1, 1, 1)); 387 SkAutoTUnref<SkDrawLooper> looper(SkBlurDrawLooper::Create(SK_ColorWHITE , 1, 1, 1));
389 paint.setLooper(looper.get()); 388 paint.setLooper(looper.get());
390 TEST_CLEAR_1(false, drawRect(fullRect, paint)); 389 TEST_CLEAR_1(false, drawRect(fullRect, paint));
391 } 390 }
392 { 391 {
393 SkPaint paint; 392 SkPaint paint;
394 TEST_CLEAR_3(false, beginLayer(1.0f, SkXfermode::kSrcOver_Mode), drawRec t(fullRect, paint), endLayer()); 393 TEST_CLEAR_3(false, beginLayer(1.0f, SkXfermode::kSrcOver_Mode), drawRec t(fullRect, paint), endLayer());
395 } 394 }
396 } 395 }
397 396 */
dshwang 2015/02/06 19:10:37 why don't you delete code?
Justin Novosad 2015/02/06 19:37:31 I will. I am currently working on moving these tes
398 TEST(GraphicsContextTest, UnboundedDrawsAreClipped) 397 TEST(GraphicsContextTest, UnboundedDrawsAreClipped)
399 { 398 {
400 SkBitmap bitmap; 399 SkBitmap bitmap;
401 bitmap.allocN32Pixels(400, 400); 400 bitmap.allocN32Pixels(400, 400);
402 bitmap.eraseColor(0); 401 bitmap.eraseColor(0);
403 SkCanvas canvas(bitmap); 402 SkCanvas canvas(bitmap);
404 403
405 GraphicsContext context(&canvas, nullptr); 404 GraphicsContext context(&canvas, nullptr);
406 405
407 Color opaque(1.0f, 0.0f, 0.0f, 1.0f); 406 Color opaque(1.0f, 0.0f, 0.0f, 1.0f);
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499 498
500 // endRecording finally makes the picture accessible 499 // endRecording finally makes the picture accessible
501 RefPtr<const SkPicture> picture = context.endRecording(); 500 RefPtr<const SkPicture> picture = context.endRecording();
502 EXPECT_TRUE(picture); 501 EXPECT_TRUE(picture);
503 EXPECT_TRUE(picture->unique()); 502 EXPECT_TRUE(picture->unique());
504 503
505 context.endRecording(); 504 context.endRecording();
506 } 505 }
507 506
508 } // namespace 507 } // namespace
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