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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/client/program_info_manager.h" | 5 #include "gpu/command_buffer/client/program_info_manager.h" |
6 | 6 |
7 namespace { | 7 namespace { |
8 | 8 |
9 template<typename T> static T LocalGetAs( | 9 template<typename T> static T LocalGetAs( |
10 const std::vector<int8>& data, uint32 offset, size_t size) { | 10 const std::vector<int8>& data, uint32 offset, size_t size) { |
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172 GLuint ProgramInfoManager::Program::GetUniformBlockIndex( | 172 GLuint ProgramInfoManager::Program::GetUniformBlockIndex( |
173 const std::string& name) const { | 173 const std::string& name) const { |
174 for (size_t ii = 0; ii < uniform_blocks_.size(); ++ii) { | 174 for (size_t ii = 0; ii < uniform_blocks_.size(); ++ii) { |
175 if (uniform_blocks_[ii].name == name) { | 175 if (uniform_blocks_[ii].name == name) { |
176 return static_cast<GLuint>(ii); | 176 return static_cast<GLuint>(ii); |
177 } | 177 } |
178 } | 178 } |
179 return GL_INVALID_INDEX; | 179 return GL_INVALID_INDEX; |
180 } | 180 } |
181 | 181 |
182 void ProgramInfoManager::Program::UniformBlockBinding( | |
183 GLuint index , GLuint binding) { | |
184 if (index < uniform_blocks_.size()) { | |
185 uniform_blocks_[index].binding = binding; | |
186 } | |
187 } | |
188 | |
182 void ProgramInfoManager::Program::UpdateES2(const std::vector<int8>& result) { | 189 void ProgramInfoManager::Program::UpdateES2(const std::vector<int8>& result) { |
183 if (cached_es2_) { | 190 if (cached_es2_) { |
184 return; | 191 return; |
185 } | 192 } |
186 if (result.empty()) { | 193 if (result.empty()) { |
187 // This should only happen on a lost context. | 194 // This should only happen on a lost context. |
188 return; | 195 return; |
189 } | 196 } |
190 DCHECK_GE(result.size(), sizeof(ProgramInfoHeader)); | 197 DCHECK_GE(result.size(), sizeof(ProgramInfoHeader)); |
191 const ProgramInfoHeader* header = LocalGetAs<const ProgramInfoHeader*>( | 198 const ProgramInfoHeader* header = LocalGetAs<const ProgramInfoHeader*>( |
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631 default: | 638 default: |
632 NOTREACHED(); | 639 NOTREACHED(); |
633 } | 640 } |
634 return true; | 641 return true; |
635 } | 642 } |
636 } | 643 } |
637 } | 644 } |
638 return gl->GetActiveUniformBlockivHelper(program, index, pname, params); | 645 return gl->GetActiveUniformBlockivHelper(program, index, pname, params); |
639 } | 646 } |
640 | 647 |
648 void ProgramInfoManager::UniformBlockBinding( | |
649 GLES2Implementation* gl, GLuint program, GLuint index, GLuint binding) { | |
650 GLuint max_bindings = | |
651 static_cast<GLuint>(gl->capabilities().max_uniform_buffer_bindings); | |
652 if (binding < max_bindings) { | |
piman
2015/02/07 01:16:32
nit: do we care about this check? The check in Pro
Zhenyao Mo
2015/02/07 01:48:43
I think we do. The checking in Program::UniformBlo
piman
2015/02/07 01:50:58
Oh, you're right.
| |
653 base::AutoLock auto_lock(lock_); | |
654 // If UniformBlock info haven't been cached yet, skip updating the binding. | |
655 Program* info = GetProgramInfo(gl, program, kNone); | |
656 if (info) { | |
657 info->UniformBlockBinding(index, binding); | |
658 } | |
659 } | |
660 } | |
661 | |
641 } // namespace gles2 | 662 } // namespace gles2 |
642 } // namespace gpu | 663 } // namespace gpu |
643 | 664 |
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