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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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407 GLfloat w) override; | 407 GLfloat w) override; |
408 void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override; | 408 void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override; |
409 void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override; | 409 void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override; |
410 void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; | 410 void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; |
411 void Uniform4ui(GLint location, | 411 void Uniform4ui(GLint location, |
412 GLuint x, | 412 GLuint x, |
413 GLuint y, | 413 GLuint y, |
414 GLuint z, | 414 GLuint z, |
415 GLuint w) override; | 415 GLuint w) override; |
416 void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) override; | 416 void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) override; |
| 417 void UniformBlockBinding(GLuint program, GLuint index, GLuint binding) override; |
417 void UniformMatrix2fv(GLint location, | 418 void UniformMatrix2fv(GLint location, |
418 GLsizei count, | 419 GLsizei count, |
419 GLboolean transpose, | 420 GLboolean transpose, |
420 const GLfloat* value) override; | 421 const GLfloat* value) override; |
421 void UniformMatrix2x3fv(GLint location, | 422 void UniformMatrix2x3fv(GLint location, |
422 GLsizei count, | 423 GLsizei count, |
423 GLboolean transpose, | 424 GLboolean transpose, |
424 const GLfloat* value) override; | 425 const GLfloat* value) override; |
425 void UniformMatrix2x4fv(GLint location, | 426 void UniformMatrix2x4fv(GLint location, |
426 GLsizei count, | 427 GLsizei count, |
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667 GLint bounds_height, | 668 GLint bounds_height, |
668 GLfloat uv_x, | 669 GLfloat uv_x, |
669 GLfloat uv_y, | 670 GLfloat uv_y, |
670 GLfloat uv_width, | 671 GLfloat uv_width, |
671 GLfloat uv_height) override; | 672 GLfloat uv_height) override; |
672 void SwapInterval(GLint interval) override; | 673 void SwapInterval(GLint interval) override; |
673 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; | 674 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
674 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; | 675 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
675 void BlendBarrierKHR() override; | 676 void BlendBarrierKHR() override; |
676 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ | 677 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ |
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