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Side by Side Diff: gpu/command_buffer/client/gles2_implementation.cc

Issue 906613005: Add glUniformBlockBinding to GPU command buffer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@uniform
Patch Set: Created 5 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // A class to emulate GLES2 over command buffers. 5 // A class to emulate GLES2 over command buffers.
6 6
7 #include "gpu/command_buffer/client/gles2_implementation.h" 7 #include "gpu/command_buffer/client/gles2_implementation.h"
8 8
9 #include <GLES2/gl2ext.h> 9 #include <GLES2/gl2ext.h>
10 #include <GLES2/gl2extchromium.h> 10 #include <GLES2/gl2extchromium.h>
(...skipping 4631 matching lines...) Expand 10 before | Expand all | Expand 10 after
4642 buffer.shm_id(), buffer.offset()); 4642 buffer.shm_id(), buffer.offset());
4643 offset += buffer.size(); 4643 offset += buffer.size();
4644 src += buffer.size(); 4644 src += buffer.size();
4645 size -= buffer.size(); 4645 size -= buffer.size();
4646 } 4646 }
4647 } 4647 }
4648 DCHECK_EQ(total_size.ValueOrDefault(0), offset); 4648 DCHECK_EQ(total_size.ValueOrDefault(0), offset);
4649 return true; 4649 return true;
4650 } 4650 }
4651 4651
4652 void GLES2Implementation::UniformBlockBinding(GLuint program,
4653 GLuint index,
4654 GLuint binding) {
4655 GPU_CLIENT_SINGLE_THREAD_CHECK();
4656 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformBlockBinding(" << program
4657 << ", " << index << ", " << binding << ")");
4658 share_group_->program_info_manager()->UniformBlockBinding(
4659 this, program, index, binding);
4660 helper_->UniformBlockBinding(program, index, binding);
4661 CheckGLError();
4662 }
4663
4664
4652 // Include the auto-generated part of this file. We split this because it means 4665 // Include the auto-generated part of this file. We split this because it means
4653 // we can easily edit the non-auto generated parts right here in this file 4666 // we can easily edit the non-auto generated parts right here in this file
4654 // instead of having to edit some template or the code generator. 4667 // instead of having to edit some template or the code generator.
4655 #include "gpu/command_buffer/client/gles2_implementation_impl_autogen.h" 4668 #include "gpu/command_buffer/client/gles2_implementation_impl_autogen.h"
4656 4669
4657 } // namespace gles2 4670 } // namespace gles2
4658 } // namespace gpu 4671 } // namespace gpu
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