Index: media/cast/sender/size_adaptable_video_encoder_base.h |
diff --git a/media/cast/sender/size_adaptable_video_encoder_base.h b/media/cast/sender/size_adaptable_video_encoder_base.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..6d33b55333c8a863ff61704025e66228222c3dc8 |
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+++ b/media/cast/sender/size_adaptable_video_encoder_base.h |
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+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_CAST_SENDER_SIZE_ADAPTABLE_VIDEO_ENCODER_BASE_H_ |
+#define MEDIA_CAST_SENDER_SIZE_ADAPTABLE_VIDEO_ENCODER_BASE_H_ |
+ |
+#include "base/memory/ref_counted.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/memory/weak_ptr.h" |
+#include "media/cast/cast_config.h" |
+#include "media/cast/cast_environment.h" |
+#include "media/cast/sender/video_encoder.h" |
+#include "ui/gfx/geometry/size.h" |
+ |
+namespace media { |
+namespace cast { |
+ |
+// Creates and owns a VideoEncoder instance. The owned instance is an |
+// implementation that does not support changing frame sizes, and so |
+// SizeAdaptableVideoEncoderBase acts as a proxy to automatically detect when |
+// the owned instance should be replaced with one that can handle the new frame |
+// size. |
+class SizeAdaptableVideoEncoderBase : public VideoEncoder { |
+ public: |
+ SizeAdaptableVideoEncoderBase( |
+ const scoped_refptr<CastEnvironment>& cast_environment, |
+ const VideoSenderConfig& video_config, |
+ const StatusChangeCallback& status_change_cb); |
+ |
+ ~SizeAdaptableVideoEncoderBase() override; |
+ |
+ // VideoEncoder implementation. |
+ bool EncodeVideoFrame( |
+ const scoped_refptr<media::VideoFrame>& video_frame, |
+ const base::TimeTicks& reference_time, |
+ const FrameEncodedCallback& frame_encoded_callback) override; |
+ void SetBitRate(int new_bit_rate) override; |
+ void GenerateKeyFrame() override; |
+ void LatestFrameIdToReference(uint32 frame_id) override; |
+ scoped_ptr<VideoFrameFactory> CreateVideoFrameFactory() override; |
+ void EmitFrames() override; |
+ |
+ protected: |
+ // Accessors for subclasses. |
+ CastEnvironment* cast_environment() const { |
+ return cast_environment_.get(); |
+ } |
+ const VideoSenderConfig& video_config() const { |
+ return video_config_; |
+ } |
+ const gfx::Size& next_encoder_frame_size() const { |
+ return next_encoder_frame_size_; |
+ } |
+ uint32 last_frame_id() const { |
+ return last_frame_id_; |
+ } |
+ |
+ // Returns a callback that calls OnEncoderStatusChange(). |
hubbe
2015/02/11 00:47:54
Why not just make OnEncoderStatusChange() protecte
miu
2015/02/11 02:14:24
I didn't want to expose the weak pointer invalidat
|
+ StatusChangeCallback CreateEncoderStatusChangeCallback(); |
+ |
+ // Overridden by subclasses to provide the underlying encoder implementation. |
+ virtual scoped_ptr<VideoEncoder> CreateReplacementEncoder() = 0; |
hubbe
2015/02/11 00:47:54
Wouldn't this also create the initial encoder?
(Sh
miu
2015/02/11 02:14:24
Done.
|
+ |
+ // Overridden by subclasses to perform additional steps when |
+ // |replacement_encoder| becomes the active encoder. |
+ virtual void OnEncoderReplaced(VideoEncoder* replacement_encoder); |
+ |
+ // Overridden by subclasses to perform additional steps before/after the |
+ // current encoder is destroyed. |
+ virtual void DestroyCurrentEncoder(); |
+ |
+ private: |
+ // Create and initialize a replacement video encoder, if this not already |
+ // in-progress. The replacement will call back to OnEncoderStatusChange() |
+ // with success/fail status, and |current_encoder_| will be set there. |
+ void MaybeSpawnReplacementEncoder(const gfx::Size& size_needed); |
+ |
+ // Called when a status change is received from an encoder. |
+ void OnEncoderStatusChange(OperationalStatus status); |
+ |
+ // Called by the |current_encoder_| with the next EncodedFrame. |
+ void OnEncodedVideoFrame(const FrameEncodedCallback& frame_encoded_callback, |
+ scoped_ptr<EncodedFrame> encoded_frame); |
+ |
+ const scoped_refptr<CastEnvironment> cast_environment_; |
+ |
+ // This is not const since |video_config_.starting_bitrate| is modified by |
+ // SetBitRate(), for when a replacement encoder is spawned. |
+ VideoSenderConfig video_config_; |
+ |
+ // Run whenever the underlying encoder reports a status change. |
+ const StatusChangeCallback status_change_cb_; |
+ |
+ // The underlying platform video encoder and current frame size. |
+ scoped_ptr<VideoEncoder> current_encoder_; |
hubbe
2015/02/11 00:47:54
Maybe make a struct which contains an encoder and
miu
2015/02/11 02:14:24
Eliminated the "next_encoder" stuff, as discussed.
|
+ gfx::Size current_encoder_frame_size_; |
+ |
+ // The replacement encoder currently being initialized, but not yet ready for |
+ // use. |
+ scoped_ptr<VideoEncoder> next_encoder_; |
hubbe
2015/02/11 00:47:54
Do we really need this?
As far as i can tell, we n
miu
2015/02/11 02:14:24
Done.
|
+ gfx::Size next_encoder_frame_size_; |
+ |
+ // The number of frames in |current_encoder_|'s pipeline. |
+ int frames_in_encoder_; |
+ |
+ // The ID of the last frame that was emitted from |current_encoder_|. |
+ uint32 last_frame_id_; |
+ |
+ // NOTE: Weak pointers must be invalidated before all other member variables. |
+ base::WeakPtrFactory<SizeAdaptableVideoEncoderBase> weak_factory_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(SizeAdaptableVideoEncoderBase); |
+}; |
+ |
+} // namespace cast |
+} // namespace media |
+ |
+#endif // MEDIA_CAST_SENDER_SIZE_ADAPTABLE_VIDEO_ENCODER_BASE_H_ |