Chromium Code Reviews| Index: media/cast/sender/size_adaptable_video_encoder_base.h |
| diff --git a/media/cast/sender/size_adaptable_video_encoder_base.h b/media/cast/sender/size_adaptable_video_encoder_base.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6d33b55333c8a863ff61704025e66228222c3dc8 |
| --- /dev/null |
| +++ b/media/cast/sender/size_adaptable_video_encoder_base.h |
| @@ -0,0 +1,119 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef MEDIA_CAST_SENDER_SIZE_ADAPTABLE_VIDEO_ENCODER_BASE_H_ |
| +#define MEDIA_CAST_SENDER_SIZE_ADAPTABLE_VIDEO_ENCODER_BASE_H_ |
| + |
| +#include "base/memory/ref_counted.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "base/memory/weak_ptr.h" |
| +#include "media/cast/cast_config.h" |
| +#include "media/cast/cast_environment.h" |
| +#include "media/cast/sender/video_encoder.h" |
| +#include "ui/gfx/geometry/size.h" |
| + |
| +namespace media { |
| +namespace cast { |
| + |
| +// Creates and owns a VideoEncoder instance. The owned instance is an |
| +// implementation that does not support changing frame sizes, and so |
| +// SizeAdaptableVideoEncoderBase acts as a proxy to automatically detect when |
| +// the owned instance should be replaced with one that can handle the new frame |
| +// size. |
| +class SizeAdaptableVideoEncoderBase : public VideoEncoder { |
| + public: |
| + SizeAdaptableVideoEncoderBase( |
| + const scoped_refptr<CastEnvironment>& cast_environment, |
| + const VideoSenderConfig& video_config, |
| + const StatusChangeCallback& status_change_cb); |
| + |
| + ~SizeAdaptableVideoEncoderBase() override; |
| + |
| + // VideoEncoder implementation. |
| + bool EncodeVideoFrame( |
| + const scoped_refptr<media::VideoFrame>& video_frame, |
| + const base::TimeTicks& reference_time, |
| + const FrameEncodedCallback& frame_encoded_callback) override; |
| + void SetBitRate(int new_bit_rate) override; |
| + void GenerateKeyFrame() override; |
| + void LatestFrameIdToReference(uint32 frame_id) override; |
| + scoped_ptr<VideoFrameFactory> CreateVideoFrameFactory() override; |
| + void EmitFrames() override; |
| + |
| + protected: |
| + // Accessors for subclasses. |
| + CastEnvironment* cast_environment() const { |
| + return cast_environment_.get(); |
| + } |
| + const VideoSenderConfig& video_config() const { |
| + return video_config_; |
| + } |
| + const gfx::Size& next_encoder_frame_size() const { |
| + return next_encoder_frame_size_; |
| + } |
| + uint32 last_frame_id() const { |
| + return last_frame_id_; |
| + } |
| + |
| + // Returns a callback that calls OnEncoderStatusChange(). |
|
hubbe
2015/02/11 00:47:54
Why not just make OnEncoderStatusChange() protecte
miu
2015/02/11 02:14:24
I didn't want to expose the weak pointer invalidat
|
| + StatusChangeCallback CreateEncoderStatusChangeCallback(); |
| + |
| + // Overridden by subclasses to provide the underlying encoder implementation. |
| + virtual scoped_ptr<VideoEncoder> CreateReplacementEncoder() = 0; |
|
hubbe
2015/02/11 00:47:54
Wouldn't this also create the initial encoder?
(Sh
miu
2015/02/11 02:14:24
Done.
|
| + |
| + // Overridden by subclasses to perform additional steps when |
| + // |replacement_encoder| becomes the active encoder. |
| + virtual void OnEncoderReplaced(VideoEncoder* replacement_encoder); |
| + |
| + // Overridden by subclasses to perform additional steps before/after the |
| + // current encoder is destroyed. |
| + virtual void DestroyCurrentEncoder(); |
| + |
| + private: |
| + // Create and initialize a replacement video encoder, if this not already |
| + // in-progress. The replacement will call back to OnEncoderStatusChange() |
| + // with success/fail status, and |current_encoder_| will be set there. |
| + void MaybeSpawnReplacementEncoder(const gfx::Size& size_needed); |
| + |
| + // Called when a status change is received from an encoder. |
| + void OnEncoderStatusChange(OperationalStatus status); |
| + |
| + // Called by the |current_encoder_| with the next EncodedFrame. |
| + void OnEncodedVideoFrame(const FrameEncodedCallback& frame_encoded_callback, |
| + scoped_ptr<EncodedFrame> encoded_frame); |
| + |
| + const scoped_refptr<CastEnvironment> cast_environment_; |
| + |
| + // This is not const since |video_config_.starting_bitrate| is modified by |
| + // SetBitRate(), for when a replacement encoder is spawned. |
| + VideoSenderConfig video_config_; |
| + |
| + // Run whenever the underlying encoder reports a status change. |
| + const StatusChangeCallback status_change_cb_; |
| + |
| + // The underlying platform video encoder and current frame size. |
| + scoped_ptr<VideoEncoder> current_encoder_; |
|
hubbe
2015/02/11 00:47:54
Maybe make a struct which contains an encoder and
miu
2015/02/11 02:14:24
Eliminated the "next_encoder" stuff, as discussed.
|
| + gfx::Size current_encoder_frame_size_; |
| + |
| + // The replacement encoder currently being initialized, but not yet ready for |
| + // use. |
| + scoped_ptr<VideoEncoder> next_encoder_; |
|
hubbe
2015/02/11 00:47:54
Do we really need this?
As far as i can tell, we n
miu
2015/02/11 02:14:24
Done.
|
| + gfx::Size next_encoder_frame_size_; |
| + |
| + // The number of frames in |current_encoder_|'s pipeline. |
| + int frames_in_encoder_; |
| + |
| + // The ID of the last frame that was emitted from |current_encoder_|. |
| + uint32 last_frame_id_; |
| + |
| + // NOTE: Weak pointers must be invalidated before all other member variables. |
| + base::WeakPtrFactory<SizeAdaptableVideoEncoderBase> weak_factory_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(SizeAdaptableVideoEncoderBase); |
| +}; |
| + |
| +} // namespace cast |
| +} // namespace media |
| + |
| +#endif // MEDIA_CAST_SENDER_SIZE_ADAPTABLE_VIDEO_ENCODER_BASE_H_ |