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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/dri/native_display_delegate_proxy.h" | 5 #include "ui/ozone/platform/dri/native_display_delegate_proxy.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/thread_task_runner_handle.h" | |
10 #include "base/threading/thread_restrictions.h" | 11 #include "base/threading/thread_restrictions.h" |
12 #include "base/threading/worker_pool.h" | |
11 #include "ui/display/types/display_snapshot.h" | 13 #include "ui/display/types/display_snapshot.h" |
12 #include "ui/display/types/native_display_observer.h" | 14 #include "ui/display/types/native_display_observer.h" |
13 #include "ui/events/ozone/device/device_event.h" | 15 #include "ui/events/ozone/device/device_event.h" |
14 #include "ui/events/ozone/device/device_manager.h" | 16 #include "ui/events/ozone/device/device_manager.h" |
15 #include "ui/ozone/common/display_snapshot_proxy.h" | 17 #include "ui/ozone/common/display_snapshot_proxy.h" |
16 #include "ui/ozone/common/display_util.h" | 18 #include "ui/ozone/common/display_util.h" |
17 #include "ui/ozone/common/gpu/ozone_gpu_messages.h" | 19 #include "ui/ozone/common/gpu/ozone_gpu_messages.h" |
18 #include "ui/ozone/platform/dri/display_manager.h" | 20 #include "ui/ozone/platform/dri/display_manager.h" |
19 #include "ui/ozone/platform/dri/dri_gpu_platform_support_host.h" | 21 #include "ui/ozone/platform/dri/dri_gpu_platform_support_host.h" |
20 | 22 |
21 namespace ui { | 23 namespace ui { |
22 | 24 |
23 namespace { | 25 namespace { |
24 | 26 |
27 const char kDefaultGraphicsCardPath[] = "/dev/dri/card0"; | |
spang
2015/02/11 21:13:21
When do we get to remove this?
dnicoara
2015/02/11 22:21:14
I left a comment in NDDProxy::OnDeviceEvent() on t
| |
28 | |
29 typedef base::Callback<void(const base::FilePath&, base::File)> | |
30 OnOpenDeviceReplyCallback; | |
31 | |
32 void OpenDeviceOnWorkerThread( | |
33 const base::FilePath& path, | |
34 const scoped_refptr<base::TaskRunner>& reply_runner, | |
35 const OnOpenDeviceReplyCallback& callback) { | |
36 base::File file(path, base::File::FLAG_OPEN | base::File::FLAG_READ | | |
37 base::File::FLAG_WRITE); | |
38 | |
39 if (file.IsValid()) { | |
40 reply_runner->PostTask( | |
41 FROM_HERE, base::Bind(callback, path, base::Passed(file.Pass()))); | |
42 } | |
43 } | |
44 | |
25 class DriDisplaySnapshotProxy : public DisplaySnapshotProxy { | 45 class DriDisplaySnapshotProxy : public DisplaySnapshotProxy { |
26 public: | 46 public: |
27 DriDisplaySnapshotProxy(const DisplaySnapshot_Params& params, | 47 DriDisplaySnapshotProxy(const DisplaySnapshot_Params& params, |
28 DisplayManager* display_manager) | 48 DisplayManager* display_manager) |
29 : DisplaySnapshotProxy(params), display_manager_(display_manager) { | 49 : DisplaySnapshotProxy(params), display_manager_(display_manager) { |
30 display_manager_->RegisterDisplay(this); | 50 display_manager_->RegisterDisplay(this); |
31 } | 51 } |
32 | 52 |
33 ~DriDisplaySnapshotProxy() override { | 53 ~DriDisplaySnapshotProxy() override { |
34 display_manager_->UnregisterDisplay(this); | 54 display_manager_->UnregisterDisplay(this); |
35 } | 55 } |
36 | 56 |
37 private: | 57 private: |
38 DisplayManager* display_manager_; // Not owned. | 58 DisplayManager* display_manager_; // Not owned. |
39 | 59 |
40 DISALLOW_COPY_AND_ASSIGN(DriDisplaySnapshotProxy); | 60 DISALLOW_COPY_AND_ASSIGN(DriDisplaySnapshotProxy); |
41 }; | 61 }; |
42 | 62 |
43 } // namespace | 63 } // namespace |
44 | 64 |
45 NativeDisplayDelegateProxy::NativeDisplayDelegateProxy( | 65 NativeDisplayDelegateProxy::NativeDisplayDelegateProxy( |
46 DriGpuPlatformSupportHost* proxy, | 66 DriGpuPlatformSupportHost* proxy, |
47 DeviceManager* device_manager, | 67 DeviceManager* device_manager, |
48 DisplayManager* display_manager) | 68 DisplayManager* display_manager) |
49 : proxy_(proxy), | 69 : proxy_(proxy), |
50 device_manager_(device_manager), | 70 device_manager_(device_manager), |
51 display_manager_(display_manager), | 71 display_manager_(display_manager), |
52 has_dummy_display_(false) { | 72 has_dummy_display_(false), |
73 weak_ptr_factory_(this) { | |
53 proxy_->RegisterHandler(this); | 74 proxy_->RegisterHandler(this); |
54 } | 75 } |
55 | 76 |
56 NativeDisplayDelegateProxy::~NativeDisplayDelegateProxy() { | 77 NativeDisplayDelegateProxy::~NativeDisplayDelegateProxy() { |
57 device_manager_->RemoveObserver(this); | 78 device_manager_->RemoveObserver(this); |
58 proxy_->UnregisterHandler(this); | 79 proxy_->UnregisterHandler(this); |
59 } | 80 } |
60 | 81 |
61 void NativeDisplayDelegateProxy::Initialize() { | 82 void NativeDisplayDelegateProxy::Initialize() { |
62 device_manager_->AddObserver(this); | 83 device_manager_->AddObserver(this); |
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188 observers_.RemoveObserver(observer); | 209 observers_.RemoveObserver(observer); |
189 } | 210 } |
190 | 211 |
191 void NativeDisplayDelegateProxy::OnDeviceEvent(const DeviceEvent& event) { | 212 void NativeDisplayDelegateProxy::OnDeviceEvent(const DeviceEvent& event) { |
192 if (event.device_type() != DeviceEvent::DISPLAY) | 213 if (event.device_type() != DeviceEvent::DISPLAY) |
193 return; | 214 return; |
194 | 215 |
195 switch (event.action_type()) { | 216 switch (event.action_type()) { |
196 case DeviceEvent::ADD: | 217 case DeviceEvent::ADD: |
197 VLOG(1) << "Got display added event for " << event.path().value(); | 218 VLOG(1) << "Got display added event for " << event.path().value(); |
198 proxy_->Send(new OzoneGpuMsg_AddGraphicsDevice(event.path())); | 219 // The default card is a special case since it needs to be opened early on |
199 break; | 220 // the GPU process in order to initialize EGL. If it is opened here as |
221 // well, it will cause a race with opening it in the GPU process and the | |
222 // GPU process may fail initialization. | |
223 // TODO(dnicoara) Remove this when EGL_DEFAULT_DISPLAY is the only native | |
224 // display we return in GbmSurfaceFactory. | |
225 if (event.path().value() == kDefaultGraphicsCardPath) | |
226 return; | |
227 | |
228 base::WorkerPool::PostTask( | |
229 FROM_HERE, | |
230 base::Bind( | |
231 &OpenDeviceOnWorkerThread, event.path(), | |
232 base::ThreadTaskRunnerHandle::Get(), | |
233 base::Bind(&NativeDisplayDelegateProxy::OnNewGraphicsDevice, | |
234 weak_ptr_factory_.GetWeakPtr())), | |
235 true /* task_is_slow */); | |
spang
2015/02/11 21:13:21
Apparently task_is_slow = false should be used unl
dnicoara
2015/02/11 22:21:14
Done.
| |
236 return; | |
200 case DeviceEvent::CHANGE: | 237 case DeviceEvent::CHANGE: |
201 VLOG(1) << "Got display changed event for " << event.path().value(); | 238 VLOG(1) << "Got display changed event for " << event.path().value(); |
202 break; | 239 break; |
203 case DeviceEvent::REMOVE: | 240 case DeviceEvent::REMOVE: |
204 VLOG(1) << "Got display removed event for " << event.path().value(); | 241 VLOG(1) << "Got display removed event for " << event.path().value(); |
242 // It shouldn't be possible to remove this device. | |
243 DCHECK_NE(kDefaultGraphicsCardPath, event.path().value()); | |
205 proxy_->Send(new OzoneGpuMsg_RemoveGraphicsDevice(event.path())); | 244 proxy_->Send(new OzoneGpuMsg_RemoveGraphicsDevice(event.path())); |
206 break; | 245 break; |
207 } | 246 } |
208 | 247 |
209 FOR_EACH_OBSERVER(NativeDisplayObserver, observers_, | 248 FOR_EACH_OBSERVER(NativeDisplayObserver, observers_, |
210 OnConfigurationChanged()); | 249 OnConfigurationChanged()); |
211 } | 250 } |
212 | 251 |
252 void NativeDisplayDelegateProxy::OnNewGraphicsDevice(const base::FilePath& path, | |
253 base::File file) { | |
254 DCHECK(file.IsValid()); | |
255 proxy_->Send(new OzoneGpuMsg_AddGraphicsDevice( | |
256 path, base::FileDescriptor(file.Pass()))); | |
257 | |
258 FOR_EACH_OBSERVER(NativeDisplayObserver, observers_, | |
259 OnConfigurationChanged()); | |
260 } | |
261 | |
213 void NativeDisplayDelegateProxy::OnChannelEstablished( | 262 void NativeDisplayDelegateProxy::OnChannelEstablished( |
214 int host_id, | 263 int host_id, |
215 scoped_refptr<base::SingleThreadTaskRunner> send_runner, | 264 scoped_refptr<base::SingleThreadTaskRunner> send_runner, |
216 const base::Callback<void(IPC::Message*)>& send_callback) { | 265 const base::Callback<void(IPC::Message*)>& send_callback) { |
266 device_manager_->ScanDevices(this); | |
217 FOR_EACH_OBSERVER(NativeDisplayObserver, observers_, | 267 FOR_EACH_OBSERVER(NativeDisplayObserver, observers_, |
218 OnConfigurationChanged()); | 268 OnConfigurationChanged()); |
219 } | 269 } |
220 | 270 |
221 void NativeDisplayDelegateProxy::OnChannelDestroyed(int host_id) { | 271 void NativeDisplayDelegateProxy::OnChannelDestroyed(int host_id) { |
222 // If the channel got destroyed in the middle of a configuration then just | 272 // If the channel got destroyed in the middle of a configuration then just |
223 // respond with failure. | 273 // respond with failure. |
224 if (!get_displays_callback_.is_null()) { | 274 if (!get_displays_callback_.is_null()) { |
225 get_displays_callback_.Run(std::vector<DisplaySnapshot*>()); | 275 get_displays_callback_.Run(std::vector<DisplaySnapshot*>()); |
226 get_displays_callback_.Reset(); | 276 get_displays_callback_.Reset(); |
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263 void NativeDisplayDelegateProxy::OnDisplayConfigured(int64_t display_id, | 313 void NativeDisplayDelegateProxy::OnDisplayConfigured(int64_t display_id, |
264 bool status) { | 314 bool status) { |
265 auto it = configure_callback_map_.find(display_id); | 315 auto it = configure_callback_map_.find(display_id); |
266 if (it != configure_callback_map_.end()) { | 316 if (it != configure_callback_map_.end()) { |
267 it->second.Run(status); | 317 it->second.Run(status); |
268 configure_callback_map_.erase(it); | 318 configure_callback_map_.erase(it); |
269 } | 319 } |
270 } | 320 } |
271 | 321 |
272 } // namespace ui | 322 } // namespace ui |
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