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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_DIAMOND_H_ | 5 #ifndef V8_COMPILER_DIAMOND_H_ |
6 #define V8_COMPILER_DIAMOND_H_ | 6 #define V8_COMPILER_DIAMOND_H_ |
7 | 7 |
8 #include "src/v8.h" | |
9 | |
10 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
11 #include "src/compiler/graph.h" | 9 #include "src/compiler/graph.h" |
12 #include "src/compiler/node.h" | 10 #include "src/compiler/node.h" |
13 | 11 |
14 namespace v8 { | 12 namespace v8 { |
15 namespace internal { | 13 namespace internal { |
16 namespace compiler { | 14 namespace compiler { |
17 | 15 |
18 // A helper to make it easier to build diamond-shaped control patterns. | 16 // A helper to make it easier to build diamond-shaped control patterns. |
19 struct Diamond { | 17 struct Diamond { |
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76 node->ReplaceInput(1, fe); | 74 node->ReplaceInput(1, fe); |
77 node->ReplaceInput(2, merge); | 75 node->ReplaceInput(2, merge); |
78 node->TrimInputCount(3); | 76 node->TrimInputCount(3); |
79 } | 77 } |
80 }; | 78 }; |
81 } | 79 } |
82 } | 80 } |
83 } // namespace v8::internal::compiler | 81 } // namespace v8::internal::compiler |
84 | 82 |
85 #endif // V8_COMPILER_DIAMOND_H_ | 83 #endif // V8_COMPILER_DIAMOND_H_ |
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