Index: gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
index fb6b36294c3de2149a59b50a450b243d92879c51..a7b35ac5bffa975d665f5e23378116794afcd029 100644 |
--- a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
+++ b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
@@ -13,14 +13,12 @@ |
void GLES2Implementation::AttachShader(GLuint program, GLuint shader) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", " << shader << ")"); // NOLINT |
helper_->AttachShader(program, shader); |
CheckGLError(); |
} |
void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStringBufferTarget(target) << ", " << buffer << ")"); // NOLINT |
if (IsBufferReservedId(buffer)) { |
SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id"); |
return; |
@@ -33,7 +31,6 @@ void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) { |
void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT |
if (IsFramebufferReservedId(framebuffer)) { |
SetGLError( |
GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id"); |
@@ -48,7 +45,6 @@ void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) { |
void GLES2Implementation::BindRenderbuffer( |
GLenum target, GLuint renderbuffer) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT |
if (IsRenderbufferReservedId(renderbuffer)) { |
SetGLError( |
GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id"); |
@@ -62,7 +58,6 @@ void GLES2Implementation::BindRenderbuffer( |
void GLES2Implementation::BindTexture(GLenum target, GLuint texture) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT |
if (IsTextureReservedId(texture)) { |
SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id"); |
return; |
@@ -76,14 +71,12 @@ void GLES2Implementation::BindTexture(GLenum target, GLuint texture) { |
void GLES2Implementation::BlendColor( |
GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT |
helper_->BlendColor(red, green, blue, alpha); |
CheckGLError(); |
} |
void GLES2Implementation::BlendEquation(GLenum mode) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquation(" << GLES2Util::GetStringEquation(mode) << ")"); // NOLINT |
helper_->BlendEquation(mode); |
CheckGLError(); |
} |
@@ -91,14 +84,12 @@ void GLES2Implementation::BlendEquation(GLenum mode) { |
void GLES2Implementation::BlendEquationSeparate( |
GLenum modeRGB, GLenum modeAlpha) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquationSeparate(" << GLES2Util::GetStringEquation(modeRGB) << ", " << GLES2Util::GetStringEquation(modeAlpha) << ")"); // NOLINT |
helper_->BlendEquationSeparate(modeRGB, modeAlpha); |
CheckGLError(); |
} |
void GLES2Implementation::BlendFunc(GLenum sfactor, GLenum dfactor) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFunc(" << GLES2Util::GetStringSrcBlendFactor(sfactor) << ", " << GLES2Util::GetStringDstBlendFactor(dfactor) << ")"); // NOLINT |
helper_->BlendFunc(sfactor, dfactor); |
CheckGLError(); |
} |
@@ -106,7 +97,6 @@ void GLES2Implementation::BlendFunc(GLenum sfactor, GLenum dfactor) { |
void GLES2Implementation::BlendFuncSeparate( |
GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFuncSeparate(" << GLES2Util::GetStringSrcBlendFactor(srcRGB) << ", " << GLES2Util::GetStringDstBlendFactor(dstRGB) << ", " << GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", " << GLES2Util::GetStringDstBlendFactor(dstAlpha) << ")"); // NOLINT |
helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
CheckGLError(); |
} |
@@ -114,7 +104,6 @@ void GLES2Implementation::BlendFuncSeparate( |
GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
TRACE_EVENT0("gpu", "GLES2Implementation::CheckFramebufferStatus"); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCheckFramebufferStatus(" << GLES2Util::GetStringFrameBufferTarget(target) << ")"); // NOLINT |
typedef cmds::CheckFramebufferStatus::Result Result; |
Result* result = GetResultAs<Result*>(); |
if (!result) { |
@@ -125,14 +114,12 @@ GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) { |
target, GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
GLenum result_value = *result; |
- GPU_CLIENT_LOG("returned " << result_value); |
CheckGLError(); |
return result_value; |
} |
void GLES2Implementation::Clear(GLbitfield mask) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClear(" << mask << ")"); |
helper_->Clear(mask); |
CheckGLError(); |
} |
@@ -140,21 +127,18 @@ void GLES2Implementation::Clear(GLbitfield mask) { |
void GLES2Implementation::ClearColor( |
GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT |
helper_->ClearColor(red, green, blue, alpha); |
CheckGLError(); |
} |
void GLES2Implementation::ClearDepthf(GLclampf depth) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearDepthf(" << depth << ")"); |
helper_->ClearDepthf(depth); |
CheckGLError(); |
} |
void GLES2Implementation::ClearStencil(GLint s) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearStencil(" << s << ")"); |
helper_->ClearStencil(s); |
CheckGLError(); |
} |
@@ -162,14 +146,12 @@ void GLES2Implementation::ClearStencil(GLint s) { |
void GLES2Implementation::ColorMask( |
GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glColorMask(" << GLES2Util::GetStringBool(red) << ", " << GLES2Util::GetStringBool(green) << ", " << GLES2Util::GetStringBool(blue) << ", " << GLES2Util::GetStringBool(alpha) << ")"); // NOLINT |
helper_->ColorMask(red, green, blue, alpha); |
CheckGLError(); |
} |
void GLES2Implementation::CompileShader(GLuint shader) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompileShader(" << shader << ")"); // NOLINT |
helper_->CompileShader(shader); |
CheckGLError(); |
} |
@@ -178,7 +160,6 @@ void GLES2Implementation::CopyTexImage2D( |
GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, |
GLsizei width, GLsizei height, GLint border) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexImage2D(" << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " << GLES2Util::GetStringTextureInternalFormat(internalformat) << ", " << x << ", " << y << ", " << width << ", " << height << ", " << border << ")"); // NOLINT |
if (width < 0) { |
SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "width < 0"); |
return; |
@@ -196,7 +177,6 @@ void GLES2Implementation::CopyTexSubImage2D( |
GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, |
GLsizei width, GLsizei height) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexSubImage2D(" << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT |
if (width < 0) { |
SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "width < 0"); |
return; |
@@ -212,43 +192,32 @@ void GLES2Implementation::CopyTexSubImage2D( |
GLuint GLES2Implementation::CreateProgram() { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateProgram(" << ")"); |
GLuint client_id; |
GetIdHandler(id_namespaces::kProgramsAndShaders)-> |
MakeIds(this, 0, 1, &client_id); |
helper_->CreateProgram(client_id); |
- GPU_CLIENT_LOG("returned " << client_id); |
CheckGLError(); |
return client_id; |
} |
GLuint GLES2Implementation::CreateShader(GLenum type) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader(" << GLES2Util::GetStringShaderType(type) << ")"); // NOLINT |
GLuint client_id; |
GetIdHandler(id_namespaces::kProgramsAndShaders)-> |
MakeIds(this, 0, 1, &client_id); |
helper_->CreateShader(type, client_id); |
- GPU_CLIENT_LOG("returned " << client_id); |
CheckGLError(); |
return client_id; |
} |
void GLES2Implementation::CullFace(GLenum mode) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCullFace(" << GLES2Util::GetStringFaceType(mode) << ")"); // NOLINT |
helper_->CullFace(mode); |
CheckGLError(); |
} |
void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteBuffers(" << n << ", " << static_cast<const void*>(buffers) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < n; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << buffers[i]); |
- } |
- }); |
GPU_CLIENT_DCHECK_CODE_BLOCK({ |
for (GLsizei i = 0; i < n; ++i) { |
DCHECK(buffers[i] != 0); |
@@ -265,12 +234,6 @@ void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) { |
void GLES2Implementation::DeleteFramebuffers( |
GLsizei n, const GLuint* framebuffers) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < n; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]); |
- } |
- }); |
GPU_CLIENT_DCHECK_CODE_BLOCK({ |
for (GLsizei i = 0; i < n; ++i) { |
DCHECK(framebuffers[i] != 0); |
@@ -286,7 +249,6 @@ void GLES2Implementation::DeleteFramebuffers( |
void GLES2Implementation::DeleteProgram(GLuint program) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteProgram(" << program << ")"); // NOLINT |
GPU_CLIENT_DCHECK(program != 0); |
DeleteProgramHelper(program); |
CheckGLError(); |
@@ -295,12 +257,6 @@ void GLES2Implementation::DeleteProgram(GLuint program) { |
void GLES2Implementation::DeleteRenderbuffers( |
GLsizei n, const GLuint* renderbuffers) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteRenderbuffers(" << n << ", " << static_cast<const void*>(renderbuffers) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < n; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]); |
- } |
- }); |
GPU_CLIENT_DCHECK_CODE_BLOCK({ |
for (GLsizei i = 0; i < n; ++i) { |
DCHECK(renderbuffers[i] != 0); |
@@ -316,7 +272,6 @@ void GLES2Implementation::DeleteRenderbuffers( |
void GLES2Implementation::DeleteShader(GLuint shader) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteShader(" << shader << ")"); |
GPU_CLIENT_DCHECK(shader != 0); |
DeleteShaderHelper(shader); |
CheckGLError(); |
@@ -324,12 +279,6 @@ void GLES2Implementation::DeleteShader(GLuint shader) { |
void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteTextures(" << n << ", " << static_cast<const void*>(textures) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < n; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << textures[i]); |
- } |
- }); |
GPU_CLIENT_DCHECK_CODE_BLOCK({ |
for (GLsizei i = 0; i < n; ++i) { |
DCHECK(textures[i] != 0); |
@@ -345,28 +294,24 @@ void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) { |
void GLES2Implementation::DepthFunc(GLenum func) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthFunc(" << GLES2Util::GetStringCmpFunction(func) << ")"); // NOLINT |
helper_->DepthFunc(func); |
CheckGLError(); |
} |
void GLES2Implementation::DepthMask(GLboolean flag) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthMask(" << GLES2Util::GetStringBool(flag) << ")"); // NOLINT |
helper_->DepthMask(flag); |
CheckGLError(); |
} |
void GLES2Implementation::DepthRangef(GLclampf zNear, GLclampf zFar) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthRangef(" << zNear << ", " << zFar << ")"); // NOLINT |
helper_->DepthRangef(zNear, zFar); |
CheckGLError(); |
} |
void GLES2Implementation::DetachShader(GLuint program, GLuint shader) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDetachShader(" << program << ", " << shader << ")"); // NOLINT |
helper_->DetachShader(program, shader); |
CheckGLError(); |
} |
@@ -375,7 +320,6 @@ void GLES2Implementation::FramebufferRenderbuffer( |
GLenum target, GLenum attachment, GLenum renderbuffertarget, |
GLuint renderbuffer) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferRenderbuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringRenderBufferTarget(renderbuffertarget) << ", " << renderbuffer << ")"); // NOLINT |
helper_->FramebufferRenderbuffer( |
target, attachment, renderbuffertarget, renderbuffer); |
CheckGLError(); |
@@ -385,20 +329,17 @@ void GLES2Implementation::FramebufferTexture2D( |
GLenum target, GLenum attachment, GLenum textarget, GLuint texture, |
GLint level) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2D(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ")"); // NOLINT |
helper_->FramebufferTexture2D(target, attachment, textarget, texture, level); |
CheckGLError(); |
} |
void GLES2Implementation::FrontFace(GLenum mode) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFrontFace(" << GLES2Util::GetStringFaceMode(mode) << ")"); // NOLINT |
helper_->FrontFace(mode); |
CheckGLError(); |
} |
void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) { |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenBuffers(" << n << ", " << static_cast<const void*>(buffers) << ")"); // NOLINT |
if (n < 0) { |
SetGLError(GL_INVALID_VALUE, "glGenBuffers", "n < 0"); |
return; |
@@ -409,23 +350,16 @@ void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) { |
GenBuffersHelper(n, buffers); |
helper_->GenBuffersImmediate(n, buffers); |
helper_->CommandBufferHelper::Flush(); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < n; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << buffers[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::GenerateMipmap(GLenum target) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenerateMipmap(" << GLES2Util::GetStringTextureBindTarget(target) << ")"); // NOLINT |
helper_->GenerateMipmap(target); |
CheckGLError(); |
} |
void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) { |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT |
if (n < 0) { |
SetGLError(GL_INVALID_VALUE, "glGenFramebuffers", "n < 0"); |
return; |
@@ -436,16 +370,10 @@ void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) { |
GenFramebuffersHelper(n, framebuffers); |
helper_->GenFramebuffersImmediate(n, framebuffers); |
helper_->CommandBufferHelper::Flush(); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < n; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenRenderbuffers(" << n << ", " << static_cast<const void*>(renderbuffers) << ")"); // NOLINT |
if (n < 0) { |
SetGLError(GL_INVALID_VALUE, "glGenRenderbuffers", "n < 0"); |
return; |
@@ -456,16 +384,10 @@ void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { |
GenRenderbuffersHelper(n, renderbuffers); |
helper_->GenRenderbuffersImmediate(n, renderbuffers); |
helper_->CommandBufferHelper::Flush(); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < n; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) { |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenTextures(" << n << ", " << static_cast<const void*>(textures) << ")"); // NOLINT |
if (n < 0) { |
SetGLError(GL_INVALID_VALUE, "glGenTextures", "n < 0"); |
return; |
@@ -476,18 +398,12 @@ void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) { |
GenTexturesHelper(n, textures); |
helper_->GenTexturesImmediate(n, textures); |
helper_->CommandBufferHelper::Flush(); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < n; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << textures[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBooleanv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT |
TRACE_EVENT0("gpu", "GLES2Implementation::GetBooleanv"); |
if (GetBooleanvHelper(pname, params)) { |
return; |
@@ -502,18 +418,12 @@ void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) { |
GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
result->CopyResult(params); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (int32 i = 0; i < result->GetNumResults(); ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::GetBufferParameteriv( |
GLenum target, GLenum pname, GLint* params) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBufferParameteriv(" << GLES2Util::GetStringBufferTarget(target) << ", " << GLES2Util::GetStringBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT |
TRACE_EVENT0("gpu", "GLES2Implementation::GetBufferParameteriv"); |
if (GetBufferParameterivHelper(target, pname, params)) { |
return; |
@@ -528,16 +438,10 @@ void GLES2Implementation::GetBufferParameteriv( |
GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
result->CopyResult(params); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (int32 i = 0; i < result->GetNumResults(); ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFloatv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT |
TRACE_EVENT0("gpu", "GLES2Implementation::GetFloatv"); |
if (GetFloatvHelper(pname, params)) { |
return; |
@@ -552,18 +456,12 @@ void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) { |
GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
result->CopyResult(params); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (int32 i = 0; i < result->GetNumResults(); ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::GetFramebufferAttachmentParameteriv( |
GLenum target, GLenum attachment, GLenum pname, GLint* params) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFramebufferAttachmentParameteriv(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringFrameBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT |
TRACE_EVENT0("gpu", "GLES2Implementation::GetFramebufferAttachmentParameteriv"); // NOLINT |
if (GetFramebufferAttachmentParameterivHelper( |
target, attachment, pname, params)) { |
@@ -579,17 +477,11 @@ void GLES2Implementation::GetFramebufferAttachmentParameteriv( |
GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
result->CopyResult(params); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (int32 i = 0; i < result->GetNumResults(); ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetIntegerv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT |
TRACE_EVENT0("gpu", "GLES2Implementation::GetIntegerv"); |
if (GetIntegervHelper(pname, params)) { |
return; |
@@ -604,18 +496,12 @@ void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) { |
GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
result->CopyResult(params); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (int32 i = 0; i < result->GetNumResults(); ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::GetProgramiv( |
GLuint program, GLenum pname, GLint* params) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramiv(" << program << ", " << GLES2Util::GetStringProgramParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT |
TRACE_EVENT0("gpu", "GLES2Implementation::GetProgramiv"); |
if (GetProgramivHelper(program, pname, params)) { |
return; |
@@ -630,23 +516,12 @@ void GLES2Implementation::GetProgramiv( |
GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
result->CopyResult(params); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (int32 i = 0; i < result->GetNumResults(); ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::GetProgramInfoLog( |
GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() |
- << "] glGetProgramInfoLog" << "(" |
- << program << ", " |
- << bufsize << ", " |
- << static_cast<void*>(length) << ", " |
- << static_cast<void*>(infolog) << ")"); |
helper_->SetBucketSize(kResultBucketId, 0); |
helper_->GetProgramInfoLog(program, kResultBucketId); |
std::string str; |
@@ -657,7 +532,6 @@ void GLES2Implementation::GetProgramInfoLog( |
std::min(static_cast<size_t>(bufsize) - 1, str.size()); |
memcpy(infolog, str.c_str(), max_size); |
infolog[max_size] = '\0'; |
- GPU_CLIENT_LOG("------\n" << infolog << "\n------"); |
} |
} |
if (length != NULL) { |
@@ -669,7 +543,6 @@ void GLES2Implementation::GetRenderbufferParameteriv( |
GLenum target, GLenum pname, GLint* params) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetRenderbufferParameteriv(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT |
TRACE_EVENT0("gpu", "GLES2Implementation::GetRenderbufferParameteriv"); |
if (GetRenderbufferParameterivHelper(target, pname, params)) { |
return; |
@@ -684,18 +557,12 @@ void GLES2Implementation::GetRenderbufferParameteriv( |
GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
result->CopyResult(params); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (int32 i = 0; i < result->GetNumResults(); ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::GetShaderiv( |
GLuint shader, GLenum pname, GLint* params) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderiv(" << shader << ", " << GLES2Util::GetStringShaderParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT |
TRACE_EVENT0("gpu", "GLES2Implementation::GetShaderiv"); |
if (GetShaderivHelper(shader, pname, params)) { |
return; |
@@ -710,23 +577,12 @@ void GLES2Implementation::GetShaderiv( |
GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
result->CopyResult(params); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (int32 i = 0; i < result->GetNumResults(); ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::GetShaderInfoLog( |
GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() |
- << "] glGetShaderInfoLog" << "(" |
- << shader << ", " |
- << bufsize << ", " |
- << static_cast<void*>(length) << ", " |
- << static_cast<void*>(infolog) << ")"); |
helper_->SetBucketSize(kResultBucketId, 0); |
helper_->GetShaderInfoLog(shader, kResultBucketId); |
std::string str; |
@@ -737,7 +593,6 @@ void GLES2Implementation::GetShaderInfoLog( |
std::min(static_cast<size_t>(bufsize) - 1, str.size()); |
memcpy(infolog, str.c_str(), max_size); |
infolog[max_size] = '\0'; |
- GPU_CLIENT_LOG("------\n" << infolog << "\n------"); |
} |
} |
if (length != NULL) { |
@@ -749,12 +604,6 @@ void GLES2Implementation::GetShaderSource( |
GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() |
- << "] glGetShaderSource" << "(" |
- << shader << ", " |
- << bufsize << ", " |
- << static_cast<void*>(length) << ", " |
- << static_cast<void*>(source) << ")"); |
helper_->SetBucketSize(kResultBucketId, 0); |
helper_->GetShaderSource(shader, kResultBucketId); |
std::string str; |
@@ -765,7 +614,6 @@ void GLES2Implementation::GetShaderSource( |
std::min(static_cast<size_t>(bufsize) - 1, str.size()); |
memcpy(source, str.c_str(), max_size); |
source[max_size] = '\0'; |
- GPU_CLIENT_LOG("------\n" << source << "\n------"); |
} |
} |
if (length != NULL) { |
@@ -776,7 +624,6 @@ void GLES2Implementation::GetShaderSource( |
void GLES2Implementation::GetTexParameterfv( |
GLenum target, GLenum pname, GLfloat* params) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameterfv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT |
TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameterfv"); |
if (GetTexParameterfvHelper(target, pname, params)) { |
return; |
@@ -791,18 +638,12 @@ void GLES2Implementation::GetTexParameterfv( |
GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
result->CopyResult(params); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (int32 i = 0; i < result->GetNumResults(); ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::GetTexParameteriv( |
GLenum target, GLenum pname, GLint* params) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameteriv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT |
TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameteriv"); |
if (GetTexParameterivHelper(target, pname, params)) { |
return; |
@@ -817,16 +658,10 @@ void GLES2Implementation::GetTexParameteriv( |
GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
result->CopyResult(params); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (int32 i = 0; i < result->GetNumResults(); ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::Hint(GLenum target, GLenum mode) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glHint(" << GLES2Util::GetStringHintTarget(target) << ", " << GLES2Util::GetStringHintMode(mode) << ")"); // NOLINT |
helper_->Hint(target, mode); |
CheckGLError(); |
} |
@@ -834,7 +669,6 @@ void GLES2Implementation::Hint(GLenum target, GLenum mode) { |
GLboolean GLES2Implementation::IsBuffer(GLuint buffer) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
TRACE_EVENT0("gpu", "GLES2Implementation::IsBuffer"); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsBuffer(" << buffer << ")"); |
typedef cmds::IsBuffer::Result Result; |
Result* result = GetResultAs<Result*>(); |
if (!result) { |
@@ -844,7 +678,6 @@ GLboolean GLES2Implementation::IsBuffer(GLuint buffer) { |
helper_->IsBuffer(buffer, GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
GLboolean result_value = *result; |
- GPU_CLIENT_LOG("returned " << result_value); |
CheckGLError(); |
return result_value; |
} |
@@ -852,7 +685,6 @@ GLboolean GLES2Implementation::IsBuffer(GLuint buffer) { |
GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
TRACE_EVENT0("gpu", "GLES2Implementation::IsFramebuffer"); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer << ")"); // NOLINT |
typedef cmds::IsFramebuffer::Result Result; |
Result* result = GetResultAs<Result*>(); |
if (!result) { |
@@ -862,7 +694,6 @@ GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) { |
helper_->IsFramebuffer(framebuffer, GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
GLboolean result_value = *result; |
- GPU_CLIENT_LOG("returned " << result_value); |
CheckGLError(); |
return result_value; |
} |
@@ -870,7 +701,6 @@ GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) { |
GLboolean GLES2Implementation::IsProgram(GLuint program) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
TRACE_EVENT0("gpu", "GLES2Implementation::IsProgram"); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsProgram(" << program << ")"); |
typedef cmds::IsProgram::Result Result; |
Result* result = GetResultAs<Result*>(); |
if (!result) { |
@@ -880,7 +710,6 @@ GLboolean GLES2Implementation::IsProgram(GLuint program) { |
helper_->IsProgram(program, GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
GLboolean result_value = *result; |
- GPU_CLIENT_LOG("returned " << result_value); |
CheckGLError(); |
return result_value; |
} |
@@ -888,7 +717,6 @@ GLboolean GLES2Implementation::IsProgram(GLuint program) { |
GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
TRACE_EVENT0("gpu", "GLES2Implementation::IsRenderbuffer"); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsRenderbuffer(" << renderbuffer << ")"); // NOLINT |
typedef cmds::IsRenderbuffer::Result Result; |
Result* result = GetResultAs<Result*>(); |
if (!result) { |
@@ -899,7 +727,6 @@ GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) { |
renderbuffer, GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
GLboolean result_value = *result; |
- GPU_CLIENT_LOG("returned " << result_value); |
CheckGLError(); |
return result_value; |
} |
@@ -907,7 +734,6 @@ GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) { |
GLboolean GLES2Implementation::IsShader(GLuint shader) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
TRACE_EVENT0("gpu", "GLES2Implementation::IsShader"); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsShader(" << shader << ")"); |
typedef cmds::IsShader::Result Result; |
Result* result = GetResultAs<Result*>(); |
if (!result) { |
@@ -917,7 +743,6 @@ GLboolean GLES2Implementation::IsShader(GLuint shader) { |
helper_->IsShader(shader, GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
GLboolean result_value = *result; |
- GPU_CLIENT_LOG("returned " << result_value); |
CheckGLError(); |
return result_value; |
} |
@@ -925,7 +750,6 @@ GLboolean GLES2Implementation::IsShader(GLuint shader) { |
GLboolean GLES2Implementation::IsTexture(GLuint texture) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
TRACE_EVENT0("gpu", "GLES2Implementation::IsTexture"); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsTexture(" << texture << ")"); |
typedef cmds::IsTexture::Result Result; |
Result* result = GetResultAs<Result*>(); |
if (!result) { |
@@ -935,28 +759,24 @@ GLboolean GLES2Implementation::IsTexture(GLuint texture) { |
helper_->IsTexture(texture, GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
GLboolean result_value = *result; |
- GPU_CLIENT_LOG("returned " << result_value); |
CheckGLError(); |
return result_value; |
} |
void GLES2Implementation::LineWidth(GLfloat width) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLineWidth(" << width << ")"); |
helper_->LineWidth(width); |
CheckGLError(); |
} |
void GLES2Implementation::PolygonOffset(GLfloat factor, GLfloat units) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPolygonOffset(" << factor << ", " << units << ")"); // NOLINT |
helper_->PolygonOffset(factor, units); |
CheckGLError(); |
} |
void GLES2Implementation::ReleaseShaderCompiler() { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseShaderCompiler(" << ")"); |
helper_->ReleaseShaderCompiler(); |
CheckGLError(); |
} |
@@ -964,7 +784,6 @@ void GLES2Implementation::ReleaseShaderCompiler() { |
void GLES2Implementation::RenderbufferStorage( |
GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorage(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT |
if (width < 0) { |
SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "width < 0"); |
return; |
@@ -979,7 +798,6 @@ void GLES2Implementation::RenderbufferStorage( |
void GLES2Implementation::SampleCoverage(GLclampf value, GLboolean invert) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSampleCoverage(" << value << ", " << GLES2Util::GetStringBool(invert) << ")"); // NOLINT |
helper_->SampleCoverage(value, invert); |
CheckGLError(); |
} |
@@ -987,7 +805,6 @@ void GLES2Implementation::SampleCoverage(GLclampf value, GLboolean invert) { |
void GLES2Implementation::Scissor( |
GLint x, GLint y, GLsizei width, GLsizei height) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glScissor(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT |
if (width < 0) { |
SetGLError(GL_INVALID_VALUE, "glScissor", "width < 0"); |
return; |
@@ -1002,7 +819,6 @@ void GLES2Implementation::Scissor( |
void GLES2Implementation::StencilFunc(GLenum func, GLint ref, GLuint mask) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFunc(" << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT |
helper_->StencilFunc(func, ref, mask); |
CheckGLError(); |
} |
@@ -1010,28 +826,24 @@ void GLES2Implementation::StencilFunc(GLenum func, GLint ref, GLuint mask) { |
void GLES2Implementation::StencilFuncSeparate( |
GLenum face, GLenum func, GLint ref, GLuint mask) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFuncSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT |
helper_->StencilFuncSeparate(face, func, ref, mask); |
CheckGLError(); |
} |
void GLES2Implementation::StencilMask(GLuint mask) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMask(" << mask << ")"); |
helper_->StencilMask(mask); |
CheckGLError(); |
} |
void GLES2Implementation::StencilMaskSeparate(GLenum face, GLuint mask) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMaskSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << mask << ")"); // NOLINT |
helper_->StencilMaskSeparate(face, mask); |
CheckGLError(); |
} |
void GLES2Implementation::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOp(" << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT |
helper_->StencilOp(fail, zfail, zpass); |
CheckGLError(); |
} |
@@ -1039,7 +851,6 @@ void GLES2Implementation::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { |
void GLES2Implementation::StencilOpSeparate( |
GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOpSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT |
helper_->StencilOpSeparate(face, fail, zfail, zpass); |
CheckGLError(); |
} |
@@ -1047,7 +858,6 @@ void GLES2Implementation::StencilOpSeparate( |
void GLES2Implementation::TexParameterf( |
GLenum target, GLenum pname, GLfloat param) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterf(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT |
helper_->TexParameterf(target, pname, param); |
CheckGLError(); |
} |
@@ -1055,8 +865,6 @@ void GLES2Implementation::TexParameterf( |
void GLES2Implementation::TexParameterfv( |
GLenum target, GLenum pname, const GLfloat* params) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterfv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT |
- GPU_CLIENT_LOG("values: " << params[0]); |
helper_->TexParameterfvImmediate(target, pname, params); |
CheckGLError(); |
} |
@@ -1064,7 +872,6 @@ void GLES2Implementation::TexParameterfv( |
void GLES2Implementation::TexParameteri( |
GLenum target, GLenum pname, GLint param) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteri(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT |
helper_->TexParameteri(target, pname, param); |
CheckGLError(); |
} |
@@ -1072,15 +879,12 @@ void GLES2Implementation::TexParameteri( |
void GLES2Implementation::TexParameteriv( |
GLenum target, GLenum pname, const GLint* params) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteriv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT |
- GPU_CLIENT_LOG("values: " << params[0]); |
helper_->TexParameterivImmediate(target, pname, params); |
CheckGLError(); |
} |
void GLES2Implementation::Uniform1f(GLint location, GLfloat x) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1f(" << location << ", " << x << ")"); // NOLINT |
helper_->Uniform1f(location, x); |
CheckGLError(); |
} |
@@ -1088,12 +892,6 @@ void GLES2Implementation::Uniform1f(GLint location, GLfloat x) { |
void GLES2Implementation::Uniform1fv( |
GLint location, GLsizei count, const GLfloat* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]); |
- } |
- }); |
if (count < 0) { |
SetGLError(GL_INVALID_VALUE, "glUniform1fv", "count < 0"); |
return; |
@@ -1104,7 +902,6 @@ void GLES2Implementation::Uniform1fv( |
void GLES2Implementation::Uniform1i(GLint location, GLint x) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1i(" << location << ", " << x << ")"); // NOLINT |
helper_->Uniform1i(location, x); |
CheckGLError(); |
} |
@@ -1112,12 +909,6 @@ void GLES2Implementation::Uniform1i(GLint location, GLint x) { |
void GLES2Implementation::Uniform1iv( |
GLint location, GLsizei count, const GLint* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]); |
- } |
- }); |
if (count < 0) { |
SetGLError(GL_INVALID_VALUE, "glUniform1iv", "count < 0"); |
return; |
@@ -1128,7 +919,6 @@ void GLES2Implementation::Uniform1iv( |
void GLES2Implementation::Uniform2f(GLint location, GLfloat x, GLfloat y) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2f(" << location << ", " << x << ", " << y << ")"); // NOLINT |
helper_->Uniform2f(location, x, y); |
CheckGLError(); |
} |
@@ -1136,12 +926,6 @@ void GLES2Implementation::Uniform2f(GLint location, GLfloat x, GLfloat y) { |
void GLES2Implementation::Uniform2fv( |
GLint location, GLsizei count, const GLfloat* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); // NOLINT |
- } |
- }); |
if (count < 0) { |
SetGLError(GL_INVALID_VALUE, "glUniform2fv", "count < 0"); |
return; |
@@ -1152,7 +936,6 @@ void GLES2Implementation::Uniform2fv( |
void GLES2Implementation::Uniform2i(GLint location, GLint x, GLint y) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2i(" << location << ", " << x << ", " << y << ")"); // NOLINT |
helper_->Uniform2i(location, x, y); |
CheckGLError(); |
} |
@@ -1160,12 +943,6 @@ void GLES2Implementation::Uniform2i(GLint location, GLint x, GLint y) { |
void GLES2Implementation::Uniform2iv( |
GLint location, GLsizei count, const GLint* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); // NOLINT |
- } |
- }); |
if (count < 0) { |
SetGLError(GL_INVALID_VALUE, "glUniform2iv", "count < 0"); |
return; |
@@ -1177,7 +954,6 @@ void GLES2Implementation::Uniform2iv( |
void GLES2Implementation::Uniform3f( |
GLint location, GLfloat x, GLfloat y, GLfloat z) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3f(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT |
helper_->Uniform3f(location, x, y, z); |
CheckGLError(); |
} |
@@ -1185,12 +961,6 @@ void GLES2Implementation::Uniform3f( |
void GLES2Implementation::Uniform3fv( |
GLint location, GLsizei count, const GLfloat* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT |
- } |
- }); |
if (count < 0) { |
SetGLError(GL_INVALID_VALUE, "glUniform3fv", "count < 0"); |
return; |
@@ -1202,7 +972,6 @@ void GLES2Implementation::Uniform3fv( |
void GLES2Implementation::Uniform3i( |
GLint location, GLint x, GLint y, GLint z) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3i(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT |
helper_->Uniform3i(location, x, y, z); |
CheckGLError(); |
} |
@@ -1210,12 +979,6 @@ void GLES2Implementation::Uniform3i( |
void GLES2Implementation::Uniform3iv( |
GLint location, GLsizei count, const GLint* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT |
- } |
- }); |
if (count < 0) { |
SetGLError(GL_INVALID_VALUE, "glUniform3iv", "count < 0"); |
return; |
@@ -1227,7 +990,6 @@ void GLES2Implementation::Uniform3iv( |
void GLES2Implementation::Uniform4f( |
GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4f(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT |
helper_->Uniform4f(location, x, y, z, w); |
CheckGLError(); |
} |
@@ -1235,12 +997,6 @@ void GLES2Implementation::Uniform4f( |
void GLES2Implementation::Uniform4fv( |
GLint location, GLsizei count, const GLfloat* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT |
- } |
- }); |
if (count < 0) { |
SetGLError(GL_INVALID_VALUE, "glUniform4fv", "count < 0"); |
return; |
@@ -1252,7 +1008,6 @@ void GLES2Implementation::Uniform4fv( |
void GLES2Implementation::Uniform4i( |
GLint location, GLint x, GLint y, GLint z, GLint w) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4i(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT |
helper_->Uniform4i(location, x, y, z, w); |
CheckGLError(); |
} |
@@ -1260,12 +1015,6 @@ void GLES2Implementation::Uniform4i( |
void GLES2Implementation::Uniform4iv( |
GLint location, GLsizei count, const GLint* v) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT |
- } |
- }); |
if (count < 0) { |
SetGLError(GL_INVALID_VALUE, "glUniform4iv", "count < 0"); |
return; |
@@ -1277,12 +1026,6 @@ void GLES2Implementation::Uniform4iv( |
void GLES2Implementation::UniformMatrix2fv( |
GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix2fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 4] << ", " << value[1 + i * 4] << ", " << value[2 + i * 4] << ", " << value[3 + i * 4]); // NOLINT |
- } |
- }); |
if (count < 0) { |
SetGLError(GL_INVALID_VALUE, "glUniformMatrix2fv", "count < 0"); |
return; |
@@ -1294,12 +1037,6 @@ void GLES2Implementation::UniformMatrix2fv( |
void GLES2Implementation::UniformMatrix3fv( |
GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix3fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 9] << ", " << value[1 + i * 9] << ", " << value[2 + i * 9] << ", " << value[3 + i * 9] << ", " << value[4 + i * 9] << ", " << value[5 + i * 9] << ", " << value[6 + i * 9] << ", " << value[7 + i * 9] << ", " << value[8 + i * 9]); // NOLINT |
- } |
- }); |
if (count < 0) { |
SetGLError(GL_INVALID_VALUE, "glUniformMatrix3fv", "count < 0"); |
return; |
@@ -1311,12 +1048,6 @@ void GLES2Implementation::UniformMatrix3fv( |
void GLES2Implementation::UniformMatrix4fv( |
GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix4fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1 + i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << value[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ", " << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[12 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", " << value[15 + i * 16]); // NOLINT |
- } |
- }); |
if (count < 0) { |
SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0"); |
return; |
@@ -1327,37 +1058,30 @@ void GLES2Implementation::UniformMatrix4fv( |
void GLES2Implementation::ValidateProgram(GLuint program) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << ")"); // NOLINT |
helper_->ValidateProgram(program); |
CheckGLError(); |
} |
void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", " << x << ")"); // NOLINT |
helper_->VertexAttrib1f(indx, x); |
CheckGLError(); |
} |
void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT |
- GPU_CLIENT_LOG("values: " << values[0]); |
helper_->VertexAttrib1fvImmediate(indx, values); |
CheckGLError(); |
} |
void GLES2Implementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2f(" << indx << ", " << x << ", " << y << ")"); // NOLINT |
helper_->VertexAttrib2f(indx, x, y); |
CheckGLError(); |
} |
void GLES2Implementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT |
- GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1]); |
helper_->VertexAttrib2fvImmediate(indx, values); |
CheckGLError(); |
} |
@@ -1365,15 +1089,12 @@ void GLES2Implementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) { |
void GLES2Implementation::VertexAttrib3f( |
GLuint indx, GLfloat x, GLfloat y, GLfloat z) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3f(" << indx << ", " << x << ", " << y << ", " << z << ")"); // NOLINT |
helper_->VertexAttrib3f(indx, x, y, z); |
CheckGLError(); |
} |
void GLES2Implementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT |
- GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2]); // NOLINT |
helper_->VertexAttrib3fvImmediate(indx, values); |
CheckGLError(); |
} |
@@ -1381,15 +1102,12 @@ void GLES2Implementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) { |
void GLES2Implementation::VertexAttrib4f( |
GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4f(" << indx << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT |
helper_->VertexAttrib4f(indx, x, y, z, w); |
CheckGLError(); |
} |
void GLES2Implementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT |
- GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2] << ", " << values[3]); // NOLINT |
helper_->VertexAttrib4fvImmediate(indx, values); |
CheckGLError(); |
} |
@@ -1397,7 +1115,6 @@ void GLES2Implementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) { |
void GLES2Implementation::Viewport( |
GLint x, GLint y, GLsizei width, GLsizei height) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glViewport(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT |
if (width < 0) { |
SetGLError(GL_INVALID_VALUE, "glViewport", "width < 0"); |
return; |
@@ -1414,7 +1131,6 @@ void GLES2Implementation::BlitFramebufferCHROMIUM( |
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, |
GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlitFramebufferCHROMIUM(" << srcX0 << ", " << srcY0 << ", " << srcX1 << ", " << srcY1 << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", " << dstY1 << ", " << mask << ", " << GLES2Util::GetStringBlitFilter(filter) << ")"); // NOLINT |
helper_->BlitFramebufferCHROMIUM( |
srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
CheckGLError(); |
@@ -1424,7 +1140,6 @@ void GLES2Implementation::RenderbufferStorageMultisampleCHROMIUM( |
GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, |
GLsizei height) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleCHROMIUM(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT |
if (samples < 0) { |
SetGLError( |
GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "samples < 0"); // NOLINT |
@@ -1449,7 +1164,6 @@ void GLES2Implementation::RenderbufferStorageMultisampleEXT( |
GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, |
GLsizei height) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleEXT(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT |
if (samples < 0) { |
SetGLError( |
GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "samples < 0"); |
@@ -1474,7 +1188,6 @@ void GLES2Implementation::FramebufferTexture2DMultisampleEXT( |
GLenum target, GLenum attachment, GLenum textarget, GLuint texture, |
GLint level, GLsizei samples) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2DMultisampleEXT(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ", " << samples << ")"); // NOLINT |
if (samples < 0) { |
SetGLError( |
GL_INVALID_VALUE, "glFramebufferTexture2DMultisampleEXT", "samples < 0"); // NOLINT |
@@ -1489,7 +1202,6 @@ void GLES2Implementation::TexStorage2DEXT( |
GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, |
GLsizei height) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexStorage2DEXT(" << GLES2Util::GetStringTextureTarget(target) << ", " << levels << ", " << GLES2Util::GetStringTextureInternalFormatStorage(internalFormat) << ", " << width << ", " << height << ")"); // NOLINT |
if (levels < 0) { |
SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "levels < 0"); |
return; |
@@ -1507,7 +1219,6 @@ void GLES2Implementation::TexStorage2DEXT( |
} |
void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) { |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenQueriesEXT(" << n << ", " << static_cast<const void*>(queries) << ")"); // NOLINT |
if (n < 0) { |
SetGLError(GL_INVALID_VALUE, "glGenQueriesEXT", "n < 0"); |
return; |
@@ -1518,22 +1229,11 @@ void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) { |
GenQueriesEXTHelper(n, queries); |
helper_->GenQueriesEXTImmediate(n, queries); |
helper_->CommandBufferHelper::Flush(); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < n; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << queries[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteQueriesEXT(" << n << ", " << static_cast<const void*>(queries) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < n; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << queries[i]); |
- } |
- }); |
GPU_CLIENT_DCHECK_CODE_BLOCK({ |
for (GLsizei i = 0; i < n; ++i) { |
DCHECK(queries[i] != 0); |
@@ -1548,7 +1248,6 @@ void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) { |
} |
void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) { |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenVertexArraysOES(" << n << ", " << static_cast<const void*>(arrays) << ")"); // NOLINT |
if (n < 0) { |
SetGLError(GL_INVALID_VALUE, "glGenVertexArraysOES", "n < 0"); |
return; |
@@ -1559,23 +1258,12 @@ void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) { |
GenVertexArraysOESHelper(n, arrays); |
helper_->GenVertexArraysOESImmediate(n, arrays); |
helper_->CommandBufferHelper::Flush(); |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < n; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << arrays[i]); |
- } |
- }); |
CheckGLError(); |
} |
void GLES2Implementation::DeleteVertexArraysOES( |
GLsizei n, const GLuint* arrays) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteVertexArraysOES(" << n << ", " << static_cast<const void*>(arrays) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < n; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << arrays[i]); |
- } |
- }); |
GPU_CLIENT_DCHECK_CODE_BLOCK({ |
for (GLsizei i = 0; i < n; ++i) { |
DCHECK(arrays[i] != 0); |
@@ -1592,7 +1280,6 @@ void GLES2Implementation::DeleteVertexArraysOES( |
GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
TRACE_EVENT0("gpu", "GLES2Implementation::IsVertexArrayOES"); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsVertexArrayOES(" << array << ")"); // NOLINT |
typedef cmds::IsVertexArrayOES::Result Result; |
Result* result = GetResultAs<Result*>(); |
if (!result) { |
@@ -1602,14 +1289,12 @@ GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) { |
helper_->IsVertexArrayOES(array, GetResultShmId(), GetResultShmOffset()); |
WaitForCmd(); |
GLboolean result_value = *result; |
- GPU_CLIENT_LOG("returned " << result_value); |
CheckGLError(); |
return result_value; |
} |
void GLES2Implementation::BindVertexArrayOES(GLuint array) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array << ")"); // NOLINT |
if (IsVertexArrayReservedId(array)) { |
SetGLError( |
GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id"); |
@@ -1625,12 +1310,6 @@ void GLES2Implementation::GetTranslatedShaderSourceANGLE( |
GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() |
- << "] glGetTranslatedShaderSourceANGLE" << "(" |
- << shader << ", " |
- << bufsize << ", " |
- << static_cast<void*>(length) << ", " |
- << static_cast<void*>(source) << ")"); |
helper_->SetBucketSize(kResultBucketId, 0); |
helper_->GetTranslatedShaderSourceANGLE(shader, kResultBucketId); |
std::string str; |
@@ -1641,7 +1320,6 @@ void GLES2Implementation::GetTranslatedShaderSourceANGLE( |
std::min(static_cast<size_t>(bufsize) - 1, str.size()); |
memcpy(source, str.c_str(), max_size); |
source[max_size] = '\0'; |
- GPU_CLIENT_LOG("------\n" << source << "\n------"); |
} |
} |
if (length != NULL) { |
@@ -1653,7 +1331,6 @@ void GLES2Implementation::TexImageIOSurface2DCHROMIUM( |
GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, |
GLuint plane) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImageIOSurface2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << width << ", " << height << ", " << ioSurfaceId << ", " << plane << ")"); // NOLINT |
if (width < 0) { |
SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "width < 0"); |
return; |
@@ -1672,7 +1349,6 @@ void GLES2Implementation::CopyTextureCHROMIUM( |
GLenum target, GLenum source_id, GLenum dest_id, GLint level, |
GLint internalformat, GLenum dest_type) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTextureCHROMIUM(" << GLES2Util::GetStringEnum(target) << ", " << GLES2Util::GetStringEnum(source_id) << ", " << GLES2Util::GetStringEnum(dest_id) << ", " << level << ", " << internalformat << ", " << GLES2Util::GetStringPixelType(dest_type) << ")"); // NOLINT |
helper_->CopyTextureCHROMIUM( |
target, source_id, dest_id, level, internalformat, dest_type); |
CheckGLError(); |
@@ -1681,8 +1357,6 @@ void GLES2Implementation::CopyTextureCHROMIUM( |
void GLES2Implementation::ProduceTextureCHROMIUM( |
GLenum target, const GLbyte* mailbox) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glProduceTextureCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << static_cast<const void*>(mailbox) << ")"); // NOLINT |
- GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailbox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " << mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[30] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox[44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbox[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailbox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << ", " << mailbox[62] << ", " << mailbox[63]); // NOLINT |
helper_->ProduceTextureCHROMIUMImmediate(target, mailbox); |
CheckGLError(); |
} |
@@ -1690,8 +1364,6 @@ void GLES2Implementation::ProduceTextureCHROMIUM( |
void GLES2Implementation::ConsumeTextureCHROMIUM( |
GLenum target, const GLbyte* mailbox) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glConsumeTextureCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << static_cast<const void*>(mailbox) << ")"); // NOLINT |
- GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailbox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " << mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[30] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox[44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbox[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailbox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << ", " << mailbox[62] << ", " << mailbox[63]); // NOLINT |
helper_->ConsumeTextureCHROMIUMImmediate(target, mailbox); |
CheckGLError(); |
} |
@@ -1699,7 +1371,6 @@ void GLES2Implementation::ConsumeTextureCHROMIUM( |
void GLES2Implementation::BindTexImage2DCHROMIUM( |
GLenum target, GLint imageId) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexImage2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLINT |
helper_->BindTexImage2DCHROMIUM(target, imageId); |
CheckGLError(); |
} |
@@ -1707,7 +1378,6 @@ void GLES2Implementation::BindTexImage2DCHROMIUM( |
void GLES2Implementation::ReleaseTexImage2DCHROMIUM( |
GLenum target, GLint imageId) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLINT |
helper_->ReleaseTexImage2DCHROMIUM(target, imageId); |
CheckGLError(); |
} |
@@ -1715,12 +1385,6 @@ void GLES2Implementation::ReleaseTexImage2DCHROMIUM( |
void GLES2Implementation::DiscardFramebufferEXT( |
GLenum target, GLsizei count, const GLenum* attachments) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardFramebufferEXT(" << GLES2Util::GetStringEnum(target) << ", " << count << ", " << static_cast<const void*>(attachments) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << attachments[0 + i * 1]); |
- } |
- }); |
if (count < 0) { |
SetGLError(GL_INVALID_VALUE, "glDiscardFramebufferEXT", "count < 0"); |
return; |
@@ -1731,26 +1395,18 @@ void GLES2Implementation::DiscardFramebufferEXT( |
void GLES2Implementation::LoseContextCHROMIUM(GLenum current, GLenum other) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLoseContextCHROMIUM(" << GLES2Util::GetStringEnum(current) << ", " << GLES2Util::GetStringEnum(other) << ")"); // NOLINT |
helper_->LoseContextCHROMIUM(current, other); |
CheckGLError(); |
} |
void GLES2Implementation::WaitSyncPointCHROMIUM(GLuint sync_point) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitSyncPointCHROMIUM(" << sync_point << ")"); // NOLINT |
helper_->WaitSyncPointCHROMIUM(sync_point); |
CheckGLError(); |
} |
void GLES2Implementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
- GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawBuffersEXT(" << count << ", " << static_cast<const void*>(bufs) << ")"); // NOLINT |
- GPU_CLIENT_LOG_CODE_BLOCK({ |
- for (GLsizei i = 0; i < count; ++i) { |
- GPU_CLIENT_LOG(" " << i << ": " << bufs[0 + i * 1]); |
- } |
- }); |
if (count < 0) { |
SetGLError(GL_INVALID_VALUE, "glDrawBuffersEXT", "count < 0"); |
return; |