| Index: gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| index fb6b36294c3de2149a59b50a450b243d92879c51..a7b35ac5bffa975d665f5e23378116794afcd029 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h
|
| @@ -13,14 +13,12 @@
|
|
|
| void GLES2Implementation::AttachShader(GLuint program, GLuint shader) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", " << shader << ")"); // NOLINT
|
| helper_->AttachShader(program, shader);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStringBufferTarget(target) << ", " << buffer << ")"); // NOLINT
|
| if (IsBufferReservedId(buffer)) {
|
| SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id");
|
| return;
|
| @@ -33,7 +31,6 @@ void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) {
|
|
|
| void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT
|
| if (IsFramebufferReservedId(framebuffer)) {
|
| SetGLError(
|
| GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id");
|
| @@ -48,7 +45,6 @@ void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) {
|
| void GLES2Implementation::BindRenderbuffer(
|
| GLenum target, GLuint renderbuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT
|
| if (IsRenderbufferReservedId(renderbuffer)) {
|
| SetGLError(
|
| GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id");
|
| @@ -62,7 +58,6 @@ void GLES2Implementation::BindRenderbuffer(
|
|
|
| void GLES2Implementation::BindTexture(GLenum target, GLuint texture) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT
|
| if (IsTextureReservedId(texture)) {
|
| SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id");
|
| return;
|
| @@ -76,14 +71,12 @@ void GLES2Implementation::BindTexture(GLenum target, GLuint texture) {
|
| void GLES2Implementation::BlendColor(
|
| GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT
|
| helper_->BlendColor(red, green, blue, alpha);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::BlendEquation(GLenum mode) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquation(" << GLES2Util::GetStringEquation(mode) << ")"); // NOLINT
|
| helper_->BlendEquation(mode);
|
| CheckGLError();
|
| }
|
| @@ -91,14 +84,12 @@ void GLES2Implementation::BlendEquation(GLenum mode) {
|
| void GLES2Implementation::BlendEquationSeparate(
|
| GLenum modeRGB, GLenum modeAlpha) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquationSeparate(" << GLES2Util::GetStringEquation(modeRGB) << ", " << GLES2Util::GetStringEquation(modeAlpha) << ")"); // NOLINT
|
| helper_->BlendEquationSeparate(modeRGB, modeAlpha);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::BlendFunc(GLenum sfactor, GLenum dfactor) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFunc(" << GLES2Util::GetStringSrcBlendFactor(sfactor) << ", " << GLES2Util::GetStringDstBlendFactor(dfactor) << ")"); // NOLINT
|
| helper_->BlendFunc(sfactor, dfactor);
|
| CheckGLError();
|
| }
|
| @@ -106,7 +97,6 @@ void GLES2Implementation::BlendFunc(GLenum sfactor, GLenum dfactor) {
|
| void GLES2Implementation::BlendFuncSeparate(
|
| GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFuncSeparate(" << GLES2Util::GetStringSrcBlendFactor(srcRGB) << ", " << GLES2Util::GetStringDstBlendFactor(dstRGB) << ", " << GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", " << GLES2Util::GetStringDstBlendFactor(dstAlpha) << ")"); // NOLINT
|
| helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
|
| CheckGLError();
|
| }
|
| @@ -114,7 +104,6 @@ void GLES2Implementation::BlendFuncSeparate(
|
| GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| TRACE_EVENT0("gpu", "GLES2Implementation::CheckFramebufferStatus");
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCheckFramebufferStatus(" << GLES2Util::GetStringFrameBufferTarget(target) << ")"); // NOLINT
|
| typedef cmds::CheckFramebufferStatus::Result Result;
|
| Result* result = GetResultAs<Result*>();
|
| if (!result) {
|
| @@ -125,14 +114,12 @@ GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) {
|
| target, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| GLenum result_value = *result;
|
| - GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| }
|
|
|
| void GLES2Implementation::Clear(GLbitfield mask) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClear(" << mask << ")");
|
| helper_->Clear(mask);
|
| CheckGLError();
|
| }
|
| @@ -140,21 +127,18 @@ void GLES2Implementation::Clear(GLbitfield mask) {
|
| void GLES2Implementation::ClearColor(
|
| GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearColor(" << red << ", " << green << ", " << blue << ", " << alpha << ")"); // NOLINT
|
| helper_->ClearColor(red, green, blue, alpha);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::ClearDepthf(GLclampf depth) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearDepthf(" << depth << ")");
|
| helper_->ClearDepthf(depth);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::ClearStencil(GLint s) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearStencil(" << s << ")");
|
| helper_->ClearStencil(s);
|
| CheckGLError();
|
| }
|
| @@ -162,14 +146,12 @@ void GLES2Implementation::ClearStencil(GLint s) {
|
| void GLES2Implementation::ColorMask(
|
| GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glColorMask(" << GLES2Util::GetStringBool(red) << ", " << GLES2Util::GetStringBool(green) << ", " << GLES2Util::GetStringBool(blue) << ", " << GLES2Util::GetStringBool(alpha) << ")"); // NOLINT
|
| helper_->ColorMask(red, green, blue, alpha);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::CompileShader(GLuint shader) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompileShader(" << shader << ")"); // NOLINT
|
| helper_->CompileShader(shader);
|
| CheckGLError();
|
| }
|
| @@ -178,7 +160,6 @@ void GLES2Implementation::CopyTexImage2D(
|
| GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
|
| GLsizei width, GLsizei height, GLint border) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexImage2D(" << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " << GLES2Util::GetStringTextureInternalFormat(internalformat) << ", " << x << ", " << y << ", " << width << ", " << height << ", " << border << ")"); // NOLINT
|
| if (width < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "width < 0");
|
| return;
|
| @@ -196,7 +177,6 @@ void GLES2Implementation::CopyTexSubImage2D(
|
| GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
|
| GLsizei width, GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexSubImage2D(" << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
|
| if (width < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "width < 0");
|
| return;
|
| @@ -212,43 +192,32 @@ void GLES2Implementation::CopyTexSubImage2D(
|
|
|
| GLuint GLES2Implementation::CreateProgram() {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateProgram(" << ")");
|
| GLuint client_id;
|
| GetIdHandler(id_namespaces::kProgramsAndShaders)->
|
| MakeIds(this, 0, 1, &client_id);
|
| helper_->CreateProgram(client_id);
|
| - GPU_CLIENT_LOG("returned " << client_id);
|
| CheckGLError();
|
| return client_id;
|
| }
|
|
|
| GLuint GLES2Implementation::CreateShader(GLenum type) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader(" << GLES2Util::GetStringShaderType(type) << ")"); // NOLINT
|
| GLuint client_id;
|
| GetIdHandler(id_namespaces::kProgramsAndShaders)->
|
| MakeIds(this, 0, 1, &client_id);
|
| helper_->CreateShader(type, client_id);
|
| - GPU_CLIENT_LOG("returned " << client_id);
|
| CheckGLError();
|
| return client_id;
|
| }
|
|
|
| void GLES2Implementation::CullFace(GLenum mode) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCullFace(" << GLES2Util::GetStringFaceType(mode) << ")"); // NOLINT
|
| helper_->CullFace(mode);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteBuffers(" << n << ", " << static_cast<const void*>(buffers) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < n; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << buffers[i]);
|
| - }
|
| - });
|
| GPU_CLIENT_DCHECK_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| DCHECK(buffers[i] != 0);
|
| @@ -265,12 +234,6 @@ void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) {
|
| void GLES2Implementation::DeleteFramebuffers(
|
| GLsizei n, const GLuint* framebuffers) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < n; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]);
|
| - }
|
| - });
|
| GPU_CLIENT_DCHECK_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| DCHECK(framebuffers[i] != 0);
|
| @@ -286,7 +249,6 @@ void GLES2Implementation::DeleteFramebuffers(
|
|
|
| void GLES2Implementation::DeleteProgram(GLuint program) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteProgram(" << program << ")"); // NOLINT
|
| GPU_CLIENT_DCHECK(program != 0);
|
| DeleteProgramHelper(program);
|
| CheckGLError();
|
| @@ -295,12 +257,6 @@ void GLES2Implementation::DeleteProgram(GLuint program) {
|
| void GLES2Implementation::DeleteRenderbuffers(
|
| GLsizei n, const GLuint* renderbuffers) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteRenderbuffers(" << n << ", " << static_cast<const void*>(renderbuffers) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < n; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]);
|
| - }
|
| - });
|
| GPU_CLIENT_DCHECK_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| DCHECK(renderbuffers[i] != 0);
|
| @@ -316,7 +272,6 @@ void GLES2Implementation::DeleteRenderbuffers(
|
|
|
| void GLES2Implementation::DeleteShader(GLuint shader) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteShader(" << shader << ")");
|
| GPU_CLIENT_DCHECK(shader != 0);
|
| DeleteShaderHelper(shader);
|
| CheckGLError();
|
| @@ -324,12 +279,6 @@ void GLES2Implementation::DeleteShader(GLuint shader) {
|
|
|
| void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteTextures(" << n << ", " << static_cast<const void*>(textures) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < n; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << textures[i]);
|
| - }
|
| - });
|
| GPU_CLIENT_DCHECK_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| DCHECK(textures[i] != 0);
|
| @@ -345,28 +294,24 @@ void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) {
|
|
|
| void GLES2Implementation::DepthFunc(GLenum func) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthFunc(" << GLES2Util::GetStringCmpFunction(func) << ")"); // NOLINT
|
| helper_->DepthFunc(func);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::DepthMask(GLboolean flag) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthMask(" << GLES2Util::GetStringBool(flag) << ")"); // NOLINT
|
| helper_->DepthMask(flag);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::DepthRangef(GLclampf zNear, GLclampf zFar) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthRangef(" << zNear << ", " << zFar << ")"); // NOLINT
|
| helper_->DepthRangef(zNear, zFar);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::DetachShader(GLuint program, GLuint shader) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDetachShader(" << program << ", " << shader << ")"); // NOLINT
|
| helper_->DetachShader(program, shader);
|
| CheckGLError();
|
| }
|
| @@ -375,7 +320,6 @@ void GLES2Implementation::FramebufferRenderbuffer(
|
| GLenum target, GLenum attachment, GLenum renderbuffertarget,
|
| GLuint renderbuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferRenderbuffer(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringRenderBufferTarget(renderbuffertarget) << ", " << renderbuffer << ")"); // NOLINT
|
| helper_->FramebufferRenderbuffer(
|
| target, attachment, renderbuffertarget, renderbuffer);
|
| CheckGLError();
|
| @@ -385,20 +329,17 @@ void GLES2Implementation::FramebufferTexture2D(
|
| GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
|
| GLint level) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2D(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ")"); // NOLINT
|
| helper_->FramebufferTexture2D(target, attachment, textarget, texture, level);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::FrontFace(GLenum mode) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFrontFace(" << GLES2Util::GetStringFaceMode(mode) << ")"); // NOLINT
|
| helper_->FrontFace(mode);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) {
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenBuffers(" << n << ", " << static_cast<const void*>(buffers) << ")"); // NOLINT
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenBuffers", "n < 0");
|
| return;
|
| @@ -409,23 +350,16 @@ void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) {
|
| GenBuffersHelper(n, buffers);
|
| helper_->GenBuffersImmediate(n, buffers);
|
| helper_->CommandBufferHelper::Flush();
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < n; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << buffers[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::GenerateMipmap(GLenum target) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenerateMipmap(" << GLES2Util::GetStringTextureBindTarget(target) << ")"); // NOLINT
|
| helper_->GenerateMipmap(target);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenFramebuffers(" << n << ", " << static_cast<const void*>(framebuffers) << ")"); // NOLINT
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenFramebuffers", "n < 0");
|
| return;
|
| @@ -436,16 +370,10 @@ void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
|
| GenFramebuffersHelper(n, framebuffers);
|
| helper_->GenFramebuffersImmediate(n, framebuffers);
|
| helper_->CommandBufferHelper::Flush();
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < n; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenRenderbuffers(" << n << ", " << static_cast<const void*>(renderbuffers) << ")"); // NOLINT
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenRenderbuffers", "n < 0");
|
| return;
|
| @@ -456,16 +384,10 @@ void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
|
| GenRenderbuffersHelper(n, renderbuffers);
|
| helper_->GenRenderbuffersImmediate(n, renderbuffers);
|
| helper_->CommandBufferHelper::Flush();
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < n; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) {
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenTextures(" << n << ", " << static_cast<const void*>(textures) << ")"); // NOLINT
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenTextures", "n < 0");
|
| return;
|
| @@ -476,18 +398,12 @@ void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) {
|
| GenTexturesHelper(n, textures);
|
| helper_->GenTexturesImmediate(n, textures);
|
| helper_->CommandBufferHelper::Flush();
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < n; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << textures[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params);
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBooleanv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetBooleanv");
|
| if (GetBooleanvHelper(pname, params)) {
|
| return;
|
| @@ -502,18 +418,12 @@ void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) {
|
| GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| result->CopyResult(params);
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (int32 i = 0; i < result->GetNumResults(); ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
| void GLES2Implementation::GetBufferParameteriv(
|
| GLenum target, GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBufferParameteriv(" << GLES2Util::GetStringBufferTarget(target) << ", " << GLES2Util::GetStringBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetBufferParameteriv");
|
| if (GetBufferParameterivHelper(target, pname, params)) {
|
| return;
|
| @@ -528,16 +438,10 @@ void GLES2Implementation::GetBufferParameteriv(
|
| GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| result->CopyResult(params);
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (int32 i = 0; i < result->GetNumResults(); ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
| void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFloatv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetFloatv");
|
| if (GetFloatvHelper(pname, params)) {
|
| return;
|
| @@ -552,18 +456,12 @@ void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) {
|
| GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| result->CopyResult(params);
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (int32 i = 0; i < result->GetNumResults(); ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
| void GLES2Implementation::GetFramebufferAttachmentParameteriv(
|
| GLenum target, GLenum attachment, GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFramebufferAttachmentParameteriv(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringFrameBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetFramebufferAttachmentParameteriv"); // NOLINT
|
| if (GetFramebufferAttachmentParameterivHelper(
|
| target, attachment, pname, params)) {
|
| @@ -579,17 +477,11 @@ void GLES2Implementation::GetFramebufferAttachmentParameteriv(
|
| GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| result->CopyResult(params);
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (int32 i = 0; i < result->GetNumResults(); ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
| void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetIntegerv(" << GLES2Util::GetStringGLState(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetIntegerv");
|
| if (GetIntegervHelper(pname, params)) {
|
| return;
|
| @@ -604,18 +496,12 @@ void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) {
|
| GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| result->CopyResult(params);
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (int32 i = 0; i < result->GetNumResults(); ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
| void GLES2Implementation::GetProgramiv(
|
| GLuint program, GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramiv(" << program << ", " << GLES2Util::GetStringProgramParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetProgramiv");
|
| if (GetProgramivHelper(program, pname, params)) {
|
| return;
|
| @@ -630,23 +516,12 @@ void GLES2Implementation::GetProgramiv(
|
| GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| result->CopyResult(params);
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (int32 i = 0; i < result->GetNumResults(); ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
| void GLES2Implementation::GetProgramInfoLog(
|
| GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix()
|
| - << "] glGetProgramInfoLog" << "("
|
| - << program << ", "
|
| - << bufsize << ", "
|
| - << static_cast<void*>(length) << ", "
|
| - << static_cast<void*>(infolog) << ")");
|
| helper_->SetBucketSize(kResultBucketId, 0);
|
| helper_->GetProgramInfoLog(program, kResultBucketId);
|
| std::string str;
|
| @@ -657,7 +532,6 @@ void GLES2Implementation::GetProgramInfoLog(
|
| std::min(static_cast<size_t>(bufsize) - 1, str.size());
|
| memcpy(infolog, str.c_str(), max_size);
|
| infolog[max_size] = '\0';
|
| - GPU_CLIENT_LOG("------\n" << infolog << "\n------");
|
| }
|
| }
|
| if (length != NULL) {
|
| @@ -669,7 +543,6 @@ void GLES2Implementation::GetRenderbufferParameteriv(
|
| GLenum target, GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetRenderbufferParameteriv(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetRenderbufferParameteriv");
|
| if (GetRenderbufferParameterivHelper(target, pname, params)) {
|
| return;
|
| @@ -684,18 +557,12 @@ void GLES2Implementation::GetRenderbufferParameteriv(
|
| GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| result->CopyResult(params);
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (int32 i = 0; i < result->GetNumResults(); ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
| void GLES2Implementation::GetShaderiv(
|
| GLuint shader, GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderiv(" << shader << ", " << GLES2Util::GetStringShaderParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetShaderiv");
|
| if (GetShaderivHelper(shader, pname, params)) {
|
| return;
|
| @@ -710,23 +577,12 @@ void GLES2Implementation::GetShaderiv(
|
| GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| result->CopyResult(params);
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (int32 i = 0; i < result->GetNumResults(); ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
| void GLES2Implementation::GetShaderInfoLog(
|
| GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix()
|
| - << "] glGetShaderInfoLog" << "("
|
| - << shader << ", "
|
| - << bufsize << ", "
|
| - << static_cast<void*>(length) << ", "
|
| - << static_cast<void*>(infolog) << ")");
|
| helper_->SetBucketSize(kResultBucketId, 0);
|
| helper_->GetShaderInfoLog(shader, kResultBucketId);
|
| std::string str;
|
| @@ -737,7 +593,6 @@ void GLES2Implementation::GetShaderInfoLog(
|
| std::min(static_cast<size_t>(bufsize) - 1, str.size());
|
| memcpy(infolog, str.c_str(), max_size);
|
| infolog[max_size] = '\0';
|
| - GPU_CLIENT_LOG("------\n" << infolog << "\n------");
|
| }
|
| }
|
| if (length != NULL) {
|
| @@ -749,12 +604,6 @@ void GLES2Implementation::GetShaderSource(
|
| GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix()
|
| - << "] glGetShaderSource" << "("
|
| - << shader << ", "
|
| - << bufsize << ", "
|
| - << static_cast<void*>(length) << ", "
|
| - << static_cast<void*>(source) << ")");
|
| helper_->SetBucketSize(kResultBucketId, 0);
|
| helper_->GetShaderSource(shader, kResultBucketId);
|
| std::string str;
|
| @@ -765,7 +614,6 @@ void GLES2Implementation::GetShaderSource(
|
| std::min(static_cast<size_t>(bufsize) - 1, str.size());
|
| memcpy(source, str.c_str(), max_size);
|
| source[max_size] = '\0';
|
| - GPU_CLIENT_LOG("------\n" << source << "\n------");
|
| }
|
| }
|
| if (length != NULL) {
|
| @@ -776,7 +624,6 @@ void GLES2Implementation::GetShaderSource(
|
| void GLES2Implementation::GetTexParameterfv(
|
| GLenum target, GLenum pname, GLfloat* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameterfv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameterfv");
|
| if (GetTexParameterfvHelper(target, pname, params)) {
|
| return;
|
| @@ -791,18 +638,12 @@ void GLES2Implementation::GetTexParameterfv(
|
| GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| result->CopyResult(params);
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (int32 i = 0; i < result->GetNumResults(); ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
| void GLES2Implementation::GetTexParameteriv(
|
| GLenum target, GLenum pname, GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params);
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameteriv(" << GLES2Util::GetStringGetTexParamTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameteriv");
|
| if (GetTexParameterivHelper(target, pname, params)) {
|
| return;
|
| @@ -817,16 +658,10 @@ void GLES2Implementation::GetTexParameteriv(
|
| GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| result->CopyResult(params);
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (int32 i = 0; i < result->GetNumResults(); ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
| void GLES2Implementation::Hint(GLenum target, GLenum mode) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glHint(" << GLES2Util::GetStringHintTarget(target) << ", " << GLES2Util::GetStringHintMode(mode) << ")"); // NOLINT
|
| helper_->Hint(target, mode);
|
| CheckGLError();
|
| }
|
| @@ -834,7 +669,6 @@ void GLES2Implementation::Hint(GLenum target, GLenum mode) {
|
| GLboolean GLES2Implementation::IsBuffer(GLuint buffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| TRACE_EVENT0("gpu", "GLES2Implementation::IsBuffer");
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsBuffer(" << buffer << ")");
|
| typedef cmds::IsBuffer::Result Result;
|
| Result* result = GetResultAs<Result*>();
|
| if (!result) {
|
| @@ -844,7 +678,6 @@ GLboolean GLES2Implementation::IsBuffer(GLuint buffer) {
|
| helper_->IsBuffer(buffer, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| GLboolean result_value = *result;
|
| - GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| }
|
| @@ -852,7 +685,6 @@ GLboolean GLES2Implementation::IsBuffer(GLuint buffer) {
|
| GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| TRACE_EVENT0("gpu", "GLES2Implementation::IsFramebuffer");
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer << ")"); // NOLINT
|
| typedef cmds::IsFramebuffer::Result Result;
|
| Result* result = GetResultAs<Result*>();
|
| if (!result) {
|
| @@ -862,7 +694,6 @@ GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) {
|
| helper_->IsFramebuffer(framebuffer, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| GLboolean result_value = *result;
|
| - GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| }
|
| @@ -870,7 +701,6 @@ GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) {
|
| GLboolean GLES2Implementation::IsProgram(GLuint program) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| TRACE_EVENT0("gpu", "GLES2Implementation::IsProgram");
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsProgram(" << program << ")");
|
| typedef cmds::IsProgram::Result Result;
|
| Result* result = GetResultAs<Result*>();
|
| if (!result) {
|
| @@ -880,7 +710,6 @@ GLboolean GLES2Implementation::IsProgram(GLuint program) {
|
| helper_->IsProgram(program, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| GLboolean result_value = *result;
|
| - GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| }
|
| @@ -888,7 +717,6 @@ GLboolean GLES2Implementation::IsProgram(GLuint program) {
|
| GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| TRACE_EVENT0("gpu", "GLES2Implementation::IsRenderbuffer");
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsRenderbuffer(" << renderbuffer << ")"); // NOLINT
|
| typedef cmds::IsRenderbuffer::Result Result;
|
| Result* result = GetResultAs<Result*>();
|
| if (!result) {
|
| @@ -899,7 +727,6 @@ GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) {
|
| renderbuffer, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| GLboolean result_value = *result;
|
| - GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| }
|
| @@ -907,7 +734,6 @@ GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) {
|
| GLboolean GLES2Implementation::IsShader(GLuint shader) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| TRACE_EVENT0("gpu", "GLES2Implementation::IsShader");
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsShader(" << shader << ")");
|
| typedef cmds::IsShader::Result Result;
|
| Result* result = GetResultAs<Result*>();
|
| if (!result) {
|
| @@ -917,7 +743,6 @@ GLboolean GLES2Implementation::IsShader(GLuint shader) {
|
| helper_->IsShader(shader, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| GLboolean result_value = *result;
|
| - GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| }
|
| @@ -925,7 +750,6 @@ GLboolean GLES2Implementation::IsShader(GLuint shader) {
|
| GLboolean GLES2Implementation::IsTexture(GLuint texture) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| TRACE_EVENT0("gpu", "GLES2Implementation::IsTexture");
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsTexture(" << texture << ")");
|
| typedef cmds::IsTexture::Result Result;
|
| Result* result = GetResultAs<Result*>();
|
| if (!result) {
|
| @@ -935,28 +759,24 @@ GLboolean GLES2Implementation::IsTexture(GLuint texture) {
|
| helper_->IsTexture(texture, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| GLboolean result_value = *result;
|
| - GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| }
|
|
|
| void GLES2Implementation::LineWidth(GLfloat width) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLineWidth(" << width << ")");
|
| helper_->LineWidth(width);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::PolygonOffset(GLfloat factor, GLfloat units) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPolygonOffset(" << factor << ", " << units << ")"); // NOLINT
|
| helper_->PolygonOffset(factor, units);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::ReleaseShaderCompiler() {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseShaderCompiler(" << ")");
|
| helper_->ReleaseShaderCompiler();
|
| CheckGLError();
|
| }
|
| @@ -964,7 +784,6 @@ void GLES2Implementation::ReleaseShaderCompiler() {
|
| void GLES2Implementation::RenderbufferStorage(
|
| GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorage(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
|
| if (width < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "width < 0");
|
| return;
|
| @@ -979,7 +798,6 @@ void GLES2Implementation::RenderbufferStorage(
|
|
|
| void GLES2Implementation::SampleCoverage(GLclampf value, GLboolean invert) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSampleCoverage(" << value << ", " << GLES2Util::GetStringBool(invert) << ")"); // NOLINT
|
| helper_->SampleCoverage(value, invert);
|
| CheckGLError();
|
| }
|
| @@ -987,7 +805,6 @@ void GLES2Implementation::SampleCoverage(GLclampf value, GLboolean invert) {
|
| void GLES2Implementation::Scissor(
|
| GLint x, GLint y, GLsizei width, GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glScissor(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
|
| if (width < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glScissor", "width < 0");
|
| return;
|
| @@ -1002,7 +819,6 @@ void GLES2Implementation::Scissor(
|
|
|
| void GLES2Implementation::StencilFunc(GLenum func, GLint ref, GLuint mask) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFunc(" << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT
|
| helper_->StencilFunc(func, ref, mask);
|
| CheckGLError();
|
| }
|
| @@ -1010,28 +826,24 @@ void GLES2Implementation::StencilFunc(GLenum func, GLint ref, GLuint mask) {
|
| void GLES2Implementation::StencilFuncSeparate(
|
| GLenum face, GLenum func, GLint ref, GLuint mask) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFuncSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringCmpFunction(func) << ", " << ref << ", " << mask << ")"); // NOLINT
|
| helper_->StencilFuncSeparate(face, func, ref, mask);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::StencilMask(GLuint mask) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMask(" << mask << ")");
|
| helper_->StencilMask(mask);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::StencilMaskSeparate(GLenum face, GLuint mask) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMaskSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << mask << ")"); // NOLINT
|
| helper_->StencilMaskSeparate(face, mask);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOp(" << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
|
| helper_->StencilOp(fail, zfail, zpass);
|
| CheckGLError();
|
| }
|
| @@ -1039,7 +851,6 @@ void GLES2Implementation::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
|
| void GLES2Implementation::StencilOpSeparate(
|
| GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOpSeparate(" << GLES2Util::GetStringFaceType(face) << ", " << GLES2Util::GetStringStencilOp(fail) << ", " << GLES2Util::GetStringStencilOp(zfail) << ", " << GLES2Util::GetStringStencilOp(zpass) << ")"); // NOLINT
|
| helper_->StencilOpSeparate(face, fail, zfail, zpass);
|
| CheckGLError();
|
| }
|
| @@ -1047,7 +858,6 @@ void GLES2Implementation::StencilOpSeparate(
|
| void GLES2Implementation::TexParameterf(
|
| GLenum target, GLenum pname, GLfloat param) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterf(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT
|
| helper_->TexParameterf(target, pname, param);
|
| CheckGLError();
|
| }
|
| @@ -1055,8 +865,6 @@ void GLES2Implementation::TexParameterf(
|
| void GLES2Implementation::TexParameterfv(
|
| GLenum target, GLenum pname, const GLfloat* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterfv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG("values: " << params[0]);
|
| helper_->TexParameterfvImmediate(target, pname, params);
|
| CheckGLError();
|
| }
|
| @@ -1064,7 +872,6 @@ void GLES2Implementation::TexParameterfv(
|
| void GLES2Implementation::TexParameteri(
|
| GLenum target, GLenum pname, GLint param) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteri(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << param << ")"); // NOLINT
|
| helper_->TexParameteri(target, pname, param);
|
| CheckGLError();
|
| }
|
| @@ -1072,15 +879,12 @@ void GLES2Implementation::TexParameteri(
|
| void GLES2Implementation::TexParameteriv(
|
| GLenum target, GLenum pname, const GLint* params) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteriv(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << GLES2Util::GetStringTextureParameter(pname) << ", " << static_cast<const void*>(params) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG("values: " << params[0]);
|
| helper_->TexParameterivImmediate(target, pname, params);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::Uniform1f(GLint location, GLfloat x) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1f(" << location << ", " << x << ")"); // NOLINT
|
| helper_->Uniform1f(location, x);
|
| CheckGLError();
|
| }
|
| @@ -1088,12 +892,6 @@ void GLES2Implementation::Uniform1f(GLint location, GLfloat x) {
|
| void GLES2Implementation::Uniform1fv(
|
| GLint location, GLsizei count, const GLfloat* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
|
| - }
|
| - });
|
| if (count < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glUniform1fv", "count < 0");
|
| return;
|
| @@ -1104,7 +902,6 @@ void GLES2Implementation::Uniform1fv(
|
|
|
| void GLES2Implementation::Uniform1i(GLint location, GLint x) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1i(" << location << ", " << x << ")"); // NOLINT
|
| helper_->Uniform1i(location, x);
|
| CheckGLError();
|
| }
|
| @@ -1112,12 +909,6 @@ void GLES2Implementation::Uniform1i(GLint location, GLint x) {
|
| void GLES2Implementation::Uniform1iv(
|
| GLint location, GLsizei count, const GLint* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]);
|
| - }
|
| - });
|
| if (count < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glUniform1iv", "count < 0");
|
| return;
|
| @@ -1128,7 +919,6 @@ void GLES2Implementation::Uniform1iv(
|
|
|
| void GLES2Implementation::Uniform2f(GLint location, GLfloat x, GLfloat y) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2f(" << location << ", " << x << ", " << y << ")"); // NOLINT
|
| helper_->Uniform2f(location, x, y);
|
| CheckGLError();
|
| }
|
| @@ -1136,12 +926,6 @@ void GLES2Implementation::Uniform2f(GLint location, GLfloat x, GLfloat y) {
|
| void GLES2Implementation::Uniform2fv(
|
| GLint location, GLsizei count, const GLfloat* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); // NOLINT
|
| - }
|
| - });
|
| if (count < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glUniform2fv", "count < 0");
|
| return;
|
| @@ -1152,7 +936,6 @@ void GLES2Implementation::Uniform2fv(
|
|
|
| void GLES2Implementation::Uniform2i(GLint location, GLint x, GLint y) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2i(" << location << ", " << x << ", " << y << ")"); // NOLINT
|
| helper_->Uniform2i(location, x, y);
|
| CheckGLError();
|
| }
|
| @@ -1160,12 +943,6 @@ void GLES2Implementation::Uniform2i(GLint location, GLint x, GLint y) {
|
| void GLES2Implementation::Uniform2iv(
|
| GLint location, GLsizei count, const GLint* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); // NOLINT
|
| - }
|
| - });
|
| if (count < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glUniform2iv", "count < 0");
|
| return;
|
| @@ -1177,7 +954,6 @@ void GLES2Implementation::Uniform2iv(
|
| void GLES2Implementation::Uniform3f(
|
| GLint location, GLfloat x, GLfloat y, GLfloat z) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3f(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
|
| helper_->Uniform3f(location, x, y, z);
|
| CheckGLError();
|
| }
|
| @@ -1185,12 +961,6 @@ void GLES2Implementation::Uniform3f(
|
| void GLES2Implementation::Uniform3fv(
|
| GLint location, GLsizei count, const GLfloat* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT
|
| - }
|
| - });
|
| if (count < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glUniform3fv", "count < 0");
|
| return;
|
| @@ -1202,7 +972,6 @@ void GLES2Implementation::Uniform3fv(
|
| void GLES2Implementation::Uniform3i(
|
| GLint location, GLint x, GLint y, GLint z) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3i(" << location << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
|
| helper_->Uniform3i(location, x, y, z);
|
| CheckGLError();
|
| }
|
| @@ -1210,12 +979,6 @@ void GLES2Implementation::Uniform3i(
|
| void GLES2Implementation::Uniform3iv(
|
| GLint location, GLsizei count, const GLint* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] << ", " << v[2 + i * 3]); // NOLINT
|
| - }
|
| - });
|
| if (count < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glUniform3iv", "count < 0");
|
| return;
|
| @@ -1227,7 +990,6 @@ void GLES2Implementation::Uniform3iv(
|
| void GLES2Implementation::Uniform4f(
|
| GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4f(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
|
| helper_->Uniform4f(location, x, y, z, w);
|
| CheckGLError();
|
| }
|
| @@ -1235,12 +997,6 @@ void GLES2Implementation::Uniform4f(
|
| void GLES2Implementation::Uniform4fv(
|
| GLint location, GLsizei count, const GLfloat* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4fv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT
|
| - }
|
| - });
|
| if (count < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glUniform4fv", "count < 0");
|
| return;
|
| @@ -1252,7 +1008,6 @@ void GLES2Implementation::Uniform4fv(
|
| void GLES2Implementation::Uniform4i(
|
| GLint location, GLint x, GLint y, GLint z, GLint w) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4i(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
|
| helper_->Uniform4i(location, x, y, z, w);
|
| CheckGLError();
|
| }
|
| @@ -1260,12 +1015,6 @@ void GLES2Implementation::Uniform4i(
|
| void GLES2Implementation::Uniform4iv(
|
| GLint location, GLsizei count, const GLint* v) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4iv(" << location << ", " << count << ", " << static_cast<const void*>(v) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); // NOLINT
|
| - }
|
| - });
|
| if (count < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glUniform4iv", "count < 0");
|
| return;
|
| @@ -1277,12 +1026,6 @@ void GLES2Implementation::Uniform4iv(
|
| void GLES2Implementation::UniformMatrix2fv(
|
| GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix2fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 4] << ", " << value[1 + i * 4] << ", " << value[2 + i * 4] << ", " << value[3 + i * 4]); // NOLINT
|
| - }
|
| - });
|
| if (count < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glUniformMatrix2fv", "count < 0");
|
| return;
|
| @@ -1294,12 +1037,6 @@ void GLES2Implementation::UniformMatrix2fv(
|
| void GLES2Implementation::UniformMatrix3fv(
|
| GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix3fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 9] << ", " << value[1 + i * 9] << ", " << value[2 + i * 9] << ", " << value[3 + i * 9] << ", " << value[4 + i * 9] << ", " << value[5 + i * 9] << ", " << value[6 + i * 9] << ", " << value[7 + i * 9] << ", " << value[8 + i * 9]); // NOLINT
|
| - }
|
| - });
|
| if (count < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glUniformMatrix3fv", "count < 0");
|
| return;
|
| @@ -1311,12 +1048,6 @@ void GLES2Implementation::UniformMatrix3fv(
|
| void GLES2Implementation::UniformMatrix4fv(
|
| GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix4fv(" << location << ", " << count << ", " << GLES2Util::GetStringBool(transpose) << ", " << static_cast<const void*>(value) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1 + i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << value[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ", " << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[12 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", " << value[15 + i * 16]); // NOLINT
|
| - }
|
| - });
|
| if (count < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0");
|
| return;
|
| @@ -1327,37 +1058,30 @@ void GLES2Implementation::UniformMatrix4fv(
|
|
|
| void GLES2Implementation::ValidateProgram(GLuint program) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << ")"); // NOLINT
|
| helper_->ValidateProgram(program);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", " << x << ")"); // NOLINT
|
| helper_->VertexAttrib1f(indx, x);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG("values: " << values[0]);
|
| helper_->VertexAttrib1fvImmediate(indx, values);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2f(" << indx << ", " << x << ", " << y << ")"); // NOLINT
|
| helper_->VertexAttrib2f(indx, x, y);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1]);
|
| helper_->VertexAttrib2fvImmediate(indx, values);
|
| CheckGLError();
|
| }
|
| @@ -1365,15 +1089,12 @@ void GLES2Implementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) {
|
| void GLES2Implementation::VertexAttrib3f(
|
| GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3f(" << indx << ", " << x << ", " << y << ", " << z << ")"); // NOLINT
|
| helper_->VertexAttrib3f(indx, x, y, z);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2]); // NOLINT
|
| helper_->VertexAttrib3fvImmediate(indx, values);
|
| CheckGLError();
|
| }
|
| @@ -1381,15 +1102,12 @@ void GLES2Implementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) {
|
| void GLES2Implementation::VertexAttrib4f(
|
| GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4f(" << indx << ", " << x << ", " << y << ", " << z << ", " << w << ")"); // NOLINT
|
| helper_->VertexAttrib4f(indx, x, y, z, w);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4fv(" << indx << ", " << static_cast<const void*>(values) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " << values[2] << ", " << values[3]); // NOLINT
|
| helper_->VertexAttrib4fvImmediate(indx, values);
|
| CheckGLError();
|
| }
|
| @@ -1397,7 +1115,6 @@ void GLES2Implementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) {
|
| void GLES2Implementation::Viewport(
|
| GLint x, GLint y, GLsizei width, GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glViewport(" << x << ", " << y << ", " << width << ", " << height << ")"); // NOLINT
|
| if (width < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glViewport", "width < 0");
|
| return;
|
| @@ -1414,7 +1131,6 @@ void GLES2Implementation::BlitFramebufferCHROMIUM(
|
| GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
|
| GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlitFramebufferCHROMIUM(" << srcX0 << ", " << srcY0 << ", " << srcX1 << ", " << srcY1 << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", " << dstY1 << ", " << mask << ", " << GLES2Util::GetStringBlitFilter(filter) << ")"); // NOLINT
|
| helper_->BlitFramebufferCHROMIUM(
|
| srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
|
| CheckGLError();
|
| @@ -1424,7 +1140,6 @@ void GLES2Implementation::RenderbufferStorageMultisampleCHROMIUM(
|
| GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
|
| GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleCHROMIUM(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
|
| if (samples < 0) {
|
| SetGLError(
|
| GL_INVALID_VALUE, "glRenderbufferStorageMultisampleCHROMIUM", "samples < 0"); // NOLINT
|
| @@ -1449,7 +1164,6 @@ void GLES2Implementation::RenderbufferStorageMultisampleEXT(
|
| GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
|
| GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleEXT(" << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) << ", " << width << ", " << height << ")"); // NOLINT
|
| if (samples < 0) {
|
| SetGLError(
|
| GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "samples < 0");
|
| @@ -1474,7 +1188,6 @@ void GLES2Implementation::FramebufferTexture2DMultisampleEXT(
|
| GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
|
| GLint level, GLsizei samples) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2DMultisampleEXT(" << GLES2Util::GetStringFrameBufferTarget(target) << ", " << GLES2Util::GetStringAttachment(attachment) << ", " << GLES2Util::GetStringTextureTarget(textarget) << ", " << texture << ", " << level << ", " << samples << ")"); // NOLINT
|
| if (samples < 0) {
|
| SetGLError(
|
| GL_INVALID_VALUE, "glFramebufferTexture2DMultisampleEXT", "samples < 0"); // NOLINT
|
| @@ -1489,7 +1202,6 @@ void GLES2Implementation::TexStorage2DEXT(
|
| GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
|
| GLsizei height) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexStorage2DEXT(" << GLES2Util::GetStringTextureTarget(target) << ", " << levels << ", " << GLES2Util::GetStringTextureInternalFormatStorage(internalFormat) << ", " << width << ", " << height << ")"); // NOLINT
|
| if (levels < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "levels < 0");
|
| return;
|
| @@ -1507,7 +1219,6 @@ void GLES2Implementation::TexStorage2DEXT(
|
| }
|
|
|
| void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenQueriesEXT(" << n << ", " << static_cast<const void*>(queries) << ")"); // NOLINT
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenQueriesEXT", "n < 0");
|
| return;
|
| @@ -1518,22 +1229,11 @@ void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) {
|
| GenQueriesEXTHelper(n, queries);
|
| helper_->GenQueriesEXTImmediate(n, queries);
|
| helper_->CommandBufferHelper::Flush();
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < n; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << queries[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteQueriesEXT(" << n << ", " << static_cast<const void*>(queries) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < n; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << queries[i]);
|
| - }
|
| - });
|
| GPU_CLIENT_DCHECK_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| DCHECK(queries[i] != 0);
|
| @@ -1548,7 +1248,6 @@ void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
|
| }
|
|
|
| void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenVertexArraysOES(" << n << ", " << static_cast<const void*>(arrays) << ")"); // NOLINT
|
| if (n < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glGenVertexArraysOES", "n < 0");
|
| return;
|
| @@ -1559,23 +1258,12 @@ void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
|
| GenVertexArraysOESHelper(n, arrays);
|
| helper_->GenVertexArraysOESImmediate(n, arrays);
|
| helper_->CommandBufferHelper::Flush();
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < n; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << arrays[i]);
|
| - }
|
| - });
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::DeleteVertexArraysOES(
|
| GLsizei n, const GLuint* arrays) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteVertexArraysOES(" << n << ", " << static_cast<const void*>(arrays) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < n; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << arrays[i]);
|
| - }
|
| - });
|
| GPU_CLIENT_DCHECK_CODE_BLOCK({
|
| for (GLsizei i = 0; i < n; ++i) {
|
| DCHECK(arrays[i] != 0);
|
| @@ -1592,7 +1280,6 @@ void GLES2Implementation::DeleteVertexArraysOES(
|
| GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| TRACE_EVENT0("gpu", "GLES2Implementation::IsVertexArrayOES");
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsVertexArrayOES(" << array << ")"); // NOLINT
|
| typedef cmds::IsVertexArrayOES::Result Result;
|
| Result* result = GetResultAs<Result*>();
|
| if (!result) {
|
| @@ -1602,14 +1289,12 @@ GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) {
|
| helper_->IsVertexArrayOES(array, GetResultShmId(), GetResultShmOffset());
|
| WaitForCmd();
|
| GLboolean result_value = *result;
|
| - GPU_CLIENT_LOG("returned " << result_value);
|
| CheckGLError();
|
| return result_value;
|
| }
|
|
|
| void GLES2Implementation::BindVertexArrayOES(GLuint array) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array << ")"); // NOLINT
|
| if (IsVertexArrayReservedId(array)) {
|
| SetGLError(
|
| GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id");
|
| @@ -1625,12 +1310,6 @@ void GLES2Implementation::GetTranslatedShaderSourceANGLE(
|
| GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix()
|
| - << "] glGetTranslatedShaderSourceANGLE" << "("
|
| - << shader << ", "
|
| - << bufsize << ", "
|
| - << static_cast<void*>(length) << ", "
|
| - << static_cast<void*>(source) << ")");
|
| helper_->SetBucketSize(kResultBucketId, 0);
|
| helper_->GetTranslatedShaderSourceANGLE(shader, kResultBucketId);
|
| std::string str;
|
| @@ -1641,7 +1320,6 @@ void GLES2Implementation::GetTranslatedShaderSourceANGLE(
|
| std::min(static_cast<size_t>(bufsize) - 1, str.size());
|
| memcpy(source, str.c_str(), max_size);
|
| source[max_size] = '\0';
|
| - GPU_CLIENT_LOG("------\n" << source << "\n------");
|
| }
|
| }
|
| if (length != NULL) {
|
| @@ -1653,7 +1331,6 @@ void GLES2Implementation::TexImageIOSurface2DCHROMIUM(
|
| GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
|
| GLuint plane) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImageIOSurface2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << width << ", " << height << ", " << ioSurfaceId << ", " << plane << ")"); // NOLINT
|
| if (width < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "width < 0");
|
| return;
|
| @@ -1672,7 +1349,6 @@ void GLES2Implementation::CopyTextureCHROMIUM(
|
| GLenum target, GLenum source_id, GLenum dest_id, GLint level,
|
| GLint internalformat, GLenum dest_type) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTextureCHROMIUM(" << GLES2Util::GetStringEnum(target) << ", " << GLES2Util::GetStringEnum(source_id) << ", " << GLES2Util::GetStringEnum(dest_id) << ", " << level << ", " << internalformat << ", " << GLES2Util::GetStringPixelType(dest_type) << ")"); // NOLINT
|
| helper_->CopyTextureCHROMIUM(
|
| target, source_id, dest_id, level, internalformat, dest_type);
|
| CheckGLError();
|
| @@ -1681,8 +1357,6 @@ void GLES2Implementation::CopyTextureCHROMIUM(
|
| void GLES2Implementation::ProduceTextureCHROMIUM(
|
| GLenum target, const GLbyte* mailbox) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glProduceTextureCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << static_cast<const void*>(mailbox) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailbox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " << mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[30] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox[44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbox[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailbox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << ", " << mailbox[62] << ", " << mailbox[63]); // NOLINT
|
| helper_->ProduceTextureCHROMIUMImmediate(target, mailbox);
|
| CheckGLError();
|
| }
|
| @@ -1690,8 +1364,6 @@ void GLES2Implementation::ProduceTextureCHROMIUM(
|
| void GLES2Implementation::ConsumeTextureCHROMIUM(
|
| GLenum target, const GLbyte* mailbox) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glConsumeTextureCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << static_cast<const void*>(mailbox) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG("values: " << mailbox[0] << ", " << mailbox[1] << ", " << mailbox[2] << ", " << mailbox[3] << ", " << mailbox[4] << ", " << mailbox[5] << ", " << mailbox[6] << ", " << mailbox[7] << ", " << mailbox[8] << ", " << mailbox[9] << ", " << mailbox[10] << ", " << mailbox[11] << ", " << mailbox[12] << ", " << mailbox[13] << ", " << mailbox[14] << ", " << mailbox[15] << ", " << mailbox[16] << ", " << mailbox[17] << ", " << mailbox[18] << ", " << mailbox[19] << ", " << mailbox[20] << ", " << mailbox[21] << ", " << mailbox[22] << ", " << mailbox[23] << ", " << mailbox[24] << ", " << mailbox[25] << ", " << mailbox[26] << ", " << mailbox[27] << ", " << mailbox[28] << ", " << mailbox[29] << ", " << mailbox[30] << ", " << mailbox[31] << ", " << mailbox[32] << ", " << mailbox[33] << ", " << mailbox[34] << ", " << mailbox[35] << ", " << mailbox[36] << ", " << mailbox[37] << ", " << mailbox[38] << ", " << mailbox[39] << ", " << mailbox[40] << ", " << mailbox[41] << ", " << mailbox[42] << ", " << mailbox[43] << ", " << mailbox[44] << ", " << mailbox[45] << ", " << mailbox[46] << ", " << mailbox[47] << ", " << mailbox[48] << ", " << mailbox[49] << ", " << mailbox[50] << ", " << mailbox[51] << ", " << mailbox[52] << ", " << mailbox[53] << ", " << mailbox[54] << ", " << mailbox[55] << ", " << mailbox[56] << ", " << mailbox[57] << ", " << mailbox[58] << ", " << mailbox[59] << ", " << mailbox[60] << ", " << mailbox[61] << ", " << mailbox[62] << ", " << mailbox[63]); // NOLINT
|
| helper_->ConsumeTextureCHROMIUMImmediate(target, mailbox);
|
| CheckGLError();
|
| }
|
| @@ -1699,7 +1371,6 @@ void GLES2Implementation::ConsumeTextureCHROMIUM(
|
| void GLES2Implementation::BindTexImage2DCHROMIUM(
|
| GLenum target, GLint imageId) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexImage2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLINT
|
| helper_->BindTexImage2DCHROMIUM(target, imageId);
|
| CheckGLError();
|
| }
|
| @@ -1707,7 +1378,6 @@ void GLES2Implementation::BindTexImage2DCHROMIUM(
|
| void GLES2Implementation::ReleaseTexImage2DCHROMIUM(
|
| GLenum target, GLint imageId) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" << GLES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLINT
|
| helper_->ReleaseTexImage2DCHROMIUM(target, imageId);
|
| CheckGLError();
|
| }
|
| @@ -1715,12 +1385,6 @@ void GLES2Implementation::ReleaseTexImage2DCHROMIUM(
|
| void GLES2Implementation::DiscardFramebufferEXT(
|
| GLenum target, GLsizei count, const GLenum* attachments) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardFramebufferEXT(" << GLES2Util::GetStringEnum(target) << ", " << count << ", " << static_cast<const void*>(attachments) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << attachments[0 + i * 1]);
|
| - }
|
| - });
|
| if (count < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glDiscardFramebufferEXT", "count < 0");
|
| return;
|
| @@ -1731,26 +1395,18 @@ void GLES2Implementation::DiscardFramebufferEXT(
|
|
|
| void GLES2Implementation::LoseContextCHROMIUM(GLenum current, GLenum other) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLoseContextCHROMIUM(" << GLES2Util::GetStringEnum(current) << ", " << GLES2Util::GetStringEnum(other) << ")"); // NOLINT
|
| helper_->LoseContextCHROMIUM(current, other);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::WaitSyncPointCHROMIUM(GLuint sync_point) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitSyncPointCHROMIUM(" << sync_point << ")"); // NOLINT
|
| helper_->WaitSyncPointCHROMIUM(sync_point);
|
| CheckGLError();
|
| }
|
|
|
| void GLES2Implementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) {
|
| GPU_CLIENT_SINGLE_THREAD_CHECK();
|
| - GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawBuffersEXT(" << count << ", " << static_cast<const void*>(bufs) << ")"); // NOLINT
|
| - GPU_CLIENT_LOG_CODE_BLOCK({
|
| - for (GLsizei i = 0; i < count; ++i) {
|
| - GPU_CLIENT_LOG(" " << i << ": " << bufs[0 + i * 1]);
|
| - }
|
| - });
|
| if (count < 0) {
|
| SetGLError(GL_INVALID_VALUE, "glDrawBuffersEXT", "count < 0");
|
| return;
|
|
|