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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_IMPLEMENTATION_H_ | 5 #ifndef UI_GL_GL_IMPLEMENTATION_H_ |
| 6 #define UI_GL_GL_IMPLEMENTATION_H_ | 6 #define UI_GL_GL_IMPLEMENTATION_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| (...skipping 30 matching lines...) Expand all Loading... |
| 41 typedef void* (*GLGetProcAddressProc)(const char* name); | 41 typedef void* (*GLGetProcAddressProc)(const char* name); |
| 42 #endif | 42 #endif |
| 43 | 43 |
| 44 // Initialize a particular GL implementation. | 44 // Initialize a particular GL implementation. |
| 45 GL_EXPORT bool InitializeGLBindings(GLImplementation implementation); | 45 GL_EXPORT bool InitializeGLBindings(GLImplementation implementation); |
| 46 | 46 |
| 47 // Initialize extension function bindings for a GL implementation. | 47 // Initialize extension function bindings for a GL implementation. |
| 48 GL_EXPORT bool InitializeGLExtensionBindings(GLImplementation implementation, | 48 GL_EXPORT bool InitializeGLExtensionBindings(GLImplementation implementation, |
| 49 GLContext* context); | 49 GLContext* context); |
| 50 | 50 |
| 51 // Initialize Debug logging wrappers for GL bindings. | |
| 52 void InitializeDebugGLBindings(); | |
| 53 | |
| 54 GL_EXPORT void ClearGLBindings(); | 51 GL_EXPORT void ClearGLBindings(); |
| 55 | 52 |
| 56 // Set the current GL implementation. | 53 // Set the current GL implementation. |
| 57 GL_EXPORT void SetGLImplementation(GLImplementation implementation); | 54 GL_EXPORT void SetGLImplementation(GLImplementation implementation); |
| 58 | 55 |
| 59 // Get the current GL implementation. | 56 // Get the current GL implementation. |
| 60 GL_EXPORT GLImplementation GetGLImplementation(); | 57 GL_EXPORT GLImplementation GetGLImplementation(); |
| 61 | 58 |
| 62 // Does the underlying GL support all features from Desktop GL 2.0 that were | 59 // Does the underlying GL support all features from Desktop GL 2.0 that were |
| 63 // removed from the ES 2.0 spec without requiring specific extension strings. | 60 // removed from the ES 2.0 spec without requiring specific extension strings. |
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| 86 // Find an entry point in the current GL implementation. | 83 // Find an entry point in the current GL implementation. |
| 87 void* GetGLProcAddress(const char* name); | 84 void* GetGLProcAddress(const char* name); |
| 88 | 85 |
| 89 // Return information about the GL window system binding implementation (e.g., | 86 // Return information about the GL window system binding implementation (e.g., |
| 90 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. | 87 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. |
| 91 GL_EXPORT bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info); | 88 GL_EXPORT bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info); |
| 92 | 89 |
| 93 } // namespace gfx | 90 } // namespace gfx |
| 94 | 91 |
| 95 #endif // UI_GL_GL_IMPLEMENTATION_H_ | 92 #endif // UI_GL_GL_IMPLEMENTATION_H_ |
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