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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_gl_api_implementation.h" | 5 #include "ui/gl/gl_gl_api_implementation.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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192 } | 192 } |
193 | 193 |
194 void SetGLToRealGLApi() { | 194 void SetGLToRealGLApi() { |
195 SetGLApi(g_gl); | 195 SetGLApi(g_gl); |
196 } | 196 } |
197 | 197 |
198 void InitializeGLExtensionBindingsGL(GLContext* context) { | 198 void InitializeGLExtensionBindingsGL(GLContext* context) { |
199 g_driver_gl.InitializeExtensions(context); | 199 g_driver_gl.InitializeExtensions(context); |
200 } | 200 } |
201 | 201 |
202 void InitializeDebugGLBindingsGL() { | |
203 g_driver_gl.InitializeDebugBindings(); | |
204 } | |
205 | |
206 void ClearGLBindingsGL() { | 202 void ClearGLBindingsGL() { |
207 if (g_real_gl) { | 203 if (g_real_gl) { |
208 delete g_real_gl; | 204 delete g_real_gl; |
209 g_real_gl = NULL; | 205 g_real_gl = NULL; |
210 } | 206 } |
211 if (g_trace_gl) { | 207 if (g_trace_gl) { |
212 delete g_trace_gl; | 208 delete g_trace_gl; |
213 g_trace_gl = NULL; | 209 g_trace_gl = NULL; |
214 } | 210 } |
215 g_gl = NULL; | 211 g_gl = NULL; |
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335 const GLubyte* VirtualGLApi::glGetStringFn(GLenum name) { | 331 const GLubyte* VirtualGLApi::glGetStringFn(GLenum name) { |
336 switch (name) { | 332 switch (name) { |
337 case GL_EXTENSIONS: | 333 case GL_EXTENSIONS: |
338 return reinterpret_cast<const GLubyte*>(extensions_.c_str()); | 334 return reinterpret_cast<const GLubyte*>(extensions_.c_str()); |
339 default: | 335 default: |
340 return driver_->fn.glGetStringFn(name); | 336 return driver_->fn.glGetStringFn(name); |
341 } | 337 } |
342 } | 338 } |
343 | 339 |
344 } // namespace gfx | 340 } // namespace gfx |
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