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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
| 6 | 6 |
| 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
| 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
| 9 | 9 |
| 10 #include <vector> | 10 #include <vector> |
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| 77 | 77 |
| 78 bool debug() const { | 78 bool debug() const { |
| 79 return debug_; | 79 return debug_; |
| 80 } | 80 } |
| 81 | 81 |
| 82 // Set to true to call glGetError after every command. | 82 // Set to true to call glGetError after every command. |
| 83 void set_debug(bool debug) { | 83 void set_debug(bool debug) { |
| 84 debug_ = debug; | 84 debug_ = debug; |
| 85 } | 85 } |
| 86 | 86 |
| 87 bool log_commands() const { | |
| 88 return log_commands_; | |
| 89 } | |
| 90 | |
| 91 // Set to true to LOG every command. | |
| 92 void set_log_commands(bool log_commands) { | |
| 93 log_commands_ = log_commands; | |
| 94 } | |
| 95 | |
| 96 // Initializes the graphics context. Can create an offscreen | 87 // Initializes the graphics context. Can create an offscreen |
| 97 // decoder with a frame buffer that can be referenced from the parent. | 88 // decoder with a frame buffer that can be referenced from the parent. |
| 98 // Takes ownership of GLContext. | 89 // Takes ownership of GLContext. |
| 99 // Parameters: | 90 // Parameters: |
| 100 // surface: the GL surface to render to. | 91 // surface: the GL surface to render to. |
| 101 // context: the GL context to render to. | 92 // context: the GL context to render to. |
| 102 // offscreen: whether to make the context offscreen or not. When FBO 0 is | 93 // offscreen: whether to make the context offscreen or not. When FBO 0 is |
| 103 // bound, offscreen contexts render to an internal buffer, onscreen ones | 94 // bound, offscreen contexts render to an internal buffer, onscreen ones |
| 104 // to the surface. | 95 // to the surface. |
| 105 // size: the size if the GL context is offscreen. | 96 // size: the size if the GL context is offscreen. |
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| 226 virtual void LoseContext(uint32 reset_status) = 0; | 217 virtual void LoseContext(uint32 reset_status) = 0; |
| 227 | 218 |
| 228 virtual Logger* GetLogger() = 0; | 219 virtual Logger* GetLogger() = 0; |
| 229 | 220 |
| 230 protected: | 221 protected: |
| 231 GLES2Decoder(); | 222 GLES2Decoder(); |
| 232 | 223 |
| 233 private: | 224 private: |
| 234 bool initialized_; | 225 bool initialized_; |
| 235 bool debug_; | 226 bool debug_; |
| 236 bool log_commands_; | |
| 237 | 227 |
| 238 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 228 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
| 239 }; | 229 }; |
| 240 | 230 |
| 241 } // namespace gles2 | 231 } // namespace gles2 |
| 242 } // namespace gpu | 232 } // namespace gpu |
| 243 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 233 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
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