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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.h

Issue 90333003: Remove --enable-gpu-service-logging and --enable-gpu-client-logging (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the GLES2Decoder class. 5 // This file contains the GLES2Decoder class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
9 9
10 #include <vector> 10 #include <vector>
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77 77
78 bool debug() const { 78 bool debug() const {
79 return debug_; 79 return debug_;
80 } 80 }
81 81
82 // Set to true to call glGetError after every command. 82 // Set to true to call glGetError after every command.
83 void set_debug(bool debug) { 83 void set_debug(bool debug) {
84 debug_ = debug; 84 debug_ = debug;
85 } 85 }
86 86
87 bool log_commands() const {
88 return log_commands_;
89 }
90
91 // Set to true to LOG every command.
92 void set_log_commands(bool log_commands) {
93 log_commands_ = log_commands;
94 }
95
96 // Initializes the graphics context. Can create an offscreen 87 // Initializes the graphics context. Can create an offscreen
97 // decoder with a frame buffer that can be referenced from the parent. 88 // decoder with a frame buffer that can be referenced from the parent.
98 // Takes ownership of GLContext. 89 // Takes ownership of GLContext.
99 // Parameters: 90 // Parameters:
100 // surface: the GL surface to render to. 91 // surface: the GL surface to render to.
101 // context: the GL context to render to. 92 // context: the GL context to render to.
102 // offscreen: whether to make the context offscreen or not. When FBO 0 is 93 // offscreen: whether to make the context offscreen or not. When FBO 0 is
103 // bound, offscreen contexts render to an internal buffer, onscreen ones 94 // bound, offscreen contexts render to an internal buffer, onscreen ones
104 // to the surface. 95 // to the surface.
105 // size: the size if the GL context is offscreen. 96 // size: the size if the GL context is offscreen.
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226 virtual void LoseContext(uint32 reset_status) = 0; 217 virtual void LoseContext(uint32 reset_status) = 0;
227 218
228 virtual Logger* GetLogger() = 0; 219 virtual Logger* GetLogger() = 0;
229 220
230 protected: 221 protected:
231 GLES2Decoder(); 222 GLES2Decoder();
232 223
233 private: 224 private:
234 bool initialized_; 225 bool initialized_;
235 bool debug_; 226 bool debug_;
236 bool log_commands_;
237 227
238 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); 228 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder);
239 }; 229 };
240 230
241 } // namespace gles2 231 } // namespace gles2
242 } // namespace gpu 232 } // namespace gpu
243 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 233 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
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