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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ |
6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ |
7 | 7 |
8 #include <GLES2/gl2.h> | 8 #include <GLES2/gl2.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
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28 #include "gpu/command_buffer/client/ref_counted.h" | 28 #include "gpu/command_buffer/client/ref_counted.h" |
29 #include "gpu/command_buffer/client/ring_buffer.h" | 29 #include "gpu/command_buffer/client/ring_buffer.h" |
30 #include "gpu/command_buffer/client/share_group.h" | 30 #include "gpu/command_buffer/client/share_group.h" |
31 #include "gpu/command_buffer/common/debug_marker_manager.h" | 31 #include "gpu/command_buffer/common/debug_marker_manager.h" |
32 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 32 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
33 | 33 |
34 #if !defined(NDEBUG) && !defined(__native_client__) && !defined(GLES2_CONFORMANC
E_TESTS) // NOLINT | 34 #if !defined(NDEBUG) && !defined(__native_client__) && !defined(GLES2_CONFORMANC
E_TESTS) // NOLINT |
35 #if defined(GLES2_INLINE_OPTIMIZATION) | 35 #if defined(GLES2_INLINE_OPTIMIZATION) |
36 // TODO(gman): Replace with macros that work with inline optmization. | 36 // TODO(gman): Replace with macros that work with inline optmization. |
37 #define GPU_CLIENT_SINGLE_THREAD_CHECK() | 37 #define GPU_CLIENT_SINGLE_THREAD_CHECK() |
38 #define GPU_CLIENT_LOG(args) | |
39 #define GPU_CLIENT_LOG_CODE_BLOCK(code) | |
40 #define GPU_CLIENT_DCHECK_CODE_BLOCK(code) | 38 #define GPU_CLIENT_DCHECK_CODE_BLOCK(code) |
41 #else | 39 #else |
42 #include "base/logging.h" | 40 #include "base/logging.h" |
43 #define GPU_CLIENT_SINGLE_THREAD_CHECK() SingleThreadChecker checker(this); | 41 #define GPU_CLIENT_SINGLE_THREAD_CHECK() SingleThreadChecker checker(this); |
44 #define GPU_CLIENT_LOG(args) DLOG_IF(INFO, debug_) << args; | |
45 #define GPU_CLIENT_LOG_CODE_BLOCK(code) code | |
46 #define GPU_CLIENT_DCHECK_CODE_BLOCK(code) code | 42 #define GPU_CLIENT_DCHECK_CODE_BLOCK(code) code |
47 #define GPU_CLIENT_DEBUG | |
48 #endif | 43 #endif |
49 #else | 44 #else |
50 #define GPU_CLIENT_SINGLE_THREAD_CHECK() | 45 #define GPU_CLIENT_SINGLE_THREAD_CHECK() |
51 #define GPU_CLIENT_LOG(args) | |
52 #define GPU_CLIENT_LOG_CODE_BLOCK(code) | |
53 #define GPU_CLIENT_DCHECK_CODE_BLOCK(code) | 46 #define GPU_CLIENT_DCHECK_CODE_BLOCK(code) |
54 #endif | 47 #endif |
55 | 48 |
56 #if defined(GPU_CLIENT_DEBUG) | 49 // Set to 1 to have the client fail when a GL error is generated. |
57 // Set to 1 to have the client fail when a GL error is generated. | 50 // This helps find bugs in the renderer since the debugger stops on the error. |
58 // This helps find bugs in the renderer since the debugger stops on the error. | 51 #if 0 |
59 # if 0 | 52 # define GL_CLIENT_FAIL_GL_ERRORS |
60 # define GL_CLIENT_FAIL_GL_ERRORS | |
61 # endif | |
62 #endif | 53 #endif |
63 | 54 |
64 // Check that destination pointers point to initialized memory. | 55 // Check that destination pointers point to initialized memory. |
65 // When the context is lost, calling GL function has no effect so if destination | 56 // When the context is lost, calling GL function has no effect so if destination |
66 // pointers point to initialized memory it can often lead to crash bugs. eg. | 57 // pointers point to initialized memory it can often lead to crash bugs. eg. |
67 // | 58 // |
68 // GLsizei len; | 59 // GLsizei len; |
69 // glGetShaderSource(shader, max_size, &len, buffer); | 60 // glGetShaderSource(shader, max_size, &len, buffer); |
70 // std::string src(buffer, buffer + len); // len can be uninitialized here!!! | 61 // std::string src(buffer, buffer + len); // len can be uninitialized here!!! |
71 // | 62 // |
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645 | 636 |
646 // Client side management for vertex array objects. Needed to correctly | 637 // Client side management for vertex array objects. Needed to correctly |
647 // track client side arrays. | 638 // track client side arrays. |
648 scoped_ptr<VertexArrayObjectManager> vertex_array_object_manager_; | 639 scoped_ptr<VertexArrayObjectManager> vertex_array_object_manager_; |
649 | 640 |
650 GLuint reserved_ids_[2]; | 641 GLuint reserved_ids_[2]; |
651 | 642 |
652 // Current GL error bits. | 643 // Current GL error bits. |
653 uint32 error_bits_; | 644 uint32 error_bits_; |
654 | 645 |
655 // Whether or not to print debugging info. | |
656 bool debug_; | |
657 | |
658 // Used to check for single threaded access. | 646 // Used to check for single threaded access. |
659 int use_count_; | 647 int use_count_; |
660 | 648 |
661 // Map of GLenum to Strings for glGetString. We need to cache these because | 649 // Map of GLenum to Strings for glGetString. We need to cache these because |
662 // the pointer passed back to the client has to remain valid for eternity. | 650 // the pointer passed back to the client has to remain valid for eternity. |
663 typedef std::map<uint32, std::set<std::string> > GLStringMap; | 651 typedef std::map<uint32, std::set<std::string> > GLStringMap; |
664 GLStringMap gl_strings_; | 652 GLStringMap gl_strings_; |
665 | 653 |
666 // Similar cache for glGetRequestableExtensionsCHROMIUM. We don't | 654 // Similar cache for glGetRequestableExtensionsCHROMIUM. We don't |
667 // have an enum for this so handle it separately. | 655 // have an enum for this so handle it separately. |
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725 | 713 |
726 inline bool GLES2Implementation::GetTexParameterivHelper( | 714 inline bool GLES2Implementation::GetTexParameterivHelper( |
727 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { | 715 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { |
728 return false; | 716 return false; |
729 } | 717 } |
730 | 718 |
731 } // namespace gles2 | 719 } // namespace gles2 |
732 } // namespace gpu | 720 } // namespace gpu |
733 | 721 |
734 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ | 722 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ |
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