Index: gpu/GLES2/gl2chromium_autogen.h |
diff --git a/gpu/GLES2/gl2chromium_autogen.h b/gpu/GLES2/gl2chromium_autogen.h |
index 88bed32fd402254893c86de9e6adfc0c6d5b4985..9d3a0f9fb70aff2a35e48f8b8ed6532a02f9c090 100644 |
--- a/gpu/GLES2/gl2chromium_autogen.h |
+++ b/gpu/GLES2/gl2chromium_autogen.h |
@@ -86,6 +86,7 @@ |
#define glGenTransformFeedbacks GLES2_GET_FUN(GenTransformFeedbacks) |
#define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib) |
#define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform) |
+#define glGetActiveUniformBlockName GLES2_GET_FUN(GetActiveUniformBlockName) |
#define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders) |
#define glGetAttribLocation GLES2_GET_FUN(GetAttribLocation) |
#define glGetBooleanv GLES2_GET_FUN(GetBooleanv) |
@@ -109,6 +110,7 @@ |
#define glGetString GLES2_GET_FUN(GetString) |
#define glGetTexParameterfv GLES2_GET_FUN(GetTexParameterfv) |
#define glGetTexParameteriv GLES2_GET_FUN(GetTexParameteriv) |
+#define glGetUniformBlockIndex GLES2_GET_FUN(GetUniformBlockIndex) |
#define glGetUniformfv GLES2_GET_FUN(GetUniformfv) |
#define glGetUniformiv GLES2_GET_FUN(GetUniformiv) |
#define glGetUniformLocation GLES2_GET_FUN(GetUniformLocation) |
@@ -148,6 +150,7 @@ |
#define glShaderSource GLES2_GET_FUN(ShaderSource) |
#define glShallowFinishCHROMIUM GLES2_GET_FUN(ShallowFinishCHROMIUM) |
#define glShallowFlushCHROMIUM GLES2_GET_FUN(ShallowFlushCHROMIUM) |
+#define glOrderingBarrierCHROMIUM GLES2_GET_FUN(OrderingBarrierCHROMIUM) |
#define glStencilFunc GLES2_GET_FUN(StencilFunc) |
#define glStencilFuncSeparate GLES2_GET_FUN(StencilFuncSeparate) |
#define glStencilMask GLES2_GET_FUN(StencilMask) |
@@ -254,6 +257,7 @@ |
#define glRateLimitOffscreenContextCHROMIUM \ |
GLES2_GET_FUN(RateLimitOffscreenContextCHROMIUM) |
#define glGetProgramInfoCHROMIUM GLES2_GET_FUN(GetProgramInfoCHROMIUM) |
+#define glGetUniformBlocksCHROMIUM GLES2_GET_FUN(GetUniformBlocksCHROMIUM) |
#define glCreateStreamTextureCHROMIUM GLES2_GET_FUN(CreateStreamTextureCHROMIUM) |
#define glCreateImageCHROMIUM GLES2_GET_FUN(CreateImageCHROMIUM) |
#define glDestroyImageCHROMIUM GLES2_GET_FUN(DestroyImageCHROMIUM) |