| Index: skia/ext/vector_platform_device_emf_win.h
|
| diff --git a/skia/ext/vector_platform_device_emf_win.h b/skia/ext/vector_platform_device_emf_win.h
|
| deleted file mode 100644
|
| index 81b92af63e3f05d23f14896b44992a4abd8d8899..0000000000000000000000000000000000000000
|
| --- a/skia/ext/vector_platform_device_emf_win.h
|
| +++ /dev/null
|
| @@ -1,141 +0,0 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef SKIA_EXT_VECTOR_PLATFORM_DEVICE_EMF_WIN_H_
|
| -#define SKIA_EXT_VECTOR_PLATFORM_DEVICE_EMF_WIN_H_
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/compiler_specific.h"
|
| -#include "skia/ext/platform_device.h"
|
| -#include "third_party/skia/include/core/SkMatrix.h"
|
| -#include "third_party/skia/include/core/SkRegion.h"
|
| -
|
| -namespace skia {
|
| -
|
| -// A device is basically a wrapper around SkBitmap that provides a surface for
|
| -// SkCanvas to draw into. This specific device is not not backed by a surface
|
| -// and is thus unreadable. This is because the backend is completely vectorial.
|
| -// This device is a simple wrapper over a Windows device context (HDC) handle.
|
| -// TODO(robertphillips): Once Skia's SkBaseDevice is refactored to remove
|
| -// the bitmap-specific entry points, this class should derive from it.
|
| -class VectorPlatformDeviceEmf : public SkBitmapDevice, public PlatformDevice {
|
| - public:
|
| - SK_API static SkBaseDevice* CreateDevice(int width, int height, bool isOpaque,
|
| - HANDLE shared_section);
|
| -
|
| - // Factory function. The DC is kept as the output context.
|
| - static SkBaseDevice* create(HDC dc, int width, int height);
|
| -
|
| - VectorPlatformDeviceEmf(HDC dc, const SkBitmap& bitmap);
|
| - virtual ~VectorPlatformDeviceEmf();
|
| -
|
| - // PlatformDevice methods
|
| - virtual PlatformSurface BeginPlatformPaint() override;
|
| -
|
| - // SkBaseDevice methods.
|
| - virtual void drawPaint(const SkDraw& draw, const SkPaint& paint) override;
|
| - virtual void drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
|
| - size_t count, const SkPoint[],
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| - const SkPaint& paint) override;
|
| - virtual void drawRect(const SkDraw& draw, const SkRect& r,
|
| - const SkPaint& paint) override;
|
| - virtual void drawRRect(const SkDraw&, const SkRRect& rr,
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| - const SkPaint& paint) override;
|
| - virtual void drawPath(const SkDraw& draw, const SkPath& path,
|
| - const SkPaint& paint,
|
| - const SkMatrix* prePathMatrix = NULL,
|
| - bool pathIsMutable = false) override;
|
| - virtual void drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
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| - const SkRect* src, const SkRect& dst,
|
| - const SkPaint& paint,
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| - SkCanvas::DrawBitmapRectFlags flags) override;
|
| - virtual void drawBitmap(const SkDraw& draw, const SkBitmap& bitmap,
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| - const SkMatrix& matrix,
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| - const SkPaint& paint) override;
|
| - virtual void drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
|
| - int x, int y, const SkPaint& paint) override;
|
| - virtual void drawText(const SkDraw& draw, const void* text, size_t len,
|
| - SkScalar x, SkScalar y, const SkPaint& paint) override;
|
| - virtual void drawPosText(const SkDraw& draw, const void* text, size_t len,
|
| - const SkScalar pos[], int scalarsPerPos,
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| - const SkPoint& offset, const SkPaint& paint) override;
|
| - virtual void drawTextOnPath(const SkDraw& draw, const void* text, size_t len,
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| - const SkPath& path, const SkMatrix* matrix,
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| - const SkPaint& paint) override;
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| - virtual void drawVertices(const SkDraw& draw, SkCanvas::VertexMode,
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| - int vertexCount,
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| - const SkPoint verts[], const SkPoint texs[],
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| - const SkColor colors[], SkXfermode* xmode,
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| - const uint16_t indices[], int indexCount,
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| - const SkPaint& paint) override;
|
| - virtual void drawDevice(const SkDraw& draw, SkBaseDevice*, int x, int y,
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| - const SkPaint&) override;
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| -
|
| - virtual void setMatrixClip(const SkMatrix& transform, const SkRegion& region,
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| - const SkClipStack&) override;
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| -
|
| - void LoadClipRegion();
|
| -
|
| - protected:
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| - virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo& info) override;
|
| -
|
| - private:
|
| - // Applies the SkPaint's painting properties in the current GDI context, if
|
| - // possible. If GDI can't support all paint's properties, returns false. It
|
| - // doesn't execute the "commands" in SkPaint.
|
| - bool ApplyPaint(const SkPaint& paint);
|
| -
|
| - // Selects a new object in the device context. It can be a pen, a brush, a
|
| - // clipping region, a bitmap or a font. Returns the old selected object.
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| - HGDIOBJ SelectObject(HGDIOBJ object);
|
| -
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| - // Creates a brush according to SkPaint's properties.
|
| - bool CreateBrush(bool use_brush, const SkPaint& paint);
|
| -
|
| - // Creates a pen according to SkPaint's properties.
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| - bool CreatePen(bool use_pen, const SkPaint& paint);
|
| -
|
| - // Restores back the previous objects (pen, brush, etc) after a paint command.
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| - void Cleanup();
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| -
|
| - // Creates a brush according to SkPaint's properties.
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| - bool CreateBrush(bool use_brush, COLORREF color);
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| -
|
| - // Creates a pen according to SkPaint's properties.
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| - bool CreatePen(bool use_pen, COLORREF color, int stroke_width,
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| - float stroke_miter, DWORD pen_style);
|
| -
|
| - // Draws a bitmap in the the device, using the currently loaded matrix.
|
| - void InternalDrawBitmap(const SkBitmap& bitmap, int x, int y,
|
| - const SkPaint& paint);
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| -
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| - // The Windows Device Context handle. It is the backend used with GDI drawing.
|
| - // This backend is write-only and vectorial.
|
| - HDC hdc_;
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| -
|
| - // Translation assigned to the DC: we need to keep track of this separately
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| - // so it can be updated even if the DC isn't created yet.
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| - SkMatrix transform_;
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| -
|
| - // The current clipping
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| - SkRegion clip_region_;
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| -
|
| - // Previously selected brush before the current drawing.
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| - HGDIOBJ previous_brush_;
|
| -
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| - // Previously selected pen before the current drawing.
|
| - HGDIOBJ previous_pen_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(VectorPlatformDeviceEmf);
|
| -};
|
| -
|
| -typedef void (*SkiaEnsureTypefaceCharactersAccessible)
|
| - (const LOGFONT& font, const wchar_t* text, unsigned int text_length);
|
| -
|
| -SK_API void SetSkiaEnsureTypefaceCharactersAccessible(
|
| - SkiaEnsureTypefaceCharactersAccessible func);
|
| -
|
| -} // namespace skia
|
| -
|
| -#endif // SKIA_EXT_VECTOR_PLATFORM_DEVICE_EMF_WIN_H_
|
|
|