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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_PROGRAM_INFO_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_PROGRAM_INFO_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_CLIENT_PROGRAM_INFO_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_PROGRAM_INFO_MANAGER_H_ |
7 | 7 |
8 #include <GLES2/gl2.h> | 8 #include <GLES3/gl3.h> |
9 | 9 |
10 #include <string> | 10 #include <string> |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "base/containers/hash_tables.h" | 13 #include "base/containers/hash_tables.h" |
| 14 #include "base/gtest_prod_util.h" |
14 #include "base/synchronization/lock.h" | 15 #include "base/synchronization/lock.h" |
15 #include "gles2_impl_export.h" | 16 #include "gles2_impl_export.h" |
16 #include "gpu/command_buffer/client/gles2_implementation.h" | 17 #include "gpu/command_buffer/client/gles2_implementation.h" |
17 | 18 |
18 namespace gpu { | 19 namespace gpu { |
19 namespace gles2 { | 20 namespace gles2 { |
20 | 21 |
21 // Manages info about OpenGL ES Programs. | 22 // Manages info about OpenGL ES Programs. |
22 class GLES2_IMPL_EXPORT ProgramInfoManager { | 23 class GLES2_IMPL_EXPORT ProgramInfoManager { |
23 public: | 24 public: |
(...skipping 17 matching lines...) Expand all Loading... |
41 GLES2Implementation* gl, GLuint program, const char* name); | 42 GLES2Implementation* gl, GLuint program, const char* name); |
42 | 43 |
43 bool GetActiveAttrib( | 44 bool GetActiveAttrib( |
44 GLES2Implementation* gl, GLuint program, GLuint index, GLsizei bufsize, | 45 GLES2Implementation* gl, GLuint program, GLuint index, GLsizei bufsize, |
45 GLsizei* length, GLint* size, GLenum* type, char* name); | 46 GLsizei* length, GLint* size, GLenum* type, char* name); |
46 | 47 |
47 bool GetActiveUniform( | 48 bool GetActiveUniform( |
48 GLES2Implementation* gl, GLuint program, GLuint index, GLsizei bufsize, | 49 GLES2Implementation* gl, GLuint program, GLuint index, GLsizei bufsize, |
49 GLsizei* length, GLint* size, GLenum* type, char* name); | 50 GLsizei* length, GLint* size, GLenum* type, char* name); |
50 | 51 |
| 52 GLuint GetUniformBlockIndex( |
| 53 GLES2Implementation* gl, GLuint program, const char* name); |
| 54 |
| 55 bool GetActiveUniformBlockName( |
| 56 GLES2Implementation* gl, GLuint program, GLuint index, |
| 57 GLsizei buf_size, GLsizei* length, char* name); |
| 58 |
| 59 bool GetActiveUniformBlockiv( |
| 60 GLES2Implementation* gl, GLuint program, GLuint index, |
| 61 GLenum pname, GLint* params); |
| 62 |
51 private: | 63 private: |
52 class Program { | 64 friend class ProgramInfoManagerTest; |
| 65 |
| 66 FRIEND_TEST_ALL_PREFIXES(ProgramInfoManagerTest, UpdateES3UniformBlocks); |
| 67 |
| 68 enum ProgramInfoType { |
| 69 kES2, |
| 70 kES3UniformBlocks, |
| 71 kNone, |
| 72 }; |
| 73 |
| 74 // Need GLES2_IMPL_EXPORT for tests. |
| 75 class GLES2_IMPL_EXPORT Program { |
53 public: | 76 public: |
54 struct UniformInfo { | 77 struct UniformInfo { |
55 UniformInfo(GLsizei _size, GLenum _type, const std::string& _name); | 78 UniformInfo(GLsizei _size, GLenum _type, const std::string& _name); |
56 ~UniformInfo(); | 79 ~UniformInfo(); |
57 | 80 |
58 GLsizei size; | 81 GLsizei size; |
59 GLenum type; | 82 GLenum type; |
60 bool is_array; | 83 bool is_array; |
61 std::string name; | 84 std::string name; |
62 std::vector<GLint> element_locations; | 85 std::vector<GLint> element_locations; |
63 }; | 86 }; |
64 struct VertexAttrib { | 87 struct VertexAttrib { |
65 VertexAttrib(GLsizei _size, GLenum _type, const std::string& _name, | 88 VertexAttrib(GLsizei _size, GLenum _type, const std::string& _name, |
66 GLint _location); | 89 GLint _location); |
67 ~VertexAttrib(); | 90 ~VertexAttrib(); |
68 | 91 |
69 GLsizei size; | 92 GLsizei size; |
70 GLenum type; | 93 GLenum type; |
71 GLint location; | 94 GLint location; |
72 std::string name; | 95 std::string name; |
73 }; | 96 }; |
| 97 struct UniformBlock { |
| 98 UniformBlock(); |
| 99 ~UniformBlock(); |
| 100 |
| 101 GLuint binding; |
| 102 GLuint data_size; |
| 103 std::vector<GLuint> active_uniform_indices; |
| 104 GLboolean referenced_by_vertex_shader; |
| 105 GLboolean referenced_by_fragment_shader; |
| 106 std::string name; |
| 107 }; |
74 | 108 |
75 Program(); | 109 Program(); |
76 ~Program(); | 110 ~Program(); |
77 | 111 |
78 const VertexAttrib* GetAttribInfo(GLint index) const; | 112 const VertexAttrib* GetAttribInfo(GLint index) const; |
79 | 113 |
80 GLint GetAttribLocation(const std::string& name) const; | 114 GLint GetAttribLocation(const std::string& name) const; |
81 | 115 |
82 const UniformInfo* GetUniformInfo(GLint index) const; | 116 const UniformInfo* GetUniformInfo(GLint index) const; |
83 | 117 |
84 // Gets the location of a uniform by name. | 118 // Gets the location of a uniform by name. |
85 GLint GetUniformLocation(const std::string& name) const; | 119 GLint GetUniformLocation(const std::string& name) const; |
86 | 120 |
87 GLint GetFragDataLocation(const std::string& name) const; | 121 GLint GetFragDataLocation(const std::string& name) const; |
88 void CacheFragDataLocation(const std::string& name, GLint loc); | 122 void CacheFragDataLocation(const std::string& name, GLint loc); |
89 | 123 |
90 bool GetProgramiv(GLenum pname, GLint* params); | 124 bool GetProgramiv(GLenum pname, GLint* params); |
91 | 125 |
92 // Updates the program info after a successful link. | 126 // Gets the index of a uniform block by name. |
93 void Update(GLES2Implementation* gl, | 127 GLuint GetUniformBlockIndex(const std::string& name) const; |
94 GLuint program, | 128 const UniformBlock* GetUniformBlock(GLuint index) const; |
95 const std::vector<int8>& result); | |
96 | 129 |
97 bool cached() const; | 130 // Updates the ES2 only program info after a successful link. |
| 131 void UpdateES2(const std::vector<int8>& result); |
| 132 |
| 133 // Updates the ES3 UniformBlock info after a successful link. |
| 134 void UpdateES3UniformBlocks(const std::vector<int8>& result); |
| 135 |
| 136 bool IsCached(ProgramInfoType type) const; |
98 | 137 |
99 private: | 138 private: |
100 bool cached_; | 139 bool cached_es2_; |
101 | 140 |
102 GLsizei max_attrib_name_length_; | 141 GLsizei max_attrib_name_length_; |
103 | 142 |
104 // Attrib by index. | 143 // Attrib by index. |
105 std::vector<VertexAttrib> attrib_infos_; | 144 std::vector<VertexAttrib> attrib_infos_; |
106 | 145 |
107 GLsizei max_uniform_name_length_; | 146 GLsizei max_uniform_name_length_; |
108 | 147 |
109 // Uniform info by index. | 148 // Uniform info by index. |
110 std::vector<UniformInfo> uniform_infos_; | 149 std::vector<UniformInfo> uniform_infos_; |
111 | 150 |
112 base::hash_map<std::string, GLint> frag_data_locations_; | |
113 | |
114 // This is true if glLinkProgram was successful last time it was called. | 151 // This is true if glLinkProgram was successful last time it was called. |
115 bool link_status_; | 152 bool link_status_; |
| 153 |
| 154 // BELOW ARE ES3 ONLY INFORMATION. |
| 155 |
| 156 bool cached_es3_uniform_blocks_; |
| 157 |
| 158 uint32_t active_uniform_block_max_name_length_; |
| 159 |
| 160 // Uniform blocks by index. |
| 161 std::vector<UniformBlock> uniform_blocks_; |
| 162 |
| 163 base::hash_map<std::string, GLint> frag_data_locations_; |
116 }; | 164 }; |
117 | 165 |
118 Program* GetProgramInfo(GLES2Implementation* gl, GLuint program); | 166 Program* GetProgramInfo( |
| 167 GLES2Implementation* gl, GLuint program, ProgramInfoType type); |
119 | 168 |
120 typedef base::hash_map<GLuint, Program> ProgramInfoMap; | 169 typedef base::hash_map<GLuint, Program> ProgramInfoMap; |
121 | 170 |
122 ProgramInfoMap program_infos_; | 171 ProgramInfoMap program_infos_; |
123 | 172 |
124 mutable base::Lock lock_; | 173 mutable base::Lock lock_; |
125 }; | 174 }; |
126 | 175 |
127 } // namespace gles2 | 176 } // namespace gles2 |
128 } // namespace gpu | 177 } // namespace gpu |
129 | 178 |
130 #endif // GPU_COMMAND_BUFFER_CLIENT_PROGRAM_INFO_MANAGER_H_ | 179 #endif // GPU_COMMAND_BUFFER_CLIENT_PROGRAM_INFO_MANAGER_H_ |
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