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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 168 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 179 GLint* size, | 179 GLint* size, |
| 180 GLenum* type, | 180 GLenum* type, |
| 181 char* name) = 0; | 181 char* name) = 0; |
| 182 virtual void GetActiveUniform(GLuint program, | 182 virtual void GetActiveUniform(GLuint program, |
| 183 GLuint index, | 183 GLuint index, |
| 184 GLsizei bufsize, | 184 GLsizei bufsize, |
| 185 GLsizei* length, | 185 GLsizei* length, |
| 186 GLint* size, | 186 GLint* size, |
| 187 GLenum* type, | 187 GLenum* type, |
| 188 char* name) = 0; | 188 char* name) = 0; |
| 189 virtual void GetActiveUniformBlockName(GLuint program, |
| 190 GLuint index, |
| 191 GLsizei bufsize, |
| 192 GLsizei* length, |
| 193 char* name) = 0; |
| 189 virtual void GetAttachedShaders(GLuint program, | 194 virtual void GetAttachedShaders(GLuint program, |
| 190 GLsizei maxcount, | 195 GLsizei maxcount, |
| 191 GLsizei* count, | 196 GLsizei* count, |
| 192 GLuint* shaders) = 0; | 197 GLuint* shaders) = 0; |
| 193 virtual GLint GetAttribLocation(GLuint program, const char* name) = 0; | 198 virtual GLint GetAttribLocation(GLuint program, const char* name) = 0; |
| 194 virtual void GetBooleanv(GLenum pname, GLboolean* params) = 0; | 199 virtual void GetBooleanv(GLenum pname, GLboolean* params) = 0; |
| 195 virtual void GetBufferParameteriv(GLenum target, | 200 virtual void GetBufferParameteriv(GLenum target, |
| 196 GLenum pname, | 201 GLenum pname, |
| 197 GLint* params) = 0; | 202 GLint* params) = 0; |
| 198 virtual GLenum GetError() = 0; | 203 virtual GLenum GetError() = 0; |
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| 233 GLint* precision) = 0; | 238 GLint* precision) = 0; |
| 234 virtual void GetShaderSource(GLuint shader, | 239 virtual void GetShaderSource(GLuint shader, |
| 235 GLsizei bufsize, | 240 GLsizei bufsize, |
| 236 GLsizei* length, | 241 GLsizei* length, |
| 237 char* source) = 0; | 242 char* source) = 0; |
| 238 virtual const GLubyte* GetString(GLenum name) = 0; | 243 virtual const GLubyte* GetString(GLenum name) = 0; |
| 239 virtual void GetTexParameterfv(GLenum target, | 244 virtual void GetTexParameterfv(GLenum target, |
| 240 GLenum pname, | 245 GLenum pname, |
| 241 GLfloat* params) = 0; | 246 GLfloat* params) = 0; |
| 242 virtual void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) = 0; | 247 virtual void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) = 0; |
| 248 virtual GLuint GetUniformBlockIndex(GLuint program, const char* name) = 0; |
| 243 virtual void GetUniformfv(GLuint program, GLint location, GLfloat* params) = 0; | 249 virtual void GetUniformfv(GLuint program, GLint location, GLfloat* params) = 0; |
| 244 virtual void GetUniformiv(GLuint program, GLint location, GLint* params) = 0; | 250 virtual void GetUniformiv(GLuint program, GLint location, GLint* params) = 0; |
| 245 virtual GLint GetUniformLocation(GLuint program, const char* name) = 0; | 251 virtual GLint GetUniformLocation(GLuint program, const char* name) = 0; |
| 246 virtual void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) = 0; | 252 virtual void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) = 0; |
| 247 virtual void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) = 0; | 253 virtual void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) = 0; |
| 248 virtual void GetVertexAttribPointerv(GLuint index, | 254 virtual void GetVertexAttribPointerv(GLuint index, |
| 249 GLenum pname, | 255 GLenum pname, |
| 250 void** pointer) = 0; | 256 void** pointer) = 0; |
| 251 virtual void Hint(GLenum target, GLenum mode) = 0; | 257 virtual void Hint(GLenum target, GLenum mode) = 0; |
| 252 virtual void InvalidateFramebuffer(GLenum target, | 258 virtual void InvalidateFramebuffer(GLenum target, |
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| 302 const GLuint* shaders, | 308 const GLuint* shaders, |
| 303 GLenum binaryformat, | 309 GLenum binaryformat, |
| 304 const void* binary, | 310 const void* binary, |
| 305 GLsizei length) = 0; | 311 GLsizei length) = 0; |
| 306 virtual void ShaderSource(GLuint shader, | 312 virtual void ShaderSource(GLuint shader, |
| 307 GLsizei count, | 313 GLsizei count, |
| 308 const GLchar* const* str, | 314 const GLchar* const* str, |
| 309 const GLint* length) = 0; | 315 const GLint* length) = 0; |
| 310 virtual void ShallowFinishCHROMIUM() = 0; | 316 virtual void ShallowFinishCHROMIUM() = 0; |
| 311 virtual void ShallowFlushCHROMIUM() = 0; | 317 virtual void ShallowFlushCHROMIUM() = 0; |
| 318 virtual void OrderingBarrierCHROMIUM() = 0; |
| 312 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) = 0; | 319 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) = 0; |
| 313 virtual void StencilFuncSeparate(GLenum face, | 320 virtual void StencilFuncSeparate(GLenum face, |
| 314 GLenum func, | 321 GLenum func, |
| 315 GLint ref, | 322 GLint ref, |
| 316 GLuint mask) = 0; | 323 GLuint mask) = 0; |
| 317 virtual void StencilMask(GLuint mask) = 0; | 324 virtual void StencilMask(GLuint mask) = 0; |
| 318 virtual void StencilMaskSeparate(GLenum face, GLuint mask) = 0; | 325 virtual void StencilMaskSeparate(GLenum face, GLuint mask) = 0; |
| 319 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) = 0; | 326 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) = 0; |
| 320 virtual void StencilOpSeparate(GLenum face, | 327 virtual void StencilOpSeparate(GLenum face, |
| 321 GLenum fail, | 328 GLenum fail, |
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| 557 virtual void ResizeCHROMIUM(GLuint width, | 564 virtual void ResizeCHROMIUM(GLuint width, |
| 558 GLuint height, | 565 GLuint height, |
| 559 GLfloat scale_factor) = 0; | 566 GLfloat scale_factor) = 0; |
| 560 virtual const GLchar* GetRequestableExtensionsCHROMIUM() = 0; | 567 virtual const GLchar* GetRequestableExtensionsCHROMIUM() = 0; |
| 561 virtual void RequestExtensionCHROMIUM(const char* extension) = 0; | 568 virtual void RequestExtensionCHROMIUM(const char* extension) = 0; |
| 562 virtual void RateLimitOffscreenContextCHROMIUM() = 0; | 569 virtual void RateLimitOffscreenContextCHROMIUM() = 0; |
| 563 virtual void GetProgramInfoCHROMIUM(GLuint program, | 570 virtual void GetProgramInfoCHROMIUM(GLuint program, |
| 564 GLsizei bufsize, | 571 GLsizei bufsize, |
| 565 GLsizei* size, | 572 GLsizei* size, |
| 566 void* info) = 0; | 573 void* info) = 0; |
| 574 virtual void GetUniformBlocksCHROMIUM(GLuint program, |
| 575 GLsizei bufsize, |
| 576 GLsizei* size, |
| 577 void* info) = 0; |
| 567 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) = 0; | 578 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) = 0; |
| 568 virtual GLuint CreateImageCHROMIUM(ClientBuffer buffer, | 579 virtual GLuint CreateImageCHROMIUM(ClientBuffer buffer, |
| 569 GLsizei width, | 580 GLsizei width, |
| 570 GLsizei height, | 581 GLsizei height, |
| 571 GLenum internalformat) = 0; | 582 GLenum internalformat) = 0; |
| 572 virtual void DestroyImageCHROMIUM(GLuint image_id) = 0; | 583 virtual void DestroyImageCHROMIUM(GLuint image_id) = 0; |
| 573 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, | 584 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, |
| 574 GLsizei height, | 585 GLsizei height, |
| 575 GLenum internalformat, | 586 GLenum internalformat, |
| 576 GLenum usage) = 0; | 587 GLenum usage) = 0; |
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| 666 GLint bounds_height, | 677 GLint bounds_height, |
| 667 GLfloat uv_x, | 678 GLfloat uv_x, |
| 668 GLfloat uv_y, | 679 GLfloat uv_y, |
| 669 GLfloat uv_width, | 680 GLfloat uv_width, |
| 670 GLfloat uv_height) = 0; | 681 GLfloat uv_height) = 0; |
| 671 virtual void SwapInterval(GLint interval) = 0; | 682 virtual void SwapInterval(GLint interval) = 0; |
| 672 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; | 683 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; |
| 673 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; | 684 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; |
| 674 virtual void BlendBarrierKHR() = 0; | 685 virtual void BlendBarrierKHR() = 0; |
| 675 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 686 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
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