| Index: ui/aura_shell/always_on_top_controller.h
|
| ===================================================================
|
| --- ui/aura_shell/always_on_top_controller.h (revision 115643)
|
| +++ ui/aura_shell/always_on_top_controller.h (working copy)
|
| @@ -1,54 +0,0 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_
|
| -#define UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_
|
| -#pragma once
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/compiler_specific.h"
|
| -#include "ui/aura/window_observer.h"
|
| -
|
| -namespace aura {
|
| -class Window;
|
| -}
|
| -
|
| -namespace aura_shell {
|
| -namespace internal {
|
| -
|
| -// AlwaysOnTopController puts window into proper containers based on its
|
| -// 'AlwaysOnTop' property. That is, putting a window to |default_container_|
|
| -// if its "AlwaysOnTop" property is false. Otherwise, put it in
|
| -// |always_on_top_container_|.
|
| -class AlwaysOnTopController : public aura::WindowObserver {
|
| - public:
|
| - AlwaysOnTopController();
|
| - virtual ~AlwaysOnTopController();
|
| -
|
| - // Sets the two top level window containers.
|
| - void SetContainers(aura::Window* default_container,
|
| - aura::Window* always_on_top_container);
|
| -
|
| - // Gets container for given |window| based on its "AlwaysOnTop" property.
|
| - aura::Window* GetContainer(aura::Window* window) const;
|
| -
|
| - private:
|
| - // Overridden from aura::WindowObserver:
|
| - virtual void OnWindowAdded(aura::Window* child) OVERRIDE;
|
| - virtual void OnWillRemoveWindow(aura::Window* child) OVERRIDE;
|
| - virtual void OnWindowPropertyChanged(aura::Window* window,
|
| - const char* name,
|
| - void* old) OVERRIDE;
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| - virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE;
|
| -
|
| - aura::Window* default_container_;
|
| - aura::Window* always_on_top_container_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(AlwaysOnTopController);
|
| -};
|
| -
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| -} // namepsace aura_shell
|
| -} // namepsace internal
|
| -
|
| -#endif // UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_
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|
|