Index: ui/aura_shell/always_on_top_controller.h |
=================================================================== |
--- ui/aura_shell/always_on_top_controller.h (revision 115643) |
+++ ui/aura_shell/always_on_top_controller.h (working copy) |
@@ -1,54 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_ |
-#define UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_ |
-#pragma once |
- |
-#include "base/basictypes.h" |
-#include "base/compiler_specific.h" |
-#include "ui/aura/window_observer.h" |
- |
-namespace aura { |
-class Window; |
-} |
- |
-namespace aura_shell { |
-namespace internal { |
- |
-// AlwaysOnTopController puts window into proper containers based on its |
-// 'AlwaysOnTop' property. That is, putting a window to |default_container_| |
-// if its "AlwaysOnTop" property is false. Otherwise, put it in |
-// |always_on_top_container_|. |
-class AlwaysOnTopController : public aura::WindowObserver { |
- public: |
- AlwaysOnTopController(); |
- virtual ~AlwaysOnTopController(); |
- |
- // Sets the two top level window containers. |
- void SetContainers(aura::Window* default_container, |
- aura::Window* always_on_top_container); |
- |
- // Gets container for given |window| based on its "AlwaysOnTop" property. |
- aura::Window* GetContainer(aura::Window* window) const; |
- |
- private: |
- // Overridden from aura::WindowObserver: |
- virtual void OnWindowAdded(aura::Window* child) OVERRIDE; |
- virtual void OnWillRemoveWindow(aura::Window* child) OVERRIDE; |
- virtual void OnWindowPropertyChanged(aura::Window* window, |
- const char* name, |
- void* old) OVERRIDE; |
- virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE; |
- |
- aura::Window* default_container_; |
- aura::Window* always_on_top_container_; |
- |
- DISALLOW_COPY_AND_ASSIGN(AlwaysOnTopController); |
-}; |
- |
-} // namepsace aura_shell |
-} // namepsace internal |
- |
-#endif // UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_ |