| OLD | NEW |
| (Empty) |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/aura_shell/shadow_controller.h" | |
| 6 | |
| 7 #include <utility> | |
| 8 | |
| 9 #include "base/command_line.h" | |
| 10 #include "base/logging.h" | |
| 11 #include "ui/aura/root_window.h" | |
| 12 #include "ui/aura/window.h" | |
| 13 #include "ui/aura_shell/aura_shell_switches.h" | |
| 14 #include "ui/aura_shell/shadow.h" | |
| 15 #include "ui/aura_shell/shadow_types.h" | |
| 16 #include "ui/aura_shell/window_properties.h" | |
| 17 | |
| 18 using std::make_pair; | |
| 19 | |
| 20 namespace aura_shell { | |
| 21 namespace internal { | |
| 22 | |
| 23 namespace { | |
| 24 | |
| 25 ShadowType GetShadowTypeFromWindowType(aura::Window* window) { | |
| 26 switch (window->type()) { | |
| 27 case aura::client::WINDOW_TYPE_NORMAL: | |
| 28 return CommandLine::ForCurrentProcess()->HasSwitch( | |
| 29 switches::kAuraTranslucentFrames) ? | |
| 30 SHADOW_TYPE_NONE : SHADOW_TYPE_RECTANGULAR; | |
| 31 case aura::client::WINDOW_TYPE_MENU: | |
| 32 case aura::client::WINDOW_TYPE_TOOLTIP: | |
| 33 return SHADOW_TYPE_RECTANGULAR; | |
| 34 default: | |
| 35 break; | |
| 36 } | |
| 37 return SHADOW_TYPE_NONE; | |
| 38 } | |
| 39 | |
| 40 } // namespace | |
| 41 | |
| 42 ShadowController::ShadowController() { | |
| 43 aura::RootWindow::GetInstance()->AddRootWindowObserver(this); | |
| 44 } | |
| 45 | |
| 46 ShadowController::~ShadowController() { | |
| 47 for (WindowShadowMap::const_iterator it = window_shadows_.begin(); | |
| 48 it != window_shadows_.end(); ++it) { | |
| 49 it->first->RemoveObserver(this); | |
| 50 } | |
| 51 aura::RootWindow::GetInstance()->RemoveRootWindowObserver(this); | |
| 52 } | |
| 53 | |
| 54 void ShadowController::OnWindowInitialized(aura::Window* window) { | |
| 55 window->AddObserver(this); | |
| 56 SetShadowType(window, GetShadowTypeFromWindowType(window)); | |
| 57 HandlePossibleShadowVisibilityChange(window); | |
| 58 } | |
| 59 | |
| 60 void ShadowController::OnWindowPropertyChanged(aura::Window* window, | |
| 61 const char* name, | |
| 62 void* old) { | |
| 63 if (name == kShadowTypeKey) | |
| 64 HandlePossibleShadowVisibilityChange(window); | |
| 65 } | |
| 66 | |
| 67 void ShadowController::OnWindowBoundsChanged(aura::Window* window, | |
| 68 const gfx::Rect& bounds) { | |
| 69 Shadow* shadow = GetShadowForWindow(window); | |
| 70 if (shadow) | |
| 71 shadow->SetContentBounds(gfx::Rect(bounds.size())); | |
| 72 } | |
| 73 | |
| 74 void ShadowController::OnWindowDestroyed(aura::Window* window) { | |
| 75 window_shadows_.erase(window); | |
| 76 } | |
| 77 | |
| 78 bool ShadowController::ShouldShowShadowForWindow(aura::Window* window) const { | |
| 79 const ShadowType type = GetShadowType(window); | |
| 80 switch (type) { | |
| 81 case SHADOW_TYPE_NONE: | |
| 82 return false; | |
| 83 case SHADOW_TYPE_RECTANGULAR: | |
| 84 return true; | |
| 85 default: | |
| 86 NOTREACHED() << "Unknown shadow type " << type; | |
| 87 return false; | |
| 88 } | |
| 89 } | |
| 90 | |
| 91 Shadow* ShadowController::GetShadowForWindow(aura::Window* window) { | |
| 92 WindowShadowMap::const_iterator it = window_shadows_.find(window); | |
| 93 return it != window_shadows_.end() ? it->second.get() : NULL; | |
| 94 } | |
| 95 | |
| 96 void ShadowController::HandlePossibleShadowVisibilityChange( | |
| 97 aura::Window* window) { | |
| 98 const bool should_show = ShouldShowShadowForWindow(window); | |
| 99 Shadow* shadow = GetShadowForWindow(window); | |
| 100 if (shadow) | |
| 101 shadow->layer()->SetVisible(should_show); | |
| 102 else if (should_show && !shadow) | |
| 103 CreateShadowForWindow(window); | |
| 104 } | |
| 105 | |
| 106 void ShadowController::CreateShadowForWindow(aura::Window* window) { | |
| 107 linked_ptr<Shadow> shadow(new Shadow()); | |
| 108 window_shadows_.insert(make_pair(window, shadow)); | |
| 109 | |
| 110 shadow->Init(); | |
| 111 shadow->SetContentBounds(gfx::Rect(window->bounds().size())); | |
| 112 shadow->layer()->SetVisible(ShouldShowShadowForWindow(window)); | |
| 113 window->layer()->Add(shadow->layer()); | |
| 114 } | |
| 115 | |
| 116 } // namespace internal | |
| 117 } // namespace aura_shell | |
| OLD | NEW |