| Index: ui/aura_shell/app_list/app_list.h
|
| ===================================================================
|
| --- ui/aura_shell/app_list/app_list.h (revision 115517)
|
| +++ ui/aura_shell/app_list/app_list.h (working copy)
|
| @@ -1,83 +0,0 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_AURA_SHELL_APP_LIST_APP_LIST_H_
|
| -#define UI_AURA_SHELL_APP_LIST_APP_LIST_H_
|
| -#pragma once
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/compiler_specific.h"
|
| -#include "base/memory/weak_ptr.h"
|
| -#include "ui/aura/event_filter.h"
|
| -#include "ui/gfx/compositor/layer_animation_observer.h"
|
| -#include "ui/views/widget/widget.h"
|
| -
|
| -namespace aura_shell {
|
| -namespace internal {
|
| -
|
| -// AppList is a controller that manages app list UI for shell. To show the UI,
|
| -// it requests app list widget from ShellDelegate and shows it when ready.
|
| -// While the UI is visible, it monitors things such as app list widget's
|
| -// activation state and desktop mouse click to auto dismiss the UI.
|
| -class AppList : public aura::EventFilter,
|
| - public ui::LayerAnimationObserver,
|
| - public views::Widget::Observer {
|
| - public:
|
| - AppList();
|
| - virtual ~AppList();
|
| -
|
| - // Show/hide app list window.
|
| - void SetVisible(bool visible);
|
| -
|
| - // Whether app list window is visible (shown or being shown).
|
| - bool IsVisible();
|
| -
|
| - private:
|
| - // Sets app list widget. If we are in visible mode, start showing animation.
|
| - // Otherwise, we just close the widget.
|
| - void SetWidget(views::Widget* widget);
|
| -
|
| - // Forgets the widget.
|
| - void ResetWidget();
|
| -
|
| - // Starts show/hide animation.
|
| - void ScheduleAnimation();
|
| -
|
| - // aura::EventFilter overrides:
|
| - virtual bool PreHandleKeyEvent(aura::Window* target,
|
| - aura::KeyEvent* event) OVERRIDE;
|
| - virtual bool PreHandleMouseEvent(aura::Window* target,
|
| - aura::MouseEvent* event) OVERRIDE;
|
| - virtual ui::TouchStatus PreHandleTouchEvent(aura::Window* target,
|
| - aura::TouchEvent* event) OVERRIDE;
|
| -
|
| - // ui::LayerAnimationObserver overrides:
|
| - virtual void OnLayerAnimationEnded(
|
| - const ui::LayerAnimationSequence* sequence) OVERRIDE;
|
| - virtual void OnLayerAnimationAborted(
|
| - const ui::LayerAnimationSequence* sequence) OVERRIDE;
|
| - virtual void OnLayerAnimationScheduled(
|
| - const ui::LayerAnimationSequence* sequence) OVERRIDE;
|
| -
|
| - // views::Widget::Observer overrides:
|
| - virtual void OnWidgetClosing(views::Widget* widget) OVERRIDE;
|
| - virtual void OnWidgetActivationChanged(views::Widget* widget,
|
| - bool active) OVERRIDE;
|
| -
|
| - // Whether we should show or hide app list widget.
|
| - bool is_visible_;
|
| -
|
| - // App list widget we get from ShellDelegate.
|
| - views::Widget* widget_;
|
| -
|
| - // A weak ptr factory for callbacks that ShellDelegate used to set widget.
|
| - base::WeakPtrFactory<AppList> set_widget_factory_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(AppList);
|
| -};
|
| -
|
| -} // namespace internal
|
| -} // namespace aura_shell
|
| -
|
| -#endif // UI_AURA_SHELL_APP_LIST_APP_LIST_H_
|
|
|