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| 1 | |
| 2 /* | 1 /* |
| 3 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 4 * | 3 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 7 */ | 6 */ |
| 7 |
| 8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
| 9 #include "SkAnimTimer.h" |
| 9 #include "SkView.h" | 10 #include "SkView.h" |
| 10 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
| 11 #include "SkGradientShader.h" | 12 #include "SkGradientShader.h" |
| 12 #include "SkGraphics.h" | 13 #include "SkGraphics.h" |
| 13 #include "SkImageDecoder.h" | 14 #include "SkImageDecoder.h" |
| 14 #include "SkPath.h" | 15 #include "SkPath.h" |
| 15 #include "SkRandom.h" | 16 #include "SkRandom.h" |
| 16 #include "SkRegion.h" | 17 #include "SkRegion.h" |
| 17 #include "SkShader.h" | 18 #include "SkShader.h" |
| 18 #include "SkUtils.h" | 19 #include "SkUtils.h" |
| (...skipping 195 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 214 canvas->translate(SkIntToScalar(180), 0); | 215 canvas->translate(SkIntToScalar(180), 0); |
| 215 patch->draw(canvas, paint, nu, nv, false, true); | 216 patch->draw(canvas, paint, nu, nv, false, true); |
| 216 canvas->translate(SkIntToScalar(180), 0); | 217 canvas->translate(SkIntToScalar(180), 0); |
| 217 patch->draw(canvas, paint, nu, nv, true, true); | 218 patch->draw(canvas, paint, nu, nv, true, true); |
| 218 } | 219 } |
| 219 | 220 |
| 220 const SkScalar DX = 20; | 221 const SkScalar DX = 20; |
| 221 const SkScalar DY = 0; | 222 const SkScalar DY = 0; |
| 222 | 223 |
| 223 class PatchView : public SampleView { | 224 class PatchView : public SampleView { |
| 225 SkScalar fAngle; |
| 224 SkShader* fShader0; | 226 SkShader* fShader0; |
| 225 SkShader* fShader1; | 227 SkShader* fShader1; |
| 226 SkIPoint fSize0, fSize1; | 228 SkIPoint fSize0, fSize1; |
| 227 SkPoint fPts[12]; | 229 SkPoint fPts[12]; |
| 228 | 230 |
| 229 public: | 231 public: |
| 230 PatchView() { | 232 PatchView() : fAngle(0) { |
| 231 fShader0 = make_shader0(&fSize0); | 233 fShader0 = make_shader0(&fSize0); |
| 232 fSize1 = fSize0; | 234 fSize1 = fSize0; |
| 233 if (fSize0.fX == 0 || fSize0.fY == 0) { | 235 if (fSize0.fX == 0 || fSize0.fY == 0) { |
| 234 fSize1.set(2, 2); | 236 fSize1.set(2, 2); |
| 235 } | 237 } |
| 236 fShader1 = make_shader1(fSize1); | 238 fShader1 = make_shader1(fSize1); |
| 237 | 239 |
| 238 const SkScalar S = SkIntToScalar(50); | 240 const SkScalar S = SkIntToScalar(50); |
| 239 const SkScalar T = SkIntToScalar(40); | 241 const SkScalar T = SkIntToScalar(40); |
| 240 fPts[0].set(S*0, T); | 242 fPts[0].set(S*0, T); |
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| 301 | 303 |
| 302 paint.setAntiAlias(false); | 304 paint.setAntiAlias(false); |
| 303 paint.setShader(fShader1); | 305 paint.setShader(fShader1); |
| 304 if (true) { | 306 if (true) { |
| 305 SkMatrix m; | 307 SkMatrix m; |
| 306 m.setSkew(1, 0); | 308 m.setSkew(1, 0); |
| 307 SkShader* s = SkShader::CreateLocalMatrixShader(paint.getShader(), m
); | 309 SkShader* s = SkShader::CreateLocalMatrixShader(paint.getShader(), m
); |
| 308 paint.setShader(s)->unref(); | 310 paint.setShader(s)->unref(); |
| 309 } | 311 } |
| 310 if (true) { | 312 if (true) { |
| 311 static int gAngle; | |
| 312 SkMatrix m; | 313 SkMatrix m; |
| 313 m.setRotate(SkIntToScalar(gAngle++)); | 314 m.setRotate(fAngle); |
| 314 SkShader* s = SkShader::CreateLocalMatrixShader(paint.getShader(), m
); | 315 SkShader* s = SkShader::CreateLocalMatrixShader(paint.getShader(), m
); |
| 315 paint.setShader(s)->unref(); | 316 paint.setShader(s)->unref(); |
| 316 } | 317 } |
| 317 patch.setBounds(fSize1.fX, fSize1.fY); | 318 patch.setBounds(fSize1.fX, fSize1.fY); |
| 318 drawpatches(canvas, paint, nu, nv, &patch); | 319 drawpatches(canvas, paint, nu, nv, &patch); |
| 320 } |
| 319 | 321 |
| 320 this->inval(NULL); | 322 bool onAnimate(const SkAnimTimer& timer) SK_OVERRIDE { |
| 323 fAngle = timer.scaled(60, 360); |
| 324 return true; |
| 321 } | 325 } |
| 322 | 326 |
| 323 class PtClick : public Click { | 327 class PtClick : public Click { |
| 324 public: | 328 public: |
| 325 int fIndex; | 329 int fIndex; |
| 326 PtClick(SkView* view, int index) : Click(view), fIndex(index) {} | 330 PtClick(SkView* view, int index) : Click(view), fIndex(index) {} |
| 327 }; | 331 }; |
| 328 | 332 |
| 329 static bool hittest(const SkPoint& pt, SkScalar x, SkScalar y) { | 333 static bool hittest(const SkPoint& pt, SkScalar x, SkScalar y) { |
| 330 return SkPoint::Length(pt.fX - x, pt.fY - y) < SkIntToScalar(5); | 334 return SkPoint::Length(pt.fX - x, pt.fY - y) < SkIntToScalar(5); |
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| 349 } | 353 } |
| 350 | 354 |
| 351 private: | 355 private: |
| 352 typedef SampleView INHERITED; | 356 typedef SampleView INHERITED; |
| 353 }; | 357 }; |
| 354 | 358 |
| 355 ////////////////////////////////////////////////////////////////////////////// | 359 ////////////////////////////////////////////////////////////////////////////// |
| 356 | 360 |
| 357 static SkView* MyFactory() { return new PatchView; } | 361 static SkView* MyFactory() { return new PatchView; } |
| 358 static SkViewRegister reg(MyFactory); | 362 static SkViewRegister reg(MyFactory); |
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