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Side by Side Diff: src/gpu/gl/builders/GrGLProgramBuilder.h

Issue 901663007: Revert of Move DstCopy on gpu into the GrXferProcessor. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLProgramBuilder_DEFINED 8 #ifndef GrGLProgramBuilder_DEFINED
9 #define GrGLProgramBuilder_DEFINED 9 #define GrGLProgramBuilder_DEFINED
10 10
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260 const char* output) SK_OVERRIDE; 260 const char* output) SK_OVERRIDE;
261 261
262 262
263 // Handles for program uniforms (other than per-effect uniforms) 263 // Handles for program uniforms (other than per-effect uniforms)
264 struct BuiltinUniformHandles { 264 struct BuiltinUniformHandles {
265 UniformHandle fRTAdjustmentUni; 265 UniformHandle fRTAdjustmentUni;
266 266
267 // We use the render target height to provide a y-down frag coord when s pecifying 267 // We use the render target height to provide a y-down frag coord when s pecifying
268 // origin_upper_left is not supported. 268 // origin_upper_left is not supported.
269 UniformHandle fRTHeightUni; 269 UniformHandle fRTHeightUni;
270
271 // Uniforms for computing texture coords to do the dst-copy lookup
272 UniformHandle fDstCopyTopLeftUni;
273 UniformHandle fDstCopyScaleUni;
274 UniformHandle fDstCopySamplerUni;
270 }; 275 };
271 276
272 protected: 277 protected:
273 typedef GrGLProgramDataManager::UniformInfo UniformInfo; 278 typedef GrGLProgramDataManager::UniformInfo UniformInfo;
274 typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray; 279 typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray;
275 280
276 static GrGLProgramBuilder* CreateProgramBuilder(const DrawArgs&, GrGLGpu*); 281 static GrGLProgramBuilder* CreateProgramBuilder(const DrawArgs&, GrGLGpu*);
277 282
278 GrGLProgramBuilder(GrGLGpu*, const DrawArgs&); 283 GrGLProgramBuilder(GrGLGpu*, const DrawArgs&);
279 284
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386 UniformInfoArray fUniforms; 391 UniformInfoArray fUniforms;
387 GrGLPrimitiveProcessor::TransformsIn fCoordTransforms; 392 GrGLPrimitiveProcessor::TransformsIn fCoordTransforms;
388 GrGLPrimitiveProcessor::TransformsOut fOutCoords; 393 GrGLPrimitiveProcessor::TransformsOut fOutCoords;
389 394
390 friend class GrGLShaderBuilder; 395 friend class GrGLShaderBuilder;
391 friend class GrGLVertexBuilder; 396 friend class GrGLVertexBuilder;
392 friend class GrGLFragmentShaderBuilder; 397 friend class GrGLFragmentShaderBuilder;
393 friend class GrGLGeometryBuilder; 398 friend class GrGLGeometryBuilder;
394 }; 399 };
395 #endif 400 #endif
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