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Side by Side Diff: src/gpu/gl/GrGLGpu.cpp

Issue 901663007: Revert of Move DstCopy on gpu into the GrXferProcessor. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLGpu.h" 9 #include "GrGLGpu.h"
10 #include "GrGLStencilBuffer.h" 10 #include "GrGLStencilBuffer.h"
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1444 reinterpret_cast<GrGLvoid*>(vertexOffsetInBytes + o ffset)); 1444 reinterpret_cast<GrGLvoid*>(vertexOffsetInBytes + o ffset));
1445 offset += attrib.fOffset; 1445 offset += attrib.fOffset;
1446 } 1446 }
1447 attribState->disableUnusedArrays(this, usedAttribArraysMask); 1447 attribState->disableUnusedArrays(this, usedAttribArraysMask);
1448 } 1448 }
1449 } 1449 }
1450 1450
1451 void GrGLGpu::buildProgramDesc(GrProgramDesc* desc, 1451 void GrGLGpu::buildProgramDesc(GrProgramDesc* desc,
1452 const GrPrimitiveProcessor& primProc, 1452 const GrPrimitiveProcessor& primProc,
1453 const GrPipeline& pipeline, 1453 const GrPipeline& pipeline,
1454 const GrProgramDesc::DescInfo& descInfo,
1454 const GrBatchTracker& batchTracker) const { 1455 const GrBatchTracker& batchTracker) const {
1455 if (!GrGLProgramDescBuilder::Build(desc, primProc, pipeline, this, batchTrac ker)) { 1456 if (!GrGLProgramDescBuilder::Build(desc, primProc, pipeline, descInfo, this,
1457 batchTracker)) {
1456 SkDEBUGFAIL("Failed to generate GL program descriptor"); 1458 SkDEBUGFAIL("Failed to generate GL program descriptor");
1457 } 1459 }
1458 } 1460 }
1459 1461
1460 void GrGLGpu::disableScissor() { 1462 void GrGLGpu::disableScissor() {
1461 if (kNo_TriState != fHWScissorSettings.fEnabled) { 1463 if (kNo_TriState != fHWScissorSettings.fEnabled) {
1462 GL_CALL(Disable(GR_GL_SCISSOR_TEST)); 1464 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
1463 fHWScissorSettings.fEnabled = kNo_TriState; 1465 fHWScissorSettings.fEnabled = kNo_TriState;
1464 return; 1466 return;
1465 } 1467 }
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2765 this->setVertexArrayID(gpu, 0); 2767 this->setVertexArrayID(gpu, 0);
2766 } 2768 }
2767 int attrCount = gpu->glCaps().maxVertexAttributes(); 2769 int attrCount = gpu->glCaps().maxVertexAttributes();
2768 if (fDefaultVertexArrayAttribState.count() != attrCount) { 2770 if (fDefaultVertexArrayAttribState.count() != attrCount) {
2769 fDefaultVertexArrayAttribState.resize(attrCount); 2771 fDefaultVertexArrayAttribState.resize(attrCount);
2770 } 2772 }
2771 attribState = &fDefaultVertexArrayAttribState; 2773 attribState = &fDefaultVertexArrayAttribState;
2772 } 2774 }
2773 return attribState; 2775 return attribState;
2774 } 2776 }
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