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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrInOrderDrawBuffer.h" | 8 #include "GrInOrderDrawBuffer.h" |
| 9 | 9 |
| 10 #include "GrBufferAllocPool.h" | 10 #include "GrBufferAllocPool.h" |
| (...skipping 229 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 240 draw->fType = add_trace_bit(draw->fType); | 240 draw->fType = add_trace_bit(draw->fType); |
| 241 } | 241 } |
| 242 } | 242 } |
| 243 | 243 |
| 244 return instancesToConcat; | 244 return instancesToConcat; |
| 245 } | 245 } |
| 246 | 246 |
| 247 void GrInOrderDrawBuffer::onDraw(const GrPipelineBuilder& pipelineBuilder, | 247 void GrInOrderDrawBuffer::onDraw(const GrPipelineBuilder& pipelineBuilder, |
| 248 const GrGeometryProcessor* gp, | 248 const GrGeometryProcessor* gp, |
| 249 const DrawInfo& info, | 249 const DrawInfo& info, |
| 250 const GrScissorState& scissorState) { | 250 const GrScissorState& scissorState, |
| 251 const GrDeviceCoordTexture* dstCopy) { |
| 251 SkASSERT(info.vertexBuffer() && (!info.isIndexed() || info.indexBuffer())); | 252 SkASSERT(info.vertexBuffer() && (!info.isIndexed() || info.indexBuffer())); |
| 252 | 253 |
| 253 // This closeBatch call is required because we may introduce new draws when
we setup clip | 254 // This closeBatch call is required because we may introduce new draws when
we setup clip |
| 254 this->closeBatch(); | 255 this->closeBatch(); |
| 255 | 256 |
| 256 if (!this->recordStateAndShouldDraw(pipelineBuilder, gp, scissorState, info.
getDevBounds())) { | 257 if (!this->recordStateAndShouldDraw(pipelineBuilder, gp, scissorState, dstCo
py)) { |
| 257 return; | 258 return; |
| 258 } | 259 } |
| 259 | 260 |
| 260 Draw* draw; | 261 Draw* draw; |
| 261 if (info.isInstanced()) { | 262 if (info.isInstanced()) { |
| 262 int instancesConcated = this->concatInstancedDraw(pipelineBuilder, info)
; | 263 int instancesConcated = this->concatInstancedDraw(pipelineBuilder, info)
; |
| 263 if (info.instanceCount() > instancesConcated) { | 264 if (info.instanceCount() > instancesConcated) { |
| 264 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); | 265 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); |
| 265 draw->fInfo.adjustInstanceCount(-instancesConcated); | 266 draw->fInfo.adjustInstanceCount(-instancesConcated); |
| 266 } else { | 267 } else { |
| 267 return; | 268 return; |
| 268 } | 269 } |
| 269 } else { | 270 } else { |
| 270 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); | 271 draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info)); |
| 271 } | 272 } |
| 272 this->recordTraceMarkersIfNecessary(); | 273 this->recordTraceMarkersIfNecessary(); |
| 273 } | 274 } |
| 274 | 275 |
| 275 void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch, | 276 void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch, |
| 276 const GrPipelineBuilder& pipelineBuilder, | 277 const GrPipelineBuilder& pipelineBuilder, |
| 277 const GrScissorState& scissorState, | 278 const GrScissorState& scissorState, |
| 278 const SkRect* devBounds) { | 279 const GrDeviceCoordTexture* dstCopy) { |
| 279 if (!this->recordStateAndShouldDraw(batch, pipelineBuilder, scissorState, de
vBounds)) { | 280 if (!this->recordStateAndShouldDraw(batch, pipelineBuilder, scissorState, ds
tCopy)) { |
| 280 return; | 281 return; |
| 281 } | 282 } |
| 282 | 283 |
| 283 // Check if there is a Batch Draw we can batch with | 284 // Check if there is a Batch Draw we can batch with |
| 284 if (kDrawBatch_Cmd != strip_trace_bit(fCmdBuffer.back().fType)) { | 285 if (kDrawBatch_Cmd != strip_trace_bit(fCmdBuffer.back().fType)) { |
| 285 fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch)); | 286 fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch)); |
| 286 return; | 287 return; |
| 287 } | 288 } |
| 288 | 289 |
| 289 DrawBatch* draw = static_cast<DrawBatch*>(&fCmdBuffer.back()); | 290 DrawBatch* draw = static_cast<DrawBatch*>(&fCmdBuffer.back()); |
| (...skipping 18 matching lines...) Expand all Loading... |
| 308 sp->fViewMatrix = pathProc->viewMatrix(); | 309 sp->fViewMatrix = pathProc->viewMatrix(); |
| 309 sp->fStencil = stencilSettings; | 310 sp->fStencil = stencilSettings; |
| 310 this->recordTraceMarkersIfNecessary(); | 311 this->recordTraceMarkersIfNecessary(); |
| 311 } | 312 } |
| 312 | 313 |
| 313 void GrInOrderDrawBuffer::onDrawPath(const GrPipelineBuilder& pipelineBuilder, | 314 void GrInOrderDrawBuffer::onDrawPath(const GrPipelineBuilder& pipelineBuilder, |
| 314 const GrPathProcessor* pathProc, | 315 const GrPathProcessor* pathProc, |
| 315 const GrPath* path, | 316 const GrPath* path, |
| 316 const GrScissorState& scissorState, | 317 const GrScissorState& scissorState, |
| 317 const GrStencilSettings& stencilSettings, | 318 const GrStencilSettings& stencilSettings, |
| 318 const SkRect* devBounds) { | 319 const GrDeviceCoordTexture* dstCopy) { |
| 319 this->closeBatch(); | 320 this->closeBatch(); |
| 320 | 321 |
| 321 // TODO: Only compare the subset of GrPipelineBuilder relevant to path cover
ing? | 322 // TODO: Only compare the subset of GrPipelineBuilder relevant to path cover
ing? |
| 322 if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState,
devBounds)) { | 323 if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState,
dstCopy)) { |
| 323 return; | 324 return; |
| 324 } | 325 } |
| 325 DrawPath* dp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawPath, (path)); | 326 DrawPath* dp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawPath, (path)); |
| 326 dp->fStencilSettings = stencilSettings; | 327 dp->fStencilSettings = stencilSettings; |
| 327 this->recordTraceMarkersIfNecessary(); | 328 this->recordTraceMarkersIfNecessary(); |
| 328 } | 329 } |
| 329 | 330 |
| 330 void GrInOrderDrawBuffer::onDrawPaths(const GrPipelineBuilder& pipelineBuilder, | 331 void GrInOrderDrawBuffer::onDrawPaths(const GrPipelineBuilder& pipelineBuilder, |
| 331 const GrPathProcessor* pathProc, | 332 const GrPathProcessor* pathProc, |
| 332 const GrPathRange* pathRange, | 333 const GrPathRange* pathRange, |
| 333 const void* indices, | 334 const void* indices, |
| 334 PathIndexType indexType, | 335 PathIndexType indexType, |
| 335 const float transformValues[], | 336 const float transformValues[], |
| 336 PathTransformType transformType, | 337 PathTransformType transformType, |
| 337 int count, | 338 int count, |
| 338 const GrScissorState& scissorState, | 339 const GrScissorState& scissorState, |
| 339 const GrStencilSettings& stencilSettings, | 340 const GrStencilSettings& stencilSettings, |
| 340 const SkRect* devBounds) { | 341 const GrDeviceCoordTexture* dstCopy) { |
| 341 SkASSERT(pathRange); | 342 SkASSERT(pathRange); |
| 342 SkASSERT(indices); | 343 SkASSERT(indices); |
| 343 SkASSERT(transformValues); | 344 SkASSERT(transformValues); |
| 344 | 345 |
| 345 this->closeBatch(); | 346 this->closeBatch(); |
| 346 | 347 |
| 347 if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState,
devBounds)) { | 348 if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState,
dstCopy)) { |
| 348 return; | 349 return; |
| 349 } | 350 } |
| 350 | 351 |
| 351 int indexBytes = GrPathRange::PathIndexSizeInBytes(indexType); | 352 int indexBytes = GrPathRange::PathIndexSizeInBytes(indexType); |
| 352 if (int misalign = fPathIndexBuffer.count() % indexBytes) { | 353 if (int misalign = fPathIndexBuffer.count() % indexBytes) { |
| 353 // Add padding to the index buffer so the indices are aligned properly. | 354 // Add padding to the index buffer so the indices are aligned properly. |
| 354 fPathIndexBuffer.append(indexBytes - misalign); | 355 fPathIndexBuffer.append(indexBytes - misalign); |
| 355 } | 356 } |
| 356 | 357 |
| 357 char* savedIndices = fPathIndexBuffer.append(count * indexBytes, | 358 char* savedIndices = fPathIndexBuffer.append(count * indexBytes, |
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| 481 | 482 |
| 482 bool isSetState = kSetState_Cmd == strip_trace_bit(iter->fType); | 483 bool isSetState = kSetState_Cmd == strip_trace_bit(iter->fType); |
| 483 if (isSetState) { | 484 if (isSetState) { |
| 484 SetState* ss = reinterpret_cast<SetState*>(iter.get()); | 485 SetState* ss = reinterpret_cast<SetState*>(iter.get()); |
| 485 | 486 |
| 486 // TODO sometimes we have a prim proc, othertimes we have a GrBatch.
Eventually we will | 487 // TODO sometimes we have a prim proc, othertimes we have a GrBatch.
Eventually we will |
| 487 // only have GrBatch and we can delete this | 488 // only have GrBatch and we can delete this |
| 488 if (ss->fPrimitiveProcessor) { | 489 if (ss->fPrimitiveProcessor) { |
| 489 this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProc
essor, | 490 this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProc
essor, |
| 490 ss->fPipeline, | 491 ss->fPipeline, |
| 492 ss->fPipeline.descInfo(), |
| 491 ss->fBatchTracker); | 493 ss->fBatchTracker); |
| 492 } | 494 } |
| 493 currentState = ss; | 495 currentState = ss; |
| 494 } else { | 496 } else { |
| 495 iter->execute(this, currentState); | 497 iter->execute(this, currentState); |
| 496 } | 498 } |
| 497 | 499 |
| 498 if (cmd_has_trace_marker(iter->fType)) { | 500 if (cmd_has_trace_marker(iter->fType)) { |
| 499 this->getGpu()->removeGpuTraceMarker(&newMarker); | 501 this->getGpu()->removeGpuTraceMarker(&newMarker); |
| 500 } | 502 } |
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| 575 cs->fDstPoint = dstPoint; | 577 cs->fDstPoint = dstPoint; |
| 576 this->recordTraceMarkersIfNecessary(); | 578 this->recordTraceMarkersIfNecessary(); |
| 577 return true; | 579 return true; |
| 578 } | 580 } |
| 579 return false; | 581 return false; |
| 580 } | 582 } |
| 581 | 583 |
| 582 bool GrInOrderDrawBuffer::recordStateAndShouldDraw(const GrPipelineBuilder& pipe
lineBuilder, | 584 bool GrInOrderDrawBuffer::recordStateAndShouldDraw(const GrPipelineBuilder& pipe
lineBuilder, |
| 583 const GrPrimitiveProcessor* p
rimProc, | 585 const GrPrimitiveProcessor* p
rimProc, |
| 584 const GrScissorState& scissor
, | 586 const GrScissorState& scissor
, |
| 585 const SkRect* devBounds) { | 587 const GrDeviceCoordTexture* d
stCopy) { |
| 586 GrDeviceCoordTexture dstCopy; | |
| 587 if (!this->setupDstReadIfNecessary(pipelineBuilder, &dstCopy, devBounds)) { | |
| 588 return false; | |
| 589 } | |
| 590 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, | 588 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, |
| 591 (pipelineBuilder, primProc, *this->g
etGpu()->caps(), | 589 (pipelineBuilder, primProc, *this->g
etGpu()->caps(), |
| 592 scissor, &dstCopy)); | 590 scissor, dstCopy)); |
| 593 if (ss->fPipeline.mustSkip()) { | 591 if (ss->fPipeline.mustSkip()) { |
| 594 fCmdBuffer.pop_back(); | 592 fCmdBuffer.pop_back(); |
| 595 return false; | 593 return false; |
| 596 } | 594 } |
| 597 | 595 |
| 598 ss->fPrimitiveProcessor->initBatchTracker(&ss->fBatchTracker, | 596 ss->fPrimitiveProcessor->initBatchTracker(&ss->fBatchTracker, |
| 599 ss->fPipeline.getInitBatchTracker(
)); | 597 ss->fPipeline.getInitBatchTracker(
)); |
| 600 | 598 |
| 601 if (fPrevState && fPrevState->fPrimitiveProcessor.get() && | 599 if (fPrevState && fPrevState->fPrimitiveProcessor.get() && |
| 602 fPrevState->fPrimitiveProcessor->canMakeEqual(fPrevState->fBatchTracker, | 600 fPrevState->fPrimitiveProcessor->canMakeEqual(fPrevState->fBatchTracker, |
| 603 *ss->fPrimitiveProcessor, | 601 *ss->fPrimitiveProcessor, |
| 604 ss->fBatchTracker) && | 602 ss->fBatchTracker) && |
| 605 fPrevState->fPipeline.isEqual(ss->fPipeline)) { | 603 fPrevState->fPipeline.isEqual(ss->fPipeline)) { |
| 606 fCmdBuffer.pop_back(); | 604 fCmdBuffer.pop_back(); |
| 607 } else { | 605 } else { |
| 608 fPrevState = ss; | 606 fPrevState = ss; |
| 609 this->recordTraceMarkersIfNecessary(); | 607 this->recordTraceMarkersIfNecessary(); |
| 610 } | 608 } |
| 611 return true; | 609 return true; |
| 612 } | 610 } |
| 613 | 611 |
| 614 bool GrInOrderDrawBuffer::recordStateAndShouldDraw(GrBatch* batch, | 612 bool GrInOrderDrawBuffer::recordStateAndShouldDraw(GrBatch* batch, |
| 615 const GrPipelineBuilder& pipe
lineBuilder, | 613 const GrPipelineBuilder& pipe
lineBuilder, |
| 616 const GrScissorState& scissor
, | 614 const GrScissorState& scissor
, |
| 617 const SkRect* devBounds) { | 615 const GrDeviceCoordTexture* d
stCopy) { |
| 618 GrDeviceCoordTexture dstCopy; | |
| 619 if (!this->setupDstReadIfNecessary(pipelineBuilder, &dstCopy, devBounds)) { | |
| 620 return false; | |
| 621 } | |
| 622 // TODO this gets much simpler when we have batches everywhere. | 616 // TODO this gets much simpler when we have batches everywhere. |
| 623 // If the previous command is also a set state, then we check to see if it h
as a Batch. If so, | 617 // If the previous command is also a set state, then we check to see if it h
as a Batch. If so, |
| 624 // and we can make the two batches equal, and we can combine the states, the
n we make them equal | 618 // and we can make the two batches equal, and we can combine the states, the
n we make them equal |
| 625 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, | 619 SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, |
| 626 (batch, pipelineBuilder, *this->getG
pu()->caps(), scissor, | 620 (batch, pipelineBuilder, *this->getG
pu()->caps(), scissor, |
| 627 &dstCopy)); | 621 dstCopy)); |
| 628 if (ss->fPipeline.mustSkip()) { | 622 if (ss->fPipeline.mustSkip()) { |
| 629 fCmdBuffer.pop_back(); | 623 fCmdBuffer.pop_back(); |
| 630 return false; | 624 return false; |
| 631 } | 625 } |
| 632 | 626 |
| 633 batch->initBatchTracker(ss->fPipeline.getInitBatchTracker()); | 627 batch->initBatchTracker(ss->fPipeline.getInitBatchTracker()); |
| 634 | 628 |
| 635 if (fPrevState && !fPrevState->fPrimitiveProcessor.get() && | 629 if (fPrevState && !fPrevState->fPrimitiveProcessor.get() && |
| 636 fPrevState->fPipeline.isEqual(ss->fPipeline)) { | 630 fPrevState->fPipeline.isEqual(ss->fPipeline)) { |
| 637 fCmdBuffer.pop_back(); | 631 fCmdBuffer.pop_back(); |
| (...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 686 int vcount = vertexCount; | 680 int vcount = vertexCount; |
| 687 int icount = indexCount; | 681 int icount = indexCount; |
| 688 | 682 |
| 689 if (!insideGeoPush && | 683 if (!insideGeoPush && |
| 690 !unreleasedVertexSpace && | 684 !unreleasedVertexSpace && |
| 691 !unreleasedIndexSpace && | 685 !unreleasedIndexSpace && |
| 692 this->geometryHints(vertexStride, &vcount, &icount)) { | 686 this->geometryHints(vertexStride, &vcount, &icount)) { |
| 693 this->flush(); | 687 this->flush(); |
| 694 } | 688 } |
| 695 } | 689 } |
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