| OLD | NEW |
| 1 layer at (0,0) size 800x600 | 1 layer at (0,0) size 800x600 |
| 2 RenderView at (0,0) size 800x600 | 2 RenderView at (0,0) size 800x600 |
| 3 layer at (0,0) size 800x600 | 3 layer at (0,0) size 800x600 |
| 4 RenderBlock {HTML} at (0,0) size 800x600 | 4 RenderBlock {HTML} at (0,0) size 800x600 |
| 5 RenderBody {BODY} at (8,8) size 776x584 | 5 RenderBody {BODY} at (8,8) size 776x584 |
| 6 RenderBlock {UL} at (0,0) size 48x584 | 6 RenderBlock {UL} at (0,0) size 54x584 |
| 7 RenderListItem {LI} at (0,40) size 16x544 | 7 RenderListItem {LI} at (0,40) size 18x544 |
| 8 RenderListMarker at (0,-16) size 16x6: bullet | 8 RenderListMarker at (0,-17) size 18x7: bullet |
| 9 RenderListItem {LI} at (16,40) size 16x544 | 9 RenderListItem {LI} at (18,40) size 18x544 |
| 10 RenderListMarker at (0,-16) size 16x6: bullet | 10 RenderListMarker at (0,-17) size 18x7: bullet |
| 11 RenderListItem {LI} at (32,40) size 16x544 | 11 RenderListItem {LI} at (36,40) size 18x544 |
| 12 RenderListMarker at (0,-16) size 16x6: bullet | 12 RenderListMarker at (0,-17) size 18x7: bullet |
| 13 RenderText {#text} at (0,0) size 16x328 | 13 RenderText {#text} at (0,0) size 18x328 |
| 14 text run at (0,0) width 328: "There should be two bullets with no te
xt above me." | 14 text run at (0,0) width 328: "There should be two bullets with no te
xt above me." |
| OLD | NEW |