OLD | NEW |
---|---|
1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGr.h" | 8 #include "SkGr.h" |
9 | 9 |
10 #include "GrDrawTargetCaps.h" | 10 #include "GrDrawTargetCaps.h" |
(...skipping 297 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
308 desc.fConfig = kETC1_GrPixelConfig; | 308 desc.fConfig = kETC1_GrPixelConfig; |
309 } else { | 309 } else { |
310 return NULL; | 310 return NULL; |
311 } | 311 } |
312 | 312 |
313 return create_texture_for_bmp(ctx, optionalKey, desc, bytes, 0); | 313 return create_texture_for_bmp(ctx, optionalKey, desc, bytes, 0); |
314 } | 314 } |
315 #endif // SK_IGNORE_ETC1_SUPPORT | 315 #endif // SK_IGNORE_ETC1_SUPPORT |
316 | 316 |
317 static GrTexture* load_yuv_texture(GrContext* ctx, const GrContentKey& optionalK ey, | 317 static GrTexture* load_yuv_texture(GrContext* ctx, const GrContentKey& optionalK ey, |
318 const SkBitmap& bm, const GrSurfaceDesc& desc ) { | 318 const SkBitmap& bm, const GrSurfaceDesc& desc , bool cache) { |
bsalomon
2015/02/04 17:19:33
We don't need the cache bool. optionalKey should a
sugoi1
2015/02/04 17:59:51
Done.
| |
319 // Subsets are not supported, the whole pixelRef is loaded when using YUV de coding | 319 // Subsets are not supported, the whole pixelRef is loaded when using YUV de coding |
320 SkPixelRef* pixelRef = bm.pixelRef(); | 320 SkPixelRef* pixelRef = bm.pixelRef(); |
321 if ((NULL == pixelRef) || | 321 if ((NULL == pixelRef) || |
322 (pixelRef->info().width() != bm.info().width()) || | 322 (pixelRef->info().width() != bm.info().width()) || |
323 (pixelRef->info().height() != bm.info().height())) { | 323 (pixelRef->info().height() != bm.info().height())) { |
324 return NULL; | 324 return NULL; |
325 } | 325 } |
326 | 326 |
327 SkYUVPlanesCache::Info yuvInfo; | 327 SkYUVPlanesCache::Info yuvInfo; |
328 SkAutoTUnref<SkCachedData> cachedData( | 328 SkAutoTUnref<SkCachedData> cachedData; |
329 SkYUVPlanesCache::FindAndRef(pixelRef->getGenerationID(), &yuvInfo)); | 329 SkAutoMalloc storage; |
330 if (cache) { | |
331 cachedData.reset(SkYUVPlanesCache::FindAndRef(pixelRef->getGenerationID( ), &yuvInfo)); | |
332 } | |
330 | 333 |
331 void* planes[3]; | 334 void* planes[3]; |
332 if (cachedData && cachedData->data()) { | 335 if (cachedData.get()) { |
333 planes[0] = (void*)cachedData->data(); | 336 planes[0] = (void*)cachedData->data(); |
334 planes[1] = (uint8_t*)planes[0] + yuvInfo.fSizeInMemory[0]; | 337 planes[1] = (uint8_t*)planes[0] + yuvInfo.fSizeInMemory[0]; |
335 planes[2] = (uint8_t*)planes[1] + yuvInfo.fSizeInMemory[1]; | 338 planes[2] = (uint8_t*)planes[1] + yuvInfo.fSizeInMemory[1]; |
336 } else { | 339 } else { |
337 // Fetch yuv plane sizes for memory allocation. Here, width and height c an be | 340 // Fetch yuv plane sizes for memory allocation. Here, width and height c an be |
338 // rounded up to JPEG block size and be larger than the image's width an d height. | 341 // rounded up to JPEG block size and be larger than the image's width an d height. |
339 if (!pixelRef->getYUV8Planes(yuvInfo.fSize, NULL, NULL, NULL)) { | 342 if (!pixelRef->getYUV8Planes(yuvInfo.fSize, NULL, NULL, NULL)) { |
340 return NULL; | 343 return NULL; |
341 } | 344 } |
342 | 345 |
343 // Allocate the memory for YUV | 346 // Allocate the memory for YUV |
344 size_t totalSize(0); | 347 size_t totalSize(0); |
345 for (int i = 0; i < 3; ++i) { | 348 for (int i = 0; i < 3; ++i) { |
346 yuvInfo.fRowBytes[i] = yuvInfo.fSize[i].fWidth; | 349 yuvInfo.fRowBytes[i] = yuvInfo.fSize[i].fWidth; |
347 yuvInfo.fSizeInMemory[i] = yuvInfo.fRowBytes[i] * yuvInfo.fSize[i].f Height; | 350 yuvInfo.fSizeInMemory[i] = yuvInfo.fRowBytes[i] * yuvInfo.fSize[i].f Height; |
348 totalSize += yuvInfo.fSizeInMemory[i]; | 351 totalSize += yuvInfo.fSizeInMemory[i]; |
349 } | 352 } |
350 cachedData.reset(SkResourceCache::NewCachedData(totalSize)); | 353 if (cache) { |
351 planes[0] = cachedData->writable_data(); | 354 cachedData.reset(SkResourceCache::NewCachedData(totalSize)); |
355 planes[0] = cachedData->writable_data(); | |
356 } else { | |
357 storage.reset(totalSize); | |
358 planes[0] = storage.get(); | |
359 } | |
352 planes[1] = (uint8_t*)planes[0] + yuvInfo.fSizeInMemory[0]; | 360 planes[1] = (uint8_t*)planes[0] + yuvInfo.fSizeInMemory[0]; |
353 planes[2] = (uint8_t*)planes[1] + yuvInfo.fSizeInMemory[1]; | 361 planes[2] = (uint8_t*)planes[1] + yuvInfo.fSizeInMemory[1]; |
354 | 362 |
355 // Get the YUV planes and update plane sizes to actual image size | 363 // Get the YUV planes and update plane sizes to actual image size |
356 if (!pixelRef->getYUV8Planes(yuvInfo.fSize, planes, yuvInfo.fRowBytes, | 364 if (!pixelRef->getYUV8Planes(yuvInfo.fSize, planes, yuvInfo.fRowBytes, |
357 &yuvInfo.fColorSpace)) { | 365 &yuvInfo.fColorSpace)) { |
358 return NULL; | 366 return NULL; |
359 } | 367 } |
360 | 368 |
361 // Decoding is done, cache the resulting YUV planes | 369 if (cache) { |
362 SkYUVPlanesCache::Add(pixelRef->getGenerationID(), cachedData, &yuvInfo) ; | 370 // Decoding is done, cache the resulting YUV planes |
371 SkYUVPlanesCache::Add(pixelRef->getGenerationID(), cachedData, &yuvI nfo); | |
372 } | |
363 } | 373 } |
364 | 374 |
365 GrSurfaceDesc yuvDesc; | 375 GrSurfaceDesc yuvDesc; |
366 yuvDesc.fConfig = kAlpha_8_GrPixelConfig; | 376 yuvDesc.fConfig = kAlpha_8_GrPixelConfig; |
367 SkAutoTUnref<GrTexture> yuvTextures[3]; | 377 SkAutoTUnref<GrTexture> yuvTextures[3]; |
368 for (int i = 0; i < 3; ++i) { | 378 for (int i = 0; i < 3; ++i) { |
369 yuvDesc.fWidth = yuvInfo.fSize[i].fWidth; | 379 yuvDesc.fWidth = yuvInfo.fSize[i].fWidth; |
370 yuvDesc.fHeight = yuvInfo.fSize[i].fHeight; | 380 yuvDesc.fHeight = yuvInfo.fSize[i].fHeight; |
371 yuvTextures[i].reset( | 381 yuvTextures[i].reset( |
372 ctx->refScratchTexture(yuvDesc, GrContext::kApprox_ScratchTexMatch)) ; | 382 ctx->refScratchTexture(yuvDesc, GrContext::kApprox_ScratchTexMatch)) ; |
(...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
447 // data is. | 457 // data is. |
448 && !(bitmap->readyToDraw())) { | 458 && !(bitmap->readyToDraw())) { |
449 GrTexture *texture = load_etc1_texture(ctx, optionalKey, *bitmap, desc); | 459 GrTexture *texture = load_etc1_texture(ctx, optionalKey, *bitmap, desc); |
450 if (texture) { | 460 if (texture) { |
451 return texture; | 461 return texture; |
452 } | 462 } |
453 } | 463 } |
454 #endif // SK_IGNORE_ETC1_SUPPORT | 464 #endif // SK_IGNORE_ETC1_SUPPORT |
455 | 465 |
456 else { | 466 else { |
457 GrTexture *texture = load_yuv_texture(ctx, optionalKey, *bitmap, desc); | 467 GrTexture *texture = load_yuv_texture(ctx, optionalKey, *bitmap, desc, |
468 !origBitmap.isVolatile()); | |
458 if (texture) { | 469 if (texture) { |
459 return texture; | 470 return texture; |
460 } | 471 } |
461 } | 472 } |
462 SkAutoLockPixels alp(*bitmap); | 473 SkAutoLockPixels alp(*bitmap); |
463 if (!bitmap->readyToDraw()) { | 474 if (!bitmap->readyToDraw()) { |
464 return NULL; | 475 return NULL; |
465 } | 476 } |
466 | 477 |
467 return create_texture_for_bmp(ctx, optionalKey, desc, bitmap->getPixels(), b itmap->rowBytes()); | 478 return create_texture_for_bmp(ctx, optionalKey, desc, bitmap->getPixels(), b itmap->rowBytes()); |
(...skipping 249 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
717 if (shader->asFragmentProcessor(context, skPaint, viewM, NULL, &paintCol or, &fp) && fp) { | 728 if (shader->asFragmentProcessor(context, skPaint, viewM, NULL, &paintCol or, &fp) && fp) { |
718 grPaint->addColorProcessor(fp)->unref(); | 729 grPaint->addColorProcessor(fp)->unref(); |
719 constantColor = false; | 730 constantColor = false; |
720 } | 731 } |
721 } | 732 } |
722 | 733 |
723 // The grcolor is automatically set when calling asFragmentProcessor. | 734 // The grcolor is automatically set when calling asFragmentProcessor. |
724 // If the shader can be seen as an effect it returns true and adds its effec t to the grpaint. | 735 // If the shader can be seen as an effect it returns true and adds its effec t to the grpaint. |
725 SkPaint2GrPaintNoShader(context, skPaint, paintColor, constantColor, grPaint ); | 736 SkPaint2GrPaintNoShader(context, skPaint, paintColor, constantColor, grPaint ); |
726 } | 737 } |
OLD | NEW |