Index: src/gpu/gl/GrGLXferProcessor.cpp |
diff --git a/src/gpu/gl/GrGLXferProcessor.cpp b/src/gpu/gl/GrGLXferProcessor.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5e8c00a976cb09edde558f33f6a6e69c1487ac41 |
--- /dev/null |
+++ b/src/gpu/gl/GrGLXferProcessor.cpp |
@@ -0,0 +1,61 @@ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "gl/GrGLXferProcessor.h" |
+ |
+#include "GrXferProcessor.h" |
+#include "gl/builders/GrGLFragmentShaderBuilder.h" |
+#include "gl/builders/GrGLProgramBuilder.h" |
+ |
+void GrGLXferProcessor::emitCode(const EmitArgs& args) { |
+ if (args.fXP.getDstCopyTexture()) { |
+ GrGLFPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
+ const char* dstColor = fsBuilder->dstColor(); |
+ |
+ const char* dstCopyTopLeftName; |
+ const char* dstCopyCoordScaleName; |
+ |
+ fDstCopyTopLeftUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
+ kVec2f_GrSLType, |
+ kDefault_GrSLPrecision, |
+ "DstCopyUpperLeft", |
+ &dstCopyTopLeftName); |
+ fDstCopyScaleUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
+ kVec2f_GrSLType, |
+ kDefault_GrSLPrecision, |
+ "DstCopyCoordScale", |
+ &dstCopyCoordScaleName); |
+ const char* fragPos = fsBuilder->fragmentPosition(); |
+ |
+ fsBuilder->codeAppend("// Read color from copy of the destination.\n"); |
+ fsBuilder->codeAppendf("vec2 _dstTexCoord = (%s.xy - %s) * %s;", |
+ fragPos, dstCopyTopLeftName, dstCopyCoordScaleName); |
+ fsBuilder->codeAppendf("vec4 %s = ", dstColor); |
+ fsBuilder->appendTextureLookup(args.fSamplers[0], "_dstTexCoord", kVec2f_GrSLType); |
+ fsBuilder->codeAppend(";"); |
+ } |
+ |
+ this->onEmitCode(args); |
+} |
+ |
+void GrGLXferProcessor::setData(const GrGLProgramDataManager& pdm, const GrXferProcessor& xp) { |
+ if (xp.getDstCopyTexture()) { |
+ if (fDstCopyTopLeftUni.isValid()) { |
+ pdm.set2f(fDstCopyTopLeftUni, static_cast<GrGLfloat>(xp.dstCopyTextureOffset().fX), |
+ static_cast<GrGLfloat>(xp.dstCopyTextureOffset().fY)); |
+ pdm.set2f(fDstCopyScaleUni, 1.f / xp.getDstCopyTexture()->width(), |
+ 1.f / xp.getDstCopyTexture()->height()); |
+ } else { |
+ SkASSERT(!fDstCopyScaleUni.isValid()); |
+ } |
+ } else { |
+ SkASSERT(!fDstCopyTopLeftUni.isValid()); |
+ SkASSERT(!fDstCopyScaleUni.isValid()); |
+ } |
+ this->onSetData(pdm, xp); |
+} |
+ |