Index: src/gpu/GrXferProcessor.cpp |
diff --git a/src/gpu/GrXferProcessor.cpp b/src/gpu/GrXferProcessor.cpp |
deleted file mode 100644 |
index 87d5fe65ac7b4345469daf664afc2b8d6c6e56b2..0000000000000000000000000000000000000000 |
--- a/src/gpu/GrXferProcessor.cpp |
+++ /dev/null |
@@ -1,55 +0,0 @@ |
-/* |
- * Copyright 2015 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#include "GrXferProcessor.h" |
-#include "gl/GrGLCaps.h" |
- |
-GrXferProcessor::GrXferProcessor() : fWillReadDstColor(false), fDstCopyTextureOffset() { |
-} |
- |
-GrXferProcessor::GrXferProcessor(const GrDeviceCoordTexture* dstCopy, bool willReadDstColor) |
- : fWillReadDstColor(willReadDstColor) |
- , fDstCopyTextureOffset() { |
- if (dstCopy && dstCopy->texture()) { |
- fDstCopy.reset(dstCopy->texture()); |
- fDstCopyTextureOffset = dstCopy->offset(); |
- SkASSERT(kTopLeft_GrSurfaceOrigin == fDstCopy.getTexture()->origin()); |
- this->addTextureAccess(&fDstCopy); |
- } |
-} |
- |
-void GrXferProcessor::getGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBuilder* b) const { |
- uint32_t key = this->willReadDstColor() ? 0x1 : 0x0; |
- b->add32(key); |
- this->onGetGLProcessorKey(caps, b); |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-GrXferProcessor* GrXPFactory::createXferProcessor(const GrProcOptInfo& colorPOI, |
- const GrProcOptInfo& coveragePOI, |
- const GrDeviceCoordTexture* dstCopy, |
- const GrDrawTargetCaps& caps) const { |
-#ifdef SK_DEBUG |
- if (this->willReadDstColor()) { |
- if (!caps.dstReadInShaderSupport()) { |
- SkASSERT(dstCopy && dstCopy->texture()); |
- } else { |
- SkASSERT(!dstCopy || !dstCopy->texture()); |
- } |
- } else { |
- SkASSERT(!dstCopy || !dstCopy->texture()); |
- |
- } |
-#endif |
- return this->onCreateXferProcessor(colorPOI, coveragePOI, dstCopy); |
-} |
- |
-bool GrXPFactory::willNeedDstCopy(const GrDrawTargetCaps& caps) const { |
- return (this->willReadDstColor() && !caps.dstReadInShaderSupport()); |
-} |
- |