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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrProgramDesc_DEFINED | 8 #ifndef GrProgramDesc_DEFINED |
| 9 #define GrProgramDesc_DEFINED | 9 #define GrProgramDesc_DEFINED |
| 10 | 10 |
| (...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 48 | 48 |
| 49 bool operator!= (const GrProgramDesc& other) const { | 49 bool operator!= (const GrProgramDesc& other) const { |
| 50 return !(*this == other); | 50 return !(*this == other); |
| 51 } | 51 } |
| 52 | 52 |
| 53 static bool Less(const GrProgramDesc& a, const GrProgramDesc& b) { | 53 static bool Less(const GrProgramDesc& a, const GrProgramDesc& b) { |
| 54 return memcmp(a.asKey(), b.asKey(), a.keyLength() & ~0x3) < 0; | 54 return memcmp(a.asKey(), b.asKey(), a.keyLength() & ~0x3) < 0; |
| 55 } | 55 } |
| 56 | 56 |
| 57 struct KeyHeader { | 57 struct KeyHeader { |
| 58 uint8_t fDstReadKey; // set by GrGLShaderBuilder i
f there |
| 59 // are effects that must read
the dst. |
| 60 // Otherwise, 0. |
| 58 uint8_t fFragPosKey; // set by GrGLShaderBuilder i
f there are | 61 uint8_t fFragPosKey; // set by GrGLShaderBuilder i
f there are |
| 59 // effects that read the frag
ment position. | 62 // effects that read the frag
ment position. |
| 60 // Otherwise, 0. | 63 // Otherwise, 0. |
| 61 | 64 |
| 62 int8_t fColorEffectCnt; | 65 int8_t fColorEffectCnt; |
| 63 int8_t fCoverageEffectCnt; | 66 int8_t fCoverageEffectCnt; |
| 64 }; | 67 }; |
| 65 | 68 |
| 66 int numColorEffects() const { | 69 int numColorEffects() const { |
| 67 return this->header().fColorEffectCnt; | 70 return this->header().fColorEffectCnt; |
| 68 } | 71 } |
| 69 | 72 |
| 70 int numCoverageEffects() const { | 73 int numCoverageEffects() const { |
| 71 return this->header().fCoverageEffectCnt; | 74 return this->header().fCoverageEffectCnt; |
| 72 } | 75 } |
| 73 | 76 |
| 74 int numTotalEffects() const { return this->numColorEffects() + this->numCove
rageEffects(); } | 77 int numTotalEffects() const { return this->numColorEffects() + this->numCove
rageEffects(); } |
| 75 | 78 |
| 76 // This should really only be used internally, base classes should return th
eir own headers | 79 // This should really only be used internally, base classes should return th
eir own headers |
| 77 const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderO
ffset>(); } | 80 const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderO
ffset>(); } |
| 78 | 81 |
| 82 // A struct to communicate descriptor information to the program descriptor
builder |
| 83 struct DescInfo { |
| 84 bool operator==(const DescInfo& that) const { |
| 85 return fReadsDst == that.fReadsDst && |
| 86 fReadsFragPosition == that.fReadsFragPosition; |
| 87 } |
| 88 bool operator!=(const DescInfo& that) const { return !(*this == that); }
; |
| 89 |
| 90 // These flags give aggregated info on the processor stages that are use
d when building |
| 91 // programs. |
| 92 bool fReadsDst; |
| 93 bool fReadsFragPosition; |
| 94 }; |
| 95 |
| 79 private: | 96 private: |
| 80 template<typename T, size_t OFFSET> T* atOffset() { | 97 template<typename T, size_t OFFSET> T* atOffset() { |
| 81 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O
FFSET); | 98 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O
FFSET); |
| 82 } | 99 } |
| 83 | 100 |
| 84 template<typename T, size_t OFFSET> const T* atOffset() const { | 101 template<typename T, size_t OFFSET> const T* atOffset() const { |
| 85 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin(
)) + OFFSET); | 102 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin(
)) + OFFSET); |
| 86 } | 103 } |
| 87 | 104 |
| 88 void finalize() { | 105 void finalize() { |
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| 116 kPreAllocSize = kHeaderOffset + kHeaderSize + | 133 kPreAllocSize = kHeaderOffset + kHeaderSize + |
| 117 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProc
essor, | 134 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProc
essor, |
| 118 }; | 135 }; |
| 119 | 136 |
| 120 SkSTArray<kPreAllocSize, uint8_t, true> fKey; | 137 SkSTArray<kPreAllocSize, uint8_t, true> fKey; |
| 121 | 138 |
| 122 friend class GrGLProgramDescBuilder; | 139 friend class GrGLProgramDescBuilder; |
| 123 }; | 140 }; |
| 124 | 141 |
| 125 #endif | 142 #endif |
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